File lgeneral.changes of Package lgeneral

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Sat Nov  9 14:31:50 UTC 2024 - Martin Hauke <mardnh@gmx.de>

- Adjust patch macros for rpm 4.20

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Fri Jan  8 17:48:23 UTC 2021 - Martin Hauke <mardnh@gmx.de>

- Update to 1.4.4
  * properly update save slots
  * improved gui
  * fixed compiler warnings
  * fixed window mode to 800x600 and fullscreen to 1280x720

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Mon Jul  2 08:55:04 UTC 2018 - mardnh@gmx.de

- Update to 1.4.3
  * added minimap
  * fixed but in converting weather

- Update to 1.4.2
  * updated rest of GUI
  * load/show settings properly
  * moved scenario settings directly to file dialog
  * write objective names in capitals
  * adjusted fonts to match GUI panel
  * do not allow unit deployment on impassable terrain
  * put title screen as background
  * no entrenchment for naval units
  * rearranged panel to prevent confusing quit with end turn

- Update to 1.4.1
  * fixed configure or automake 1.15.1
  * fixed missing DESTDIR in gfx/* Makefiles
  * redesigned GUI panel icons and made panel a little smaller

- Update to 1.4.0
  * accept = and & as alternative parser tokens
  * replaced video mode list with full screen option
  * added GUI panel with fixed buttons

- Update to 1.3.2
  * submarines have 10% less base chance to evade
  * aircrafts can now spawn at carriers
  * AI fix: tried to capture harbors with ships which is not possible
  * AI fix: cannot deploy units in enemy cities
  * in custom scenarios messages can be displayed at turn begin
  * added count attribute to escape condition
  * new victory condition: units may escape to certain area
  * always generate gfx sub directories
  * do not generate terrain info for bridges if not split off

- Update to 1.3.1
  * bridge terrain type is now optional for compatibility
  * adjusted file access mode and other stuff for portability
  * fixed seg fault on loading game
  * fixed seg fault that could occur on mounting unit

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Thu Dec  8 01:44:47 UTC 2015 - rpm@fthiessen.de

- Update to 1.3.0:
  * fixed seg fault in lgc-pg when running headless
  * compatibility flag added for GCC5
  * added core unit transfer for campaign
  * fixed compiler issue in TESTFILE mode
- Use bundled desktop file
- Cleaned spec (spec-cleaner)

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Mon Dec  7 23:42:17 UTC 2015 - rpm@fthiessen.de

- update to 1.2.6:
  * fixed all compiler warnings
  * show message about new unit at beginning of turn
  * splash/info screen can be closed by window icon
  * restricted deploy mask: surrounding of own units no longer added to
    prevent moving whole front line one step forward
  * removed fallback mapnames file from lgc-pg
  * updated icon handling
  * updated desktop file with category and keywords
  * deploy center and damaged info is properly saved/loaded now
  * added proper engine status for active carpet bombing
  * converter reads in core unit flag and core unit limit
  * fixed bug in carpet bombing: ground units could still supply
  * carpet bombing only possible by level bombers
  * added goto unit dialog for easier navigation
  * bombers can temporarily destroy cities/airfields
  * units can be named in scenario files
  * fixed bad test function declarations
  * improved man pages
  * fix broken pg road tile by mirroring counterpart
  * removed non-free panzer general faq
  * replaced/modified non-free graphics/sounds
  * applied hardened compile patch

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Sat Apr 21 12:00:00 UTC 2012 - schaeferf.obs@googlemail.com

- update to 1.2.3:
  * do not allow AI to place units on border of map
  * assign nations to late-war units: FPO is Poland, FFR is France
  * fixed bug in final view on scenario: properly disable purchase option
    as no player is selected in this state
  * added Finnland ids to 'get nation from name' algorithm in lgc-pg:
    it is not used by PG but some additional campaigns
  * added lgc-pg options to change player names and nations
  * fixed bug in tactical icon conversion
  * added some hints about building on Mac OS X
  * generate scenario file names from its title for custom campaigns

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Wed Aug 17 20:00:00 UTC 2011 - schaeferf.obs@googlemail.com

- update to 1.2.2:
  * applied a number of Gentoo build patches
  * fixed bug in move range calculation occurring when both, unit and
    transporter, did not use fuel
  * fixed buffer overflow in unit name generation
  * improved conversion of campaigns in lgc-pg

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Mon Jun 13 11:22:52 UTC 2011 - pascal.bleser@opensuse.org

- revamped spec file

- update to 1.2.1:
  * instead of hardcoded standard screen resolutions, all supported resolutions
    are now queried and can be selected from a list

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Thu Sep 30 00:00:00 UTC 2010 - schaeferf.obs@googlemail.com

- Update to version 1.2

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Fri Apr  2 00:00:00 UTC 2010 - schaeferf.obs@googlemail.com

- Fix buffer overflow during campaign loading

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Tue Mar 30 00:00:00 UTC 2010 - schaeferf.obs@googlemail.com

- Compile without -D_FORTIFY_SOURCE to avoid crash when starting a new campaign
- Fix compilation for openSUSE >= 11.2

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Mon Nov  9 00:00:00 UTC 2009 - schaeferf.obs@googlemail.com

- Update to 1.2beta.14

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Mon Mar 16 00:00:00 UTC 2009 - schaeferf.obs@googlemail.com

- Initial openSUSE package release (1.2beta.13)

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