File heroic-gogdl-1.1.2.obscpio of Package HeroicGamesLauncher
07070100000000000041ED00000000000000000000000266E0651E00000000000000000000000000000000000000000000001B00000000heroic-gogdl-1.1.2/.github07070100000001000041ED00000000000000000000000266E0651E00000000000000000000000000000000000000000000002500000000heroic-gogdl-1.1.2/.github/workflows07070100000002000081A400000000000000000000000166E0651E000003D9000000000000000000000000000000000000003000000000heroic-gogdl-1.1.2/.github/workflows/build.yamlname: Build binaries
on:
push:
branches:
- main
pull_request:
branches:
- main
jobs:
build:
strategy:
fail-fast: false
max-parallel: 3
matrix:
os: [ubuntu-20.04, macos-12, macos-14, windows-2022]
runs-on: ${{ matrix.os }}
steps:
- uses: actions/checkout@v4
- uses: actions/setup-python@v5
with:
python-version: "3.9"
- name: Install pyinstaller and dependencies
run: pip3 install --upgrade pyinstaller requests
- name: Set strip on Linux and Mac
id: strip
run: echo "option=--strip" >> $GITHUB_OUTPUT
if: runner.os != 'Windows'
- name: Build
run: pyinstaller
--onefile
--name gogdl
${{ steps.strip.outputs.option }}
gogdl/cli.py
env:
PYTHONOPTIMIZE: 1
- uses: actions/upload-artifact@v4
with:
name: gogdl-${{ matrix.os }}
path: dist/*
07070100000003000081A400000000000000000000000166E0651E00000028000000000000000000000000000000000000001E00000000heroic-gogdl-1.1.2/.gitignorebuild
dist
*.egg-info
*.spec
__pycache__07070100000004000081A400000000000000000000000166E0651E0000894D000000000000000000000000000000000000001B00000000heroic-gogdl-1.1.2/LICENSE GNU GENERAL PUBLIC LICENSE
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <https://www.gnu.org/licenses/>.
Also add information on how to contact you by electronic and paper mail.
If the program does terminal interaction, make it output a short
notice like this when it starts in an interactive mode:
<program> Copyright (C) <year> <name of author>
This program comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
This is free software, and you are welcome to redistribute it
under certain conditions; type `show c' for details.
The hypothetical commands `show w' and `show c' should show the appropriate
parts of the General Public License. Of course, your program's commands
might be different; for a GUI interface, you would use an "about box".
You should also get your employer (if you work as a programmer) or school,
if any, to sign a "copyright disclaimer" for the program, if necessary.
For more information on this, and how to apply and follow the GNU GPL, see
<https://www.gnu.org/licenses/>.
The GNU General Public License does not permit incorporating your program
into proprietary programs. If your program is a subroutine library, you
may consider it more useful to permit linking proprietary applications with
the library. If this is what you want to do, use the GNU Lesser General
Public License instead of this License. But first, please read
<https://www.gnu.org/licenses/why-not-lgpl.html>.
07070100000005000081ED00000000000000000000000166E0651E00000621000000000000000000000000000000000000001D00000000heroic-gogdl-1.1.2/README.md# heroic-gogdl
GOG download module for [Heroic Games Launcher](https://github.com/Heroic-Games-Launcher/HeroicGamesLauncher)
## Important note
This is **not** user friendly cli, it's meant to be used by some other application wanting to download game files, manage cloud saves or conveniently launch the game
## Contributing
The only python dependency needed at this moment is `requests`
You can install it using your Linux distribution package manager or using pip
```
pip install requests
```
To run a code locally, use `bin/gogdl` script, which is a convenient python wrapper
gogdl now manages authentication, so it no longer needs --token parameter, although you now need to provide a path to json file where the tokens will be stored
Heroic uses `$XDG_CONFIG_HOME/heroic/gog_store/auth.json`
Here is the command to pull the source code
```
git clone https://github.com/Heroic-Games-Launcher/heroic-gogdl
cd heroic-gogdl
./bin/gogdl --help
```
If you have any questions ask on our [Discord](https://discord.com/invite/rHJ2uqdquK) or through GitHub issue
## Building PyInstaller executable
If you wish to test the gogdl in Heroic flatpak you likely need to build `gogdl` executable using pyinstaller
- Get pyinstaller
```
pip install pyinstaller
```
- Build the binary (assuming you are in heroic-gogdl direcory)
```
pyinstaller --onefile --name gogdl gogdl/cli.py
```
## Great resources about GOG API
- https://github.com/Lariaa/GameLauncherResearch/wiki/
- https://github.com/Sude-/lgogdownloader
- https://gogapidocs.readthedocs.io/en/latest/
07070100000006000041ED00000000000000000000000266E0651E00000000000000000000000000000000000000000000001700000000heroic-gogdl-1.1.2/bin07070100000007000081ED00000000000000000000000166E0651E0000006E000000000000000000000000000000000000001D00000000heroic-gogdl-1.1.2/bin/gogdl#!/bin/sh
cd "$(dirname $(readlink -f "$0"))/.."
