File suse-nethack-config.patch of Package vultures

diff -Naur vulture-2.3.67/nethack/include/config.h vulture-2.3.67-new//nethack/include/config.h
--- vulture-2.3.67/nethack/include/config.h	2011-04-04 20:23:52.000000000 +0200
+++ vulture-2.3.67-new//nethack/include/config.h	2011-04-10 23:08:47.941321580 +0200
@@ -182,8 +182,8 @@
 /* #define COMPRESS "/usr/bin/compress" */  /* Lempel-Ziv compression */
 /* #define COMPRESS_EXTENSION ".Z" */       /* compress's extension */
 /* An example of one alternative you might want to use: */
-/* #define COMPRESS "/usr/local/bin/gzip" */   /* FSF gzip compression */                                
-/* #define COMPRESS_EXTENSION ".gz" */     /* normal gzip extension */                                   
+#define COMPRESS "/usr/bin/gzip"   /* FSF gzip compression */                                
+#define COMPRESS_EXTENSION ".gz"     /* normal gzip extension */                                   
 #endif
 
 #ifndef COMPRESS
@@ -214,7 +214,7 @@
  * otherwise it will be the current directory.
  */
 # ifndef HACKDIR
-#  define HACKDIR "/usr/games/lib/nethackdir"
+#  define HACKDIR "/usr/share/vulture-nethack"
 # endif
 
 /*
diff -Naur vulture-2.3.67/nethack/include/unixconf.h vulture-2.3.67-new//nethack/include/unixconf.h
--- vulture-2.3.67/nethack/include/unixconf.h	2011-04-04 20:23:52.000000000 +0200
+++ vulture-2.3.67-new//nethack/include/unixconf.h	2011-04-10 23:08:47.941321580 +0200
@@ -96,13 +96,13 @@
  */
 
 /* #define NO_FILE_LINKS */	/* if no hard links */
-/* #define LOCKDIR "/usr/games/lib/nethackdir" */	/* where to put locks */
+#define LOCKDIR "/var/games/vulture-nethack"	/* where to put locks */
 
 /*
  * If you want the static parts of your playground on a read-only file
  * system, define VAR_PLAYGROUND to be where the variable parts are kept.
  */
-/* #define VAR_PLAYGROUND "/var/lib/games/nethack" */
+#define VAR_PLAYGROUND "/var/games/vulture-nethack"
 
 
 /*
@@ -132,7 +132,7 @@
  * "extra output" method is used, but not all systems provide access to
  * a fine-grained timer.
  */
-/* #define TIMED_DELAY */	/* usleep() */
+#define TIMED_DELAY	/* usleep() */
 #endif
 
 /*
@@ -189,7 +189,7 @@
 #   endif
 #  endif
 # else
-#define DEF_MAILREADER	"/bin/mail"
+#define DEF_MAILREADER	"/usr/bin/mail"
 # endif
 #endif
 
diff -Naur vulture-2.3.67/nethack/sys/unix/Makefile.top vulture-2.3.67-new//nethack/sys/unix/Makefile.top
--- vulture-2.3.67/nethack/sys/unix/Makefile.top	2011-04-04 20:23:52.000000000 +0200
+++ vulture-2.3.67-new//nethack/sys/unix/Makefile.top	2011-04-10 23:08:47.948321580 +0200
@@ -35,9 +35,9 @@
 # therefore there should not be anything in GAMEDIR that you want to keep
 # (if there is, you'll have to do the installation by hand or modify the
 # instructions)
-GAMEDIR  = $(PREFIX)/games/lib/$(GAME)dir
-VARDIR  = $(GAMEDIR)
-SHELLDIR = $(PREFIX)/games
+GAMEDIR  = $(PREFIX)/share/$(GAME)
+VARDIR  = /var/games/$(GAME)
+SHELLDIR = $(PREFIX)/bin
 
 # per discussion in Install.X11 and Install.Qt
 VARDATND = 
diff -Naur vulture-2.3.67/slashem/include/config.h vulture-2.3.67-new//slashem/include/config.h
--- vulture-2.3.67/slashem/include/config.h	2011-04-04 20:23:53.000000000 +0200
+++ vulture-2.3.67-new//slashem/include/config.h	2011-04-10 23:09:24.397321580 +0200
@@ -237,12 +237,12 @@
 
 #ifdef UNIX
 /* path and file name extension for compression program */
-# define COMPRESS "/usr/bin/compress" /* Lempel-Ziv compression */
-# define COMPRESS_EXTENSION ".Z"	     /* compress's extension */
+/* # define COMPRESS "/usr/bin/compress" */ /* Lempel-Ziv compression */
+/* # define COMPRESS_EXTENSION ".Z" */	     /* compress's extension */
 
