File openmsx.changes of Package openmsx

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Mon Jan 27 23:34:12 UTC 2025 - John Paul Adrian Glaubitz <adrian.glaubitz@suse.com>

- Update to version 20.0
  This is a major release, in which we introduce the new Graphical User
  Interface, replacing the OSD menu. A faster and more powerful debugger is now
  included in openMSX itself. Configuration for MSX joystick/JoyMega has been
  improved drastically using the new GUI.
  As of now, a system with OpenGL 2 support is required to run openMSX.
  
  
  The GUI
  ^^^^^^^
  We already had two separate GUI applications:
  - openMSX Catapult, a tool to control common functionality of openMSX, in a
    limited way.
  - openMSX Debugger, a great and helpful tool, but never officially released and
    packaged.
  Keeping the GUI separate from the emulation core seemed like a good idea at
  first. Keeping the state of both applications in sync turned out to be a hard
  problem, however. Functions that seemed easy, were in fact very hard to
  implement in this structure.
  In this release we integrated the GUI directly in openMSX itself. All
  information is now guaranteed in sync and updated real-time (which would have
  been very hard in the old structure).
  As this is the first release with the new GUI, not everything will be perfect
  straight away. Feedback or help to improve things further will be highly
  appreciated. The Catapult and openMSX Debugger applications remain available
  for the time being. We will (try to) keep them working, but they won't receive
  any new development anymore - from us anyway. When keeping them working becomes
  too much of a burden, we will abandon these applications altogether.
  
  Joystick emulation
  ^^^^^^^^^^^^^^^^^^
  Another big change is the joystick emulation. There are now fixed joystick and
  JoyMega (MegaDrive controller) pluggables (2 for each), which can also be
  configured via the GUI and also support keyboard inputs, so they also replace
  the old keyjoystick devices. This gives optimal flexibility for configuring how
  you want to control MSX controllers.
  On top of that, it is now possible to plug and unplug host controllers at
  run-time.
  
  Rendering
  ^^^^^^^^^
  Rendering has also undergone a big change. We removed the "SDL" renderer, as
  the GUI requires an accelerated backend, for which we use OpenGL 2, which was
  already required for the (already default and now only) SDLGL-PP renderer.
  We also removed 1x scaling, so the minimum is now 2x. Video recording and
  screenshots on the 320x240 resolution are still possible, though. All of this
  allowed us to simplify the code a lot, making it easier to add new features and
  maintain the code.
  
  Other important changes
  ^^^^^^^^^^^^^^^^^^^^^^^
  As for any custom key bindings you might have: we renamed some keys to match the SDL
  library names instead of inventing our own. Old names are still recognized, but
  be careful if you also run older openMSX versions, as openMSX will use the new
  names and the old openMSX will not recognize them. Examples are: PRINT ->
  PrintScreen, META -> GUI.
  
  Special thanks to all the contributors of this release who are not in the core
  team! Keep these pull requests coming!
  
  Here's the list with all highlights and details:
  
  MSX device support:
  - OPL4: fixed detail in YMF262 register mirroring
  - turboR PCM:
    - fixed sample frequency to 15700Hz (not 15750Hz as found in some
      documentation)
    - implement sample buffer (bit 0 on port 0xA5) to improve sound quality
  - flash ROMs: added a lot of accuracy to its emulation
  - WD2793 and TC8566AF FDC's: fixed several details
  - Konami mapper: added missing mirroring
  - improvements on I8254 mode 3 used in some RS-232C interfaces
  - added support for the concept 16-bit NEO mappers, which may be used by
    someone in the future. If this doesn't happen, support will be dropped again
  - added support for the ASCII16-X mapper which will be used by some upcoming
    games
  - fixed mapper of Mitsubishi ML-TS2 modem software
  - added support for Circuit Designer RD dongle (thanks Sandy Pleyte!)
  - added new machines/extensions, thanks to:
    - Peter Hanraets and Arjen Zeilemaker: Hitachi MPF-310H
    - Peter Hanraets: Hitachi MB-H70
    - bsittler: USA version of Yamaha CX5M
    - Takamichi Suzukawa: National CF-SM003
    - Tristan Zondag: German Spectravideo SVI-738
    - Oliver Klink: French Canon V-20
    - Patrick: Yeno DPC-64
    - DamnedAngel: Hitachi MB-H21
    - Peter Hanraets, Takamichi Suzukawa, Arjen Zeilemaker and Benoit Delvaux:
      Sony HB-T600
    - Others: Philips VU-0040, General Paxon PCT-55, Sanyo MPC-64, OPL3 Cartridge
      with Moonsound compatible port mapping
  
