Sign Up
Log In
Log In
or
Sign Up
Places
All Projects
Status Monitor
Collapse sidebar
Emulators
realityboy
stupidcasts.patch
Overview
Repositories
Revisions
Requests
Users
Attributes
Meta
File stupidcasts.patch of Package realityboy
diff -ruN a/src/vb_vbt.cpp b/src/vb_vbt.cpp --- a/src/vb_vbt.cpp 2017-10-29 03:44:17.509916566 -0400 +++ b/src/vb_vbt.cpp 2017-10-29 03:46:59.902090775 -0400 @@ -951,7 +951,7 @@ // Initialize our rom tables.... (USA) V810_ROM1.highaddr = 0x07000000 + romSize - 1; V810_ROM1.lowaddr = 0x07000000; - V810_ROM1.off = (unsigned)V810_ROM1.pmemory - V810_ROM1.lowaddr; + V810_ROM1.off = (unsigned long)V810_ROM1.pmemory - V810_ROM1.lowaddr; // Offset + Lowaddr = pmemory // Initialize our ram1 tables.... @@ -960,7 +960,7 @@ // Alocate space for it in memory V810_DISPLAY_RAM.pmemory = (unsigned char *)calloc((V810_DISPLAY_RAM.highaddr +1) - V810_DISPLAY_RAM.lowaddr, sizeof(VB_BYTE)); // Offset + Lowaddr = pmemory - V810_DISPLAY_RAM.off = (unsigned)V810_DISPLAY_RAM.pmemory - V810_DISPLAY_RAM.lowaddr; + V810_DISPLAY_RAM.off = (unsigned long)V810_DISPLAY_RAM.pmemory - V810_DISPLAY_RAM.lowaddr; @@ -983,7 +983,7 @@ // Alocate space for it in memory V810_SOUND_RAM.pmemory = (unsigned char *)calloc((V810_SOUND_RAM.highaddr +1) - V810_SOUND_RAM.lowaddr, sizeof(VB_BYTE)); // Offset + Lowaddr = pmemory - V810_SOUND_RAM.off = (unsigned)V810_SOUND_RAM.pmemory - V810_SOUND_RAM.lowaddr; + V810_SOUND_RAM.off = (unsigned long)V810_SOUND_RAM.pmemory - V810_SOUND_RAM.lowaddr; // Initialize our VBRam tables.... V810_VB_RAM.lowaddr = 0x05000000; @@ -995,7 +995,7 @@ // Alocate space for it in memory V810_VB_RAM.pmemory = (unsigned char *)calloc((V810_VB_RAM.highaddr +1) - V810_VB_RAM.lowaddr, sizeof(VB_BYTE)); // Offset + Lowaddr = pmemory - V810_VB_RAM.off = (unsigned)V810_VB_RAM.pmemory - V810_VB_RAM.lowaddr; + V810_VB_RAM.off = (unsigned long)V810_VB_RAM.pmemory - V810_VB_RAM.lowaddr; //Try to load up the saveRam file... ram_name = (char *)calloc(256, sizeof(char)); @@ -1034,7 +1034,7 @@ // Alocate space for it in memory V810_GAME_RAM.pmemory = (unsigned char *)calloc((V810_GAME_RAM.highaddr +1) - V810_GAME_RAM.lowaddr, sizeof(VB_BYTE)); // Offset + Lowaddr = pmemory - V810_GAME_RAM.off = (unsigned)V810_GAME_RAM.pmemory - V810_GAME_RAM.lowaddr; + V810_GAME_RAM.off = (unsigned long)V810_GAME_RAM.pmemory - V810_GAME_RAM.lowaddr; if(ramSize > ((V810_GAME_RAM.highaddr+1)-V810_GAME_RAM.lowaddr)) ramSize = ((V810_GAME_RAM.highaddr+1)-V810_GAME_RAM.lowaddr);
Locations
Projects
Search
Status Monitor
Help
OpenBuildService.org
Documentation
API Documentation
Code of Conduct
Contact
Support
@OBShq
Terms
openSUSE Build Service is sponsored by
The Open Build Service is an
openSUSE project
.
Sign Up
Log In
Places
Places
All Projects
Status Monitor