/usr/bin/env python3 -m gogdl.cli "$@"
STATUS=$?
exit $STATUS07070100000008000041ED00000000000000000000000266E0651E00000000000000000000000000000000000000000000001900000000heroic-gogdl-1.1.2/gogdl07070100000009000081A400000000000000000000000166E0651E00000150000000000000000000000000000000000000002500000000heroic-gogdl-1.1.2/gogdl/__init__.py# _ _ _ _
# | |__ ___ _ __ ___ (_) ___ __ _ ___ __ _ __| | |
# | '_ \ / _ \ '__/ _ \| |/ __|____ / _` |/ _ \ / _` |/ _` | |
# | | | | __/ | | (_) | | (_|_____| (_| | (_) | (_| | (_| | |
# |_| |_|\___|_| \___/|_|\___| \__, |\___/ \__, |\__,_|_|
version = "1.1.2"
0707010000000A000081ED00000000000000000000000166E0651E00000ECD000000000000000000000000000000000000002000000000heroic-gogdl-1.1.2/gogdl/api.pyimport logging
import time
import requests
import json
from multiprocessing import cpu_count
from gogdl.dl import dl_utils
from gogdl import version
import gogdl.constants as constants
from gogdl import version
class ApiHandler:
def __init__(self, auth_manager):
self.auth_manager = auth_manager
self.logger = logging.getLogger("API")
self.session = requests.Session()
adapter = requests.adapters.HTTPAdapter(pool_maxsize=cpu_count())
self.session.mount("https://", adapter)
self.session.headers = {
'User-Agent': f'gogdl/{version} (Heroic Games Launcher)'
}
credentials = self.auth_manager.get_credentials()
if credentials:
token = credentials["access_token"]
self.session.headers["Authorization"] = f"Bearer {token}"
self.owned = []
self.endpoints = dict() # Map of secure link endpoints
self.working_on_ids = list() # List of products we are waiting for to complete getting the secure link
def get_item_data(self, id, expanded=None):
if expanded is None:
expanded = []
self.logger.info(f"Getting info from products endpoint for id: {id}")
url = f'{constants.GOG_API}/products/{id}'
expanded_arg = '?expand='
if len(expanded) > 0:
expanded_arg += ','.join(expanded)
url += expanded_arg
response = self.session.get(url)
self.logger.debug(url)
if response.ok:
return response.json()
else:
self.logger.error(f"Request failed {response}")
def get_game_details(self, id):
url = f'{constants.GOG_EMBED}/account/gameDetails/{id}.json'
response = self.session.get(url)
self.logger.debug(url)
if response.ok:
return response.json()
def get_dependencies_repo(self, depot_version=2):
self.logger.info("Getting Dependencies repository")
url = constants.DEPENDENCIES_URL if depot_version == 2 else constants.DEPENDENCIES_V1_URL
response = self.session.get(url)
if not response.ok:
return None
json_data = json.loads(response.content)
return json_data
def does_user_own(self, id):
if not self.owned:
response = self.session.get(f'{constants.GOG_EMBED}/user/data/games')
self.owned = response.json()['owned']
for owned in self.owned:
if str(owned) == str(id):
return True
return False
def __obtain_secure_link(self, id, path, generation):
self.endpoints[id] = None
if self.auth_manager.is_credential_expired():
if self.auth_manager.refresh_credentials():
credentials = self.auth_manager.get_credentials()
token = credentials["access_token"]
self.session.headers["Authorization"] = f"Bearer {token}"
return dl_utils.get_secure_link(self, path, id, generation, self.logger)
def get_new_secure_link(self, id, path="/", generation=2):
if id not in self.working_on_ids:
self.working_on_ids.append(id)
new = self.__obtain_secure_link(id, path, generation)
self.endpoints[id] = new
self.working_on_ids.remove(id)
return new
else:
while True:
if self.endpoints.get(id):
return self.endpoints[id]
def get_secure_link(self, id):
if self.endpoints.get(id):
return self.endpoints.get(id)
else:
while True: # Await for other thread to fetch the data
if self.endpoints.get(id):
return self.endpoints.get(id)
time.sleep(0.2)
0707010000000B000081ED00000000000000000000000166E0651E00002072000000000000000000000000000000000000002100000000heroic-gogdl-1.1.2/gogdl/args.py# Initialize argparse module and return arguments
import argparse
from multiprocessing import cpu_count
def init_parser():
