File discord.changes of Package discord
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Wed Sep 24 13:09:08 UTC 2025 - Martin Stibor <martin.von.reichenberg@proton.me>
- Update to the latest upstream stable version - 0.0.110
- No official CHANGELOG provided . . .
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Thu Sep 18 08:49:22 UTC 2025 - Martin Stibor <martin.von.reichenberg@proton.me>
- Update to the latest upstream stable version - 0.0.110
- No official CHANGELOG provided . . .
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Mon Sep 15 18:42:38 UTC 2025 - Martin Stibor <martin.von.reichenberg@proton.me>
- Update to the latest upstream stable version - 0.0.109
- No official CHANGELOG provided . . .
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Fri Aug 29 12:18:06 UTC 2025 - Martin Stibor <martin.von.reichenberg@proton.me>
- Update to the latest upstream stable version - 0.0.107
- No official CHANGELOG provided . . .
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Wed Aug 20 23:28:11 UTC 2025 - Martin Stibor <martin.von.reichenberg@proton.me>
- Update to the latest upstream stable version - 0.0.106
- No official CHANGELOG provided . . .
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Tue Aug 19 21:30:20 UTC 2025 - Martin Stibor <martin.von.reichenberg@proton.me>
- Update to the latest upstream stable version - 0.0.105
- No official CHANGELOG provided . . .
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Tue Aug 5 20:29:30 UTC 2025 - Martin Stibor <martin.von.reichenberg@proton.me>
- Update to the latest upstream stable version - 0.0.104
- No official CHANGELOG provided . . .
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Tue Jul 29 12:34:16 UTC 2025 - Martin Stibor <martin.von.reichenberg@proton.me>
- Update to the latest upstream stable version - 0.0.103
- No official CHANGELOG provided . . .
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Tue Jul 15 22:34:54 UTC 2025 - Martin Stibor <martin.von.reichenberg@proton.me>
- Update to the latest upstream stable version - 0.0.102
- No official CHANGELOG provided . . .
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Thu Jul 3 23:20:44 UTC 2025 - Martin Stibor <martin.von.reichenberg@proton.me>
- Update to the latest upstream stable version - 0.0.100
* Introduced Bans feature to prevent bad actors from logging in,
with support for issuing, viewing, and revoking bans via
Social Operator Portal and game server.
* Added blocking capabilities in Friend service, allowing players
to block specific friend invites
or disable all incoming invites in Unreal.
* Enhanced managed infrastructure tooling with default configurations
for env, database, and bearer
tokens, reducing manual setup.
* Implemented automatic log rotation and truncation to prevent
disk space issues when enabling debug logging.
* Added Buildkite pipeline for shard management with stop, start,
force stop, and status commands.
* Introduced configurable game shard cache (GameShardCacheConfig)
and Data Rights Polling service frequency (checkRequestsFrequencyInMinutes).
* Enabled customization of game data in personal data reports via
Data Rights Game Plugin; ban history now included by default.
* Optimized Player Data service with automatic content file reloading,
improved client data transfer, and support for custom business logic in Operations.
* Added External HTTP requests dashboard in Grafana to track third-party service issues.
* Introduced configurable session timeout (missingHeartbeatTimeoutMillis)
for accurate player presence updates on disconnects.
* Enhanced Portal with player ID search and extensible tab support for custom pages.
* Deprecated ContentDataNodeService.addfileToWatch()
due to new automatic content reloading functionality.
* Fixed GamePlayer partyId to remain consistent with the queued party
during game instances.
* Prevented self-friend invites, returning Friend_SelfOperationNotAllowed error.
* Restricted FriendService.SetPresencePartnerV1 to modify
only existing presence values, returning PresenceNotFound for non-existent presence.
* Updated Xbox Entitlements Provider Plugin to handle multiple purchases
of the same consumable using modifiedDate field.
* Fixed branch handling for slashes in deployment configs and improved PlayStation Unreal
client connectivity to multinode shards.
* Updated SDK and platform integrations, including renaming InviterNotFound/InviteeNotFound
to SocialIdentityNotFound and replacing CreateAccountWithUnsafeProviderV2
with new test account endpoints.
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Fri Jun 27 14:52:12 UTC 2025 - Martin Stibor <martin.von.reichenberg@proton.me>
- Update to the latest upstream stable version - 0.0.99
* Added new Presence service to manage player online/offline statuses
and in-game activities, enabling social features like chat and party formation.
* Introduced new Player Data service for flexible data modeling and API endpoint generation;
renamed previous Player Data system to Inventory.
* Added multiplayer metrics: game server count
(game.instance.serverCount) and party count (party.count),
with a new Grafana Multiplayer metrics dashboard.
* Enhanced multiplayer functionality with Partner client token support
for game server allocation in Fleet and Game Instance services.
* Implemented optional automatic party expiration with configurable
stale party cleanup (enableStalePartyExpiration, stalePartyExpirationMinutes).
* Added Partner endpoint for updating display names
(UpdateDisplayNamePartnerV1Request).
* Introduced Data Rights Social Plugin for customizable personal
data reports in the Data Rights service.
* Added tracking of last display name update timestamp in social accounts,
accessible via AccountPlugin.
* Extended limited grants in Inventory service to support ext data for instanced item grants.
* Deprecated Match Capacity service in favor of Pragma Fleet service;
Match Capacity service scheduled for removal in version 0.0.101.
* Fixed issue where game instance did not update party ID when a
player changed parties, ensuring proper returnFromGameInstance flow.
* Optimized getPlayerIdentities performance with batched SQL queries.
* Updated Steam API to use Steam Partner API to avoid rate limiting.
* Updated SDK integrations for Unity and Unreal to reflect new event names
(e.g., OnPartyDataChanged to OnPartyChanged) and data structures (e.g., FPragmaFriend).
* Updated platform configurations, including removal of sdkCoreEnabled
from GameGatewayConfig and Kotlin plugin upgrade to version 231-1.9.22.
* Updated Portal authentication to use pragma.auth.getAuthData()
instead of pragma.store.get('$$authData').
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Tue Jun 17 10:43:08 UTC 2025 - Martin Stibor <martin.von.reichenberg@proton.me>
- Update to the latest upstream stable version - 0.0.98
- No specific changes provided by upstream developers . . .
- Minor corrections to the RPM .SPEC file
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Tue Jun 3 07:00:12 UTC 2025 - Martin Stibor <martin.von.reichenberg@proton.me>
- Update to the latest upstream stable version - 0.0.96
- No specific changes provided by upstream developers . . .
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Mon May 26 00:48:30 UTC 2025 - Martin Stibor <martin.von.reichenberg@proton.me>
- Update to the latest upstream stable version - 0.0.95
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Sat May 10 12:12:12 UTC 2025 - Martin Stibor <martin.von.reichenberg@proton.me>
- Update to the latest upstream stable version - 0.0.94
- Updated wrapper.sh with Wayland support by default (with X11 Fallback)
- Updated dependencies to reflect more actual needs of the program and OS
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Wed Apr 30 22:44:20 UTC 2025 - Martin Stibor <martin.von.reichenberg@proton.me>
- Update to the latest upstream stable version - 0.0.93
- Initial commit of Discord into Open Build Service (OBS) - Nice & Clean