File f3d.changes of Package f3d

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Tue Apr 15 13:33:14 UTC 2025 - Atri Bhattacharya <badshah400@gmail.com>

- Drop BuildRequires: pkgconfig(glew) as it is not used for build

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Tue Jan 21 06:51:18 UTC 2025 - Michael Vetter <mvetter@suse.com>

- Update to 3.0.0:
  For F3D users:
  * BREAKING CHANGE: Configuration files have changed syntax
  * BREAKING CHANGE: Removed all deprecated options
  * BREAKING CHANGE: --scalars have been split into --scalar-coloring and --coloring-array CLI options
  * BREAKING CHANGE: = must be used for CLI Options, --option value is not supported anymore
  * BREAKING CHANGE: Removed geometry-only and group-geometries and added multi-file-mode option for more flexible loading of multiple files
  * BREAKING CHANGE: There is no headless specific binary release anymore, just use the standard binary with --rendering-backend=egl
  * BREAKING CHANGE: --dry-run has been renamed --no-config
  * BREAKING CHANGE: Esc to quit the app has been changed to Ctrl+Q
  * BREAKING CHANGE: --animation-frame-rate has been replaced by --frame-rate
  * BREAKING CHANGE: Renamed --bg-color into --background-color
  * BREAKING CHANGE: Renamed --comp into --coloring-component
  * BREAKING CHANGE: Removed the ? interaction to dump info, use commands instead
  * BREAKING CHANGE: Renamed --progress into --loading-progress
  * BREAKING CHANGE: Renamed --cells into --coloring-by-cells
  * BREAKING CHANGE: Renamed --range into --coloring-range
  * BREAKING CHANGE: Renamed --bar into --coloring-scalar-bar
  * BREAKING CHANGE: Renamed --inverse into --volume-inverse
  * BREAKING CHANGE: Renamed --samples into --raytracing-samples
  * BREAKING CHANGE: Renamed --denoise into --raytracing-denoise
  * BREAKING CHANGE: Renamed --ref into --reference and --ref-threshold into --reference-threshold
  * BREAKING CHANGE: Renamed --readers-list into --list-readers
  * BREAKING CHANGE: F3D binary release is now built with GCC9
  * Changed the logo!
  * Reworked the UI using ImGui
  * Added support for specifying interactions in config files, see doc
  * Added a --command-script CLI option
  * Added a tiny file dialog, just press Ctrl+O
  * Added support for armature visualization with --armature CLI option (glTF only)
  * Added support for keeping camera position when switching files, just press Ctrl+Arrow
  * Added a ImGui based console to input commands by pressing Esc
  * Added a "Save minimal screenshot" interaction by pressing Shift+F12
  * Added error reporting when loading a file failed for some reason
  * Added missing config file for .brep files
  * Added support for .xbf files
  * Added --input CLI option
  * Added support for libf3d option in configuration files
  * Added support for parsing option based on their type, see the doc
  * Added a --rendering-backend option to select the rendering backend, including headless
  * Added an interaction to rotate camera 90 degrees by pressing 4/6
  * Added an interaction to drop only HDRI (Shift+Drop) and an interaction to drop only 3D files (Ctrl+Drop)
  * Added a --list-bindings CLI option
  * Added a --list-rendering-backends CLI option
  * Added compatibility with VFX CY2025
  * Added commands to print info about scene, coloring, mesh and options
  * Added command to clear the console
  * Added support for expanding tilda (~) into HOME when inputting any path
  * Reworked CLI option parsing to avoid parsing issues
  * Improved --list-readers CLI option output
  * Improved image comparison algorithm
  * Improved options suggestion in the command line
  * Improved many features in F3DWeb as well as adding OCCT and Draco support
  * Improved the webassembly bindings
  * Improved the documentation
  * Improved python bindings
  * Improved startup performance
  * Improved scalar range handling with animation
  * Fixed a crash when opening a glTF file with no textures
  * Fixed an option priority issue with --help
  * Fixed a crash with invalid --animation-index and assimp
  * Fixed an issue where the window displayed an empty filename
  * Fixed an issue where the window resolution was reset when changing file
  * Fixed an issue when reseting the camera and using --camera-index
  * Fixed an issue with --camera-index being overridden by other camera options
  * Fixed an issue when loading a time value outside of the range
  * Fixed issues with screenshot templating
  * Fixed an issue with grid rendering on main axes
  * Fixed an issue where color-bar would show when not needed
  * Fixed an issue with glTF file using URI
  * Fixed --help invalid output
  * Fixed a small issue with F3D dialog being incorrectly named on macOS
  * Fixed an issue where file where open two times on macOS
  For libf3d users:
  * BREAKING CHANGE: All deprecated methods have been removed
  * BREAKING CHANGE: engine::libInformation members have been changed
  * BREAKING CHANGE: options API has been rewritten from scratch, see the doc
  * BREAKING CHANGE: options many options are now optional
  * BREAKING CHANGE: loader API has been replaced by a new class: scene
  * BREAKING CHANGE: engine creation API has been rewritten from scratch and a context class has been added.
  * BREAKING CHANGE: interactor: setKeyPressCallBack, setDropFilesCallBack and timerCallback have been removed
  * BREAKING CHANGE: camera API has been reworked
  * BREAKING CHANGE: image::compare API has been changed
  * BREAKING CHANGE: libf3d API is now using C++17, nodiscard, std::filesystem and std::string_view are now used whenever it makes sense
  * BREAKING CHANGE: Removed support for python 3.8
  * Added an interactor::command* API that lets user control the libf3d behavior more finely
  * Added an interactor::binding* API that lets user control how the libf3d respond to interactions
  * Added an scene::loadAnimationTime API to select animation time to load
  * Added interactor::start arg to control an event loop time and a event loop callback
  * Added python stubs for autocompletion and IDE integration
  * Added suport for python 3.13
  * Fixed an issue with instanciang multiple engines
  * Added an utils::collapsePath
  * Fixed an issue with HiDPI when using the libf3d on Windows

