File openxcom.changes of Package openxcom

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Thu Mar 25 14:18:37 UTC 2021 - tomas.chvatal@gmail.com

- Update to version 1.0.0.1615230250.adb97235b:
  * Fix Elerium crafts potentially wasting one item of fuel during maintenance.
  * Fix Broken Korean Letters
  * Compatibility with OXCE saves
  * More precise distance calculation for 2x2 units
  * More generous detection
  * Don't bother with brew update, it often fails
  * Remove Travis builds
  * fix drag scrolling with black borders, part 2
  * Fix inventory sprite checks

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Fri Nov  6 13:02:20 UTC 2020 - Tomáš Chvátal <tchvatal@suse.com>

- Switch to cmake build system as upstream deprecates the
  autotools one

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Fri Nov 06 12:13:12 UTC 2020 - tchvatal@suse.com

- Update to version 1.0.0.1604610320.4639493f0:
  * Stop the charade
  * Stop using in-tree builds and use the ENABLE_WARNING setting instead of rolling our own custom flags.
  * Move CI to ubuntu 20.04 and use the yaml-cpp package
  * silence OpenGL deprecation warnings on MacOS 10.14+
  * Final fix to 25y bug with throw
  * Make shuffle deterministic
  * Add missing Croatian characters
  * Prevent AI frozen in place
  * Fix build with clang 10.0.1 on FreeBSD
  * Hack throw bug
  * Mission zone fix
  * Prevent psionic capture of uncapturable units
  * Unified production monetary cost check
  * Fix research lookup costs
  * Set artifact site counters when loading OG saves
  * fix small bug with melee reaction
  * fix up some HWP damage values
  * fix zombie armour values
  * fix warnings about missing override keyword
  * fix string conversion warnings
  * treat third-party include files as system includes
  * Allow player access to the built-in melee attack for Lobstermen
  * Fixed average monthly rating calculation in StatisticsState

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Thu Jun 25 14:48:54 UTC 2020 - tchvatal@suse.com

- Update to version 1.0.0.1592170963.8ae998af3:
  * Fix potential leak in window position option
  * Don't load sounds when audio is disabled
  * Typo
  * Make demigod difficulty a mod setting
  * add demigod to new battle mode
  * add 6th difficulty to stats page
  * restore vanilla superhuman difficulty and add demigod level
  * unify crash/destruction checks for UFOs
  * Fix encoding
  * Revert "game loop: reduce idle cpu burn"

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Sat Mar 23 16:47:40 UTC 2019 - tchvatal@suse.com

- Switch to github service as there was no release since 2014
  and there are simply too many fixes in the git repository
- Update to version 1.0.0.1552426261.8a4b13d65:
  * Update links
  * Check if OXCE is required when enabling mods
  * Don't replenish empty medikits after reload
  * Fix language loading to properly default to en-US when translations are missing. Prioritize untranslated text over incorrect text.
  * Correctly drop units on the ground
  * Fix handling a mix of unconscious and MIA units
  * Fix handling of unconscious ignored units
  * Fix ignored units making it through to the next stage
- Remove upstream patches:
  * openxcom-math.patch
  * openxcom-abs.patch

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Wed Feb 14 12:10:36 UTC 2018 - tchvatal@suse.com

- Add patch fixing build with gcc7 by explicitly stating math
  includes:
  * openxcom-math.patch

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Fri Jun 17 08:17:08 UTC 2016 - tchvatal@suse.com

- Add patch fixing gcc6 build bnc#985174:
  * openxcom-abs.patch

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Mon Mar 28 08:25:28 UTC 2016 - tchvatal@suse.com

- Enable verbose build
- Do not hardcode manpage suffix

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Thu Jul 17 08:30:19 UTC 2014 - tchvatal@suse.com

- Fix collisions between -doc and regular pkg.

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Tue Jul  8 08:14:59 UTC 2014 - tchvatal@suse.com

- Install license and other docs.

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Fri Jul  4 11:16:42 UTC 2014 - tchvatal@suse.com

- Fix Sources url as it aint woring at all.

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Sat Jun 14 14:32:42 UTC 2014 - mailaender@opensuse.org

- Update to version 1.0.0

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Mon May 20 11:54:16 UTC 2013 - tchvatal@suse.com

- Version bump to 0.9.0: major update with almost full possible
  gameplay.

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Mon Nov 12 10:21:13 UTC 2012 - tchvatal@suse.com

- Version bump to 0.4.5. Fix various warnings from obs.

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Sat Oct 28 11:11:26 UTC 2012 - tchvatal@suse.com

- Bump the version to 0.4.5_pre20121028 as upstream release is
  broken and it is fixed in git.

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Sat Oct 27 23:21:30 UTC 2012 - tchvatal@suse.com

- Bump the version to 0.4

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Mon Nov 22 10:21:30 UTC 2011 - tchvatal@suse.com

- Initial commit of openxcom.
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