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File bomns.spec of Package bomns
# # spec file for package bomns # # Copyright (c) 2015 SUSE LINUX GmbH, Nuernberg, Germany. # # All modifications and additions to the file contributed by third parties # remain the property of their copyright owners, unless otherwise agreed # upon. The license for this file, and modifications and additions to the # file, is the same license as for the pristine package itself (unless the # license for the pristine package is not an Open Source License, in which # case the license is the MIT License). An "Open Source License" is a # license that conforms to the Open Source Definition (Version 1.9) # published by the Open Source Initiative. # Please submit bugfixes or comments via http://bugs.opensuse.org/ # Name: bomns Version: 0.99.3 Release: 0 Summary: Best old-school Deathmatch game ever (only for two players) License: GPL-2.0+ Group: Amusements/Games/Action/Arcade Url: https://github.com/keithfancher/Bomns-for-Linux # Downloaded from https://github.com/keithfancher/Bomns-for-Linux # Packed as tar.bz2 Source: %{name}-%{version}+git-113be27.tar.bz2 # PATCH-FIX-UPSTREAM - bomns-bomns.desktop.patch -- Add GenericName Patch0: %{name}-%{name}.desktop.patch %if 0%{?suse_version} BuildRequires: fdupes BuildRequires: hicolor-icon-theme BuildRequires: update-desktop-files %endif BuildRequires: cmake BuildRequires: gcc-c++ BuildRequires: gtk2-devel BuildRequires: pkgconfig(freetype2) BuildRequires: pkgconfig(sdl) BuildRequires: pkgconfig(SDL_mixer) BuildRoot: %{_tmppath}/%{name}-%{version}-build %description The gameplay of Bomns for Linux is quite simple: just move around the level, picking up powerups and avoiding powerdowns, all the while laying bomns and plotting your opponent's desctruction. A bomn will do 5 damage to the other player, and running into them will do 1 damage. The first to kill their opponent before the time runs out is declared the winner. Player one controls: Move : arrow keys Drop Bomn : enter Player two controls: Move : w,a,s,d Drop Bomn : spacebar Other controls: Enter/exit fullscreen mode: f Quit current game : escape %prep %autosetup -p0 -n Bomns-for-Linux %build %cmake make %{?_smp_mflags} %install cd build %make_install %if 0%{?suse_version} %suse_update_desktop_file %{name} %fdupes -s %{buildroot}%{_prefix} %endif %files %defattr(-,root,root,-) %doc AUTHORS COPYING README TODO %{_bindir}/%{name} %{_bindir}/%{name}edit %{_bindir}/%{name}launcher %{_datadir}/applications/%{name}.desktop %{_datadir}/icons/hicolor/*/apps/%{name}.png %{_datadir}/%{name} %changelog
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