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Thu Jan  2 07:18:33 UTC 2025 - Michael Vetter <mvetter@suse.com>

- Update to 2.5.1:
  * Fix build compatibility with vtk v9.4.0

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Tue Jul  2 13:03:49 UTC 2024 - Michael Vetter <mvetter@suse.com>

- Update to 2.5.0:
  For F3D users:
  * Added a Webassembly version available online: https://f3d.app/web
  * Added a "neutral" tone mapping feature
  * Added an screenshot feature when pressing F12, with its dedicated option, --screenshot-filename
  * Added a --final-shader option to customize post-processing.
  * Added a --grid-color option to set the color of the grid
  * Added a --animation-progress option to control if the animation progress bar should be shown
  * Added a --backface-type option to control backface visibility
  * Added a concept of filename template for saving screenshots and outputs
  * Added native menus for macOS
  * Improved documentation all around
  * Reworked config file logic to avoid duplicating of the default config
  * Fixed a long standing issue with FBX skinning animation
  * Fixed zsh completion
  * Fixed an opacity blending issue
  * Fixed a crash when dropping a HDRI while playing an animation
  * Fixed a focus issue on macOS
  * Fixed a high DPI issue on Windows
  For libf3d users:
  * Added an API to control camera pan and zoom
  * Added a tkinter python example
  * Exposed log level in the python API
  For F3D packagers:
  * Fixed compatibility with CMake 3.29.1
  * Fixed compatibility with OCCT 7_8_0
  * Fixed build reproducability by removing a path from the binary
- Add help.patch to fix the build
- Dont manually remove libVTKExtensions*.a. Not needed with
  vtk >= 9.3

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Thu Apr  4 06:05:48 UTC 2024 - Michael Vetter <mvetter@suse.com>

