File bygfoot.spec of Package bygfoot

#
# spec file for package bygfoot
#
# Copyright (c) 2013 SUSE LINUX Products GmbH, Nuernberg, Germany.
#
# All modifications and additions to the file contributed by third parties
# remain the property of their copyright owners, unless otherwise agreed
# upon. The license for this file, and modifications and additions to the
# file, is the same license as for the pristine package itself (unless the
# license for the pristine package is not an Open Source License, in which
# case the license is the MIT License). An "Open Source License" is a
# license that conforms to the Open Source Definition (Version 1.9)
# published by the Open Source Initiative.

# Please submit bugfixes or comments via http://bugs.opensuse.org/
#


Name:           bygfoot
Version:        2.3.2
Release:        0
Summary:        Football (Soccer) Management Game
License:        GPL-2.0
Group:          Amusements/Games/Action/Other
Url:            http://bygfoot.sourceforge.net/
Source:         http://prdownloads.sourceforge.net/bygfoot/bygfoot-%{version}.tar.bz2
Source1:        bygfoot.desktop
# PATCH-MISSING-TAG -- See http://wiki.opensuse.org/openSUSE:Packaging_Patches_guidelines
Patch0:         bygfoot-libm.diff
BuildRequires:  autoconf
BuildRequires:  automake
BuildRequires:  fdupes
BuildRequires:  gcc
BuildRequires:  glib2-devel
BuildRequires:  glibc-devel
BuildRequires:  gtk2-devel
BuildRequires:  libtool
BuildRequires:  make
BuildRequires:  update-desktop-files
BuildRoot:      %{_tmppath}/%{name}-%{version}-build

%description
Bygfoot is a football (a.k.a. soccer) management game for Linux and other UNIX
look-alikes. It is an original concept by G. Both and has been improved with
suggestions by players from all over the world.

Bygfoot allows you to manage a team by training the players, buying and
selling them, contracting loans, maintaining the stadium, etc. You can be
promoted or relegated, even become a champion. It includes a "team editor"
which you can use to create your own teams or edit the existing ones. The game
is deliberately kept simple (though not easy): you only have to keep one eye
at your players and another at your stadium.

%prep
%setup -q
%patch0 -p1

%build
%configure
make %{?_smp_mflags}

%install
make DESTDIR=%{buildroot} install
mv "%{buildroot}%{_datadir}/locale/pt_PT" \
      "%{buildroot}%{_datadir}/locale/pt"
mv "%{buildroot}%{_datadir}/locale/zh" \
      "%{buildroot}%{_datadir}/locale/zh_CN"
install -D -m 0644 support_files/pixmaps/bygfoot_icon.png \
	"%{buildroot}%{_datadir}/pixmaps/bygfoot.png"
install -D -m 0644 "%{SOURCE1}" \
	"%{buildroot}%{_datadir}/applications/%{name}.desktop"
%suse_update_desktop_file -r "%{name}" Game SportsGame
%fdupes -s "%{buildroot}%{_datadir}/bygfoot/support_files/pixmaps"
%find_lang "%{name}"

%files -f %{name}.lang
%defattr(-,root,root)
%doc AUTHORS ChangeLog COPYING README TODO
%{_bindir}/bygfoot
%{_datadir}/bygfoot
%{_datadir}/pixmaps/bygfoot.png
%{_datadir}/applications/bygfoot.desktop

# Local Variables:
# mode: rpm-spec
# tab-width: 3
# End:

%changelog
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