File webkit2gtk3-CVE-2024-40776.patch of Package webkit2gtk3.35209

From b951404ea74ae432312a83138f5c8945a0d09e1b Mon Sep 17 00:00:00 2001
From: Jean-Yves Avenard <jya@apple.com>
Date: Wed, 24 Apr 2024 19:01:06 -0700
Subject: [PATCH] Cherry-pick 272448.960@safari-7618-branch (b7ccdb65258e).
 https://bugs.webkit.org/show_bug.cgi?id=273176

Always copy all audio channels to the AudioBus to guarantee data lifetime.
https://bugs.webkit.org/show_bug.cgi?id=273176
rdar://125166710

Reviewed by Chris Dumez.

Following 275262@main, a task is dispatched on the audio render thread.
This task dispatch takes a reference to the source and destination AudioBus
however when a MultiChannelResampler is in use, the source AudioBus may
contain a raw pointer to the resampled's AudioArray and the lifetime of
this object may be shorter than the AudioBus.

In 232182@main, a speed and memory optimisation was added by passed-in buffer
as memory for the first channel in the AudioBus.
We revert this change for now and copy all channels' data to the AudioBus.

Added test.

* LayoutTests/webaudio/crashtest/audioworklet-concurrent-resampler-crash-expected.txt: Added.
* LayoutTests/webaudio/crashtest/audioworklet-concurrent-resampler-crash.html: Added.
* Source/WebCore/platform/audio/MultiChannelResampler.cpp:
(WebCore::MultiChannelResampler::MultiChannelResampler):
(WebCore::MultiChannelResampler::provideInputForChannel):
* Source/WebCore/platform/audio/MultiChannelResampler.h:

Canonical link: https://commits.webkit.org/274313.332@webkitglib/2.44
---
 ...et-concurrent-resampler-crash-expected.txt |  1 +
 ...dioworklet-concurrent-resampler-crash.html | 44 +++++++++++++++++++
 .../platform/audio/MultiChannelResampler.cpp  | 23 ++--------
 .../platform/audio/MultiChannelResampler.h    |  2 -
 4 files changed, 48 insertions(+), 22 deletions(-)
 create mode 100644 LayoutTests/webaudio/crashtest/audioworklet-concurrent-resampler-crash-expected.txt
 create mode 100644 LayoutTests/webaudio/crashtest/audioworklet-concurrent-resampler-crash.html

