File raptor.changes of Package raptor
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Tue Mar 12 22:13:56 UTC 2024 - Martin Hauke <mardnh@gmx.de>
- Update to version 0.8.0+git20240312:
* Renamed struct names
* Added missing functions to glbapi.h
* Refactored glbapi.cpp, glbapi.h, vmemapi.cpp and vmemapi.h
* Refactored prefapi.cpp and prefapi.h
* Added missing variable names to SND_3DPatch in fx.h
* Refactored fx.cpp and fx.h
* Refactored struct GFX_PIC, GFX_SPRITE and FONT in gfxapi v2 finished
* Refactored struct GFX_PIC, GFX_SPRITE and FONT in gfxapi v1 WIP
* Added SDL_RenderSetLogicalSize permanent and improved mouse input
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Thu Nov 16 20:11:49 UTC 2023 - mardnh@gmx.de
- Update to version 0.8.0+git20231109:
* Fixed Menu item not highlighted when joy_ipt_MenuNew is set in
Joy mode
* Added KBD_Key defines
* Fixed incorrect mouse position when screen coordinates are in points
* Added ALSA REQUIRED to CMakeLists.txt
* Update README.md
* Lots of refactoring
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Sun Dec 11 19:37:45 UTC 2022 - Martin Hauke <mardnh@gmx.de>
- Update to version 0~git20221211:
* Refactored swdapi.cpp and swdapi.h v6 finished
* Refactored swdapi.cpp and swdapi.h v5 WIP
* Refactored swdapi.cpp and swdapi.h v4 WIP
* Fixed refactored swdapi.cpp and swdapi.h v3 WIP
* Refactored swdapi.cpp and swdapi.h v3 WIP
* Refactored swdapi.cpp and swdapi.h v2 WIP
* Refactored swdapi.cpp and swdapi.h v1 WIP
* Refactored store.cpp and store.h
* Refactored shots.cpp and shots.h v2 finished
* Refactored shots.cpp and shots.h v1 WIP
* Refactored shadow.cpp and shadow.h
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Fri Nov 18 18:36:58 UTC 2022 - mardnh@gmx.de
- Update to version 0~git20221118:
* Refactored ptrapi_a.cpp
* Refactored ptrapi.cpp and ptrapi.h
* Refactored objects.cpp and objects.h
* Refactored musapi.cpp
* Refactored mputsf.cpp
* Refactored mpucore.cpp
* Refactored mpuapi.cpp
* Refactored mpualsa.cpp
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Mon Oct 17 19:00:30 UTC 2022 - mardnh@gmx.de
- Update to version 0~git20221017:
* Added text mode fullscreen support
* Fixed value = not read from SETUP.INI
* Added SoundFont to INI files
* Change statement in how demo is checked
* Added ProgramEvent and AllNotesOffEvent to WINMM
* made demos not steal the mouse
* added a setting in the INI for SoundFont
* Fixed issue with memcpy in Demo loader.
* Fixed midi program events in TSF
* Fixed midi playback.
* Added CoreAudio support
* Added ALSA Midi support
* Added SDL_ShowSimpleMessageBox to error messages
* Added TinySoundFont Midi support
* Fixed crash in 64 bit mode when entering or exiting the shop
* Define fileids to hex values
* StickX and StickY values set to 0
* Fixed crash in 64 bit mode, when FieldInput more than 13
characters
* Added menu scrolling support for joystick
* Enable haptic only when control set to joystick mode
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Mon May 30 10:38:16 UTC 2022 - mardnh@gmx.de
- Update to version 0~git20220501.ae6cc23:
* Fixed bug Dumb Missile not moving forward
* Removed if from GLB_GetItem
* Added 64 bit support
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Fri Apr 29 08:05:13 UTC 2022 - Martin Hauke <mardnh@gmx.de>
- Update to version 0~git20220415.ae44809:
* Added joystick pointer control support for menus
* Added if to SDL_GameControllerRumble in joyapi
* Added SDL_GameControllerRumble instead of SDL_HapticRumblePlay
* Added controller mapping for button 1-4
* Changed config file name to SETUP.INI
* Added controller support to close lastscr
* Fixed msvc warnings with libtextscreen
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Sun Dec 26 20:27:59 UTC 2021 - Martin Hauke <mardnh@gmx.de>
- Initial package, version 0~git20211220.754cdbf