File 0003-Adapt-JS-API-to-ESR-140.patch of Package 0ad
From 2635c9064f5127b52147a302fad0946be5ff9ec1 Mon Sep 17 00:00:00 2001
From: Itms <itms@wildfiregames.com>
Date: Wed, 3 Sep 2025 12:03:53 +0200
Subject: [PATCH] Adapt JS API to ESR 140
---
source/gui/ObjectBases/IGUIObject.cpp | 3 ++-
source/scriptinterface/Promises.cpp | 5 +++--
source/scriptinterface/Promises.h | 2 +-
source/scriptinterface/ScriptContext.cpp | 2 +-
source/scriptinterface/ScriptEngine.h | 2 +-
source/scriptinterface/ScriptInterface.cpp | 3 ++-
source/simulation2/scripting/ScriptComponent.h | 4 ++--
source/simulation2/system/InterfaceScripted.h | 6 +++---
8 files changed, 15 insertions(+), 12 deletions(-)
diff --git a/source/gui/ObjectBases/IGUIObject.cpp b/source/gui/ObjectBases/IGUIObject.cpp
index ea20d2262d..aaa6b5995f 100644
--- a/source/gui/ObjectBases/IGUIObject.cpp
+++ b/source/gui/ObjectBases/IGUIObject.cpp
@@ -39,6 +39,7 @@
#include <js/ComparisonOperators.h>
#include <js/CompilationAndEvaluation.h>
#include <js/CompileOptions.h>
+#include <js/EnvironmentChain.h>
#include <js/GCAPI.h>
#include <js/GCVector.h>
#include <js/SourceText.h>
@@ -339,7 +340,7 @@ void IGUIObject::RegisterScriptHandler(const CStr& eventName, const CStr& Code,
JS::SourceText<mozilla::Utf8Unit> src;
ENSURE(src.init(rq.cx, Code.c_str(), Code.length(), JS::SourceOwnership::Borrowed));
- JS::RootedObjectVector emptyScopeChain(rq.cx);
+ JS::EnvironmentChain emptyScopeChain{ rq.cx, JS::SupportUnscopables::No };
JS::RootedFunction func(rq.cx, JS::CompileFunction(rq.cx, emptyScopeChain, options, buf, paramCount, paramNames, src));
if (func == nullptr)
{
diff --git a/source/scriptinterface/Promises.cpp b/source/scriptinterface/Promises.cpp
index 303ab2678d..30777260dc 100644
--- a/source/scriptinterface/Promises.cpp
+++ b/source/scriptinterface/Promises.cpp
@@ -69,9 +69,10 @@ void JobQueue::runJobs(JSContext*)
}
}
-JSObject* JobQueue::getIncumbentGlobal(JSContext* cx)
+bool JobQueue::getHostDefinedData(JSContext* cx, JS::MutableHandle<JSObject*> data) const
{
- return JS::CurrentGlobalOrNull(cx);
+ data.set(JS::CurrentGlobalOrNull(cx));
+ return true;
}
bool JobQueue::enqueuePromiseJob(JSContext* cx, JS::HandleObject, JS::HandleObject job, JS::HandleObject,
diff --git a/source/scriptinterface/Promises.h b/source/scriptinterface/Promises.h
index 4403e09797..b2e3cbe86a 100644
--- a/source/scriptinterface/Promises.h
+++ b/source/scriptinterface/Promises.h
@@ -40,7 +40,7 @@ public:
void runJobs(JSContext*) final;
private:
- JSObject* getIncumbentGlobal(JSContext* cx) final;
+ bool getHostDefinedData(JSContext* cx, JS::MutableHandle<JSObject*> data) const final;
bool enqueuePromiseJob(JSContext* cx, JS::HandleObject, JS::HandleObject job, JS::HandleObject,
JS::HandleObject) final;
diff --git a/source/scriptinterface/ScriptContext.cpp b/source/scriptinterface/ScriptContext.cpp
index 19cce2733d..77e264a24f 100644
--- a/source/scriptinterface/ScriptContext.cpp
+++ b/source/scriptinterface/ScriptContext.cpp
@@ -259,7 +259,7 @@ void ScriptContext::MaybeIncrementalGC()
#endif
// There is a tradeoff between this time and the number of frames we must run GCs on, but overall we should prioritize smooth framerates.
- const js::SliceBudget GCSliceTimeBudget = js::SliceBudget(js::TimeBudget(6)); // Milliseconds an incremental slice is allowed to run. SM respects this fairly well.
+ const JS::SliceBudget GCSliceTimeBudget = JS::SliceBudget(JS::TimeBudget(6)); // Milliseconds an incremental slice is allowed to run. SM respects this fairly well.