- Update to 2.4.0:
  For F3D users:
  * Added a new option --point-type used to specify how to display points sprites
  * Add support for 3D Gaussians Splatting in binary .splat format
  * Added ability to cycle through available animations by pressing W hotkey
  * Added display of current animation name within cheatsheet
  * Added orthographic camera projection option (--camera-orthographic) and binding (5)
  * Added proper continuous integration for MacOS ARM64
  * Added support for glTF Draco encoded file
  * Added support for dark title bar on Windows
  * Added support for colormap presets, using --colormap-file option
  * Added a option to reload file automatically when changed on disk (--watch)
  * Added support for streaming output images to stdout, using - filename
  * Added animation support to Alembic plugin
  * Improved OCCT plugin (STEP and IGES files) performance drastically
  * Improved config file parsing so that it is parsed in file order
  * Fixed an issue with blur circle of confusion
  * Fixed an issue with the grid being clipped
  * Fixed an issue with STEP file coloring
  * Fixed an issue when time range was not starting at zero
  * Fixed an issue when record file does not exist
  * Fixed an issue when using --no-render and --hdri
  * Fixed an issue with the Windows thumbnailer with process never properly killed
  * Fixed an issue where OCCT would output to terminal
  * Fixed an issue with FISH completion
  For libf3d users:
  * Added a new option model.point-sprites.type used to specify how
    to display points (only if model.point-sprites.enable is true)
  * Added a image::toTerminalText method to print image to terminal text
  * Added an image metadata API
  * Added a vtkext module for plugin developer, see the documentation
  For F3D packagers:
  * Added a CMake report at the end of configuration
  * Fixed multiple issue with static (BUILD_SHARED_LIBS=OFF) build
  * Fixed a compilation issue with gcc14
  * Fixed a compilation issue with OCCT 7.8.0

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Fri Mar 29 14:23:36 UTC 2024 - Michael Vetter <mvetter@suse.com>

- Update to 2.3.1:
  * Added --animation-autoplay option (libf3d: scene.animation.autoplay)
    to automatically start animation on file load
  * Added an experimental vdb plugin in order to read .vdb files using OpenVDB
  * Added an usd plugin in order to read .usd files using OpenUSD
  * Added .3mf and .x files support in the assimp plugin
  * Added a small margin between the model and the grid to avoid potential z-fighting
  * Added VTK output to the log when using --verbose=debug for easier debug
  * Reworked the alembic plugin to read Texture Coordinates and Normals for .abc files
  * Improved the reading of EXR files using multi-threading for better performance when loading HDRIs
  * Improved the documentation on https://f3d.app
  * Improved general logging in order to make it easier to understand issues with file and options
  * Fixed potential crashes when reading assimp plugin file formats
  * Fixed --grid-absolute for off-center models
  * Fixed an issue with thumbnail generation showing the log window
  * Fixed many interaction issues on non-Qwerty keyboard layout
  * Fixed handling of filenames containing commas
  * Fixed an issue on Windows where the log window would appear on top of F3D window
  * Fixed crashes with specific .obj file
  * Fixed an issue with incorrect return code when using headless mode or incorrect options
  * Fixed dependency issue with the headless .deb binary release
  * Fixed a crash when using a file with more than 254 bones (Requires OpenGL 4.3)
  * Fixed an issue with Unicode filenames on the title bar on Windows
  * Fixed an issue where focal point picking would generate error messages
  * Changed --verbose into a string based option, eg: --verbose=quiet or
    --verbose=debug. --verbose is still supported.
  * Changed --no-render behavior so that it doesn't impact verbosity anymore
  * Changed the default configuration file so that translucency support is enabled by default
  * Deprecated --quiet, use --verbose=quiet instead
  * Deprecated --input, use positional argument instead

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Tue Feb 27 21:05:28 UTC 2024 - Jaime Marquínez Ferrándiz <jaime.marquinez.ferrandiz@fastmail.net>

- Use the correct documentation's path

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Mon Jan 22 05:51:13 UTC 2024 - Michael Vetter <mvetter@suse.com>

