File pokerth.changes of Package pokerth
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Sun Dec 10 16:16:04 UTC 2023 - bog@khumba.net
- Fix the build on Tumbleweed:
* Drop "BuildRequires: xorg-x11-devel", it's gone and not needed.
* Add pokerth-1.1.2-protobuf-23.patch from Gentoo to build the
build with protobuf 23.
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Mon Sep 28 07:50:26 UTC 2020 - wbauer@tmo.at
- Add Fix-using-boost-placeholders.patch to fix build with boost
1.73.0 and later
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Sat Sep 21 15:35:38 UTC 2019 - wbauer@tmo.at
- Add websocketpp-replace-make_shared-with-new-in-some-cases.patch
to fix build with boost 1.70.0 and later
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Wed Aug 28 06:08:30 UTC 2019 - wbauer@tmo.at
- Build with Qt5, as Qt4 is about to be dropped (boo#1148397)
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Fri May 10 05:27:39 UTC 2019 - wbauer@tmo.at
- Add missing libboost_system-devel BuildRequires to fix build on
Tumbleweed
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Sat May 12 11:05:48 UTC 2018 - antoine.belvire@opensuse.org
- Fix build on Tumbleweed and Leap 15:
* Drop "BuildRequires: libgnutls-openssl-devel", not needed.
* Use proper libboost_*-devel dependencies.
* Make build compatible with protobuf 3.5:
+ Add pokerth-1.1.2-protobuf-3.5-compat.patch.
+ Re-generate files with system's protoc.
- Ran spec-cleaner.
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Tue Nov 07 20:33:22 CET 2017 - freespacer@gmx.de
- remove unneeded pokerth-change_path_libircclient_h.patch
- update to version 1.1.2
- PokerTH is now fully compatible with c++11 compilation mode
- Upgraded to websockets 0.7
- BUGFIX: SQL errors are saved to server log (partly #324)
- BUGFIX: Players deliberately preventing start of play (#304)
- BUGFIX: Rating feature didn't work for special usernames (#319)
- BUGFIX: Ignore feature only works after restart (#320)
- BUGFIX: Shorten too long usernames on the table gui (#326)
- BUGFIX: "accidentally call" blocker now for working for FKey presses (#330)
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Sat Jan 11 18:51:10 CET 2014 - freespacer@gmx.de
- remove Qt4 compatiblity patch (Upstream has fixed this now)
- update to version 1.1.1
- BUGFIX: Fixed crash when the first action in the first game times out (#258)
- BUGFIX: Properly refresh the game table graphics after changing settings (#253)
- BUGFIX: The menu on the game table was not clickable sometimes (#242)
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Sun Dec 22 22:36:12 CET 2013 - freespacer@gmx.de
- add Qt4 compatiblity patch for PokerTH: poketh-qt4_compatiblity.patch
- update to version 1.1
- Updated several translations
- New icon for spectator list on table (#217)
- Display the number of spectators next to the spectator icon (#206)
- BUGFIX: Correct sound is now played when joining a game (#230)
- BUGFIX: No longer beep if ignored player uses nickname in chat (#221)
- New option to allow/disallow spectators when creating a game (#215)
- BUGFIX: Now you are able to click the menu buttons during a local game again (#203)
- BUGFIX: Idle players are shown correctly if they join YOUR game (#198)
- Updating websocket++ to latest github release (0.3 alpha4)
- New web-based spectator mode on http://www.pokerth.net/live (#37)
- Show list of spectators in the lobby and on the game table (#196)
- Support for WebSocket connections was integrated in the server
- Added option to disable emoticons in the chat (#172)
- Avatars are no longer displayed for players which are on the ignore list (#187)
- BUGFIX: context menu in connected player list was fixed (#183)
- BUGFIX: "display idle players" in the lobby was fixed (#136)
- translation updates
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Fri Jun 21 19:24:49 UTC 2013 - p.drouand@gmail.com
- Update to version 1.0.1
+ New Galician (gl) translation
+ Client settings dialog option for connecting to a private, password
protected server (#178)
+ Fix in cards value for a special case in straight flush (#177)
+ Workaround for Qt moc problems with boost 1.53 (#180)
- Clean and rebase specfile
- Add zlib-devel to build requirement
