File darcomage.spec of Package darcomage

#
# spec file for package darcomage
#
# Copyright (c) 2014 SUSE LINUX Products GmbH, Nuernberg, Germany.
#
# All modifications and additions to the file contributed by third parties
# remain the property of their copyright owners, unless otherwise agreed
# upon. The license for this file, and modifications and additions to the
# file, is the same license as for the pristine package itself (unless the
# license for the pristine package is not an Open Source License, in which
# case the license is the MIT License). An "Open Source License" is a
# license that conforms to the Open Source Definition (Version 1.9)
# published by the Open Source Initiative.

# Please submit bugfixes or comments via http://bugs.opensuse.org/
#


Name:                   darcomage
Version:                1.rc.21.05
Release:                0
Summary:                Tower-building card game in SDL2
License:                GPL-3.0+
Group:                  Amusements/Games/Board/Card
Url:                    http://greatemerald.eu/index.php/arcomage/136-arcomage-clone
Source:                 https://github.com/GreatEmerald/%{name}/archive/%{version}.tar.gz
Source1:                https://bitbucket.org/cybershadow/derelict/get/2e6bc9cf5f37.tar.gz
Requires:               %{name}-data
Requires:               SDL2 >= 2.0.3
Requires:               SDL2_ttf
Requires:               SDL2_image
Requires:               SDL2_mixer
BuildRequires:          update-desktop-files
BuildRequires:          hicolor-icon-theme
BuildRequires:          dmd
BuildRequires:          phobos-devel
BuildRequires:          libarcomage-devel
BuildRequires:          LuaD-devel
BuildRequires:          SDL2-devel >= 2.0.3
BuildRequires:          SDL2_image-devel
BuildRequires:          SDL2_mixer-devel
BuildRequires:          SDL2_ttf-devel
BuildRequires:          cmake
BuildRequires:          cmake(sdl2)
BuildRoot:              %{_tmppath}/%{name}-%{version}-build

%description
The SDL2 and OpenGL frontend for libarcomage. This a card game where two players 
compete in being the first to build their tower to the top, destroying the 
opponent's tower, or accumulating a whole lot of resources, by strategically 
using a variety of different cards that have different effects on the game.

The game frontend is written in the D programming language.

This package contains the executables only, the data is in a separate package.

%package data
Summary:        Data files for DArcomage
Requires:       %{name} >= %{version}
BuildArch:      noarch

%description data
The SDL2 and OpenGL frontend for libarcomage. This a card game where two players 
compete in being the first to build their tower to the top, destroying the 
opponent's tower, or accumulating a whole lot of resources, by strategically 
using a variety of different cards that have different effects on the game.

The game frontend is written in the D programming language.

This package contains the game data (images and sounds), not the executables.

%prep
%setup -qa 1
mv $PWD/cybershadow-derelict-2e6bc9cf5f37/* include/derelict/

%build
pushd "build"
cmake -DCMAKE_BUILD_TYPE=Release -DCMAKE_INSTALL_PREFIX=%{_prefix} ..
make %{?_smp_mflags}
popd

%install
pushd "build"
%make_install
popd
%suse_update_desktop_file darcomage

%files
%defattr(-,root,root)
%doc README.MD COPYING.TXT
%{_bindir}/darcomage
%{_datarootdir}/applications/darcomage.desktop
%{_datarootdir}/icons/hicolor/32x32/apps/darcomage.png
%{_mandir}/man6/darcomage.*


%files data
%defattr(-,root,root)
%{_datarootdir}/arcomage/darcomage-data/

%changelog
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