File solarwolf.spec of Package solarwolf

#
# spec file for package solarwolf (Version 1.5)
#
# Copyright (c) 2009 SUSE LINUX Products GmbH, Nuernberg, Germany.
#
# All modifications and additions to the file contributed by third parties
# remain the property of their copyright owners, unless otherwise agreed
# upon. The license for this file, and modifications and additions to the
# file, is the same license as for the pristine package itself (unless the
# license for the pristine package is not an Open Source License, in which
# case the license is the MIT License). An "Open Source License" is a
# license that conforms to the Open Source Definition (Version 1.9)
# published by the Open Source Initiative.

# Please submit bugfixes or comments via http://bugs.opensuse.org/
#

# norootforbuild


Name:           solarwolf
BuildRequires:  python update-desktop-files
Summary:        An Action/Arcade Game
Version:        1.5
Release:        225
License:        LGPL v2.1 or later
Group:          Amusements/Games/Action/Arcade
Requires:       pygame
Source:         solarwolf-%{version}.tar.bz2
Source1:        solarwolf.sh
Source2:        %name.desktop
Source3:        solar-wolf-logo-64.png
Url:            http://pygame.org/shredwheat/solarwolf/
BuildRoot:      %{_tmppath}/%{name}-%{version}-build

%description
The point of this game is to scramble through 48 levels of patterns,
collecting all the boxes. The part that makes it tricky is avoiding the
relentless hailstorm of fire coming at you from all directions.



Authors:
--------
    Pete Shinners <pete@shinners.org>

%prep
%setup
find -type d | xargs chmod 755
rm -rf data/.xvpics

%install
rm -rf $RPM_BUILD_ROOT
mkdir -p $RPM_BUILD_ROOT/usr/share/games/solarwolf
mkdir -p $RPM_BUILD_ROOT/usr/share/pixmaps
mkdir -p $RPM_BUILD_ROOT/usr/games
cp -pr code data solarwolf.py $RPM_BUILD_ROOT/usr/share/games/solarwolf
install -m 755 %{S:1} $RPM_BUILD_ROOT/usr/games/solarwolf
python /usr/%_lib/python/compileall.py -d /usr/share/games/solarwolf \
	$RPM_BUILD_ROOT/usr/share/games/solarwolf
install -m 0644 %{S:3} $RPM_BUILD_ROOT/usr/share/pixmaps/solarwolf.png
%suse_update_desktop_file -i %name Game ArcadeGame

%clean
rm -rf $RPM_BUILD_ROOT

%files
%defattr(-,root,root)
/usr/games/solarwolf
/usr/share/games/solarwolf
%doc *.txt
/usr/share/applications/%name.desktop
/usr/share/pixmaps/solarwolf.png

%changelog
* Fri Apr 27 2007 jmatejek@suse.cz
- added Categories and Encoding to desktop file
* Wed Jan 25 2006 mls@suse.de
- converted neededforbuild to BuildRequires
* Mon Jan 02 2006 jmatejek@suse.cz
- added icon file (bug #113661)
* Wed Nov 02 2005 dmueller@suse.de
- don't build as root
* Thu Mar 18 2004 mcihar@suse.cz
- removed .xvpics
* Mon Feb 23 2004 mcihar@suse.cz
- update to 1.5:
  The same challenging gameplay with only minor refinements. More new music
  from P2E, enhanced game screens, and user preferences.
* Fri Jan 09 2004 mcihar@suse.cz
- update to 1.4:
  This version includes many new POV-Ray rendered graphics, new deadly spiked
  mines, and more powerups. It also tweaks the gameplay, to be more frantic
  in the higher levels.
* Mon Sep 29 2003 mcihar@suse.cz
- updated to 1.3:
  This release makes big changes to gameplay by adding asteroids to your
  not-so-quiet corner of the galaxy. Other game improvements include a help
  system, pausing, updated graphics, more levels, and bugfixes.
* Sun Aug 10 2003 sndirsch@suse.de
- added desktop file
* Tue Aug 05 2003 mcihar@suse.cz
- updated to 1.2
* Mon Aug 12 2002 vinil@suse.de
- new version: 1.1
* Mon Jun 24 2002 ro@suse.de
- fixed directory permissions
* Mon Jun 03 2002 ro@suse.de
- fixed for lib64 platforms
* Mon Feb 18 2002 vinil@suse.cz
- byte-compile python
- move package from noarch to arch-dependent
* Thu Jan 31 2002 nadvornik@suse.cz
- new package
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