- Remove useless pokerth-rpmlintrc file
- Update pokerth-change_path_libircclient_h.patch to upstream changes
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Wed Jan 02 16:02:36 CET 2013 - freespacer@gmx.de
- add protobuf-devel to build requirement
- update to version 1.0
- 1.0:
- Online log file analysis tool
- Support for higher Android screen resolutions
- Sound support for Android
- Support for Windows 8 (desktop mode)
- License change: OpenSSL exception (for Windows 8 support, because gcrypt currently crashes on Windows 8)
- Server refactoring using google protocol buffers which basically enables use of html5 clients
- Emoticons for the chat
- Online game name in window title
- New card deck version which supports changes of the action label position
- Extra column in lobby game list for timeouts
- Updated country flags
- Enable activating the "accidentally call after big raise" blocker by default
- Chatbot whitelist for poker expressions
- new startwindow gfx for 1.0 final (thx to danuxi)
- translation updates
- several bugfixes
- 1.0-beta2
- Support for Windows 8
- License change: OpenSSL exception (for Windows 8 support, because gcrypt currently crashes on Windows 8)
- Call logfile dialog from startwindow via button now
- BUGFIX: resolution switched to 800x480 when applying settings on android tablets with bigger screens
- BUGFIX: rejoin dialog not translatable
- BUGFIX: desktop settings dialog does not close, settings not saved on android (#162)
- 1.0-beta1
- Support for higher android screen resolutions (enhancement #160)
- Android sound support (enhancement #156)
- Game name in window title (enhancement #155)
- New game table style version which supports changes of the action label position (enhancement #154)
- Emoticons for the chat (enhancement #153)
- Online log file analysis tool (enhancement #146)
- Show only one game in the log preview (enhancement #145)
- Extra column in lobby game list for timeouts (enhancement #140)
- Updated country flags (enhancement #137)
- Enable activating the "accidentally call after big raise" blocker by default (enhancement #131)
- Server refactoring using google protocol buffers which basically enables use of html5 clients
- Chatbot whitelist for poker expressions
- BUGFIX: Chip Miscalculation fixed (bug #152)
- BUGFIX: IPv6 settings are now correctly grayed out (bug #148)
- BUGFIX: Fixing rejoin after synchronization error (bug #147)
- BUGFIX: Rich AI players raise although opponents are all-in (bug #4)
- BUGFIX: In rare case, winner doesn't win, money disappears (bug #3)
-------------------------------------------------------------------
Sat Dec 29 19:54:59 UTC 2012 - p.drouand@gmail.com
- Use %optflags for building pokerth binaries
- Remove duplicate files with fdupes
- Change attributes of datadir for removing the shebang rpmlint
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Mon Jul 09 09:55:31 CEST 2012 - freespacer@gmx.de
- update to version 0.9.5
- First experimental Android release (#80)
- Add a minimize button to the Lobby window (#59)
- Fixed crash when trying to connect to non existing network game (#138)
- Ignore additional join game messages if the player already joined a game (#134)
- Double game invite no longer leads to kick (#135)
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Tue Apr 17 13:11:21 CEST 2012 - freespacer@gmx.de
- update to version 0.9.4
- New report bad-game-name system (right-click on a game in the lobby) (#129)
- Raise-blind sound is now optional (#127)
- Delete log files with the Del button of the keyboard (#122)
- Chat bot and admin bot improvements (#114, #115, #128)
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Thu Feb 13 21:03:43 CET 2012 - freespacer@gmx.de
- update to version 0.9.3
- Maemo support was updated in this source release
- Logs can now be stored for more than 7 days (#18)- Logos are shown in the log preview (#101)
- "multiline" game names are now prevented in the lobby, also on server side (#116)
- Several log files can now be deleted at once (select with CTRL + left click) (#110)
- The behaviour of the "Display idle players" sorting menu was slightly changed (#112)
- The serverlist is only downloaded once per day (and if an error occurs) (#119)
