File steamtinkerlaunch.changes of Package steamtinkerlaunch-git
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Sun May 12 07:00:53 UTC 2024 - Rarmi <HazACacheLib@gmail.com>
- Added git version of the package.
- Updated to latest git source
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Sun Oct 16 09:47:29 UTC 2022 - Imo Hester <vortex@z-ray.de>
- Update to version 11.11
* polish translation update by @Faalagorn
* readme overhaul by @sonic2kk
* update Vortex game names for 'Halo: The Master Chief Collection' and 'Dragon's Dogma: Dark Arisen' by @sonic2kk
* rename 'Tags' to 'Collections' in Add Non-Steam Game Menu by @sonic2kk
* fix Non-Steam Proton Games not launching by @sonic2kk
* change from obs-vkcapture to obs-gamecapture to allow capturing OpenGL and Vulkan titles by @zany130
* show Non-Steam Game Categories as a list in the Categories Dropdown by @sonic2kk
* added automatic download/install of cabextract for the Steam Deck (for example required by Winetricks)
* fix mangoapp - escaping backslash to preserve double-quote my @gu1ll0me
* improved initial language loading
* fixed partially broken wait for game exit
* automatically update the custom protonlist if newly added proton versions are possibly missing
* improved launch of additional commands coming from steam, accept and log verb runs generally
* several minor fixes and improvements
* fix logic for fetching MO2 and Vortex version by @sonic2kk
* differentiate between running in Game Mode and Desktop Mode when running on Steam Deck
- Update to version 11.0
* french translation update by @tl-pierre
* polish translation update by @Faalagorn
* chinese translation added by @ling0412
* rewrite of the launch command concatenation
* added logging of game launch commands
* added PrimeRun option
* added option to automatically bump the used official Proton version per game (wiki)
* added Gamescope option for NVIDIA Image Scaling v1.0.2 by @sonic2kk again :)
* added option to manually refresh the Proton list via tray icon and command line
* added multiple flatpak improvements thanks to all contributing to flatpak support especially @HanPrower and @TheEvilSkeleton
* updated and fixed automatic game detection and activation in Vortex
* added temporary (un)skip options for the Wait Requester
* add DXVK Framerate Limiter option to Game Menu by @sonic2kk
* fixed replay sorcery check by @zany130
* DXVK HUD Options menu fixed
* added Ubuntu wiki by @Fornball
* added Flatpak support thanks to @HanPrower and @TheEvilSkeleton
* Steam Deck - Add ability to choose specific version of innoextract and downgrade innoextract from latest to 1.9-5 by @damian-anlauf
* added an innoextract minimal version check for the MO2 installer
* stdout/stderr of external programs is now logged to /dev/shm/steamtinkerlaunch/
* Cheat Engine
+ default version is 7.4
+ default download url is from the ScoopInstaller project now
+ no longer requires innoextract, but 7z
* added DXVK and MangoHud config files to Game Files list by @sonic2kk
* improved internal dxvk config handling
* added option for new FSR options added in GE-Proton7-24 and up by @sonic2kk elaborated together with @zany130
* removed pressure vessel options
* major SpecialK rewrite
* added MangoApp support
* renamed "Steam Category" to "Steam Collection" everywhere
* update old Reshade detection of dll conflicts between dxgi.dll and d3d9.dll by @Bananaman
* use proton bundled winecfg.exe directly without relying on separate winecfg script
* Fall back to xdg-open in general for EDITOR or BROWSER for #519 by @HanPrower
* Fix WINE_FSR_CUSTOM_RESOLUTIONS 1080p Performance resolution by @HanPrower
* chinese translation update by @ling0412
* fixed game start using native wine
* added geo-11 support (including automatic geo-11 sbs VR mode)
* workaround Origin games crashing when too many env vars exist #508
* improved Origin integration #508
* added an option to wait for the custom command before continuing with starting the game
* added an option to start the game through obs-vkcapture
* fixed MangoHud arguments
* fixed installing Steamworks Shared on the very first game run - even with zero config
- Update to version 10.0
+ added initial Steam Deck support
+ see Steam Deck Wiki for Steam Deck specific functions
+ added pretty solid, but optional steam controller controls for Steam Deck
+ multiple new gamescope features and options - thanks @sonic2kk for all of them!
