File cglm.changes of Package cglm

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Mon Apr  8 11:55:06 UTC 2024 - jun wang <jgwang@suse.com>

- Update to version 0.9.4
  + Changes from 0.9.4
    * #402: Struct API glms_ray_at incorrect dir param
    * dont use I macro defined in standard(fixes #404)
    * #403: mat2x3: fix multiplication functions
    * #405: mat2x4: fix multiplication functions
    * #407: mat3x2: fix multiplication functions
    * #408: mat3x4: fix multiplication functions
    * #410: mat4x2: fix multiplication functions
    * #411: mat4x3: fix multiplication functions
    * docs: improve docs
    * #412: separate SSE and SSE2
    * make Fasth math work both on SSE and SSE2, make -0.0f run
      on SSE + fast math
    * make some failing test pass when fast math is on
    * tests: dont validate nan and inf on fast math
    * docs: add note to enable config where may not work is some
      environments
    * docs: alignment
    * fix some doc typos & warnings 
  + Changes from 0.9.2
    * #378: win32, simd: ensure we are on msvc when checking
      MSVC specific headers
    * win32, tests: fix drand48() error on mingw
    * #379: simd: min / max helpers
    * docs: update read the docs package versions
    * #381: add new functions for ivec2 and ivec3
      (dot, norm, norm2, div, divs, mod...)
    * #383: implement struct API for ivec2, ivec3, and ivec4
    * #384: docs, fix typos
    * #386: add additional CI via GitHub Actions
    * #388: ci: Remove appveyor
    * #387: suppress warnings
    * #389: aabb2d: fix struct api
    * #390: doc improvements
    * #391: ci: Add ARM64 UWP for WindowsStore
    * #392: aabb2d_zero, aabb2d_diagonal and aabb2d_size
    * #395: use NDEBUG to check DEBUG mode, update cmake to
      respect DEBUG
    * suppress warnings: C4244: 'function': conversion from
      'int' to 'float'
    * test: fix ivec2 and ivec3 comparison and suppress warnings
    * #398: allow passing const float* to make functions
    * #397: clarify some rotation rules, update docs to explain
      rotate() a bit more
    * #399: some missing ray functions
    * improving handling of very small vectors to prevent
      instability and overflow
    * build: add missing files
    * fix some doc typos & warnings

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Mon Mar 18 08:23:08 UTC 2024 - Dirk Müller <dmueller@suse.com>

- update to 0.9.2:
  * aabb2d and euler to quat
  * new subtraction family of vector functions
  * and many others improvements and bugfixes

-------------------------------------------------------------------
Thu Nov  9 08:35:33 UTC 2023 - Dirk Müller <dmueller@suse.com>

- update to 0.9.1:
  * Now we have **mat2x3**, **mat2x4**, **mat3x2**, **mat3x4**,
    **mat4x2** and **mat4x3** types and its functions
  * README: add build docs for WebAssembly
  * io: fix test runner.c implicit declaration glm_arch_print
  * https://github.com/recp/cglm/pull/309: fix and improve
    CGLM_USE_ANONYMOUS_STRUCT definition with more robust
    compiler version check
  * suppress sign conversion warnings
  * Implement missing 3D
    Affine Transforms in the Struct API
  * drop "-Werror" to allow skip warnings on production build
  * more robust __builtin_assume_aligned detection
  * reduce glms_mat[4|3|2]_make()'s dest parameter
  * fix and improve printing arch name in tests
  * make GLM_TESTS_NO_COLORFUL_OUTPUT work on non-test print
    colors too
  * Now we have WASM 128 SIMD support
  * `CGLM_OMIT_NS_FROM_STRUCT_API`, omits CGLM_STRUCT_API_NS
    (glms_) namespace  completely if there is sub namespace e.g
    mat4_, vec4_ ... **DEFAULT** is not defined
  * `CGLM_STRUCT_API_NS`: define name space for struct api,
    **DEFAULT** is `glms`
  * `CGLM_STRUCT_API_NAME_SUFFIX`: define name suffix,
    **DEFAULT** is empty e.g `defining it as #define
    CGLM_STRUCT_API_NAME_SUFFIX  s` will add `s` suffix to
    `mat4_mul -> mat4s_mul`

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Wed Feb 15 12:31:28 UTC 2023 - Ferdinand Thiessen <rpm@fthiessen.de>

- Update to version 0.8.9
  * Adding initialization macros for ivec types
  * Make implicit double promotion/casting explicit

