File atanks.changes of Package atanks
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Tue Aug 17 14:14:04 UTC 2021 - Martin Hauke <mardnh@gmx.de>
- Update to version 6.6
Fixes:
* Falling damage that was caused by a driller or riot weapon is
now credited to the shooter of that weapon.
* Fixed a crash that happened when SDI units tried to target
meteors.
Additions:
* The AI players can move their tank to get to a better
position.
* New weapon: "Theft Bomb".
* Game save files got a version number, so old save games can
be upgraded.
Changes:
* Raised the power reduction of the Reducer from 25% to 33%.
* The radius of the riot and dirt bombs have been raised.
* The prices of some items and weapons have been rebalanced.
* The height rollers can climb depends on their size now.
* All players start with some fuel.
* Human players are no longer considered to be like deadly bots,
but to be like the best present bot. In a game with only lower
level bots, they no longer "unite" against the human players
right from the start.
* SDI units might skip their shot if the resulting explosion
will kill the SDI owning tank.
* SDI units might skip their shot if the resulting explosion
will be nearer to the tank than on the point were the missile
would explode if not shot down.
* Reduced AI difficultly, especially at lower levels. AI was far
too strong for most players. AI aiming now uses a number of
aiming attempts equal to its level rather than a power of its
level.
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Thu Jan 4 16:48:35 UTC 2018 - avindra@opensuse.org
- New upstream version 6.5:
* Make build process reproducible.
- 6.4:
* Fixed a bug that caused the AI to use Napalm in a stupid way.
* Funky bombs are now a lot more 'funky' by randomly switching
horizontal and/or vertical direction in mid-flight.
- 6.3:
* Improved AI.
* Smoother/faster buying screen navigation
* Major re-work of the Options screen and other menus to avoid
crashes and random symbols appearing
* Menus more responsive
* Improved demo mode
* AI purcashing of items/weapons improved
* Reduced number of separate Makefiles required
* Improved Unicode support
* Added dirt debris
* Improved revenge mode for AI
* Network code clean-up
* Added more in-code documentation
* Visual Studio on Windows build
- cleanup with spec-cleaner
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Wed Apr 29 00:00:00 CEST 2015 - dsterba@suse.cz
- New upstream version 6.2
- Large code clean-up by Bruno Victal
- Bruno Victal provided further code clean-up
Daniel sent in a patch which addresses the following:
- fixes a bug where the address of (stack allocated) temporal arrays
was stored in the menu structure causing
wrong behavior, e.g. printing garbage in the Network configuration
menu title.
- fixes const-correctness for all the menu structure
- moves stack-allocated read-only arrays to .rodata so no large stack
memory is used.
- adds Daniel to the list of people (feel free to remove me if this
Bruno Victal provided two more fixes.
- Fix isnan() ambiguity when compiled with C++11 standards
- Removed OLD_GAMELOOP code and references. Stick with
modern game loop.
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Mon Feb 16 00:00:00 CET 2015 - dsterba@suse.cz
- New upstream version 6.1
All of this releases patches were provided by Bill Buerger.
- Extend the amount of time the AI will play against itself
from 10 seconds to 60 seconds.
- Fixed "clean" command in Windows Makefile.
- Players now wait to start their turn until they
can control their tank. No more waiting at the start
of their turn.
- Rollers now properly explode when hitting steel wall.
- Scoreboard shows current income and turn order.
This can be toggled with the ~ key.
- Fixed navigation keys on the store/buying sceen.
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Mon Oct 27 15:16:45 CET 2014 - dsterba@suse.cz
- New upstream version 6.0
- Pressing "v" or "V" during a match will cause
the audio volume to decrease or increase, respectively.
- misc build fixes
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Tue Jan 8 11:54:28 UTC 2013 - reddwarf@opensuse.org
- New upstream version 5.7
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Tue Oct 23 21:46:05 UTC 2012 - reddwarf@opensuse.org
- New upstream version 5.6
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Sat Jul 7 10:31:17 UTC 2012 - reddwarf@opensuse.org
- New upstream version 5.5
- use %{optflags}
- Add %icon_theme_cache_post
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Mon Apr 30 18:05:27 UTC 2012 - reddwarf@opensuse.org
- New upstream version 5.4
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Wed Sep 28 07:31:46 UTC 2011 - reddwarf@opensuse.org
- New upstream version 5.1
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Sat Jul 2 16:56:56 UTC 2011 - jengelh@medozas.de
- Use %_smp_mflags for parallel building
- Strip %clean section (not needed on BS)
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Fri Oct 23 19:20:19 UTC 2009 - cmorve69@yahoo.es
- New upstream version 4.0
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Sat Sep 19 10:20:09 UTC 2009 - cmorve69@yahoo.es
- New upstream version 3.9
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Sun Jul 26 14:51:18 CEST 2009 - cmorve69@yahoo.es
- New upstream version 3.8
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Fri Jul 10 23:09:15 CEST 2009 - prusnak@suse.cz
- /usr/games, /usr/share/games -> /usr/bin, /usr/share
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Sun Jun 28 14:14:31 CEST 2009 - cmorve69@yahoo.es
- New upstream version 3.7