File Make-QDBusConnectionPrivaterelaySignal-be-called-in-the-right-thread.patch of Package libqt5-qtbase.18897
From ebf0b121084822ce754c14ed7255bde0f90bf42f Mon Sep 17 00:00:00 2001
From: Thiago Macieira <thiago.macieira@intel.com>
Date: Tue, 6 Sep 2016 11:41:00 -0700
Subject: [PATCH] Make QDBusConnectionPrivate::relaySignal be called in the
right thread
This function sends D-Bus messages directly (in huntAndEmit), so it
should only be called from the QDBusConnectionManager thread. Somehow, I
missed this in the Qt 5.6 refactoring of QtDBus.
Being called in the wrong thread means that there's a visible behavior
change compared to Qt 5.5: if the user code sent a method call or method
return/error and then emitted a signal, we'd have two threads racing to
send the D-Bus messages. This was observed in Telepathy-Qt code: certain
signals arrived before a method return, even though they were clearly
emitted by a queued QMetaObject::invokeMethod.
In addition to that, we have has an internal problem (though not
observed): the libdbus-1 timer and socket callbacks would be called in
the wrong thread and we no longer have protection against that.
Unit testing not possible since this is a race condition.
Change-Id: I9e96ecd4f6aa4ff0ae08fffd1471d002142613d6
Reviewed-by: Gustavo Pichorim Boiko <gustavo.boiko@canonical.com>
Reviewed-by: Alex Blasche <alexander.blasche@qt.io>
---
src/dbus/qdbusintegrator.cpp | 6 ++----
1 file changed, 2 insertions(+), 4 deletions(-)
diff --git a/src/dbus/qdbusintegrator.cpp b/src/dbus/qdbusintegrator.cpp
index 878a582..c2cf7f4 100644
--- a/src/dbus/qdbusintegrator.cpp
+++ b/src/dbus/qdbusintegrator.cpp
@@ -1257,6 +1257,7 @@ void QDBusConnectionPrivate::relaySignal(QObject *obj, const QMetaObject *mo, in
break;
}
+ checkThread();
QDBusReadLocker locker(RelaySignalAction, this);
QDBusMessage message = QDBusMessage::createSignal(QLatin1String("/"), interface,
QLatin1String(memberName));
@@ -2368,12 +2369,9 @@ void QDBusConnectionPrivate::registerObject(const ObjectTreeNode *node)
connector->connectAllSignals(node->obj);
}
- // disconnect and reconnect to avoid duplicates
- connector->disconnect(SIGNAL(relaySignal(QObject*,const QMetaObject*,int,QVariantList)),
- this, SLOT(relaySignal(QObject*,const QMetaObject*,int,QVariantList)));
connect(connector, SIGNAL(relaySignal(QObject*,const QMetaObject*,int,QVariantList)),
this, SLOT(relaySignal(QObject*,const QMetaObject*,int,QVariantList)),
- Qt::DirectConnection);
+ Qt::ConnectionType(Qt::QueuedConnection | Qt::UniqueConnection));
}
}
--
2.7.4