parser = argparse.ArgumentParser(
description="GOG downloader for Heroic Games Launcher"
)
parser.add_argument(
"--version",
"-v",
dest="display_version",
action="store_true",
help="Display GOGDL version",
)
parser.add_argument("--auth-config-path", dest="auth_config_path",
help="Path to json file where tokens will be stored", required=True)
subparsers = parser.add_subparsers(dest="command")
import_parser = subparsers.add_parser(
"import", help="Show data about game in the specified path"
)
import_parser.add_argument("path")
# REDIST DOWNLOAD
redist_download_parser = subparsers.add_parser("redist", aliases=["dependencies"],
help="Download specified dependencies to provided location")
redist_download_parser.add_argument("--ids", help="Coma separated ids")
redist_download_parser.add_argument("--path", help="Location where to download the files")
redist_download_parser.add_argument("--print-manifest", action="store_true", help="Prints manifest to stdout and exits")
redist_download_parser.add_argument(
"--max-workers",
dest="workers_count",
default=cpu_count(),
help="Specify number of worker threads, by default number of CPU threads",
)
# AUTH
auth_parser = subparsers.add_parser("auth", help="Manage authorization")
auth_parser.add_argument("--client-id", dest="client_id")
auth_parser.add_argument("--client-secret", dest="client_secret")
auth_parser.add_argument("--code", dest="authorization_code",
help="Pass authorization code (use for login), when passed client-id and secret are ignored")
# DOWNLOAD
download_parser = subparsers.add_parser(
"download", aliases=["repair", "update"], help="Download/update/repair game"
)
download_parser.add_argument("id", help="Game id")
download_parser.add_argument("--lang", "-l", help="Specify game language")
download_parser.add_argument(
"--build", "-b", dest="build", help="Specify buildId"
)
download_parser.add_argument(
"--path", "-p", dest="path", help="Specify download path", required=True
)
download_parser.add_argument("--support", dest="support_path", help="Specify path where support files should be stored, by default they are put into game dir")
download_parser.add_argument(
"--platform",
"--os",
dest="platform",
help="Target opearting system",
choices=["windows", "osx", "linux"],
)
download_parser.add_argument(
"--with-dlcs", dest="dlcs", action="store_true", help="Should download all dlcs"
)
download_parser.add_argument(
"--skip-dlcs", dest="dlcs", action="store_false", help="Should skip all dlcs"
)
download_parser.add_argument(
"--dlcs",
dest="dlcs_list",
default=[],
help="List of dlc ids to download (separated by coma)",
)
download_parser.add_argument(
"--dlc-only", dest="dlc_only", action="store_true", help="Download only DLC"
)
download_parser.add_argument("--branch", help="Choose build branch to use")
download_parser.add_argument("--password", help="Password to access other branches")
download_parser.add_argument("--force-gen", choices=["1", "2"], dest="force_generation", help="Force specific manifest generation (FOR DEBUGGING)")
download_parser.add_argument(
"--max-workers",
dest="workers_count",
default=cpu_count(),
help="Specify number of worker threads, by default number of CPU threads",
)
# SIZE CALCULATING, AND OTHER MANIFEST INFO
calculate_size_parser = subparsers.add_parser(
"info", help="Calculates estimated download size and list of DLCs"
)
calculate_size_parser.add_argument(
"--with-dlcs",
dest="dlcs",
action="store_true",
help="Should download all dlcs",
)
calculate_size_parser.add_argument(
"--skip-dlcs", dest="dlcs", action="store_false", help="Should skip all dlcs"
)
calculate_size_parser.add_argument(
"--dlcs",
dest="dlcs_list",
help="Coma separated list of dlc ids to download",
)
calculate_size_parser.add_argument(
"--dlc-only", dest="dlc_only", action="store_true", help="Download only DLC"
)
calculate_size_parser.add_argument("id")
calculate_size_parser.add_argument(
"--platform",
"--os",
dest="platform",
help="Target opearting system",
choices=["windows", "osx", "linux"],
)
calculate_size_parser.add_argument(
