File marsshooter.changes of Package marsshooter

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Tue Feb  7 13:53:30 UTC 2017 - mailaender@opensuse.org

- Add no-return-in-nonvoid-function.patch

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Sun Aug 28 05:49:56 UTC 2016 - mailaender@opensuse.org

- Update to the Fedora maintained 0.7.6 bugfix release
  * gives reproducible builds by default
  * adds valid .desktop and .appdata.xml files
  * replaced several non-free media files
  * includes build fixes for newer SFML
  * adds a manpage
- Add readme and license

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Tue Nov 24 16:03:47 UTC 2015 - rpm@fthiessen.de

- Added upstream patch fix-remove-dependency-on-glu.patch to fix
  build with newer sfml version.
- Some spec file cleanup.

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Fri Oct  3 17:50:26 UTC 2014 - mailaender@opensuse.org

- update to 0.7.5
- fix compilation errors with sfml 2.1
- content is Creative Commons licensed
  see http://mars-game.sourceforge.net/?page_id=2

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Thu Oct 20 23:19:01 UTC 2011 - adam@mizerski.pl

- update to 0.7.4
  * Bugfixes:
    + The special FireWall is now selectable when cycling through
      the specials in both directions.
    + The weapon Insta in Grave-Itation Pit works correctly now.
    + Damage numbers are displayed again on local player’s ships.
    + WT-Flamer does damage. 
- update to 0.7.3
  * New Special: the Shocker
  * New Weapon: H2OMG
  * New Languages: Dutch, Mongolian and Norwegian
  * New Game Option: game speed
  * Bugfixes:
    + The balancing of the weapons has been improved.
    + Little spelling mistakes in some translations have been
      corrected.
    + Through the use of a more recent sfml-version some things
      work better now (e.g. plug and play of gamepads while the
      game is already running).

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Thu May  5 18:28:17 UTC 2011 - adam@mizerski.pl

- update to 0.7.2 (yes, again)
  * removed marsshooter-0.7.2.patch: fixed upstream

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Mon May  2 20:20:05 UTC 2011 - adam@mizerski.pl

- update to 0.7.2
  * Bugfixes
  * New translation: Thai
- removed marsshooter-0.7.1-new_sfml.patch: fixed upstream
- added marsshooter-0.7.2.patch

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Fri Apr 22 00:08:09 UTC 2011 - adam@mizerski.pl

- added marsshooter-0.7.1-new_sfml.patch

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Sat Mar 19 15:01:32 UTC 2011 - adam@mizerski.pl

- Replace __DATE__ with date of last modification of
  marsshooter.changes

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Tue Mar 15 15:51:51 UTC 2011 - adam@mizerski.pl

- update to 0.7.1
  * Italian is now updated.
  * Hindi is now displayed correctly.
  * No more white quads under older graphics cards.
  * Game doesn't crash anymore when the statistics key is pressed
    during the tutorial.
  * The Special FireWall stops when the ship becomes frozen.
  * Ships aren't effected by the freezer when the PowerUp shield is
    active.
  * The maximum number of kills in DeathMatch and TeamDeathMatch
    has been resetted to 100.
  * Implemented an animation of the Player's highlight when
    respawning.
  * Ships' radius has been increased a bit.

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Mon Mar 14 21:50:21 UTC 2011 - adam@mizerski.pl

- update to 0.7.0
  * Switch from svn to release version. The svn version is now in
    marsshooter_svn package
  * Added marsshooter-0.7.0.patch

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Sat Feb  5 23:37:13 UTC 2011 - adam@mizerski.pl

- new package

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