File perl-Games-Mastermind-Cracker.spec of Package perl-Games-Mastermind-Cracker

#
# spec file for package perl-Games-Mastermind-Cracker
#
# Copyright (c) 2019 SUSE LINUX GmbH, Nuernberg, Germany.
#
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# upon. The license for this file, and modifications and additions to the
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# license for the pristine package is not an Open Source License, in which
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Name:           perl-Games-Mastermind-Cracker
Version:        0.03
Release:        0
%define cpan_name Games-Mastermind-Cracker
Summary:        Quickly crack Mastermind
License:        Artistic-1.0 OR GPL-1.0-or-later
Group:          Development/Libraries/Perl
Url:            https://metacpan.org/release/%{cpan_name}
Source0:        https://cpan.metacpan.org/authors/id/S/SA/SARTAK/%{cpan_name}-%{version}.tar.gz
BuildArch:      noarch
BuildRoot:      %{_tmppath}/%{name}-%{version}-build
BuildRequires:  perl
BuildRequires:  perl-macros
BuildRequires:  perl(Moose)
BuildRequires:  perl(Test::Exception)
Requires:       perl(Moose)
%{perl_requires}

%description
Mastermind is a code-breaking game played by two players, the "code maker"
and the "code breaker".

This module plays the role of code breaker. The only requirement is that
you provide the answers to how many black pegs and how many white pegs a
code gives.

You must instantiate a subclass of this module to actually break codes.
There are a number of different cracker modules, described in ALGORITHMS.

Games::Mastermind is the same game, except it plays the role of code maker.

%prep
%setup -q -n %{cpan_name}-%{version}

%build
PERL_USE_UNSAFE_INC=1 perl Makefile.PL INSTALLDIRS=vendor
make %{?_smp_mflags}

%check
make test

%install
%perl_make_install
%perl_process_packlist
%perl_gen_filelist

%files -f %{name}.files
%defattr(-,root,root,755)
%doc Changes README

%changelog
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