File game-data-packager.spec of Package game-data-packager
#
# spec file for package game-data-packager.spec
#
# Copyright (c) 2016 SUSE LINUX GmbH, Nuernberg, Germany.
#
# All modifications and additions to the file contributed by third parties
# remain the property of their copyright owners, unless otherwise agreed
# upon. The license for this file, and modifications and additions to the
# file, is the same license as for the pristine package itself (unless the
# license for the pristine package is not an Open Source License, in which
# case the license is the MIT License). An "Open Source License" is a
# license that conforms to the Open Source Definition (Version 1.9)
# published by the Open Source Initiative.
# Please submit bugfixes or comments via http://bugs.opensuse.org/
#
Name: game-data-packager
Version: 45
Release: 0
Summary: Installer for game data files
License: GPL-2.0 and GPL-2.0+
Url: https://wiki.debian.org/Games/GameDataPackager
Source: http://http.debian.net/debian/pool/contrib/g/game-data-packager/game-data-packager_%{version}.tar.xz
BuildRequires: ImageMagick
BuildRequires: inkscape
BuildRequires: pkgconfig(python3)
BuildRequires: python3-PyYAML
BuildRequires: python3-pyflakes
BuildRequires: zip
BuildRequires: openSUSE-release
BuildRequires: update-desktop-files
Requires: python3-PyYAML
Recommends: innoextract
Recommends: lgogdownloader
Suggests: arj
Suggests: cabextract
Suggests: cdparanoia
Suggests: lha
Suggests: p7zip-plugins
Suggests: steam
Suggests: unar
Suggests: unrar
Suggests: unshield
Suggests: unzip
Suggests: vorbis-tools
Suggests: xdelta
BuildArch: noarch
%description
Various games are divided into two logical parts: engine and data.
game-data-packager is a tool which builds .rpm files for game
data which cannot be distributed (such as commercial game data).
%package -n doom2-masterlevels
Summary: "Master Levels for Doom II" launcher
Requires: gobject-introspection
Requires: python3-gobject-base
%description -n doom2-masterlevels
This GUI let you select a WAD to play & show it's description.
%prep
%autosetup
%build
make %{?_smp_mflags}
%install
make DESTDIR=%{buildroot} bindir=%{_bindir} datadir=%{_datadir} install
find %{buildroot}%{_datadir}/game-data-packager/game_data_packager -name '*.py' -exec chmod 755 {} \;
find %{buildroot}%{_sysconfdir}/game-data-packager -empty -exec sh -c "echo '# we need more mirrors' > {}" \;
# TODO resolve AppArmor problems
rm -rvf %{buildroot}%{_sysconfdir}/apparmor.d
%suse_update_desktop_file -r doom2-masterlevels Game ActionGame
%check
make %{?_smp_mflags} check
%post -n doom2-masterlevels
%desktop_database_post
%postun -n doom2-masterlevels
%desktop_database_postun
%files
%defattr(-,root,root)
%doc COPYING
%doc doc/adding_a_game.mdwn
%{_mandir}/man6/game-data-packager.*
%{_mandir}/fr/man6/game-data-packager.*
%config(noreplace) %attr(644, root, root) %{_sysconfdir}/game-data-packager.conf
%config(noreplace) %attr(644, root, root) %{_sysconfdir}/game-data-packager/
%{_bindir}/game-data-packager
%dir %{_datadir}/bash-completion/
%dir %{_datadir}/bash-completion/completions/
%{_datadir}/bash-completion/completions/game-data-packager
%{_datadir}/game-data-packager
%files -n doom2-masterlevels
%defattr(-,root,root)
%doc COPYING
%{_mandir}/man6/doom2-masterlevels.*
%{_bindir}/doom2-masterlevels
%{_datadir}/applications/doom2-masterlevels.desktop
%{_datadir}/pixmaps/doom2-masterlevels.png
%changelog