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File pushover.spec of Package pushover
# # spec file for package pushover # # Copyright (c) 2013 SUSE LINUX Products GmbH, Nuernberg, Germany. # # All modifications and additions to the file contributed by third parties # remain the property of their copyright owners, unless otherwise agreed # upon. The license for this file, and modifications and additions to the # file, is the same license as for the pristine package itself (unless the # license for the pristine package is not an Open Source License, in which # case the license is the MIT License). An "Open Source License" is a # license that conforms to the Open Source Definition (Version 1.9) # published by the Open Source Initiative. # Please submit bugfixes or comments via http://bugs.opensuse.org/ # Name: pushover Version: 0.0.5 Release: 0 Summary: A fun puzzle game License: GPL-3.0 Group: Amusements/Games/Action/Arcade Url: http://pushover.sf.net/ Source0: http://prdownloads.sourceforge.net/pushover/pushover-%{version}.tar.gz Source1: pushover.desktop Source2: pushover.png BuildRequires: gcc-c++ BuildRequires: libSDL_ttf-devel BuildRequires: pkgconfig(SDL_mixer) BuildRequires: pkgconfig(libpng) BuildRequires: pkgconfig(lua) BuildRequires: pkgconfig(sdl) BuildRequires: pkgconfig(zlib) %description Pushover is a fun puzzle game originally published by Ocean in 1992. In this game you control an ant that can walk along platforms that are connected with ladders. On those platforms are dominos that need to fall according to some rules. * All dominos must fall and none must crash into another * One special domino must fall as last domino and that domino triggers the exit door to open when you enter the exit door the level has been completed * You may rearrange as many dominos as you want, except for the trigger. You may not place dominos in front of the doors, except for the vanishing domino. * You may push push once to start a chain reaction with the dominos leading to the fall of all of them * All this has to be done within a time limit (which is normally generous) * There are 10 different dominos that behave differently when pushed, some fall, some not, some wait a bit before they fall, some raise, some toppler until they meet an obstacle * There is a help in the game and introductory levels that show how all the dominos work %prep %setup -q %build %configure --docdir=%{_defaultdocdir}/pushover/ make %{?_smp_mflags} %install %make_install install -D -m 0644 %{SOURCE1} %{buildroot}%{_datadir}/applications/pushover.desktop install -D -m 0644 %{SOURCE2} %{buildroot}%{_datadir}/pixmaps/pushover.png %find_lang %{name} %files -f %{name}.lang %defattr(-,root,root) %doc AUTHORS ChangeLog COPYING NEWS README %{_bindir}/pushover %{_datadir}/pushover/ %{_datadir}/applications/pushover.desktop %{_datadir}/pixmaps/pushover.png %changelog
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