File shaderc.changes of Package shaderc

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Mon Feb 17 12:45:35 UTC 2020 - Jan Engelhardt <jengelh@inai.de>

- Update to release 2019.1
  * Vulkan 1.2 support
  * Add spvc parser support for a number of ops
- Drop 0001-Force-Glslang-to-support-HLSL-in-its-interface-784.patch

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Tue Nov 19 09:02:32 UTC 2019 - Jan Engelhardt <jengelh@inai.de>

- Add 0001-Force-Glslang-to-support-HLSL-in-its-interface-784.patch

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Wed Jun  5 11:59:17 UTC 2019 - Jan Engelhardt <jengelh@inai.de>

- Update to new upstream release 2019.0
  * Add optional spvc, libshaderc_spvc as wrapper around
    SPIRV-Cross.
  * Support NV extensions for shader stages.
  * spvc: Added option to specify source environment. Spvc will
    transform from source to target environment if they are
    different. This only works for WebGPU0 and Vulkan 1.1.


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Fri Dec 14 23:08:14 UTC 2018 - Jan Engelhardt <jengelh@inai.de>

- Update to new upstream release 2018.0
  * Support -fhlsl_functionality1 (also -fhlsl-functionality1)
  * Support NVIDIA Turing extensions. Requires updated Glslang
    and SPIRV-Tools.
  * Use SPIR-V optimization and HLSL legalization recipes from
    SPIRV-Tools.
  * Pass target environment into SPIRV-Tools code, e.g. from
    --target-env vulkan1.1 .

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Sat Mar 31 16:32:38 UTC 2018 - 9+suse@cirno.systems

- Update to version 20180329.g2a0f3a3:
  * Use standard SPIRV-Tools transformation recipes
  * Locate clang for Linux buildbots. (#446)
  * Support setting target environment version, e.g. Vulkan 1.1
  * Re-enable the Windows continuous Debug builds. (#444)
  * Add build result badges to README. (#439)
  * Glslang generator version 6
  * Glslang generator version 5
  * Update glslc README for -fauto-map-locations
  * Add glslc tests for -fauto-map-locations
  * Fix setting of debug DLL name for AppVeyor
  * Adding kokoro build configurations. (#429)
  * AppVeyor packaging: debug DLL name no longer has extra "d"
  * Start v2018.0-dev
  * Finalize v2017.2
  * copyright check: Skip auto-generated CMakeFiles
  * Update CHANGES for -fauto-map-locations
  * Glslang now requires bindings on resources
  * Add -fauto-map-locations option

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Fri Feb 23 02:20:35 UTC 2018 - 9+suse@cirno.systems

- Update to version 20180207.g563bc6e:
  * Add a virtual destructor, otherwise Clang 6.0complains about delete being called on an abstract class.
  * Skip Debug builds for VS 2013 and VS 2015
  * Glslang updated its generator version number to 4
  * Android.mk: add glslang/MachineIndependent/attribute.cpp
  * Make tests resilient to better SPIR-V optimizations
  * Travis CI: install pip and set clone depth to 1
  * Adapt to Glslang codegen version update

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Thu Nov 23 21:57:06 UTC 2017 - 9@cirno.systems

- Update to version 20171030.g98ab88b:
  * glslc tests: Relax version word check
  * Avoid -fPIC for MinGW builds
  * Allow override of SPVTOOLS_LOCAL_PATH
  * Move spirv-tools build from third_party/Android.mk
  * Update CHANGES
  * Adapt to Glslang generator version number change
  * Travis CI: use make to build
  * Add HLSL legalization passes to compiler.cc
  * Add SPIRV-Tools optimizer files for linker
  * Added more opt passes to PassId enum

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Wed Nov 22 14:00:28 UTC 2017 - 9@cirno.systems

- Re-add explicit version dependencies

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Mon Nov 20 22:21:12 UTC 2017 - 9@cirno.systems

- Drop explicit version dependency on spirv-tools

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Fri Nov  3 13:01:32 UTC 2017 - 9@cirno.systems

- init
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