 /* An example of one alternative you might want to use: */
-/* # define COMPRESS "/usr/local/bin/gzip" */   /* FSF gzip compression */
-/* # define COMPRESS_EXTENSION ".gz" */	     /* normal gzip extension */
+# define COMPRESS "/usr/bin/gzip"   /* FSF gzip compression */
+# define COMPRESS_EXTENSION ".gz"	     /* normal gzip extension */
 
 /* # define COMPRESS "/usr/bin/bzip2"	*//* bzip2 compression */
 /* # define COMPRESS_EXTENSION ".bz2"	*//* bzip2 extension */
@@ -278,7 +278,7 @@
 #  ifdef __APPLE__
 #    define HACKDIR "nethackdir"      /* nethack directory */
 #  else
-#    define HACKDIR "."
+#    define HACKDIR "/usr/share/vulture-slashem"
 #  endif
 # endif
 
diff -Naur vulture-2.3.67/slashem/include/unixconf.h vulture-2.3.67-new//slashem/include/unixconf.h
--- vulture-2.3.67/slashem/include/unixconf.h	2011-04-04 20:23:53.000000000 +0200
+++ vulture-2.3.67-new//slashem/include/unixconf.h	2011-04-10 23:08:47.950321580 +0200
@@ -133,11 +133,11 @@
  * File areas compatible with FHS 2.0
  */
 
-#define FILE_AREA_VAR		"/var/games/slashem/"
-#define FILE_AREA_SAVE		"/var/games/slashem/save/"
-#define FILE_AREA_SHARE		"/usr/share/games/slashem/"
-#define FILE_AREA_UNSHARE	"/usr/lib/games/slashem/"
-#define FILE_AREA_DOC		"/usr/share/doc/slashem/"
+#define FILE_AREA_VAR		"/var/games/vulture-slashem/"
+#define FILE_AREA_SAVE		"/var/games/vulture-slashem/save/"
+#define FILE_AREA_SHARE		"/usr/share/vulture-slashem/"
+#define FILE_AREA_UNSHARE	"/usr/share/vulture-slashem/"
+#define FILE_AREA_DOC		"/usr/share/doc/vulture-slashem/"
 
 #define FILE_AREA_BONES		FILE_AREA_VAR
 #define FILE_AREA_LEVL		FILE_AREA_VAR
@@ -158,7 +158,7 @@
 # ifdef FILE_AREAS
 # define LOCKDIR FILE_AREA_VAR			/* where to put locks */
 # else
-# define LOCKDIR "/usr/games/lib/nethackdir"	/* where to put locks */
+#define LOCKDIR "/var/games/vulture-slashem"     /* where to put locks */
 # endif
 #endif
 
@@ -175,6 +175,7 @@
  * system, define VAR_PLAYGROUND to be where the variable parts are kept.
  */
 /* #define VAR_PLAYGROUND "/var/lib/games/nethack" */
+#define VAR_PLAYGROUND "/var/games/vulture-slashem"
 
 
 
@@ -195,7 +196,7 @@
  * "extra output" method is used, but not all systems provide access to
  * a fine-grained timer.
  */
-/* #define TIMED_DELAY */	/* usleep() */
+#define TIMED_DELAY 	/* usleep() */
 
 # ifdef TEXTCOLOR
 #  define VIDEOSHADES
@@ -256,7 +257,7 @@
 #   endif
 #  endif
 # else
-#define DEF_MAILREADER	"/bin/mail"
+#define DEF_MAILREADER	"/usr/bin/mail"
 # endif
 #endif
 
diff -Naur vulture-2.3.67/slashem/sys/unix/Makefile.top vulture-2.3.67-new//slashem/sys/unix/Makefile.top
--- vulture-2.3.67/slashem/sys/unix/Makefile.top	2011-04-04 20:23:53.000000000 +0200
+++ vulture-2.3.67-new//slashem/sys/unix/Makefile.top	2011-04-10 23:08:47.951321580 +0200
@@ -40,8 +40,8 @@
 # These must agree with the definitions in unixconf.h
 
 # Defs. for non file areas support.
-GAMEDIR  = $(PREFIX)/local/slashemdir
-VARDIR = $(GAMEDIR)
+GAMEDIR  = $(PREFIX)/share/$(GAME)
+VARDIR  = /var/games/$(GAME)
 FILE_AREA_VAR = $(VARDIR)
 FILE_AREA_SAVE = $(VARDIR)/save
 FILE_AREA_SHARE = $(GAMEDIR)
@@ -49,7 +49,7 @@
 FILE_AREA_DOC = $(GAMEDIR)
 FILE_AREA_BONES = $(FILE_AREA_VAR)
 FILE_AREA_LEVL = $(FILE_AREA_VAR)
-SHELLDIR = $(PREFIX)/local/bin
+SHELLDIR = $(PREFIX)/bin
 
