File openfodder.changes of Package openfodder
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Wed Dec 17 06:35:50 UTC 2025 - Martin Hauke <mardnh@gmx.de>
- Update to version 2.0.0
* Fixed an issue where unarmed helicopters behaved incorrectly.
* Improved helicopter briefing screen:
+ Corrected mission text positioning.
+ Smoother movement, correctly scaled to your display’s refresh
rate.
* Fixed intro and briefing visual issues on the DOS version.
* Fixed a bug where the random map generation screen text
cleared incorrectly.
* Fixed mouse locking when using alternative mouse modes.
* Fixed rare crashes and visual glitches with soldier sprites on
modern systems (original engine bug).
* Fixed an issue where soldier animations coul d break when
changing direction or animation state (original engine bug).
* Improved Flatpak usability (XDG_DATA_HOME now supported).
- Package .desktop and .appdata.xml
- Drop openfodder-wrapper.sh
* The game now supports XDG_DATA_HOME.
You have to manually migrate existing gamedata from
~/.openfodder/Data/ -> ~/.local/share/OpenFodder/
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Mon Jun 3 17:34:15 UTC 2024 - Martin Hauke <mardnh@gmx.de>
- Update to version 1.9.2
Whats Fixed
* About screen was broken
- Update to version 1.9.1
Whats Fixed
* Mouse could get stuck when leaving the bottom of the window.
- Update to version 1.9.0
Whats New
* Mouse cursor has been freed from DOS limits (its much more
responsive).
* Camera handling is also freed from DOS limits (also much more
responsive).
* Map background music track changes depending on nearby tiles
(was removed in DOS version).
* Helicopter screen scrolling text.
* Music Fades in/out.
* INI option to lock cursor to window.
* INI option to use integer scaling.
Whats Fixed
* Helicopter screen movement now matches Amiga.
* Prioritize and limit number of sound effects playing to prevent
corruption (was removed in DOS version).
* Signed int calculation fixed in RJP1 decoding, which fixes a
channel distortion in the Helicopter screen.
- Drop patch
* openfodder-fix-build.patch
- Use CMake for the builds
- Use llvm-gold for linking
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Sun Aug 27 09:17:52 UTC 2023 - Martin Hauke <mardnh@gmx.de>
- Update to version 1.8.0
Whats New
* Cursor is now using relative mode with warp.
* Update Paula/RJP code (from ScummVM).
Whats Fixed
* Helicopter screen now rendering using VSYNC.
* Fix filenames with different casing and matching MD5.
* Cursor fixed on Wayland.
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Sun Jan 22 20:30:13 UTC 2023 - Martin Hauke <mardnh@gmx.de>
- Update to version 1.7.0
Whats new
* Copy protection screen can be enabled.
* Single and Random maps no longer show the Game Won screen.
* Random mode will now generate another map after winning.
Whats fixed
* Music will no longer restart if track is already playing.
* Sprite issue when troop gets blocked and is on the edge of
two tile types (water/land).
* Sprite rows drawn when standing on water edge was incorrect.
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Wed Jan 1 18:07:48 UTC 2020 - Martin Hauke <mardnh@gmx.de>
- Update to version 1.6.0
Whats new
* Ini for configuration options
* JavaScript engine for random map generation
* JavaScript engine debugging (See JSDebug build on Discord)
* Support more sprites than original engine
* Support for maps of any size (limitation is system memory)
* Better game asset detection
Whats fixed
* Crash on final PC mission
* Amiga intro helicopter no longer flicker
* PC Ufo sprite sheet alignment
Notes
* It is advised to increase the maximum sprites/spawns on
random maps
- Update patch:
* openfodder-fix-build.patch
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Sun Dec 16 09:33:40 UTC 2018 - mardnh@gmx.de
- Update to version 1.5.3
* During soldier promotion, the rank sprite no longer corrupts
while leaving the screen
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Sat Dec 15 20:43:02 UTC 2018 - mardnh@gmx.de
- Update to version 1.5.2
* Launching with PC data now starts with the correct resolution
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Thu Dec 13 19:56:25 UTC 2018 - mardnh@gmx.de
- Update to version 1.5.1
* Cannon Fodder 2: PC Sound effects are now working
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Tue Dec 11 19:14:54 UTC 2018 - mardnh@gmx.de
- Update to version 1.5
* Cannon Fodder 2 Support
* Support Amiga Magazine Demo: Amiga The One
* Support Amiga Magazine Demo: Amiga Action
* Support Amiga Magazine Demo: Amiga Format Not Very Festive
- Add patch:
* openfodder-fix-build.patch
Don't use git during buildtime to fetch the program version and
write the output into Source\gitver.h
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Sat Jun 30 19:09:32 UTC 2018 - mardnh@gmx.de
- Update to version 1.4.0
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Sun Mar 6 09:51:38 UTC 2016 - mailaender@opensuse.org
- initial packaging