diff --git a/LayoutTests/webaudio/crashtest/audioworklet-concurrent-resampler-crash-expected.txt b/LayoutTests/webaudio/crashtest/audioworklet-concurrent-resampler-crash-expected.txt
new file mode 100644
index 000000000000..654ddf7f17ef
--- /dev/null
+++ b/LayoutTests/webaudio/crashtest/audioworklet-concurrent-resampler-crash-expected.txt
@@ -0,0 +1 @@
+This test passes if it does not crash.
diff --git a/LayoutTests/webaudio/crashtest/audioworklet-concurrent-resampler-crash.html b/LayoutTests/webaudio/crashtest/audioworklet-concurrent-resampler-crash.html
new file mode 100644
index 000000000000..b3ab181d4787
--- /dev/null
+++ b/LayoutTests/webaudio/crashtest/audioworklet-concurrent-resampler-crash.html
@@ -0,0 +1,44 @@
+<html>
+<head>
+    <script>
+        let worklet_source = `
+            class Processor extends AudioWorkletProcessor {
+                process(inputs, outputs, parameters) {
+                    return true;
+                }
+            }
+            registerProcessor('P2', Processor);
+        `;
+
+        let blob = new Blob([worklet_source], { type: 'application/javascript' });
+        let worklet = URL.createObjectURL(blob);
+
+        var ctx = new AudioContext({ sampleRate: 44100});
+        const dest = ctx.destination;
+        dest.channelCountMode = "max";
+
+        async function main() {
+            await ctx.audioWorklet.addModule(worklet);
+            var script_processor = ctx.createScriptProcessor();
+            script_processor.onaudioprocess = function() {
+                dest.channelCount = 1;
+                audio_worklet.disconnect();
+                if (window.testRunner)
+                    testRunner.notifyDone();
+            }
+            var audio_worklet = new AudioWorkletNode(ctx, "P2");
+            script_processor.connect(audio_worklet);
+            audio_worklet.connect(dest);
+        }
+    </script>
+</head>
+<body onload="main()">
+    <p>This test passes if it does not crash.</p>
+    <script>
+    if (window.testRunner) {
+        testRunner.waitUntilDone();
+        testRunner.dumpAsText();
+    }
+    </script>
+</body>
+</html>
diff --git a/Source/WebCore/platform/audio/MultiChannelResampler.cpp b/Source/WebCore/platform/audio/MultiChannelResampler.cpp
index e5a0cfc10caa..c44df274cbbc 100644
--- a/Source/WebCore/platform/audio/MultiChannelResampler.cpp
+++ b/Source/WebCore/platform/audio/MultiChannelResampler.cpp
@@ -42,19 +42,8 @@ namespace WebCore {
 MultiChannelResampler::MultiChannelResampler(double scaleFactor, unsigned numberOfChannels, unsigned requestFrames, Function<void(AudioBus*, size_t framesToProcess)>&& provideInput)
     : m_numberOfChannels(numberOfChannels)
     , m_provideInput(WTFMove(provideInput))
-    , m_multiChannelBus(AudioBus::create(numberOfChannels, requestFrames, false))
+    , m_multiChannelBus(AudioBus::create(numberOfChannels, requestFrames))
 {
-    // As an optimization, we will use the buffer passed to provideInputForChannel() as channel memory for the first channel so we
-    // only need to allocate memory if there is more than one channel.
-    if (numberOfChannels > 1) {
-        m_channelsMemory = Vector<std::unique_ptr<AudioFloatArray>>(numberOfChannels - 1, [&](size_t i) {
-            size_t channelIndex = i + 1;
-            auto floatArray = makeUnique<AudioFloatArray>(requestFrames);
-            m_multiChannelBus->setChannelMemory(channelIndex, floatArray->data(), requestFrames);
-            return floatArray;
-        });
-    }
-
     // Create each channel's resampler.
     m_kernels = Vector<std::unique_ptr<SincResampler>>(numberOfChannels, [&](size_t channelIndex) {
         return makeUnique<SincResampler>(scaleFactor, requestFrames, std::bind(&MultiChannelResampler::provideInputForChannel, this, std::placeholders::_1, std::placeholders::_2, channelIndex));
@@ -93,16 +82,10 @@ void MultiChannelResampler::process(AudioBus* destination, size_t framesToProces
 void MultiChannelResampler::provideInputForChannel(std::span<float> buffer, size_t framesToProcess, unsigned channelIndex)
 {
     ASSERT(channelIndex < m_multiChannelBus->numberOfChannels());
-    ASSERT(framesToProcess == m_multiChannelBus->length());
+    ASSERT(framesToProcess <= m_multiChannelBus->length());
 
-    if (!channelIndex) {
-        // As an optimization, we use the provided buffer as memory for the first channel in the AudioBus. This avoids
-        // having to memcpy() for the first channel.
-        RELEASE_ASSERT(framesToProcess <= buffer.size());
-        m_multiChannelBus->setChannelMemory(0, buffer.data(), framesToProcess);
+    if (!channelIndex)
         m_provideInput(m_multiChannelBus.get(), framesToProcess);
-        return;
-    }
 
     // Copy the channel data from what we received from m_multiChannelProvider.
     memcpySpan(buffer.subspan(0, framesToProcess), m_multiChannelBus->channel(channelIndex)->span().subspan(0, framesToProcess));
diff --git a/Source/WebCore/platform/audio/MultiChannelResampler.h b/Source/WebCore/platform/audio/MultiChannelResampler.h
index 25d43100b71f..214ee06567ac 100644
--- a/Source/WebCore/platform/audio/MultiChannelResampler.h
+++ b/Source/WebCore/platform/audio/MultiChannelResampler.h
@@ -29,7 +29,6 @@
 #ifndef MultiChannelResampler_h
 #define MultiChannelResampler_h
 
-#include "AudioArray.h"
 #include <memory>
 #include <wtf/Function.h>
 #include <wtf/Vector.h>
@@ -62,7 +61,6 @@ private:
     size_t m_outputFramesReady { 0 };
     Function<void(AudioBus*, size_t framesToProcess)> m_provideInput;
     RefPtr<AudioBus> m_multiChannelBus;
-    Vector<std::unique_ptr<AudioFloatArray>> m_channelsMemory;
 };
 
 } // namespace WebCore
-- 
2.45.2

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