 # Defs. compatible with Linux's FSSTND 1.2
 # FILE_AREA_VAR = /var/lib/games/slashem
diff -Naur vulture-2.3.67/unnethack/include/config.h vulture-2.3.67-new//unnethack/include/config.h
--- vulture-2.3.67/unnethack/include/config.h	2011-04-04 20:23:53.000000000 +0200
+++ vulture-2.3.67-new//unnethack/include/config.h	2011-04-10 23:08:47.951321580 +0200
@@ -198,7 +198,7 @@
 /* #define COMPRESS "/usr/bin/compress" */	/* Lempel-Ziv compression */
 /* #define COMPRESS_EXTENSION ".Z"	*/	/* compress's extension */
 /* An example of one alternative you might want to use: */
-#define COMPRESS "/bin/gzip"	/* FSF gzip compression */
+#define COMPRESS "/usr/bin/gzip"	/* FSF gzip compression */
 #define COMPRESS_EXTENSION ".gz"		/* normal gzip extension */
 #endif
 
@@ -231,7 +231,7 @@
  * otherwise it will be the current directory.
  */
 # ifndef HACKDIR
-#  define HACKDIR "/usr/games/lib/unnethackdir"
+#  define HACKDIR "/usr/share/vulture-unnethack"
 # endif
 
 /*
diff -Naur vulture-2.3.67/unnethack/include/unixconf.h vulture-2.3.67-new//unnethack/include/unixconf.h
--- vulture-2.3.67/unnethack/include/unixconf.h	2011-04-04 20:23:53.000000000 +0200
+++ vulture-2.3.67-new//unnethack/include/unixconf.h	2011-04-10 23:08:47.952321580 +0200
@@ -32,12 +32,12 @@
 
 
 /* define any of the following that are appropriate */
-#define SVR4		/* use in addition to SYSV for System V Release 4 */
+/* #define SVR4 */		/* use in addition to SYSV for System V Release 4 */
 			/* including Solaris 2+ */
 #define NETWORK		/* if running on a networked system */
 			/* e.g. Suns sharing a playground through NFS */
 /* #define SUNOS4 */	/* SunOS 4.x */
-/* #define LINUX */     /* Another Unix clone */
+#define LINUX     /* Another Unix clone */
 /* #define CYGWIN32 */	/* Unix on Win32 -- use with case sensitive defines */
 /* #define GENIX */	/* Yet Another Unix Clone */
 /* #define HISX */	/* Bull Unix for XPS Machines */
@@ -96,13 +96,13 @@
  */
 
 /* #define NO_FILE_LINKS */	/* if no hard links */
-/* #define LOCKDIR "/usr/games/lib/nethackdir" */	/* where to put locks */
+#define LOCKDIR "/var/games/vulture-unnethack"/	/* where to put locks */
 
 /*
  * If you want the static parts of your playground on a read-only file
  * system, define VAR_PLAYGROUND to be where the variable parts are kept.
  */
-/* #define VAR_PLAYGROUND "/var/lib/games/nethack" */
+#define VAR_PLAYGROUND "/var/games/vulture-unnethack"
 
 
 /*
@@ -133,7 +133,7 @@
  * a fine-grained timer.
  */
 #ifndef AUTOCONF
-/* #define TIMED_DELAY */	/* usleep() */
+#define TIMED_DELAY	/* usleep() */
 #endif
 #endif
 
@@ -191,7 +191,7 @@
 #   endif
 #  endif
 # else
-#define DEF_MAILREADER	"/bin/mail"
+#define DEF_MAILREADER	"/usr/bin/mail"
 # endif
 #endif
 
diff -Naur vulture-2.3.67/unnethack/sys/unix/Makefile.top vulture-2.3.67-new//unnethack/sys/unix/Makefile.top
--- vulture-2.3.67/unnethack/sys/unix/Makefile.top	2011-04-04 20:23:53.000000000 +0200
+++ vulture-2.3.67-new//unnethack/sys/unix/Makefile.top	2011-04-10 23:08:47.953321580 +0200
@@ -35,9 +35,9 @@
 # therefore there should not be anything in GAMEDIR that you want to keep
 # (if there is, you'll have to do the installation by hand or modify the
 # instructions)
-GAMEDIR  = $(PREFIX)/games/lib/$(GAME)dir
-VARDIR  = $(GAMEDIR)
-SHELLDIR = $(PREFIX)/games
+GAMEDIR  = $(PREFIX)/share/$(GAME)
+VARDIR  = /var/games/$(GAME)
+SHELLDIR = $(PREFIX)/bin
 
 # per discussion in Install.X11 and Install.Qt
 VARDATND = 
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