- refresh the patches
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Thu Feb 02 20:48:30 CET 2012 - freespacer@gmx.de
- update to version 0.9.2
- 0.9.2:
- Show card symbols in the log preview and in html export (#101)
- Implement optional "accidentally call" blocker (#35)
- BUGFIX: Rejoin a new game when previous game is still running (#108)
- BUGFIX: Incorrect descriptions of hands in log (#97)
- BUGFIX: Setting different log path (#99)
- BUGFIX: Warning that a change of log directory is only active after restart (#102)
- BUGFIX: Default file extension when exporting log is incorrect (#98)
- BUGFIX: "Show player stats" item doesn't work in game info field (#100)
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Wed Jan 19 11:45:05 CET 2012 - freespacer@gmx.de
- update to version 0.9.1
- 0.9.1:
- New game log format with export function (now active)
- The chat bot in games no longer kicks players, instead they are muted
- Configuration can now be reset to default settings
- Admin kick no longer happens in ranking games (#93)
- BUGFIX: Rating stars are now shown correctly on Windows XP (#91)
- BUGFIX: Several problems with the server list download were solved (#95)
- Several additional bugfixes
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Mon Dec 12 11:23:32 CET 2011 - freespacer@gmx.de
- update to version 0.9
- 0.9:
- Players are able to rejoin internet games after being disconnected
- The chat bot is now also present in ranking games
- Tooltip and rating system for other players- Linking connected players in the game info box to poker-heroes player data
- Country flag name is displayed in a tooltip
- New game list filter (show only ranking games)
- Show cards chances also after fold
- Private messages in the lobby chat are possible (use /msg command)
- Automatically leave the table after the game finished (optional)
- After a certain timeout, players are switched to an "autofold" state
- Maximum limit for highest set and minimum raise
- Automatic notifications before server restart
- Ensure that the ranking data is stored even if the DB server is not available
- Support single internet server password
- Optional unlimited thinking time in network games
- Performance improvements in network code
- Sound when blinds increase
- Several small bugfixes
- 0.9-rc1:
- New game log format with export function
- BUGFIX: "stars" on the game table are displayed correctly on Windows and MacOS
- BUGFIX: Message "Waiting for next hand to rejoin" did not appear sometimes
- BUGFIX: Leave game button now correctly enabled after end of game (really :-) )
- BUGFIX: Creating a network game is now possible again (#90)
- 0.9-beta6:
- New start window and splash screen
- BUGFIX: Ranking calculation corrected for players which rejoin (#86)
- BUGFIX: Timeout warning within game occurs even after sitting out (#87)
- BUGFIX: Error "the server referred to an unknown player" directly after rejoin (#88)
- BUGFIX: Leave game button now correctly enabled after end of game
- BUGFIX: Choosing preaction is no longer possible during autofold-state
- 0.9-beta5:
- BUGFIX: Behaviour is now correct if someone is all in due to blinds (blind-of-death)
- BUGFIX: Fixed admin-timeout (in non-ranking games)
- BUGFIX: Players rejoining the lobby are no longer kicked directly after login (#81)
- BUGFIX: Seat state is now displayed correctly after rejoin
- 0.9-beta4:
- Sound when blinds increase (#83)
- BUGFIX: Could not open the server list MD5 file (#85)
- BUGFIX: Server crash when reactivating an unknown player
- BUGFIX: Use correct timeout message
- 0.9-beta3:
- After a certain timeout, players are switched to an "autofold" state
- Players no longer stay as "ghosts" after leaving the table (#82), they are kicked after some time
- Several fixes regarding the new rejoin feature
- BUGFIX: close login dialog after error message
- 0.9-beta2:
- Fixing nasty crash when a player left a game which was not running
- add a tableview-link for each nick on the table instead of calling every single profile page
- 0.9-beta1:
- add aditional log message for rejoined players
- disable rejoin for players who have been kicked
- BUGFIX: Country flag name is displayed in a tooltip (#9)
