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File Reaction.spec of Package Reaction
# # spec file for package Reaction # # Copyright (c) 2016 SUSE LINUX GmbH, Nuernberg, Germany. # # All modifications and additions to the file contributed by third parties # remain the property of their copyright owners, unless otherwise agreed # upon. The license for this file, and modifications and additions to the # file, is the same license as for the pristine package itself (unless the # license for the pristine package is not an Open Source License, in which # case the license is the MIT License). An "Open Source License" is a # license that conforms to the Open Source Definition (Version 1.9) # published by the Open Source Initiative. # Please submit bugfixes or comments via http://bugs.opensuse.org/ # Name: Reaction Version: 1.0 Release: 0 Summary: A port of the classic Action Quake 2 to a modified Quake 3 engine License: GPL-2.0 Group: Amusements/Games/3D/Shoot Url: http://www.rq3.com Source0: http://download.rq3.com/Reaction-%{version}-source.tar.gz Patch0: Reaction-1.0~beta1-LIBDIR.patch BuildRequires: hicolor-icon-theme BuildRequires: libjpeg8-devel BuildRequires: pkgconfig(libcurl) BuildRequires: pkgconfig(ogg) BuildRequires: pkgconfig(openal) BuildRequires: pkgconfig(sdl) BuildRequires: pkgconfig(speex) BuildRequires: pkgconfig(speexdsp) BuildRequires: pkgconfig(vorbis) BuildRequires: pkgconfig(zlib) Requires: Reaction-data = %{version} ExcludeArch: aarch64 %description Reaction was originally called Reaction Quake 3 which was a "total conversion mod" for Quake III Arena based on action and realism with a specific emphasis on action over realism. Reaction is a port of the classic Action Quake 2 (AQ2) mod. %prep %setup -q -n reaction %patch0 %build CFLAGS="${CFLAGS:-%optflags}"; export CFLAGS CXXFLAGS="${CXXFLAGS:-%optflags}"; export CXXFLAGS make %{?_smp_mflags} \ DEFAULT_BASEDIR="%{_datadir}/Reaction/" \ DEFAULT_LIBDIR="%{_libdir}/Reaction/" \ USE_INTERNAL_SPEEX=0 \ USE_INTERNAL_ZLIB=0 \ USE_INTERNAL_JPEG=0 \ USE_LOCAL_HEADERS=0 \ V=1 %install mkdir -p %{buildroot}%{_bindir}/ mkdir -p %{buildroot}%{_libdir}/Reaction/ mkdir -p %{buildroot}%{_datadir}/Reaction/ make copyfiles COPYBINDIR=%{buildroot}%{_bindir}/ COPYLIBDIR=%{buildroot}%{_libdir}/Reaction/ COPYDIR=%{buildroot}%{_datadir}/Reaction/ NO_STRIP=1 mv %{buildroot}%{_bindir}/Reactionded.* %{buildroot}%{_bindir}/Reactionded mv %{buildroot}%{_bindir}/Reaction.* %{buildroot}%{_bindir}/Reaction mkdir -p %{buildroot}%{_datadir}/icons/hicolor/48x48/apps install -p -m 644 Reaction.png %{buildroot}%{_datadir}/icons/hicolor/48x48/apps mkdir -p %{buildroot}%{_datadir}/applications/ # create the desktop file without distribution specific macros cat >> %{buildroot}%{_datadir}/applications/Reaction.desktop <<EOF [Desktop Entry] Categories=Game;ActionGame; Name=Reaction GenericName=Movie realism FPS Type=Application Exec=Reaction Icon=Reaction EOF %post %icon_theme_cache_post %postun %icon_theme_cache_postun %files %defattr(-,root,root,-) %doc ChangeLog COPYING.txt GPL %{_bindir}/Reaction %{_bindir}/Reactionded %{_libdir}/Reaction/ %{_datadir}/Reaction/ %{_datadir}/icons/hicolor/48x48/apps/Reaction.png %{_datadir}/applications/Reaction.desktop %changelog
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