File raptor.changes of Package raptor

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Tue Mar 12 22:13:56 UTC 2024 - Martin Hauke <mardnh@gmx.de>

- Update to version 0.8.0+git20240312:
  * Renamed struct names
  * Added missing functions to glbapi.h
  * Refactored glbapi.cpp, glbapi.h, vmemapi.cpp and vmemapi.h
  * Refactored prefapi.cpp and prefapi.h
  * Added missing variable names to SND_3DPatch in fx.h
  * Refactored fx.cpp and fx.h
  * Refactored struct GFX_PIC, GFX_SPRITE and FONT in gfxapi v2 finished
  * Refactored struct GFX_PIC, GFX_SPRITE and FONT in gfxapi v1 WIP
  * Added SDL_RenderSetLogicalSize permanent and improved mouse input

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Thu Nov 16 20:11:49 UTC 2023 - mardnh@gmx.de

- Update to version 0.8.0+git20231109:
  * Fixed Menu item not highlighted when joy_ipt_MenuNew is set in
    Joy mode
  * Added KBD_Key defines
  * Fixed incorrect mouse position when screen coordinates are in points
  * Added ALSA REQUIRED to CMakeLists.txt
  * Update README.md
  * Lots of refactoring

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Sun Dec 11 19:37:45 UTC 2022 - Martin Hauke <mardnh@gmx.de>

- Update to version 0~git20221211:
  * Refactored swdapi.cpp and swdapi.h v6 finished
  * Refactored swdapi.cpp and swdapi.h v5 WIP
  * Refactored swdapi.cpp and swdapi.h v4 WIP
  * Fixed refactored swdapi.cpp and swdapi.h v3 WIP
  * Refactored swdapi.cpp and swdapi.h v3 WIP
  * Refactored swdapi.cpp and swdapi.h v2 WIP
  * Refactored swdapi.cpp and swdapi.h v1 WIP
  * Refactored store.cpp and store.h
  * Refactored shots.cpp and shots.h v2 finished
  * Refactored shots.cpp and shots.h v1 WIP
  * Refactored shadow.cpp and shadow.h

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Fri Nov 18 18:36:58 UTC 2022 - mardnh@gmx.de

- Update to version 0~git20221118:
  * Refactored ptrapi_a.cpp
  * Refactored ptrapi.cpp and ptrapi.h
  * Refactored objects.cpp and objects.h
  * Refactored musapi.cpp
  * Refactored mputsf.cpp
  * Refactored mpucore.cpp
  * Refactored mpuapi.cpp
  * Refactored mpualsa.cpp

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Mon Oct 17 19:00:30 UTC 2022 - mardnh@gmx.de

- Update to version 0~git20221017:
  * Added text mode fullscreen support
  * Fixed value = not read from SETUP.INI
  * Added SoundFont to INI files
  * Change statement in how demo is checked
  * Added ProgramEvent and AllNotesOffEvent to WINMM
  * made demos not steal the mouse
  * added a setting in the INI for SoundFont
  * Fixed issue with memcpy in Demo loader.
  * Fixed midi program events in TSF
  * Fixed midi playback.
  * Added CoreAudio support
  * Added ALSA Midi support
  * Added SDL_ShowSimpleMessageBox to error messages
  * Added TinySoundFont Midi support
  * Fixed crash in 64 bit mode when entering or exiting the shop
  * Define fileids to hex values
  * StickX and StickY values set to 0
  * Fixed crash in 64 bit mode, when FieldInput more than 13
    characters
  * Added menu scrolling support for joystick
  * Enable haptic only when control set to joystick mode

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Mon May 30 10:38:16 UTC 2022 - mardnh@gmx.de

- Update to version 0~git20220501.ae6cc23:
  * Fixed bug Dumb Missile not moving forward
  * Removed if from GLB_GetItem
  * Added 64 bit support

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Fri Apr 29 08:05:13 UTC 2022 - Martin Hauke <mardnh@gmx.de>

- Update to version 0~git20220415.ae44809:
  * Added joystick pointer control support for menus
  * Added if to SDL_GameControllerRumble in joyapi
  * Added SDL_GameControllerRumble instead of SDL_HapticRumblePlay
  * Added controller mapping for button 1-4
  * Changed config file name to SETUP.INI
  * Added controller support to close lastscr
  * Fixed msvc warnings with libtextscreen

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Sun Dec 26 20:27:59 UTC 2021 - Martin Hauke <mardnh@gmx.de>

- Initial package, version 0~git20211220.754cdbf
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