+ change Integer Scaling flag to reflect updated gamescope code #435
+ the default FSR strength value is now 2
+ added FSR option to Gamescope
+ added option for Nearest Neighbor filtering to Gamescope
+ added Gamescope FSR sharpness numberbox
+ added option for Steam integration with -e flag, for working around a Gamescope bug
+ brand new Gamescope wiki
* added Zink support - thanks @sonic2kk for testing
* fixed Shader Repo window glitch
* removed useless Steam Deck default window resolutions
* find renamed GE proton as compatibility tool
* get correct latest GE-Proton with two-digits
* polish translation update by @Faalagorn
* multiple improvements for Mod Organizer 2 and Vortex
+ custom STL proton removed as requirement for installing DotNet
+ several installer enhancements
+ high speed MO2 auto installation/configuration
- DotNet is not even required for MO2 (confirmation welcome) and therefore no longer installed
- MO2 can be optionally installed using innoextract (used when installed)
+ both Vortex and Mod Organizer 2 install and auto-configure without any configuration on the Steam Deck
* added Side-by-Side ReShade and native support for 3D monitors (see #443)
* added support for winesync - thanks @Moonl1ghter
* added option for creating user-customized ENV Variables
* comprehensive MangoHud re-implementation - thanks @sonic2kk for testing and the new wiki!
* fixed steamwebhelper toggle (#456) - thanks @zany130 for continous testing and reporting
* better use of absolute game exe path - helps f.e. with ReShade/Shader-Management
* added dxvk-async support
* added flatpak helper thanks @TheEvilSkeleton for working on flatpak support!
- Update to version 9.2
* add app name to default notifier - thanks @sonic2kk for the contribution!
* bump ReShade to v5.0
* french translation update by @tl-pierre
* polish translation update by @Faalagorn
* fix a possible duplicate waitforexitandrun
* multiple fixes for vortex mod installpath issues - f.e. for Fallout New Vegas, SkyrimSE, others
* added game fixes for Giana Sisters games (223220) and (246960)
* enhanced SteamGridDB downloads by @Lucki
* fixed possible duplicates in listAppManifests, which could have causes several problems #422
* launcher menu for installed games are no longer based on menus for steam tags #422
* fixed ugly bug in createDesktopIconFile #422 - thx @wing798213 for testing
- Update to version 9.0
* added support for CheatEngine 7.2 using the wayback machine - thanks @SaifRushdHadad for the contribution!
* fixed usage of multiple DXVK options and added DXVK_SCALE option
* added support for PEV - PE32 file analysis
* existing gameconfigs retrieve their missing options now from the default config when being updated
* (so not only if is created from scratch)
* added a checksum check for already downloaded Proton archives where available
* hide the annoying wget-1.21.2 SSL_INIT stderr bug
* added French translation by @tl-pierre
* added support for self-rolled yad AppImage using yad 10.90
* added more options for using Yad AppImages
* added initial support for debugging with Gdb
* several minor fixes
* added support for DLSS
* added support for Raytracing - thx @Bananaman for testing DLSS+Raytracing
* added all Vkd3d configuration options
* recheck configured Yad path to see if it changed
* removed unused and confusing ReShade preset functions
* rewrote Shader-Management - thx @Bananaman for testing
+ now whole shader repos can be en/de activated per game
+ shaders and textures are no longer copied but symlinked
+ shaders are installed into an own reshade-shaders subdirectory in the game dir
+ shader repos can be (de-)activated from Command Line
* added Notifier command line options and Command Line option to test it
* removed helper function for stl->steamtinkerlaunch transition
* improved ReShade toggling
* added option to configure the resolution of the Wine-Virtual-Desktop
* fix symlinks not generating when steamlibrary has spaces or the target directories are also links by @MattSturgeon
* some SpecialK enhancements
* added Standalone-Launcher support for non-steam linux and windows games
* updated Polish translation by @Faalagorn
* replace real config paths with placeholders in all configs
- Update to version 8.0
* added options to enable winecfg and winetricks for Vortex
* added support for FlawlessWidescreen - thx @undeadbydawn for testing
* added steamtinkerlaunch vortex url command by @MattSturgeon
* added dynamic status windows for
+ X64dbg installation
+ Dependencies-Program installation
+ Vortex installation
+ Mod-Organizer 2 installation
+ DotNet installation
+ ReShade shader updates
+ Custom Proton download/installation
+ Custom Wine download/installation
+ CheatEngine download
+ Conty download
+ OpenVR-FSR installation
* replaced bloated Proton bump with a simplified and better Proton-GE autobump option
* fixed two Mod-Organizer 2 regressions. recreating the compatdata might be required
* added download progress for all downloads (and removed old wgetgui option)
* added checksum checks for several downloads (where the checksum is available upstream)
+ Custom Proton
+ FlawlessWidescreen
+ Vortex
+ Conty
* migrated the main executable stl to steamtinkerlaunch (see here)
