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File chroma.changes of Package chroma
------------------------------------------------------------------- Mon Feb 20 21:57:44 UTC 2023 - Андрей Алыпов <and.november@opensuse.org> - Update to 1.20 * SDL now starts in a window to avoid problem on multiple monitors * you can specify --window [size] or --fullscreen [size] (e.g. 1024x768) * use `chroma --fullscreen auto` for previous behaviour (or save options) - Changes from 1.19 * squash various compilation warnings - Added chroma-curses-wide-characters.patch - Added ru_RU.po - Split into three packages: chroma, chroma-curses and chroma-common ------------------------------------------------------------------- Fri Jun 11 11:35:00 UTC 2021 - Ferdinand Thiessen <rpm@fthiessen.de> - Update to 1.18 * fixed problem when undoing moves in XOR that led to player dying - Drop fixed fix-inline-sdlshadowdisplay.patch ------------------------------------------------------------------- Sun Feb 3 00:57:25 UTC 2019 - Ferdinand Thiessen <rpm@fthiessen.de> - Update to 1.16 * included browser version * simplified shadow display code * fixed error with replay speed * convert2chroma.pl can now extract BBC Procyon levels -Changes from 1.15 * fixed XML parser to avoid infinite loop on Raspberry Pi * fixed a couple of warnings during compilation - Changes from 1.14 * fixed Makefile problem to allow building on Ubuntu 11.10 - Changes from 1.13 * loading a position whilst replaying another no longer continues the replay - Changes from 1.12 * when a player dies in XOR, the other player is now swapped in automatically - Changes from 1.11 * walls no long erroneously appear when undoing explosions in XOR darkness - Changes from 1.10 * replay and loading of positions from other levels now works as expected * hopefully the final tidying of the position filtering code - Changes from 1.09 * in chroma, player swapping now only occurs once per keypress * slightly tidier position filtering code - Changes from 1.08 * only saved positions for the current level are shown by default * invisible menu entries are now actually invisible in chroma-curses - Changes from 1.07 * fixed a problem with exploding movers in certain pathological conditions * made it clearer that Enigma's exact engine only works with red pieces * fixed a problem with undo in certain pathological conditions - Changes from 1.06 * fixed an annoying segfault when exporting solutions * exported solutions are no longer world readable - Changes from 1.04 * in chroma-curses, you can no longer swap pieces during a replay * chroma-curses now gets the move counter correct when undoing - Added fix-inline-sdlshadowdisplay.patch ------------------------------------------------------------------- Thu May 24 09:52:25 UTC 2012 - joop.boonen@opensuse.org - Added missing BuildRequires automake - Cleaned the spec file up ------------------------------------------------------------------- Mon Nov 21 16:08:10 UTC 2011 - jengelh@medozas.de - Remove redundant/unwanted tags/section (cf. specfile guidelines) - Use %_smp_mflags for parallel building ------------------------------------------------------------------- Sat Nov 19 23:22:39 UTC 2011 - seife+obs@b1-systems.com - fix build for > 12.1 by explicitly linking againt libtinfo ------------------------------------------------------------------- Mon Feb 1 13:16:48 UTC 2010 - PVince81@yahoo.fr - Initial package
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