File 0320-vga-use-DIV_ROUND_UP.patch of Package qemu.19028
From: =?UTF-8?q?Marc-Andr=C3=A9=20Lureau?= <marcandre.lureau@redhat.com>
Date: Thu, 22 Jun 2017 13:04:16 +0200
Subject: vga: use DIV_ROUND_UP
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I used the clang-tidy qemu-round check to generate the fix:
https://github.com/elmarco/clang-tools-extra
Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Reviewed-by: Richard Henderson <rth@twiddle.net>
(cherry picked from commit 2c23ce22c611a0cdddf9e7fdd3e8144da74744b5)
[BR: Support for BSC#1084604 (and other useful vga fixes)]
Signed-off-by: Bruce Rogers <brogers@suse.com>
---
hw/display/vga.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/hw/display/vga.c b/hw/display/vga.c
index 9d9389ad6258b3a72b32295c0d2f..a9e55e47bec7adbb778ea11baeaf 100644
--- a/hw/display/vga.c
+++ b/hw/display/vga.c
@@ -1645,7 +1645,7 @@ static void vga_draw_graphic(VGACommonState *s, int full_update)
s->line_compare, sr(s, VGA_SEQ_CLOCK_MODE));
#endif
addr1 = (s->start_addr * 4);
- bwidth = (width * bits + 7) / 8;
+ bwidth = DIV_ROUND_UP(width * bits, 8);
y_start = -1;
d = surface_data(surface);
linesize = surface_stride(surface);