"--build", "-b", dest="build", help="Specify buildId"
)
calculate_size_parser.add_argument("--lang", "-l", help="Specify game language")
calculate_size_parser.add_argument("--branch", help="Choose build branch to use")
calculate_size_parser.add_argument("--password", help="Password to access other branches")
calculate_size_parser.add_argument("--force-gen", choices=["1", "2"], dest="force_generation", help="Force specific manifest generation (FOR DEBUGGING)")
calculate_size_parser.add_argument(
"--max-workers",
dest="workers_count",
default=cpu_count(),
help="Specify number of worker threads, by default number of CPU threads",
)
# LAUNCH
launch_parser = subparsers.add_parser(
"launch", help="Launch the game in specified path", add_help=False
)
launch_parser.add_argument("path")
launch_parser.add_argument("id")
launch_parser.add_argument(
"--platform",
"--os",
dest="platform",
help="Target opearting system",
choices=["windows", "osx", "linux"],
required=True,
)
launch_parser.add_argument("--prefer-task", dest="preferred_task", default=None, help="Select playTask index to be run")
launch_parser.add_argument(
"--no-wine", action="store_true", dest="dont_use_wine", default=False
)
launch_parser.add_argument("--wine", dest="wine", help="Specify wine bin path")
launch_parser.add_argument("--wine-prefix", dest="wine_prefix")
launch_parser.add_argument("--wrapper", dest="wrapper")
launch_parser.add_argument(
"--override-exe", dest="override_exe", help="Override executable to be run"
)
# SAVES
save_parser = subparsers.add_parser("save-sync", help="Sync game saves")
save_parser.add_argument("path", help="Path to sync files")
save_parser.add_argument("id", help="Game id")
save_parser.add_argument(
"--ts", dest="timestamp", help="Last sync timestamp", required=True
)
save_parser.add_argument("--name", dest="dirname", default="__default")
save_parser.add_argument(
"--skip-download", dest="prefered_action", action="store_const", const="upload"
)
save_parser.add_argument(
"--skip-upload", dest="prefered_action", action="store_const", const="download"
)
save_parser.add_argument(
"--force-upload",
dest="prefered_action",
action="store_const",
const="forceupload",
)
save_parser.add_argument(
"--force-download",
dest="prefered_action",
action="store_const",
const="forcedownload",
)
save_parser.add_argument(
"--os",
"--platform",
dest="platform",
help="Target opearting system",
choices=["windows", "osx", "linux"],
required=True,
)
# SAVES CLEAR
clear_parser = subparsers.add_parser("save-clear", help="Clear cloud game saves")
clear_parser.add_argument("path", help="Path to sync files")
clear_parser.add_argument("id", help="Game id")
clear_parser.add_argument("--name", dest="dirname", default="__default")
clear_parser.add_argument(
"--os",
"--platform",
dest="platform",
help="Target opearting system",
choices=["windows", "osx", "linux"],
required=True,
)
return parser.parse_known_args()
0707010000000C000081A400000000000000000000000166E0651E0000137C000000000000000000000000000000000000002100000000heroic-gogdl-1.1.2/gogdl/auth.py# Manages authorization
# with ability to have multiple tokens (will come in handy in the future)
import json
import logging
import os.path
import requests
import time
from gogdl import version
CODE_URL = "https://auth.gog.com/token?client_id=46899977096215655&client_secret=9d85c43b1482497dbbce61f6e4aa173a433796eeae2ca8c5f6129f2dc4de46d9&grant_type=authorization_code&redirect_uri=https%3A%2F%2Fembed.gog.com%2Fon_login_success%3Forigin%3Dclient&code="
CLIENT_ID = "46899977096215655"
CLIENT_SECRET = "9d85c43b1482497dbbce61f6e4aa173a433796eeae2ca8c5f6129f2dc4de46d9"
class AuthorizationManager:
def __init__(self, config_path):
self.session = requests.session()
self.logger = logging.getLogger("AUTH")
self.config_path = config_path
self.credentials_data = {}
self.__read_config()
self.session.headers.update(
{"User-Agent": f"gogdl/{version} (Heroic Games Launcher)"}
)
def __read_config(self):
if os.path.exists(self.config_path):
