File 0347-scsi-lsi-exit-infinite-loop-while-e.patch of Package qemu.19799
From: Paolo Bonzini <pbonzini@redhat.com>
Date: Wed, 14 Aug 2019 17:35:21 +0530
Subject: scsi: lsi: exit infinite loop while executing script (CVE-2019-12068)
When executing script in lsi_execute_script(), the LSI scsi adapter
emulator advances 's->dsp' index to read next opcode. This can lead
to an infinite loop if the next opcode is empty. Move the existing
loop exit after 10k iterations so that it covers no-op opcodes as
well.
Reported-by: Bugs SysSec <bugs-syssec@rub.de>
Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
Signed-off-by: Prasad J Pandit <pjp@fedoraproject.org>
Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
(cherry picked from commit de594e47659029316bbf9391efb79da0a1a08e08)
[BR: BSC#1146873 CVE-2019-12068 - minor trace related tweak applied]
Signed-off-by: Bruce Rogers <brogers@suse.com>
---
hw/scsi/lsi53c895a.c | 39 +++++++++++++++++++++++++++------------
1 file changed, 27 insertions(+), 12 deletions(-)
diff --git a/hw/scsi/lsi53c895a.c b/hw/scsi/lsi53c895a.c
index 0210c3925aabb3a972dc012a1d10..a0b9a617ebfbf19d53abce9afc5e 100644
--- a/hw/scsi/lsi53c895a.c
+++ b/hw/scsi/lsi53c895a.c
@@ -176,6 +176,9 @@ do { fprintf(stderr, "lsi_scsi: error: " fmt , ## __VA_ARGS__);} while (0)
/* Flag set if this is a tagged command. */
#define LSI_TAG_VALID (1 << 16)
+/* Maximum instructions to process. */
+#define LSI_MAX_INSN 10000
+
typedef struct lsi_request {
SCSIRequest *req;
uint32_t tag;
@@ -1052,7 +1055,21 @@ static void lsi_execute_script(LSIState *s)
s->istat1 |= LSI_ISTAT1_SRUN;
again:
- insn_processed++;
+ if (++insn_processed > LSI_MAX_INSN) {
+ /* Some windows drivers make the device spin waiting for a memory
+ location to change. If we have been executed a lot of code then
+ assume this is the case and force an unexpected device disconnect.
+ This is apparently sufficient to beat the drivers into submission.
+ */
+ if (!(s->sien0 & LSI_SIST0_UDC)) {
+ qemu_log_mask(LOG_GUEST_ERROR,
+ "lsi_scsi: inf. loop with UDC masked");
+ }
+ lsi_script_scsi_interrupt(s, LSI_SIST0_UDC, 0);
+ lsi_disconnect(s);
+ DPRINTF("SCRIPTS execution stopped\n");
+ return;
+ }
insn = read_dword(s, s->dsp);
if (!insn) {
/* If we receive an empty opcode increment the DSP by 4 bytes
@@ -1463,17 +1480,7 @@ again:
}
}
}
- if (insn_processed > 10000 && s->waiting == LSI_NOWAIT) {
- /* Some windows drivers make the device spin waiting for a memory
- location to change. If we have been executed a lot of code then
- assume this is the case and force an unexpected device disconnect.
- This is apparently sufficient to beat the drivers into submission.
- */
- if (!(s->sien0 & LSI_SIST0_UDC))
- fprintf(stderr, "inf. loop with UDC masked\n");
- lsi_script_scsi_interrupt(s, LSI_SIST0_UDC, 0);
- lsi_disconnect(s);
- } else if (s->istat1 & LSI_ISTAT1_SRUN && s->waiting == LSI_NOWAIT) {
+ if (s->istat1 & LSI_ISTAT1_SRUN && s->waiting == LSI_NOWAIT) {
if (s->dcntl & LSI_DCNTL_SSM) {
lsi_script_dma_interrupt(s, LSI_DSTAT_SSI);
} else {
@@ -1799,6 +1806,10 @@ static void lsi_reg_writeb(LSIState *s, int offset, uint8_t val)
case 0x2f: /* DSP[24:31] */
s->dsp &= 0x00ffffff;
s->dsp |= val << 24;
+ /*
+ * FIXME: if s->waiting != LSI_NOWAIT, this will only execute one
+ * instruction. Is this correct?
+ */
if ((s->dmode & LSI_DMODE_MAN) == 0
&& (s->istat1 & LSI_ISTAT1_SRUN) == 0)
lsi_execute_script(s);
@@ -1820,6 +1831,10 @@ static void lsi_reg_writeb(LSIState *s, int offset, uint8_t val)
break;
case 0x3b: /* DCNTL */
s->dcntl = val & ~(LSI_DCNTL_PFF | LSI_DCNTL_STD);
+ /*
+ * FIXME: if s->waiting != LSI_NOWAIT, this will only execute one
+ * instruction. Is this correct?
+ */
if ((val & LSI_DCNTL_STD) && (s->istat1 & LSI_ISTAT1_SRUN) == 0)
lsi_execute_script(s);
break;