File Box2D.spec of Package Box2D.18168
#
# spec file for package Box2D
#
# Copyright (c) 2021 SUSE LLC
# Copyright (c) 2012 Adam Mizerski <adam@mizerski.pl>
#
# All modifications and additions to the file contributed by third parties
# remain the property of their copyright owners, unless otherwise agreed
# upon. The license for this file, and modifications and additions to the
# file, is the same license as for the pristine package itself (unless the
# license for the pristine package is not an Open Source License, in which
# case the license is the MIT License). An "Open Source License" is a
# license that conforms to the Open Source Definition (Version 1.9)
# published by the Open Source Initiative.
# Please submit bugfixes or comments via https://bugs.opensuse.org/
#
%define major 2
%define libname libbox2d
Name: Box2D
Version: 2.4.1
Release: 0
Summary: A 2D Physics Engine for Games
License: MIT
Group: Development/Libraries/C and C++
URL: https://box2d.org/
Source0: https://github.com/erincatto/box2d/archive/v%{version}.tar.gz#/box2d-%{version}.tar.gz
Source1: baselibs.conf
BuildRequires: cmake >= 3
BuildRequires: gcc-c++
BuildRequires: glew-devel
BuildRequires: libX11-devel
BuildRequires: libXcursor-devel
BuildRequires: libXi-devel
BuildRequires: libXinerama-devel
BuildRequires: libXrandr-devel
BuildRequires: libglfw-devel
%description
Box2D is an open source C++ engine for simulating rigid bodies in 2D.
%package -n %{libname}%{major}
Summary: A 2D Physics Engine for Games
Group: System/Libraries
%description -n %{libname}%{major}
Box2D is an open source C++ engine for simulating rigid bodies in 2D.
%package -n %{libname}-devel
Summary: A 2D Physics Engine for Games
Group: Development/Libraries/C and C++
Requires: %{libname}%{major} = %{version}
%description -n %{libname}-devel
Box2D is an open source C++ engine for simulating rigid bodies in 2D.
%prep
%setup -q -n box2d-%{version}
%build
%cmake \
-DBOX2D_INSTALL=ON \
-DBOX2D_INSTALL_DOC=ON \
-DBOX2D_BUILD_SHARED=ON \
-DBOX2D_BUILD_STATIC=OFF \
-DBOX2D_BUILD_EXAMPLES=OFF \
-DCMAKE_BUILD_TYPE=RelWithDebInfo
%make_build
%install
%cmake_install
%post -n %{libname}%{major} -p /sbin/ldconfig
%postun -n %{libname}%{major} -p /sbin/ldconfig
%files -n %{libname}%{major}
%license LICENSE
%doc README.md
%{_libdir}/%{libname}.so.%{major}
%{_libdir}/%{libname}.so.%{version}
%files -n %{libname}-devel
%{_includedir}/box2d
%{_libdir}/%{libname}.so
%{_libdir}/cmake/box2d
%changelog