with open(self.config_path, "r") as f:
self.credentials_data = json.loads(f.read())
f.close()
def __write_config(self):
with open(self.config_path, "w") as f:
f.write(json.dumps(self.credentials_data))
f.close()
def get_credentials(self, client_id=None, client_secret=None):
"""
Reads data from config and returns it
:param client_id:
:return: dict with credentials or None if not present
"""
if not client_id:
client_id = CLIENT_ID
if not client_secret:
client_secret = CLIENT_SECRET
credentials = self.credentials_data.get(client_id)
if not credentials:
if client_id != CLIENT_ID and client_secret != CLIENT_SECRET:
if self.refresh_credentials(client_id, client_secret):
return self.credentials_data.get(client_id)
return None
if self.is_credential_expired(client_id):
if self.refresh_credentials(client_id, client_secret):
credentials = self.credentials_data.get(client_id)
else:
return None
return credentials
def is_credential_expired(self, client_id=None) -> bool:
"""
Checks if provided client_id credential is expired
If the credential with this client_id doesn't exist raises Exception
:param client_id:
:return: whether credentials are expired
"""
if not client_id:
client_id = CLIENT_ID
credentials = self.credentials_data.get(client_id)
if not credentials:
raise ValueError("Credential doesn't exist")
return time.time() >= credentials["loginTime"] + credentials["expires_in"]
def refresh_credentials(self, client_id=None, client_secret=None) -> bool:
"""
Refreshes credentials and saves them to config
Can be used to obtain credentials for game scopes
:param client_id:
:param client_secret:
:return: bool if operation was success
"""
no_new_session = False
if client_id and client_secret:
no_new_session = True
if not client_id:
client_id = CLIENT_ID
if not client_secret:
client_secret = CLIENT_SECRET
credentials = self.credentials_data.get(CLIENT_ID)
refresh_token = credentials["refresh_token"]
url = f"https://auth.gog.com/token?client_id={client_id}&client_secret={client_secret}&grant_type=refresh_token&refresh_token={refresh_token}"
if no_new_session:
url = url + "&without_new_session=1"
try:
response = self.session.get(url, timeout=10)
except (requests.ConnectionError, requests.Timeout):
self.logger.error("Failed to refresh credentials")
return False
if not response.ok:
return False
data = response.json()
data["loginTime"] = time.time()
self.credentials_data.update({client_id: data})
self.__write_config()
return True
def handle_cli(self, arguments, unknown_arguments):
self.logger.debug("Handling cli")
if arguments.authorization_code:
response = self.session.get(CODE_URL + arguments.authorization_code)
if not response.ok:
print(json.dumps({"error": True}))
return
data = response.json()
data.update({"loginTime": time.time()})
self.credentials_data.update({CLIENT_ID: data})
self.__write_config()
print(json.dumps(data))
return
client_id = arguments.client_id or CLIENT_ID
client_secret = arguments.client_secret or CLIENT_SECRET
credentials = self.get_credentials(client_id, client_secret)
print(json.dumps(credentials))
0707010000000D000081ED00000000000000000000000166E0651E00000916000000000000000000000000000000000000002000000000heroic-gogdl-1.1.2/gogdl/cli.py#!/usr/bin/env python3
from multiprocessing import freeze_support
import gogdl.args as args
from gogdl.dl.managers import manager
from gogdl.dl.managers import dependencies
import gogdl.api as api
import gogdl.imports as imports
import gogdl.launch as launch
import gogdl.saves as saves
import gogdl.auth as auth
from gogdl import version as gogdl_version
import logging
def display_version():
print(f"{gogdl_version}")
def main():
arguments, unknown_args = args.init_parser()
level = logging.INFO
if '-d' in unknown_args or '--debug' in unknown_args:
level = logging.DEBUG
logging.basicConfig(format="[%(name)s] %(levelname)s: %(message)s", level=level)
logger = logging.getLogger("MAIN")
logger.debug(arguments)
if arguments.display_version:
display_version()
return
if not arguments.command:
print("No command provided!")