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Fri Dec 23 20:48:13 UTC 2022 - Dirk Müller <dmueller@suse.com>

- update to v0.8.8:
  New features:
  * new abs functions for vec2, ivec2, ivec3, ivec4
  Bugfixes and Improvements:
  * fix assertion in test_clamp on x86
  * fix missing abs declaration on Emscripten
  * switch CMAKE_BINARY_DIR to CMAKE_CURRENT_BINARY_DIR for cmake.pc
  * see previous releases for more

-------------------------------------------------------------------
Sun Nov 20 02:32:15 UTC 2022 - Mia Herkt <mia@0x0.st>

- Update to version 0.8.7
  * fix build: add missing struct affine functions and headers
- Changes in 0.8.6:
New features:
  * new affine transform and project functions
    gh#recp/cglm#260
  * add basic ivec functions
    gh#recp/cglm#251
Bugfixes and improvements:
  * added missing include in io.h which adds GLM_MAX macro
    gh#recp/cglm#257
  * update README to show that integer types are supported
    gh#recp/cglm#254
  * fix grammatical errors in docs index
    gh#recp/cglm#247
  * some improvements including build files
- Changes in 0.8.5:
  * update GLM_FLT_EPSILON to use 1e-5 instead of 1e-
  * implement a few complex routines
  * header containing sse3 intrinsics is pmmintrin.h
  * add missing ivec types
  * extend unions for struct api
  * fix glm_pickmatrix()'s param type
  * fix a bug in glm_lookat_lh
  * fix bug in view_lh.h
  * some improvements including build files


-------------------------------------------------------------------
Tue May 17 08:46:24 UTC 2022 - Ferdinand Thiessen <rpm@fthiessen.de>

- Update to version 0.8.5
  * update GLM_FLT_EPSILON to use 1e-5 instead of 1e-
  * implement a few complex routines
  * set PACKAGE_VERSION so it gets substituted in cglm.pc.in by cmake
  * header containing sse3 intrinsics is pmmintrin.h
  * add missing ivec types
  * fix a bug in glm_lookat_lh and view_lh.h
- Update to version 0.8.4
  * Now there are _no and _zo vesions of project / unproject functions.
  * If CGLM_CLIPSPACE_INCLUDE_ALL is defined then all clipspace
    headers are icluded in project.h or related main headers
  * add ZERO_TO_ONE support to glm_unprojecti
  * add ZERO_TO_ONE support to glm_project
  * new function: glm_pickmatrix() aka gluPickMatrix()
  * fix vec3_ortho
  * fix cross product when an operand is also dest
  * compute quaternion rotating a vector into another

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Fri Jun  4 22:53:12 UTC 2021 - Ferdinand Thiessen <rpm@fthiessen.de>

- Update to version 0.8.3
  * cglm now supports different clipspace configurations.
  * new: nlerp for quaternions
  * simd, and sse optimizations
  * arm, and neon: improvements
  * style: rename nearVal, farVal to nearZ and farZ
  * many other improvements
- Drop cglm-set-soversion.patch, upstream fixed

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Tue May 11 22:49:11 UTC 2021 - Ferdinand Thiessen <rpm@fthiessen.de>

- Exclude ix86, as it will fail

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Tue May  4 05:47:09 UTC 2021 - Jan Engelhardt <jengelh@inai.de>

- Trim boasting from description.
- Run fdupes.

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Tue May  4 00:08:08 UTC 2021 - Ferdinand Thiessen <rpm@fthiessen.de>

- Update to version 0.8.2
  * rename glmm_shuff1x() to glmm_splat()
  * mark glmm_shuff1x() as DEPRECATED
  * optimize translate functions with FMA and NEON
  * use unified glmm api for vec4
- Update to version 0.8.1
  * Implement FMA: SIMD operations are optimized with FMA
    instructions to reduce operations and increasee accuracy.
    The gennerated CPU instructions are reduced.
  * optimize mat4 SSE operations with FMA
  * optimize mat3 SSE operations with FMA
  * optimize mat2 SSE operations with FMA
  * optimize affine mat SSE operations with FMA
  * optimize vec4 muladd and muladds operations with FMA
  * New glmm functions (SSE + NEON + AVX)

-------------------------------------------------------------------
Mon Apr 19 22:28:26 UTC 2021 - Mia Herkt <mia@0x0.st>

- Disable -Werror

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Sun Apr 18 23:03:13 UTC 2021 - Mia Herkt <mia@0x0.st>

- init, 0.8.0
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