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File doom64ex-plus.changes of Package doom64ex-plus
------------------------------------------------------------------- Tue May 7 13:06:52 UTC 2024 - Michael Pujos <pujos.michael@gmail.com> - fixed failure for game to find its data files in /usr/share/games/doom64ex-plus - removed disable-arm-asm.patch - removed custom Makefile - New version 4.0.0.0: * Migration to SDL3 with zero SDL2 fallback option, SDL2 is entirely deprecated and the only rendering path, is the current SDL3 preview's * High resolution scaled image support (similar to remaster). So MDOOM's, chapter interpics, LEGAL text etc.. can all be used with high resolution images. Only exception is the 'EVIL' interpic which remains scaled the same as remaster. See the EX+ wad for example dimensions for width x height and try not to deviate from them too much * Optimisations for frame timing. EX+ should now be absolutely buttery smooth at all times, with zero 'jitteriness'. Tested on an ARC A580 and no issues * 32bit support is deprecated entirely * Bunch of other stuff here and there :D ------------------------------------------------------------------- Sun Jan 14 21:14:52 UTC 2024 - Michael Pujos <pujos.michael@gmail.com> - better Makefile - remove a few unnecessary dependencies - added disable-arm-asm.patch to fix ARM compilation ------------------------------------------------------------------- Tue Dec 26 15:30:44 UTC 2023 - Michael Pujos <pujos.michael@gmail.com> - Initial version
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