  New or improved emulator features:
  - removed SDL renderer
  - added new GUI:
    - main menu bar with these menu items:
      - Machine
        - Select MSX machine
        - Firmware switch
        - Pause emulator
        - Reset MSX
        - Power on/off
        - Test MSX hardware (much faster than in Catapult)
      - Media
        - Cartridge slots with ROM cartridges or extensions
        - Disk drives
        - Tape deck
        - Hard disk
        - CD-ROM
        - Laserdisc
      - Connectors
        - joystick ports, printer ports, MIDI ports, etc.
      - Save state
        - Load/Save state
        - Load/Save replay
        - Reverse/replay settings
      - Tools
        - Virtual keyboard
        - Copy/paste
        - Capture audio/video/screenshot
        - Disk Manipulator
        - Trainer
        - Cheat Finder
        - SCC viewer
        - Audio channel viewer
        - OSD Toys
      - Settings
        - Video
        - Sound
        - Speed
        - Input
          - Configure MSX joysticks
        - GUI
          - Configure GUI shortcuts
        - Misc
          - Configure OSD icons, show status bar, ...
      - Debugger
        - Toolbar
        - Disassembly view
        - CPU registers
        - CPU flags
        - Slots
        - Stack
        - Breakpoints
        - Symbol Manager
        - Watch expressions
        - Bitmap viewer
        - Tile viewer
        - Sprite viewer
        - VDP register viewer
        - Palette
        - Hex editor
      - Help
        - Links to manuals
        - About
    - Reverse bar
    - OSD icons
    - Status bar
    - Console
    - Messages
    - Drag and drop
    - Shortcuts
    - Separate pop-out windows
    - Windows can be docked on other windows or in a tab widget
    - 3 styles: Dark (default), Light, Classic
    - configurable font and font size. Default: DejaVu
  - OSD menu:
    - removed in favour of new GUI
  - only warn once for unsupported size in Konami mappers
  - suppress warning messages during reversing
  - fully configurable MSX controller mapping for joysticks (msxjoystick1/2
    pluggables) and JoyMega devices (joymega1/2 pluggables) - see above
  - low level debugger (scripting):
    - added support for symbol management
  - allow to set a breakpoint (or any Tcl callback) when the VDP dot clock
    direction is written "wrongly"
  - added VGM recording for OPL3
  - added minimal support for unplugging and replugging host controllers
  - added support for RS232Net: connect MSX RS-232C interfaces to the local
    network
  - removed several OSD scripts which have been replaced by the GUI, sometimes
    almost 1 to 1:
    - reverse bar
    - tile viewer
    - sprite viewer
    - palette editor
    - VDP register viewer
    - tabbed machine view
    - display_message
    - quit menu
    - OSD keyboard
    - load_icons
  - removed support for savestates with .xml.gz extension
  - do not save SRAM to file if unmodified
  - added support to run openMSX fully in headless mode
  - allow to specify the device name of IDE devices in their config XML file
  - base the Boosted MSX2 EN on the Philips NMS 8245 instead of 8250
  - fixed crash when multiple debug-devices were used at once
  - fixed possible crash on specific combination of watchpoints and replay
  - fixed possible crash on no longer supported savestates:
    - we try to keep old savestates working. Nevertheless occasionally we do
      remove stuff. Loading an old savestate which contains such stuff used to
      crash, now we give a clean error message.
  - fixes for load_settings command
  
  Build system, packaging, documentation:
  - added support for loongarch
  - required GNU compiler is now at least g++-11
  - required clang compiler is at least clang++-16
  - required Visual Studio Compiler is at least 2022
  - on macOS, at least Xcode 15.4 is required
  - Android build is totally broken, and will require a lot of effort and help to
    get back up, which is not planned by us.
  - 3rd party updates of SDL (2.30.1), SDL2_ttf (2.22.0), GLEW (2.2.0)
  - added patch to add aarch64 support to libtheora 3rdparty build
  - fixed link error in libvorbis for Xcode 15 on macOS
  - avoid pkg-config build error with Clang 15 on macOS
  - quite a large update of the manual (mostly to include the new GUI)
- Replace deprecated %patchN with %patch -PN for compatibility with RPM 4.20

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Sun Sep  3 17:37:35 UTC 2023 - Wolfgang Bauer <wbauer@tmo.at>

- Update to version 19.1

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Wed Jul 26 13:37:41 UTC 2023 - Wolfgang Bauer <wbauer@tmo.at>

- Update to version 19.0
- Drop openmsx-fix-build-with-gcc13.patch, merged upstream

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Sun Apr  2 11:28:56 UTC 2023 - Carsten Ziepke <kieltux@gmail.com>

- Run spec-cleaner
- Add license to package
- Add group tag
- Add openmsx-fix-build-with-gcc13.patch, fix building with gcc13

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Fri Jun 24 20:29:12 UTC 2022 - Wolfgang Bauer <wbauer@tmo.at>

- Update to version 18.0
- Build with gcc9 on Leap, that's the minimum required version now

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Wed May 26 13:36:17 UTC 2021 - Wolfgang Bauer <wbauer@tmo.at>

- Update to version 17.0
- Build with gcc8 on Leap 15, the default gcc7 is too old

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Fri Oct  9 11:03:49 UTC 2020 - Wolfgang Bauer <wbauer@tmo.at>

- Update to version 16.0
- Update BuildRequires:
  * it needs python3 and SDL2 now
  * jack-devel and libxml2-devel are unnecessary
- Remove conditionals for Leap 42, no longer supported

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Sat Feb  2 05:54:25 UTC 2019 - wbauer@tmo.at

- update to version 0.15.0
- Use gcc7 to build on Leap 42, compilation fails with the default
  4.8

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Thu Aug  3 20:25:06 UTC 2017 - wbauer@tmo.at

- update to version 0.14.0
- Add alsa-devel BuildRequires to enable the new ALSA MIDI-out
  support

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Tue Aug  2 12:51:37 UTC 2016 - wbauer@tmo.at

- update to version 0.13.0

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Tue Sep 22 07:26:22 UTC 2015 - wbauer@tmo.at

- update to version 0.12.0
- rename openmsx-%{version}.dif to openmsx-set-install-location.patch
  (sets the location where openmsx is installed to)

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Thu Apr  2 16:47:56 UTC 2015 - inozemcew@i.ua

- update to version 0.11.0
- fixed build dependencies

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Thu May  6 12:56:40 CEST 2010 - uli@suse.de

- fixed patch to apply without fuzz

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Tue May  4 14:45:30 CEST 2010 - uli@suse.de

- update -> 0.7.2

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Thu Jun 12 2008 - uli@suse.de

- fixed to build with new toolchain

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