File uqm.changes of Package uqm
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Tue May 4 22:18:40 UTC 2021 - Ferdinand Thiessen <rpm@fthiessen.de>
- Update to version 0.8:
* Removed GraphicsLock and made comm callbacks queued
* PageUp/PageDown now add/remove 10 fuel in the shipyard
* Annihigate flash thread
* Fix several memory leaks
* Allow F6 as a default alternate search key
* "Player 1" and "Player 2" are now "Bottom" and "Top" player
* Fix Utwig dialog inconsistency
* Use a deterministic seed for Melnorme modules-for-fuel deals
* Fixed various Pkunk reincarnation and Shofixti Glory device
interactions; Pkunk ditty plays in a simultaneous destruction
* Fixed player's phrase leading to Tanaka's response about a
solitary vigil
* Commander Hayes now advises the player correctly on the number
of landers one needs
* Fixed flagship re-entering the inner system after an encounter
in the outer system, thus trapping the player
* Fixed starmap fuel range circle shrinking
- Update to version 0.7.1:
* New SDL2 backend for modern operating systems
- Build with sdl2
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Thu May 14 04:57:03 UTC 2020 - Carsten Ziepke <kieltux@gmail.com>
- Update to 0.7.0-1:
- this is purely a change to build-time configuration and logic
- Update to 0.7.0:
- NEW FEATURES
- Added the missing bits to the no-voice versions of Mycon,
Syreen and Utwig dialogue
- New lander reports for Supox ruins and Ultron. The reports text
is new content from TFB.
- Added spoken Slylandro probe coordinates
- Remixes are now selectable from the setup menu
- Added a "safe mode", which will ignore settings. Useful if
you've somehow wrecked your configuration files.
- Added --addondir commandline option
- Added --keepaspectratio to keep correct aspect ratio when
using custom resolutions in OpenGL mode
- New addon machanism allows greater flexibility for selecting
which resource goes with which game element.
- Joystick text input improved
- Unicode strings now could theoretically support UCS-4 on all
platforms
- Experimental support for Symbian S60 3rd edition
- Support for Windows CE
- Added fullscreen/windowed toggle key F11
- Support for 3DO "ship spin" videos
- Better location description in savegame summaries
- Cancel key will now quit out of the Manifest Menu
- Error boxes on MacOSX are now actually native to the OS - no
need to check Console.app anymore.
- BUGFIXES
- Properly account for simultaneous destruction in SuperMelee.
- Ending a battle with a simultaneous death no longer triggers
an assertion
- Druuge no longer turn hostile after attempting a salvage
- Fixed Mmrnmhrm's X-Form transformation without energy use
- Fuel and distance estimates are now more accurate
- Analog joysticks less sensitive to jitter
- Cannot talk to Ilwrath with a 'caster anymore after they die off
- Fixed enemy ships getting recrewed between encounters in HyperSpace
- Old Windows installer was horribly obsolete; fixed now.
- Fixed rendering error when entering the orbit of a shielded planet
- Fixed planet blinking when exiting scan
- Menu sounds restored after editing a control set name.
- Fixed a freeze when quickly escaping melee.
- Fixed misaligned cargo count
- Fixed a crash when filling fuel tanks over 10
- Comm code rewrite, fixing a lot of minor annoyances
- Team configuration in netplay no longer desyncs
- Fixed Melee menu timeout when both sides are Cyborgs
- Fixed AI ship not moving on warp in
- Revert gfx settings entirely when a mode switch fails
- Fix for weird colors problem on MacOSX with SDL 1.2.14
- Lander will no longer hang when killed on planets with a lot of
natural disasters
- Fixed crash when saving a game into the last slot while having
too many devices on board
- Fixed crashes and potential weirdness when loading savegames from
a Homeworld encounter screen
- Fixed a crash when conversing with music disabled
- Extremely busy battle sequences (Orz vs. Orz with many space marines
out, for instance) no longer introduces graphical glitches
- Fixed rendering bug that would occasionally make a ship just be
solid blue all the time
- Objects in melee made of multiple "parts" no longer jitter during zoom
- Fixed a crash on startup if uqm.cfg did not exist
- Extremely rapid key presses will no longer be lost at low framerates
- 3DO videos now work after a resolution change
- OpenGL texture loading uses surface pitch instead of screen width,
improving compatibility across older graphics cards.
- Miscellaneous conversational typo and timing fixes
- 999.9:999.9 is now reachable in HyperSpace
- Do not match singular stars when given a prefix in star search
- Fixed wrong Sa-Matra guards icons after Kohr-Ah win
- Canceling load from the main menu returns to main menu
- Gas giants can no longer have negative masses
- INTERNAL CHANGES
- Code cleanup; many warnings removed
- Massive changes to the way the resource system works. This is mostly
interesting in that 3DO voices, 3DO videos, and 3DO music are now
addon packs like any other.
- Code reorganization; old stuff removed, new stuff better set-up
- 32-bit graphics everywhere internally.
- Refactored universe generation
- Pthread support
- Removed the 256-frame limit on .ani files
- Drop uqm.sh (wrapper to start uqm) and uqm.conf - fixed upstream
- Replace uqm-optflags.patch with uqm-build-vars-lm.patch
a hack to add -lm to the linker commandline
- Use /usr/share/uqm instead /usr/share/games/uqm for game content
to satisfy the openSUSE games packaging guidelines
- Add config.state to configure build options
- Run spec-cleaner and use pkconfig for some BuildRequires
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Wed Apr 6 08:07:24 UTC 2016 - bwiedemann@suse.com
- Fix build-compare by dropping timestamp from png
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Mon Nov 21 16:10:48 UTC 2011 - jengelh@medozas.de
- Remove redundant/unwanted tags/section (cf. specfile guidelines)
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Sun Nov 20 00:16:04 UTC 2011 - seife+obs@b1-systems.com
- fix build on 12.1+ by not requiring the licenses package
- remove builddate from binary to avoid useless republishing
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Mon Dec 12 16:47:01 CET 2007 - claes.backstrom@fsfe.org
- Initial package built from Fedora package (0.6.2-3)