File 0273-ui-fix-VNC-client-throttling-when-f.patch of Package qemu.29142
From: "Daniel P. Berrange" <berrange@redhat.com>
Date: Mon, 18 Dec 2017 19:12:25 +0000
Subject: ui: fix VNC client throttling when forced update is requested
MIME-Version: 1.0
Content-Type: text/plain; charset=UTF-8
Content-Transfer-Encoding: 8bit
The VNC server must throttle data sent to the client to prevent the 'output'
buffer size growing without bound, if the client stops reading data off the
socket (either maliciously or due to stalled/slow network connection).
The current throttling is very crude because it simply checks whether the
output buffer offset is zero. This check is disabled if the client has requested
a forced update, because we want to send these as soon as possible.
As a result, the VNC client can cause QEMU to allocate arbitrary amounts of RAM.
They can first start something in the guest that triggers lots of framebuffer
updates eg play a youtube video. Then repeatedly send full framebuffer update
requests, but never read data back from the server. This can easily make QEMU's
VNC server send buffer consume 100MB of RAM per second, until the OOM killer
starts reaping processes (hopefully the rogue QEMU process, but it might pick
others...).
To address this we make the throttling more intelligent, so we can throttle
full updates. When we get a forced update request, we keep track of exactly how
much data we put on the output buffer. We will not process a subsequent forced
update request until this data has been fully sent on the wire. We always allow
one forced update request to be in flight, regardless of what data is queued
for incremental updates or audio data. The slight complication is that we do
not initially know how much data an update will send, as this is done in the
background by the VNC job thread. So we must track the fact that the job thread
has an update pending, and not process any further updates until this job is
has been completed & put data on the output buffer.
This unbounded memory growth affects all VNC server configurations supported by
QEMU, with no workaround possible. The mitigating factor is that it can only be
triggered by a client that has authenticated with the VNC server, and who is
able to trigger a large quantity of framebuffer updates or audio samples from
the guest OS. Mostly they'll just succeed in getting the OOM killer to kill
their own QEMU process, but its possible other processes can get taken out as
collateral damage.
This is a more general variant of the similar unbounded memory usage flaw in
the websockets server, that was previously assigned CVE-2017-15268, and fixed
in 2.11 by:
commit a7b20a8efa28e5f22c26c06cd06c2f12bc863493
Author: Daniel P. Berrange <berrange@redhat.com>
Date: Mon Oct 9 14:43:42 2017 +0100
io: monitor encoutput buffer size from websocket GSource
This new general memory usage flaw has been assigned CVE-2017-15124, and is
partially fixed by this patch.
Signed-off-by: Daniel P. Berrange <berrange@redhat.com>
Reviewed-by: Darren Kenny <darren.kenny@oracle.com>
Reviewed-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-id: 20171218191228.31018-11-berrange@redhat.com
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
(cherry picked from commit ada8d2e4369ea49677d8672ac81bce73eefd5b54)
[LY: BSC#1073489 CVE-2017-15124]
Signed-off-by: Liang Yan <lyan@suse.com>
---
ui/vnc-auth-sasl.c | 5 +++++
ui/vnc-jobs.c | 5 +++++
ui/vnc.c | 28 ++++++++++++++++++++++++----
ui/vnc.h | 7 +++++++
4 files changed, 41 insertions(+), 4 deletions(-)
diff --git a/ui/vnc-auth-sasl.c b/ui/vnc-auth-sasl.c
