File 0001-Add-clamping-to-QColorTransferGenericFunction.patch of Package qt6-base
From f4822eec1855231f189e5348dffc29299f6edf93 Mon Sep 17 00:00:00 2001
From: Samuel Gaist <samuel.gaist@idiap.ch>
Date: Sat, 24 May 2025 21:07:37 +0200
Subject: [PATCH] Add clamping to QColorTransferGenericFunction
This ensures that the inputs are within range for the use of these
function.
Depending on the values passed, they can trigger FE_INVALID errors
and thus NaN as return values.
This can happen for example when feeding an invalid ICC profile to
QColorSpace::fromIccProfile.
Credit to OSS-Fuzz
Fixes: QTBUG-137159
Pick-to: 6.8 6.5
Change-Id: I435a5768fbb7d3e6cb84d578703e7dde2e39a27e
Reviewed-by: Allan Sandfeld Jensen <allan.jensen@qt.io>
(cherry picked from commit f12d046383decf8f468de62732c9cff7d4303cbf)
Reviewed-by: Qt Cherry-pick Bot <cherrypick_bot@qt-project.org>
(cherry picked from commit 8706176f8f78df9bf5cc560fb80aefa3fda01d98)
---
src/gui/painting/qcolortransfergeneric_p.h | 4 ++++
1 file changed, 4 insertions(+)
diff --git a/src/gui/painting/qcolortransfergeneric_p.h b/src/gui/painting/qcolortransfergeneric_p.h
index 6caebceb1a4..c2ebd937a44 100644
--- a/src/gui/painting/qcolortransfergeneric_p.h
+++ b/src/gui/painting/qcolortransfergeneric_p.h
@@ -65,6 +65,7 @@ private:
// HLG from linear [0-12] -> [0-1]
static float hlgFromLinear(float x)
{
+ x = std::clamp(x, 0.f, 12.f);
if (x > 1.f)
return m_hlg_a * std::log(x - m_hlg_b) + m_hlg_c;
return std::sqrt(x * 0.25f);
@@ -73,6 +74,7 @@ private:
// HLG to linear [0-1] -> [0-12]
static float hlgToLinear(float x)
{
+ x = std::clamp(x, 0.f, 1.f);
if (x < 0.5f)
return (x * x) * 4.f;
return std::exp((x - m_hlg_c) / m_hlg_a) + m_hlg_b;
@@ -86,6 +88,7 @@ private:
// PQ to linear [0-1] -> [0-64]
static float pqToLinear(float e)
{
+ e = std::clamp(e, 0.f, 1.f);
// m2-th root of E'
const float eRoot = std::pow(e, 1.f / m_pq_m2);
// rational transform
@@ -99,6 +102,7 @@ private:
// PQ from linear [0-64] -> [0-1]
static float pqFromLinear(float fd)
{
+ fd = std::clamp(fd, 0.f, 64.f);
// scale Fd to Y
const float y = fd * (1.f / m_pq_f);
// yRoot = Y^m1 -- "root" because m1 is <1
--
2.50.0