PrepareZonesForIncrementalGC();
if (!JS::IsIncrementalGCInProgress(m_cx))
diff --git a/source/scriptinterface/ScriptEngine.h b/source/scriptinterface/ScriptEngine.h
index 5a8f65f5ca..d954942883 100644
--- a/source/scriptinterface/ScriptEngine.h
+++ b/source/scriptinterface/ScriptEngine.h
@@ -24,7 +24,7 @@
#include <js/Initialization.h>
#include <list>
-#if MOZJS_MAJOR_VERSION != 128
+#if MOZJS_MAJOR_VERSION != 140
#error Your compiler is trying to use an incorrect major version of the \
SpiderMonkey library. The SpiderMonkey API is subject to changes, and the \
game will not build with the selected version of the library. Make sure \
diff --git a/source/scriptinterface/ScriptInterface.cpp b/source/scriptinterface/ScriptInterface.cpp
index 0ca2a0e2ab..869a4cfb06 100644
--- a/source/scriptinterface/ScriptInterface.cpp
+++ b/source/scriptinterface/ScriptInterface.cpp
@@ -43,6 +43,7 @@
#include <js/ComparisonOperators.h>
#include <js/CompilationAndEvaluation.h>
#include <js/CompileOptions.h>
+#include <js/EnvironmentChain.h>
#include <js/GCVector.h>
#include <js/GlobalObject.h>
#include <js/PropertyAndElement.h>
@@ -666,7 +667,7 @@ bool ScriptInterface::LoadScript(const VfsPath& filename, const std::string& cod
JS::SourceText<mozilla::Utf8Unit> src;
ENSURE(src.init(rq.cx, code.c_str(), code.length(), JS::SourceOwnership::Borrowed));
- JS::RootedObjectVector emptyScopeChain(rq.cx);
+ JS::EnvironmentChain emptyScopeChain{ rq.cx, JS::SupportUnscopables::No };
JS::RootedFunction func(rq.cx, JS::CompileFunction(rq.cx, emptyScopeChain, options, NULL, 0, NULL, src));
if (func == nullptr)
{
diff --git a/source/simulation2/scripting/ScriptComponent.h b/source/simulation2/scripting/ScriptComponent.h
index e05f574f87..001d84ad98 100644
--- a/source/simulation2/scripting/ScriptComponent.h
+++ b/source/simulation2/scripting/ScriptComponent.h
@@ -37,8 +37,8 @@ class CComponentTypeScript
public:
CComponentTypeScript(const ScriptInterface& scriptInterface, JS::HandleValue instance);
- JS::HandleValue GetInstance() const { return JS::HandleValue::fromMarkedLocation(m_Instance.address()); }
- JS::MutableHandleValue GetMutInstance() { return JS::MutableHandleValue::fromMarkedLocation(const_cast<JS::Value*>(m_Instance.address())); }
+ JS::HandleValue GetInstance() const { return JS::HandleValue::fromMarkedLocation(m_Instance.unsafeAddress()); }
+ JS::MutableHandleValue GetMutInstance() { return JS::MutableHandleValue::fromMarkedLocation(const_cast<JS::Value*>(m_Instance.unsafeAddress())); }
static void Trace(JSTracer* trc, void* data);
void Init(CComponentManager& cmpMgr, const CParamNode& paramNode, entity_id_t ent);
diff --git a/source/simulation2/system/InterfaceScripted.h b/source/simulation2/system/InterfaceScripted.h
index 8068384b70..f7a6dc10c2 100644
--- a/source/simulation2/system/InterfaceScripted.h
+++ b/source/simulation2/system/InterfaceScripted.h
@@ -1,4 +1,4 @@
-/* Copyright (C) 2024 Wildfire Games.
+/* Copyright (C) 2025 Wildfire Games.
* This file is part of 0 A.D.
*
* 0 A.D. is free software: you can redistribute it and/or modify
@@ -46,7 +46,7 @@
JS::HandleValue ICmp##iname::GetJSInstance() const \
{ \
if (m_CachedInstance) \
- return JS::HandleValue::fromMarkedLocation(m_CachedInstance.address()); \
+ return JS::HandleValue::fromMarkedLocation(m_CachedInstance.unsafeAddress()); \
\
const ScriptInterface& si = GetSimContext().GetScriptInterface(); \
ScriptRequest rq(si); \
@@ -55,7 +55,7 @@
m_CachedInstance.setObject(*obj); \
\
GetSimContext().GetComponentManager().RegisterTrace(GetEntityId(), m_CachedInstance); \
- return JS::HandleValue::fromMarkedLocation(m_CachedInstance.address()); \
+ return JS::HandleValue::fromMarkedLocation(m_CachedInstance.unsafeAddress()); \
} \
void RegisterComponentInterface_##iname(ScriptInterface& scriptInterface) { \
ICmp##iname::InterfaceInit(scriptInterface); \