File stella.changes of Package stella

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Tue Feb 13 20:25:23 UTC 2024 - Carsten Ziepke <kieltux@gmail.com>

- Update to version 6.7.1:
  * Fixed broken mouse and Stelladaptor input
    for Driving Controller.
  * For UNIX systems: Now defaults to using system-installed
    libsqlite3 when available, and fixes delay on exiting app
    experienced on some systems.
- Add BuildRequires pkgconfig(sqlite3)

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Sun Sep 25 09:34:02 UTC 2022 - Carsten Ziepke <kieltux@gmail.com>

- Update to version 6.7:
  * IMPORTANT NOTES:
    - Because of fixes to JSON handling, all remappings will be
      reset to defaults; if you had custom mappings, they will need
      to be re-entered again.
    - Because of internal changes, all state files are now invalid.
  * Completely reworked the file launcher:
    - Redesigned user interface
    - Added tracking of user favorites, recently played and most
      popular games
    - Added virtual directories for selecting tracked games
    - Added quick path navigation
    - Added navigation history
    - Added icons for files and directories
    - Added option to show/hide file extensions
    - Extended context menu and shortcuts
    - Fixed sluggish behaviour when reading large and/or
      invalid files
  * Added hotkey display to tooltips.
  * Added option to automatically pause emulation when focus
    is lost.
  * Added option to toggle autofire mode.
  * Improved controller mappings for Paddles.
  * Improved controller mappings for Driving controllers.
  * Improved Mindlink support.
  * Added another oddball TIA glitch option for score mode color.
  * Enhanced TV jitter emulation (TODO: doc).
  * Enhanced support for CDFJ+ bankswitching type.
  * Added 0FA0 bankswitching for Fotomania ROMs.
  * Added ARM chip auto detection.
  * Extended support for older BUS (experimental) ROMs that worked
    with an older, obsolete version of the BUS scheme.
  * Fixed Stella crash due to invalid ZIP files.
  * Fixed TV mode auto detection in some ARM ROMs.
  * Fixed color loss when switching TV mode from/to PAL.
  * Fixed score mode glitch emulation corner case.
  * Fixed state messages staying on screen forever.
  * Added M1 support for the macOS build.
  * Debugger improvements:
    - added PlusROM information
    - fixed patching code in ZP-RAM
    - improved bank origin detection
  * Updated internal ROM properties database to ROM-Hunter
    version 17. Related to this, updated the snapshot collection.

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Sat Dec  4 17:56:26 UTC 2021 - Carsten Ziepke <kieltux@gmail.com>

- Update to version 6.6:
  * Added preliminary PlusROM support for saving high scores.
  * Added preliminary support for 'MVC' bankswitching scheme
    by Rob Bairos.
  * Added web links for many games.
  * Added dead zone and linearity settings for analog controllers.
  * Added 'Check for Update' button to Help dialog.
  * Added different mask patterns for scanline emulation.
  * Fixed MindLink controller.
  * Fixed SaveKey not working with QuadTari.
  * Added TIA randomization on startup option.
  * Added different debug color luminances for player and
    missile copies.
  * Added hotkeys for TV roll speed and toggling
    'Developer settings' sets.
  * Debugger: enhanced prompt's auto complete and history.
  * Debugger: added optional logging of breaks and traps.
  * Debugger: added Thumb cycle counting.

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Thu Sep 16 09:54:23 UTC 2021 - Carsten Ziepke <kieltux@gmail.com>

- Update to version 6.5.3:
  * Added context-sensitive help.
  * Improved support of multiple monitors with different resolutions.
  * Improved analog input reading (Paddles, Keyboards...).
  * Fixed QuadTari support for controller types other than Joysticks.
  * Fixed palette and TV effects saving for Retron77.
  * Fixed immediate disassembling when switching options in debugger.
  * Complete Changelog 6.0.2 -> 6.5.3  
    https://github.com/stella-emu/stella/compare/6.0.2...6.5.3
- Run spec-cleaner
- Use pkgconfig for BuildRequires

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Tue Oct 15 09:21:27 UTC 2019 - Sebastien CHAVAUX <seb95.scou@gmail.com>

- Update to version 6.0.2:
  * Updated properties database for Pink Panther ROM.