* (when downgrading from v8.0 to a previous version, be aware that you have to take care of downgrading your ~/config/steamtinkerlaunch/ configs yourself manually)
* better logging
* removed the One-Time-Proton function
- Update to version 7.0
* added Depressurizer support
* added option to easily delete the compatdata on game launch, so Steam recreates an updated fresh one
* replaced writelog stdout with one closing note pointing to the logfile
* improved parsing used steampaths by sourcing an initial autogenerated temp file
* fixed a regression where the list of the available proton versions possibly has been created too often
* enhanced Appinfo parsing - extracting, storing and reusing now full binary data file per game
* getting the SteamAppID for all owned games (offline!) is now possible
* better SteamUserID detection
* simplified several init routines
* added PROTON_ENABLE_NVAPI checkbox
* extract lots of data from Appinfo into own Metadata
* added support for the debugger 'Dependencies'
* simplified and improved internal (re-)initialization of proton variables
* hardcoded read-only Game-Command-Line-Arguments coming from steam/the game can now be modified
* minor proton version bumps are auto-fixed in both the game- and the template config
* added metacritic and game manual to the Help-Url menu if provided by Appinfo/Metadata
* added metacritic score and oslist to the Help-Url tooltip
* improved regedit Registry implementation
* xdg-open Game Files easily via menu
* moved some game infos from the mainmenu into the Game Files tooltip
* added Download Custom Proton options for latest proton-tkg
* added initial manual Steamworks-Shared installer
* added Mod-Organizer 2 support
* added MangoHud configuration options
* added automatic support for Luxtorpeda (Runtime)
* downloading a custom wine build now also has a "latest" option
* added SpecialK support
* ReShade DLLS and Shader-Management shaders are now automatically copied into the
* absolute game exe path and not into the top level game directory (useful for games where the game exe is in a relative subdirectory)
* major rewrite of Vortex Mod Manager support
* added British English to the languages thanks @jake770321
* updated Installation manual (also for Yad)
* removed the duplicate of the current selection in all dropdown menus
* fully updated Italian language thanks @Stefino76
* removed 'which' dependency, so only using 'command -v' now (finally)
* 'gawk' should no longer be required as 'mawk' should work as well (reports welcome)
* improved game OS detection by no longer relying completely on incoming variables which can be wrong/misleading
* removed optdepend openssl
* added option to forcefully use (previous) Steam Linux Runtime and Steam Reaper although none was provided by command line (might be useful in certain constellations)
* fully updated Polish language thanks @Faalagorn
* added desktop shortcut for the settings menu
* the list of available Proton versions is now updated for the running session, when Download Custom Proton was launched from the Main Menu Extra Button
* added partial Dutch translation thanks @JSvanVeen
* added option to extract Custom Proton into the Steam Compatibility Tool directory compatibilitytools.d
* added Reddit, Matrix and Discord platforms to the README (Please be nice and help others if you can!)
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Wed Sep 1 18:21:07 UTC 2021 - Imo Hester <vortex@z-ray.de>
- Update to version 6.15
* added automatic download for OpenVR-FSR
* using newly introduced libraryfolders.vdf now to find additional SteamLibrary directories
* no longer wait for proton to finish when using Proton GE or TKG, but directly for the wineserver it started
* major rewrite of checking, separating and configuring the start mode
* added option to automatically Fix outdated Symlinks
* added option to automatically Unsymlink Proton files
* updated the function and the wiki of the Proton Kill-Switch
* skip OneTime Proton for the current session, if Proton version updated
* removed usage of an external program for Appinfo, by using an own implementation now
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Thu Jun 10 14:02:10 UTC 2021 - Imo Hester <vortex@z-ray.de>
- Thanks to @podiki for initially migrating the Steam Tinker Launch ReadMe into a Wiki (fixes 176)
- removed yad 9.0 hotfix, fix was shipped with 9.1 (fixes #196)
- Added CheatEngine md5sum check and notifier for those who can't read logs or create useful bugreports - DL url still 404 - see #200
- Added option to automatically create a GameTitle symlink from a Proton WINEPREFIX for easier finding (fixes #201)
- Added inital support for the 32bit container Conty (fixes #202)
- Added Auto-Update for Conty and improved its download function
- Added Playtime counter in seconds - might be used for further functions later
- Added optional Playtime Logging per game
- Last Played info in Main and Settings window
- Window sizes are now saved per game by default - using gui.conf as template (fixes #204)
- Custom scripts with bat suffix are started with proton now
- Added option to directly restart the game with different settings when the playtime was too short (CrashGuess)
- removed DOS:2 tweak (fixed in Proton 6.3)