- Update to 2.3.0:
  For F3D users:
  * Added --animation-autoplay option (libf3d: scene.animation.autoplay) to automatically start animation on file load
  * Added an experimental vdb plugin in order to read .vdb files using OpenVDB
  * Added an usd plugin in order to read .usd files using OpenUSD
  * Added .3mf and .x files support in the assimp plugin
  * Added a small margin between the model and the grid to avoid potential z-fighting
  * Added VTK output to the log when using --verbose=debug for easier debug
  * Reworked the alembic plugin to read Texture Coordinates and Normals for .abc files
  * Improved the reading of EXR files using multi-threading for better performance when loading HDRIs
  * Improved the documentation on https://f3d.app
  * Improved general logging in order to make it easier to understand issues with file and options
  * Fixed potential crashes when reading assimp plugin file formats
  * Fixed --grid-absolute for off-center models
  * Fixed an issue with thumbnail generation showing the log window
  * Fixed many interaction issues on non-Qwerty keyboard layout
  * Fixed handling of filenames containing commas
  * Fixed an issue on Windows where the log window would appear on top of F3D window
  * Fixed crashes with specific .obj file
  * Fixed an issue with incorrect return code when using headless mode or incorrect options
  * Fixed dependency issue with the headless .deb binary release
  * Fixed a crash when using a file with more than 254 bones (Requires OpenGL 4.3)
  * Fixed an issue with Unicode filenames on the title bar on Windows
  * Fixed an issue where focal point picking would generate error messages
  * Changed --verbose into a string based option, eg: --verbose=quiet or --verbose=debug. --verbose is still supported.
  * Changed --no-render behavior so that it doesn't impact verbosity anymore
  * Changed the default configuration file so that translucency support is enabled by default
  * Deprecated --quiet, use --verbose=quiet instead
  * Deprecated --input, use positional argument instead
  For libf3d users:
  * Added scene.animation.autoplay option
  * Added a f3d::image::saveBuffer API to save an image as a file format in memory
  * Fixed the default name of the window
- Remove f3d.rpmlintrc

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Wed Jan 10 10:20:08 UTC 2024 - Michael Vetter <mvetter@suse.com>

- Update to 2.2.1:
  * Added new options hdri-file, hdri-ambient, hdri-skybox to have more control on the HDRI behavior
  * Added a default HDRI used when providing no hdri-file
  * Added bindings to toggle HDRI ambient lighting (F) and HDRI skybox (J)
  * Added bindings to move the camera to standard locations: 1: Front, 3: Right, 7: Top, 9: Isometric
  * Added Open CASCADE BRep format to the OCCT plugin.
  * Fixed an infamous issue when the Windows thumbnailer always steal the focus
  * Fixed an issue with the binary release when opening draco files
  * Fixed an issue with matcap textures
  * Fixed an issue with HDRI lighting
  * Fixed an issue with HDRI lighting when dropping HDRI after a model
  * Fixed an issue where invalid option would not show on Windows
  * Fixed an issue where previously loaded file would stay visible
  * Fixed an issue when loading invalid EXR file as HDRI
  * Fixed cheatsheet menu rendering under ‘Drop File Instructor’
  * Fixed raytracing rendering issues
  * Improved cheatsheet menu contrast for any background color
  * Improved overall text contrast for any background color
  * Improved performance when changing model and using a HDRI
  * Improved HDRI cache performance
  * Deprecated hdri option
  * Reworked image API to support many file formats to read (EXR, HDR) and write (PNG, JPG, TIF, BMP)
  * Added render.hdri.file, render.hdri.ambient, render.background.skybox options.
  * Deprecated render.background.hdri in favor of new options above
  * Deprecated previous image API
  * Add loader::loadGeometry allowing loading geometry from memory buffers
  * Added a deprecation framework
  * Removed F3D_TESTING_ENABLE_HDRI_TESTS cmake option and merged it with F3D_TESTING_ENABLE_LONG_TIMEOUT_TESTS
  * Added a Getting Started guide for beginners developers

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Wed Jan 10 10:17:56 UTC 2024 - Michael Vetter <mvetter@suse.com>