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Mon Jun 17 20:48:15 UTC 2019 - Carsten Ziepke <kieltux@gmail.com>

- Update to version 6.0.1:
  * Added support for CDFJ bankswitching type (Galaga, 
    Wizard of War, etc).
  * Allow the DPC+ scheme to not enable playfield 'jitter' effect 
    for certain older DPC+ driver versions; this allows 
    'Epic Adventure' ROM to finally work in Stella.
- Specfile cleaning

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Thu Feb 14 11:15:56 UTC 2019 - Sebastien CHAVAUX <seb95.scou@gmail.com>

- Update to version 6.0:
   * Note: because of major TIA sound changes, the state file format has changed, and old state files will not work with this release.
   * New cycle exact audio core based on work by Chris Brenner (crispy); greatly improved audio emulation accuracy (i.e. E.T., Ms. Pacman).
   * Full rewrite of the audio subsystem; resample TIA output to target sample rate directly in Stella.
   * Added option to force stereo sound for all ROMs, or to use the setting on a per-ROM basis.
   * Threading: decouple emulation from frame rendering.
   * Main loop rewritten; emulating speed and timing is now much more faithful (i.e. speed in Pick'n'Pile).
   * Added preliminary support for 'CTY' bankswitching scheme and recently released 'Chetiry' ROMs. Special thanks to SpiceWare for adding music support to this scheme.
   * UI modernization (new widget look, dialog titles added, dialogs refactored).
   * The bankswitch scheme can now be forced by naming the ROM with a specific extension (ie: .f8s for F8SC, .fe for FE, etc). The supported extensions are the same as the ones from HarmonyCart and UnoCart.
   * Audio settings replaced with new 'audio.xxx' settings.
   * FPS setting replaced with speed setting for adjusting emulation speed.
   * Extra functionality for Time Machine dialog (start/stop recording; minor fixes).
   * When logging messages to the System Logger, condense similar messages that arrive in batches into fewer messages (including timestamps).
   * Fixes for collision corner cases (during HBlank).
   * Fixed excessive CPU usage while in UI modes (ROM launcher, debugger, etc).
   * The 'launcherexts' option has been replaced by a true/false option named 'launcherroms', which specifies to show only ROMs or all files in the ROM launcher.
   * Changes in 'Game Properties' dialog
        'Default' button now affects only current tab like in all other dialogs.
        'Display' and 'Console' tab changes are now immediate.
        Fixed bug when selecting 'Auto-detect' format for 50Hz ROMs 
   * Fixed bug in autodetecting Genesis controllers.
   * Fixed bug with 'thumb.trapfatal' commandline argument; sometimes Stella would lock up when encountering a fatal error instead of entering the debugger and displaying a message.
   * Fixed bug in reading from settings file with entries that were empty; the parsing was failing. This affected the 'cpurandom' argument; when all options in it were turned off, they were all turned on again during the next program run.
   * Fixed bug with 'hold' events; they are now released a short time after starting a ROM.
   * When starting Stella for the first time, the first ROM selected will determine which path to use by default for subsequent runs.
   * Fixed emulator crash when starting SaveKey ROMs from commandline with SaveKey messages enabled.
   * Fixed missing TV format update in frame stats dialog when switching display type.
   * Fixed missing debug color update when switching display type.
   * 'Fill to scanline' now works for scanlines above current scanline too.
   * The debugger 'uhex' command is now honoured in CDF and BUS schemes.
   * When switching screenmodes, the sound is now paused and later resumed. This fixes popping and cracking sounds apparent on some systems, notably macOS when toggling windowed/fullscreen mode.
   * State file format has been optimized to be smaller, and faster loading and saving. This affects both the files saved to your computer as well as Time Machine functionality.
   * The ROM name saved in a PNG tEXt chunk now honours the 'snapname' setting.
   * Improved snapshots when phosphor is enabled.
   * Updated PAL palette.
   * Added 'Cartridge.StartBank' ROM property, to force a ROM to use a specific bank for its reset vector.
   * Added Developer setting, which breaks on reads from write ports. It now detects such conditions in many more cases. This new way of detecting RWP errors obsoletes the old '_rwport' debugger command, which has now been removed.
   * Added recently released 'Arkyology' prototype ROM to the database.
   * Fixed 'Street Racer' and 'Video Olympics' ROMs to use paddles in both ports.
   * For UNIX systems: in the ROM launcher, when using symlinks use the symlink pathname instead of the underlying filesystem pathname.
   * The UNIX builds now use the system-installed PNG and ZLIB libraries by default.
   * The Macintosh builds are now named 'macOS' throughout the codebase to reflect the new naming from Apple.
   * For better compatibility, the Windows 32-bit version does not require SSE2 anymore.
   * Updated included PNG library to latest stable version.

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Tue Nov 27 11:06:32 UTC 2018 - Christopher Hofmann <cwh@suse.com>

- Initial version 5.1.3
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