- BUGFIX: prevent delayed begin of logging in network games
- BUGFIX: close an information gap in server-client-communication
- BUGFIX: player is now shown as "active" after rejoin
- 0.9-alpha:
- Players are able to rejoin internet games after being disconnected (#5)
- The chat bot is now also present in ranking games (#1)
- Tooltip and rating system for other players (#36)
- Linking connected players in the game info box to poker-heroes player data (#63)
- Country flag name is displayed in a tooltip (#9)
- New game list filter (show only ranking games) (#6)
- Show cards chances also after fold (#79)
- Private messages in the lobby chat are possible (use /msg command) (#12)
- Automatically leave the table after the game finished (optional) (#2)
- Maximum limit for highest set and minimum raise (#61)
- Automatic notifications before server restart (#47)
- Ensure that the ranking data is stored even if the DB server is not available (#51, #14, #66)
- Support single internet server password (#76)
- Optional unlimited thinking time in network games (#24, #71)
- Performance improvements in network code (#52)
- BUGFIX: There are games without a name (#75)
- BUGFIX: More than 10 players are sometimes assigned to a game in the database (#74)
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Mon Dec 12 11:23:32 CET 2011 - freespacer@gmx.de
- add the support for openSUSE 12.1 in the spec file
- add a patch to prevent build failure on openSUSE 12.1:
pokerth-disable_no_dead_strip_inits_and_terms.patch
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Sat Jul 2 15:41:42 UTC 2011 - jengelh@medozas.de
- Use %_smp_mflags for parallel building
- Strip %clean section (not needed on BS)
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Tue Mar 29 22:15:01 UTC 2011 - dimstar@opensuse.org
- Ass pokerth-boost-revertv2.patch: Revert to boostfs v2 for now.
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Fri Jan 28 16:26:46 CEST 2011 - freespacer@gmx.de
- add new requirement to sqlite3-devel
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Wed Jan 26 12:23:12 CEST 2011 - freespacer@gmx.de
- update to version 0.8.3
- Fixed a crash which sometimes occurs when other players leave a game (bug 0000021)
- Updated language files
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Tue Jan 04 16:24:52 CEST 2011 - freespacer@gmx.de
- update to version 0.8.2
- Report bad avatar function to tell the admins about inappropriate
avatar pictures (right click on players avatar on the table)
- Optional add country flag to avatar feature
- /me messages supported in lobby-chat now
- Bugfixes (e.g. 0000022, 0000024)
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Sun Oct 10 11:11:10 CEST 2010 - freespacer@gmx.de
- update to version 0.8.1
- Fixed a bug where "large small blinds" could cause freezing of the client in network games
- Fixed a bug concerning auto start timer of invite-only games
- Two players with the same IP address are no longer allowed to join a single ranking game (server)
- Block guest chat in lobby on server side
- New experimental Windows x64 release
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Mon Sep 27 14:47:33 CEST 2010 - freespacer@gmx.de
- update to version 0.8
- See beta releases below for changes from version 0.7
- User profile links on the game table to the online ranking system
- Improved slider behaviour on the game table
- Updated language files (adding Lituania translation)
- Small fixes
- remove obsolete patches
- pokerth-fix_boost_1_44.patch
- pokerth-fix_qfile.patch
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Fri Sep 10 21:53:36 UTC 2010 - pascal.bleser@opensuse.org
- add patch from trunk to fix build against boost 1.44
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Mon Sep 05 2010 - freespacer@gmx.de
- update to version 0.8-beta3
- All ranking games require 10 players now
- Lobby: sort by country or filter idle players
- Lobby: countdown when internet game starts automatically
- Store all places for every ranking game in the database (server)
- Encrypt own cards which are sent at the beginning of the hand - only applicable to registered users
- AFK players are now kicked from ranking games after some timeouts if they do not enable autocheck/fold.