- Systemwide Yad installation no longer mandatory - Added easy to use option to use AppImage or Conty instead
- Added initial advanced Steam First Time Setup Integration (fixes #209)
- The SteamGameID and the Game Title can be found by command line with the counterpart as argument
- Fixed Launch of Origin Urls (#fixes #211)
- Added Setup support for installers from the gamedir - f.e. Origin (see #210)
- The compdata and the Game Dir can be found by command line providing either SteamGameID or Game Title
- Added option to just open a wineconsole instead of the game - option also as Steam Category
- Restructured configs for the Gui Resolutions - see Gui Window Size (fixes #213)
- Removed the dotnet warn requester for the recently closed winehq bug 49897
- fixed SteamGridDB Download before starting the game and start the download in the background
- Removed self-maintaining function
- Added some editable gamescope options as dropdown menu
- The Crash Guess Requester now has the option to open a customizable Help-Url in the browser
- the CrashGuess Requester is skipped now, when stl started a game outside Steam (caused fork based false triggers)
- Re-Create Compdata and Wineprefix (including First Time Setup) for the game on the fly easily
- The original 'First Time Setup' can be replaced by an own custom or complemented by an own additional one
- Custom 'First Time Setup' scripts can be created with a few clicks (as replacement or as addition installfile) and installed immediately
- Automatically change the Game Screen Resolution before game starts and switch back to the previous resolution when it ends
- fix regression for SteamAppID being '0' from Steam (non-steam games)
- return back to previous menu when creating a First Run Setup file from extra buttons menu
- Execute startscript before custom command
- Disabled CheatEngine 7.2 download (404) and added Cheat Engine upstream Info in the wiki (closes #200)
- fixed saving the question and wget requester resolution
- Added Helper-Url for Editor Dialog, CrashGuess (fixes #215)
- The default path for the custom exe file requester is now the gamedir if custom exe is empty
- Added complete Polish translation and English fixes thanks to @Faalagorn
- Opened discussion board on the project page
- Replaced submenus with buttons directly in the main menu (part of #217, #222)
- Added ReShade Steam Category
- Moved all bundled tweaks into the separate steamtinkerlaunch-tweaks repo (part of #217)
- Removed Lutris and Protonfixes tweak import and added autoimported tweaks to steamtinkerlaunch-tweaks (part of #217)
- Added option to Pause-Unpause steamwebhelper processes on game start and continue when game exists (fixes #219)
- Help-Url selection can be also opened via button and commandline
- Added CRT Royale ReShade Shader-Management support
- Wine Debug Options can now be configured in a Gui (fixes #223)
- Favorites selection menu is sorted alphabetically now (part of #217)
- major rewrite of window resolution handling (per resolution: global template, local template, per game, per window) (part of #217)
- Category sort order for all menus can now be changed via drag&drop menu (part of #217)
- Winetricks packages for silent install can now easily be selected from a builtin menu (part of #217)
- improved Vortex installation and its wine/proton handling
- Steam First Run Setup packages can now be installed directly on the fly
- One Time Run - Option to run a custom program (with selected proton) 'once' directly (fixes #221)
- Added GameScope Settings Gui (fixes #220)
- Added ProtonDB-Rating - Short form (Rating Trend) in Wait Requester and Main Menu, additional info (Confidence, Score, Total Votes, Rating Trend, Best Rating) is a tooltip on the Help-Url Extra Button (fixes #224)
- Added option to select a specific proton version for direct on the fly package installation using Winetricks (fixes #226 and helps dotnet install problem f.e. in #216)
- Added extra Vortex Settings Gui and extra Vortex Install Gui
- removed line-based column calculation (-> 'bc' no longer required) in favor of customizable Gui-Columns
- removed Global Menu split
- Added support for downloading custom tar.xz Proton Archives and added a tarbomb check to support newer proton_tkg packages
- Fixed Side by Side VR for Custom Programs (Trine 1-3 tweaks do work again as expected in Stereo3D)
- Huge Rewrite of the current Wiki
- Added support for Custom Wine packages by Kron4ek
- Removed support for custom lutris wine packages (might be re-added later)
- multiple fixes and improvements (part of #217)
- outsourced the Kill Switch function to a /dev/shm/stl/KillSwitch script which can be called from anywhere (yay, a StreamDeck Proton-Kill-Switch)
- fixed a Vortex stages bug
- Standalone-Proton: easily start any exe using a custom proton in its own compdata and WINEPREFIX without steam
- Download-Custom-Proton Command Line now has an option to download the latest custom Proton version:
- The command line stl dcp l will download and extract the lastest available custom Proton and integrate it into the list of available proton version in Steam Tinker Launch
- Screen resolution is detected now for the 2nd monitor on a dual-head setup, when the mouse position is there