- Update to 2.1.0:
  * Reworked Animation support and added many animation related options
  * Added --camera-direction and --camera-zoom-factor and use it in default config file
  * Added --texture-matcap option to load a MatCap texture
  * Added support for opening HDRI background with Drop
  * Added .exr support for HDRI and textures
  * Improved HDRI caching performance
  * Added a EGL headless binary release
  * Added typo suggestion when failing to use the right option name
  * Added --invert-zoom option (libf3d: interactor.invert-zoom) to invert
    zoom direction with right-click on mouse
  * Added support for keeping camera position when reloading a file with UP key
  * Added a --grid-absolute option (libf3d: render.grid.absolute) to
    position the grid instead of being below the model
  * Added a “Drop Zone” when starting F3D without loading a file
  * Added coloring support for STEP files in binary release
  * Fixed an issue on Windows where the error window would popup even with --quiet
  * Fixed an issue with 16 bit and 32 bit textures with assimp plugin
  * Fixed an issue on Windows where errors where not visible
  * Fixed an HDRI issue on reload
  * Fixed a crash when with the progress bar on reloading a file
  * Fixed an issue where certain options from config file would be ignored
  * Fixed a crash with many GLTF files when an array does not have a name
  * Fixed an issue where dropping a duplicate file would change the loaded
    file instead of not doing anything
  * Fixed an issue when loading an unsupported file
  * Fixed an issue with VRML files
  * Improved config file for .ply files
  * Improved config file regex so that they are case-insensitive
  * Improved --up option to support no sign and better validation
  * Improved F3D version reporting about itself and VTK (--version)
  * Improved documentation, testing, help
  * Changed the automatic camera position to a version more close to the data
  * Reduced size of binary release by a factor of two
  * Added vcpkg support for dependency installation
  * Added a F3D_PLUGIN_OCCT_COLORING_SUPPORT CMake variable to control if this
    feature is compiled, default is ON
  * Added SONAME support
  * Added a F3D_PLUGINS_INSTALL_DIR CMake variable to control where to install plugins
  * Added a new module: F3D_MODULE_EXR that depends on openexr
  * Added support to use external cxxopts and external nlohmann-json
  * Fixed a link issue with VTK modules
  * Fixed a @loader_path issue on MacOS
  * Added support for CMAKE_INSTALL_*DIR variables on installation
  * Added support for building against a EGL enabled VTK
  * Fixed a compilation issue with VTK master
- Add build requires for fmt-devel and fast_float-devel
- Set -DF3D_PLUGIN_BUILD_DRACO=OFF for now to fix the build
- Use -DCMAKE_SKIP_INSTALL_RPATH=ON to fix `No valid ELF RPATH or RUNPATH
  entry exists in the file` build failure
- Split out libf3d into subpackage

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Thu Jun 22 21:47:35 UTC 2023 - Андрей Алыпов <and.november@opensuse.org>

- Update to version 2.0.0:
  * Update F3D Version to 2.0.0 (#744)
  * reorder sections
  * Update LIMITATIONS_AND_TROUBLESHOOTING.md
  * Update copyright year (#742)
  * Update F3D Version to 2.0.0-RC3 (#740)
  * Add a test against segfault (#738)
  * Add doc about unsigned packages (#739)
  * Fix a segfault with down interaction (#737)
  * Update F3D version to RC2 (#736)
  * Fix and update doc (#735)

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Wed Dec 15 14:34:28 UTC 2021 - Андрей Алыпов <and.november@opensuse.org>

- Update to version 1.2.1
  * Fix format list in documentation
  * typo
  * Fixup
  * initialize quiet
  * Respect output window conf
  * Improving .deb package
  * Handle readers with CMake
  * Rerun failing tests in serial
  * Fix link in readme
  * Added the missing CPACK_PACKAGE_CONTACT
  * Added DEB to cPack generator
  * Fix useless whatis entry in man page.
  * Add shadow warning during strict compil
  * Fix Shadowing
  * Reindent file
  * fix name
  * Improve installation doc
  * SSAO in long timeout to avoid failure on macos
  * Updating VTK for https://gitlab.kitware.com/vtk/vtk/-/merge_requests/8682/
  * Fix an error in codecov conf
  * typo
  * Adding spack package
  * Update website again
  * Adding more badges

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Wed Jul  8 17:58:33 UTC 2020 - Андрей Алыпов <and.november@opensuse.org>

- initial package (version 1.1.0) for openSUSE

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