File install-gamedata.patch of Package abe

diff -Nur des/configure.in new/configure.in
--- des/configure.in	2005-03-05 17:20:04.000000000 +0100
+++ new/configure.in	2016-08-30 01:25:38.553009159 +0200
@@ -169,9 +169,19 @@
 AC_ARG_ENABLE(stencil-buffer,[  --enable-stencil-buffer Use if your hardware has a stencil buffer],TR_CPPFLAGS="$TR_CPPFLAGS -DUSE_STENCIL_BUFFER")
 
 dnl Specify data directory
-AC_ARG_WITH(data-dir,[  --with-data-dir=PATH    Default abe data directory],TR_CPPFLAGS="$TR_CPPFLAGS -DBASE_DIR=\"$withval\"")
-
+AC_ARG_WITH(
+    data-dir,
+    AC_HELP_STRING(
+        [--with-data-dir=PATH],
+        [Default abe data directory]
+    ),
+    [
+        TR_CPPFLAGS="$TR_CPPFLAGS -DBASE_DIR=\"$withval\""
+        GAMEDATADIR="$withval"
+    ]
+)
 
+AC_SUBST(GAMEDATADIR)
 AC_SUBST(TR_CPPFLAGS)
 AC_SUBST(TR_CFLAGS)
 AC_SUBST(TR_CXXFLAGS)
diff -Nur des/Makefile.am new/Makefile.am
--- des/Makefile.am	2016-08-30 01:32:37.172112321 +0200
+++ new/Makefile.am	2016-08-30 01:32:46.816183946 +0200
@@ -9,3 +9,22 @@
 desktopicondir = $(datadir)/pixmaps
 dist_desktopicon_DATA = images/abe.png
 
+gamedatadir = $(GAMEDATADIR)
+nobase_dist_gamedata_DATA = \
+    images/images.tar    \
+    sounds/intro.ogg     \
+    sounds/object.wav    \
+    sounds/door.wav      \
+    sounds/closed.wav    \
+    sounds/jump.wav      \
+    sounds/gem.wav       \
+    sounds/menu.wav      \
+    sounds/game.ogg      \
+    sounds/bubble.wav    \
+    sounds/platform.wav  \
+    sounds/pop.wav       \
+    sounds/death.wav     \
+    sounds/spring.wav    \
+    maps/intro.dat       \
+    maps/default.dat
+
openSUSE Build Service is sponsored by