- Bad game names can now be blocked (server)
- Bugfixes
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Mon Aug 16 2010 - freespacer@gmx.de
- update to version 0.8-beta2
- Allow to show own cards if human player is the last not folded player (also without showdown)
- Disallow any kind of kicking in ranking games
- Caseinsensitive sorting and string search function for lobby nick list
- Store all players of each game in the database (Server)
- Store date/time when the game ends (Server)
- Bugfixes
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Mon Jul 26 2010 - freespacer@gmx.de
- update to version 0.8-beta1
- New login/registration system: Players can register their nicks
for internet games via an online registration system. It is
still possible to play as guest, but certain restrictions apply.
- Online player ranking: Registered players can join
"ranking games" toimprove their rank.
- The country flag of players is optionally displayed in the
lobby (based on voluntary registration information).
- Custom game names are now possible.
- Internet or LAN games can be automatically started when the
maximum number of players is reached.
- Invite-only game mode for internet games: In order to invite a
player to an invite-only game, right click on the player's nick
in the lobby.
- Display "Player xyz plays in game xyz" in the context menu for
a nick in the lobby.
- Ignore list for chat messages and game invitations from
"unfriendly" players. Right click on a player's nick in the
lobby to place the player on the ignore list.
- Only players who really have to show cards actually show them
after postriver. Everyone else who did not fold is now able to
show the cards by choice.
- New chat system with admin bot (no longer IRC).
- Completely new network protocol, including a secure
authentication mechanism
- Bugfix: 0000001: Full bet rule is not implemented
- BUGFIX: 0000016: Join network game without giving
address = crash
- Bugfix: 0000018: Removing avatar can become a bit complicated
- Bugfix: 0000020: Ability to start a vote not restored when
leaving a game
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Sat Jun 25 2009 - freespacer@gmx.de
- update to version 0.7.1
- internet lobby window size adjusted for netbook resolution 1024x600
- bigger window icon
- pokerth.desktop translation update
- Bugfix: compatibility fix for qt 4.4.3
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Sat Jun 20 2009 - freespacer@gmx.de
- update to version 0.7.1-beta (package-version 0.7.0.99):
- Refactored the network engine using boost::asio to improve scalability of the server
- Reduced per-game memory usage of the server, which enables playing with several hundred players on a low-end vserver
- New internet games list filter to just show e.g. open games, password-free games etc.
- New large chip count delimiter: 1000000 --> 1.000.000
- New "join any game" button behaviour - joins the game with the most players connected
- Styles handling enhancements (e.g. no activation needed anymore)
- Readd the option to hide splashscreen
- IP address bans now automatically expire
- Bugfix: incorrect handling of maximum number of players in network games
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Sun May 03 2009 - freespacer@gmx.de
- update to version 0.7
- enabled sorting of private/public games in the internet game lobby
- size of the lobby dialog was decreased for netbook resolution 1024x600
- default action pictures were adjusted for better readable card index
- portuguese (portuguese) translation was added
- bugfix: bet input lenght was adjusted
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Sat Apr 25 2009 - freespacer@gmx.de
- update to version 0.7-beta2 (package-version 0.6.99):
- Fixed problems with paths which contain special (non-ascii) characters
- Timeout animation moved so it no longer hides sets
- Improved bet slider handling for higher start cash like $1000000
- Minimum blinds adjusted for higher start cash
- Remember last styles directory
- New stay-on-table animation when a user is inactive but not disconnected
- Avatar uploads are logged (because of possible legal issues)
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Wed Apr 15 2009 - freespacer@gmx.de
- update to version 0.7-beta1 (package-version 0.6.99):
- Supporting up to 10 players on a table
- Easily choose different table and card styles
- Create your own style in simple steps
- Online style gallery
