File 0001-fix-js-code-incompatibility-with-gnome-3.34.patch of Package vncmanager-controller.20533
From 4188469706d567e810caac74d221e065c52084b1 Mon Sep 17 00:00:00 2001
From: Ali Abdallah <ali.abdallah@suse.com>
Date: Fri, 9 Jul 2021 14:32:50 +0200
Subject: [PATCH] Make it work with newer gnome-shell
Fix JS code incompatibility with newer gnome-shell versions such as
3.34, see bsc#1188118.
---
extension.js | 37 +++++++++++++------------------------
1 file changed, 13 insertions(+), 24 deletions(-)
diff --git a/extension.js b/extension.js
index e42f4fe..ec660a8 100644
--- a/gnome-shell-extension/extension.js
+++ b/gnome-shell-extension/extension.js
@@ -1,5 +1,6 @@
const Clutter = imports.gi.Clutter;
const GLib = imports.gi.GLib;
+const GObject = imports.gi.GObject;
const Main = imports.ui.main;
const PanelMenu = imports.ui.panelMenu;
const St = imports.gi.St;
@@ -11,30 +12,18 @@ const CONTROLLER_CMD = ['/usr/bin/vncmanager-controller', '--start-setup', '--st
let controller;
let stdoutChannel;
-function VNCController() {
- this._init();
-}
-
-VNCController.prototype = {
- __proto__: PanelMenu.Button.prototype,
-
- _init: function() {
- PanelMenu.Button.prototype._init.call(this, St.Align.START);
-
- this.label = new St.Label({ text: 'VNC', y_expand: true, y_align: Clutter.ActorAlign.CENTER });
- this.actor.add_child(this.label);
- this.actor.connect('button-release-event', this._handleToggle);
- },
-
- _handleToggle: function(actor, event) {
- stdoutChannel.write_chars("TOGGLE\n", 7);
- stdoutChannel.flush();
- },
-}
-
-function init() {
-
-}
+const VNCController = GObject.registerClass(
+class VNCController extends PanelMenu.Button {
+ _init() {
+ super._init(St.Align.START);
+ let label = new St.Label({ text: 'VNC', y_expand: true, y_align: Clutter.ActorAlign.CENTER });
+ this.add_actor(label);
+ this.connect('button-release-event', () => {
+ stdoutChannel.write_chars("TOGGLE\n", 7);
+ stdoutChannel.flush();
+ });
+ }
+});
function enable() {
let process = GLib.spawn_async_with_pipes(null, CONTROLLER_CMD, null, GLib.SpawnFlags.DEFAULT, null);
--
2.31.1