index d86a63d7af61130c2659ee49d6fc..7cc4b8ea3d20420568aa9a032b09 100644
--- a/ui/vnc-auth-sasl.c
+++ b/ui/vnc-auth-sasl.c
@@ -78,6 +78,11 @@ long vnc_client_write_sasl(VncState *vs)
vs->sasl.encodedOffset += ret;
if (vs->sasl.encodedOffset == vs->sasl.encodedLength) {
+ if (vs->sasl.encodedRawLength >= vs->force_update_offset) {
+ vs->force_update_offset = 0;
+ } else {
+ vs->force_update_offset -= vs->sasl.encodedRawLength;
+ }
vs->output.offset -= vs->sasl.encodedRawLength;
vs->sasl.encoded = NULL;
vs->sasl.encodedOffset = vs->sasl.encodedLength = 0;
diff --git a/ui/vnc-jobs.c b/ui/vnc-jobs.c
index 98ca978b062fa209d8e2ecdeffc3..cf8932a1f938a21d4e5bc5966d01 100644
--- a/ui/vnc-jobs.c
+++ b/ui/vnc-jobs.c
@@ -175,6 +175,11 @@ void vnc_jobs_consume_buffer(VncState *vs)
vs->ioc, G_IO_IN | G_IO_OUT, vnc_client_io, vs, NULL);
}
buffer_move(&vs->output, &vs->jobs_buffer);
+
+ if (vs->job_update == VNC_STATE_UPDATE_FORCE) {
+ vs->force_update_offset = vs->output.offset;
+ }
+ vs->job_update = VNC_STATE_UPDATE_NONE;
}
flush = vs->ioc != NULL && vs->abort != true;
vnc_unlock_output(vs);
diff --git a/ui/vnc.c b/ui/vnc.c
index 82aec09cf721c040a5c9ee9ae195..8cb92bac969122f269da331a49d4 100644
--- a/ui/vnc.c
+++ b/ui/vnc.c
@@ -996,14 +996,28 @@ static bool vnc_should_update(VncState *vs)
break;
case VNC_STATE_UPDATE_INCREMENTAL:
/* Only allow incremental updates if the pending send queue
- * is less than the permitted threshold
+ * is less than the permitted threshold, and the job worker
+ * is completely idle.
*/
- if (vs->output.offset < vs->throttle_output_offset) {
+ if (vs->output.offset < vs->throttle_output_offset &&
+ vs->job_update == VNC_STATE_UPDATE_NONE) {
return true;
}
break;
case VNC_STATE_UPDATE_FORCE:
- return true;
+ /* Only allow forced updates if the pending send queue
+ * does not contain a previous forced update, and the
+ * job worker is completely idle.
+ *
+ * Note this means we'll queue a forced update, even if
+ * the output buffer size is otherwise over the throttle
+ * output limit.
+ */
+ if (vs->force_update_offset == 0 &&
+ vs->job_update == VNC_STATE_UPDATE_NONE) {
+ return true;
+ }
+ break;
}
return false;
}
@@ -1071,8 +1085,9 @@ static int vnc_update_client(VncState *vs, int has_dirty)
}
}
- vnc_job_push(job);
+ vs->job_update = vs->update;
vs->update = VNC_STATE_UPDATE_NONE;
+ vnc_job_push(job);
vs->has_dirty = 0;
return n;
}
@@ -1311,6 +1326,11 @@ static ssize_t vnc_client_write_plain(VncState *vs)
if (!ret)
return 0;
+ if (ret >= vs->force_update_offset) {
+ vs->force_update_offset = 0;
+ } else {
+ vs->force_update_offset -= ret;
+ }
buffer_advance(&vs->output, ret);
if (vs->output.offset == 0) {
diff --git a/ui/vnc.h b/ui/vnc.h
index 9fb4d0521217a67f03ea10548e46..a985b7494e8205feb3c25ffa5a36 100644
--- a/ui/vnc.h
+++ b/ui/vnc.h
@@ -269,6 +269,7 @@ struct VncState
VncDisplay *vd;
VncStateUpdate update; /* Most recent pending request from client */
+ VncStateUpdate job_update; /* Currently processed by job thread */
int has_dirty;
uint32_t features;
int absolute;
@@ -296,6 +297,12 @@ struct VncState
VncClientInfo *info;
+ /* Job thread bottom half has put data for a forced update
+ * into the output buffer. This offset points to the end of
+ * the update data in the output buffer. This lets us determine
+ * when a force update is fully sent to the client, allowing
+ * us to process further forced updates. */
+ size_t force_update_offset;
/* We allow multiple incremental updates or audio capture
* samples to be queued in output buffer, provided the
* buffer size doesn't exceed this threshold. The value