- Netbook support with minimum 1024x600
- Automatically restore game table geometry (including fullscreen)
- Server IP-address bans and nick bans based on regular expressions
- Server list supports multiple server entries
- bugfix(#0000009): No pause after first hand when starting a fresh local game
- bugfix(#0000010): Strange side pot behaviour after all-in
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Mon Mar 23 2009 - freespacer@gmx.de
- update to version 0.6.4
- enhanced server performance
- optional external avatar system to improve scalability
- feature-request(#0000008): sorting of columns in the gamelist of the lobby is saved
- bugfix(#0000007): Improved highlighting of the cards on split pot
- bugfix(#0000003): Correctly pick low straight flush (with A)
- bugfix: doubleclicking "join game" in the lobby no longer causes an error
- rewritten SPEC-File without statically libboost
- update dependency to boost (1.38)
- now support IPv6
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Mon Jan 19 2009 - freespacer@gmx.de
- update to version 0.6.3
- new start dialog, separated from game table
- new chance tab shows current chance to get a certain hand
- users can be kicked by vote from within a game (right click on avatar)
- game creators are no longer allowed to kick when the game is running
- server irc bot automatically reconnects every day
- 18 translations now (danish and finnish added)
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Sun Jun 22 2008 - nderkach@gmail.com
- added a boost patch for gcc 4.3
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Thu Jun 19 15:55:27 CEST 2008 - kssingvo@suse.de
- upgrade patch for libboost-1.34.1
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Thu May 22 2008 - nderkach@gmail.com
- update to version 0.6.2
- more flexible internet server connection (automatic download of server list)
- fixed DNS problems, IPv6 and SCTP are fully available now
- reduced bandwidth usage in internet games
- use GnuTLS instead of OpenSSL
- extended server logging
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Thu Mar 13 15:04:05 CET 2008 - kssingvo@suse.de
- added latest patches for libboost
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Thu Mar 13 13:48:01 CET 2008 - kssingvo@suse.de
- fixes for static integration of libboost
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Thu Mar 13 00:00:00 CET 2008 - nderkach@gmail.com
- update to version 0.6.1
- new timeout system for internet-game-lobby to improve the game-flow
- 2 new translations (greek and chinese)
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Wed Jan 9 16:32:07 CET 2008 - kssingvo@suse.de
- fixed boost issue:
required boost version (1.34) is now static link to resolve zypper
(and other) deinstallation issues
- fixed file permission problems:
several (gfx) files now without execute permissions
- introduced pokerth.changes file
-------------------------------------------------------------------
Sat Dec 15 2007 - Klaus Singvogel <kssingvo@suse.de>
- update to version 0.6
- bugfixes
- gui improvements (hover for bet/call/fold)
- translation updates (14 languages now!)
- gui improvements (gfx & fonts)
- new "join any game"-button
- improve blind logging
- bet/raise redesign
- support for password-protected irc-channels
- admin irc channel for server
- new Back-to-Lobby button
- Internet Game - Play online games easy on PokerTH-dedicated-Server
(no ip addresses or port-fowarding needed anymore)
- New Input Field (You can now pre-select your wanted action which
will be done if it is your turn)
- Lobby-Chat
- Avatars are shown in Network-/Internetgame
- New Input Field (You can now pre-select your wanted action which
will be done if it is your turn)
- New kicker-card-detection for log
- Improved distribution of the pot
-------------------------------------------------------------------
Wed Aug 08 2007 - Nikolay Derkach <nderkach@gmail.com>
- fixed destdir
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Sun Jul 15 2007 - nderkach@gmail.com
- update to 0.5
- Play network games with up to 7 people all over the world
- Internationalization - PokerTH is now available in different languages
- New avatar gallery
- Sound effects
- Minimized disc access, optimized speed
- removed boost libqt4 openssl kdelibs3-devel from BuildRequires, Requires string
-------------------------------------------------------------------
Mon Apr 04 2007 - kssingvo@suse.de
- initial version 0.4