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perl-Net-Halo-Status
perl-Net-Halo-Status.spec
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File perl-Net-Halo-Status.spec of Package perl-Net-Halo-Status
# # spec file for package perl-Net-Halo-Status # # Copyright (c) 2015 SUSE LINUX Products GmbH, Nuernberg, Germany. # # All modifications and additions to the file contributed by third parties # remain the property of their copyright owners, unless otherwise agreed # upon. The license for this file, and modifications and additions to the # file, is the same license as for the pristine package itself (unless the # license for the pristine package is not an Open Source License, in which # case the license is the MIT License). An "Open Source License" is a # license that conforms to the Open Source Definition (Version 1.9) # published by the Open Source Initiative. # Please submit bugfixes or comments via http://bugs.opensuse.org/ # Name: perl-Net-Halo-Status Version: 0.02 Release: 0 %define cpan_name Net-Halo-Status Summary: Query Halo game server status. License: Artistic-1.0 or GPL-1.0+ Group: Development/Libraries/Perl Url: http://search.cpan.org/dist/Net-Halo-Status/ Source: http://www.cpan.org/authors/id/L/LI/LINK/%{cpan_name}-%{version}.tar.gz BuildArch: noarch BuildRoot: %{_tmppath}/%{name}-%{version}-build BuildRequires: perl BuildRequires: perl-macros BuildRequires: perl(Module::Build) %{perl_requires} %description Net::Halo::Status implements the Halo server status protcol; the same protocol used when you click on a server in the network lobby in the Halo client. This is a different protocol from the Halo client/server protocol, so, sadly, no scripted rcon access or similar. %prep %setup -q -n %{cpan_name}-%{version} %build %{__perl} Build.PL installdirs=vendor ./Build build flags=%{?_smp_mflags} %check ./Build test %install ./Build install destdir=%{buildroot} create_packlist=0 %perl_gen_filelist %files -f %{name}.files %defattr(-,root,root,755) %doc Changes README %changelog
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