return
authorization_manager = auth.AuthorizationManager(arguments.auth_config_path)
api_handler = api.ApiHandler(authorization_manager)
clouds_storage_manager = saves.CloudStorageManager(api_handler, authorization_manager)
switcher = {}
if arguments.command in ["download", "repair", "update", "info"]:
download_manager = manager.Manager(arguments, unknown_args, api_handler)
switcher = {
"download": download_manager.download,
"repair": download_manager.download,
"update": download_manager.download,
"info": download_manager.calculate_download_size,
}
elif arguments.command in ["redist", "dependencies"]:
dependencies_handler = dependencies.DependenciesManager(arguments.ids.split(","), arguments.path, arguments.workers_count, api_handler, print_manifest=arguments.print_manifest)
if not arguments.print_manifest:
dependencies_handler.get()
else:
switcher = {
"import": imports.get_info,
"launch": launch.launch,
"save-sync": clouds_storage_manager.sync,
"save-clear": clouds_storage_manager.clear,
"auth": authorization_manager.handle_cli
}
function = switcher.get(arguments.command)
if function:
function(arguments, unknown_args)
if __name__ == "__main__":
freeze_support()
main()
0707010000000E000081ED00000000000000000000000166E0651E00000429000000000000000000000000000000000000002600000000heroic-gogdl-1.1.2/gogdl/constants.pyimport os
from sys import platform
GOG_CDN = "https://gog-cdn-fastly.gog.com"
GOG_CONTENT_SYSTEM = "https://content-system.gog.com"
GOG_EMBED = "https://embed.gog.com"
GOG_AUTH = "https://auth.gog.com"
GOG_API = "https://api.gog.com"
GOG_CLOUDSTORAGE = "https://cloudstorage.gog.com"
DEPENDENCIES_URL = "https://content-system.gog.com/dependencies/repository?generation=2"
DEPENDENCIES_V1_URL = "https://content-system.gog.com/redists/repository"
NON_NATIVE_SEP = "\\" if os.sep == "/" else "/"
if platform == 'linux':
CONFIG_DIR = os.path.join(
os.getenv("XDG_CONFIG_HOME", os.path.expanduser("~/.config")), 'heroic_gogdl'
)
elif platform == 'win32':
CONFIG_DIR = os.path.join(
os.getenv("APPDATA"), 'heroic_gogdl'
)
elif platform == 'darwin':
CONFIG_DIR = os.path.join(
os.path.expanduser("~/Library"), "Application Support", "heroic_gogdl"
)
if os.getenv("GOGDL_CONFIG_PATH"):
CONFIG_DIR = os.path.join(os.getenv("GOGDL_CONFIG_PATH"), "heroic_gogdl")
MANIFESTS_DIR = os.path.join(CONFIG_DIR, "manifests")
0707010000000F000041ED00000000000000000000000266E0651E00000000000000000000000000000000000000000000001C00000000heroic-gogdl-1.1.2/gogdl/dl07070100000010000081A400000000000000000000000166E0651E00000000000000000000000000000000000000000000002800000000heroic-gogdl-1.1.2/gogdl/dl/__init__.py07070100000011000081ED00000000000000000000000166E0651E000013F1000000000000000000000000000000000000002800000000heroic-gogdl-1.1.2/gogdl/dl/dl_utils.pyimport json
import zlib
import os
import gogdl.constants as constants
from gogdl.dl.objects import v1, v2
import shutil
import time
import requests
from sys import exit, platform
PATH_SEPARATOR = os.sep
TIMEOUT = 10
def get_json(api_handler, url):
x = api_handler.session.get(url, headers={"Accept": "application/json"})
if not x.ok:
return
return x.json()
def get_zlib_encoded(api_handler, url):
retries = 5
while retries > 0:
try:
x = api_handler.session.get(url, timeout=TIMEOUT)
if not x.ok:
return None, None
try:
decompressed = json.loads(zlib.decompress(x.content, 15))
except zlib.error:
return x.json(), x.headers
return decompressed, x.headers
except Exception:
time.sleep(2)
retries-=1
return None, None
def prepare_location(path, logger=None):
os.makedirs(path, exist_ok=True)
if logger:
logger.debug(f"Created directory {path}")
# V1 Compatible
def galaxy_path(manifest: str):
galaxy_path = manifest
if galaxy_path.find("/") == -1:
galaxy_path = manifest[0:2] + "/" + manifest[2:4] + "/" + galaxy_path
return galaxy_path
def get_secure_link(api_handler, path, gameId, generation=2, logger=None, root=None):
url = ""
if generation == 2:
url = f"{constants.GOG_CONTENT_SYSTEM}/products/{gameId}/secure_link?_version=2&generation=2&path={path}"
elif generation == 1:
url = f"{constants.GOG_CONTENT_SYSTEM}/products/{gameId}/secure_link?_version=2&type=depot&path={path}"
if root:
url += f"&root={root}"
try:
r = requests.get(url, headers=api_handler.session.headers, timeout=TIMEOUT)
except BaseException as exception:
if logger:
logger.info(exception)
time.sleep(0.2)
return get_secure_link(api_handler, path, gameId, generation, logger)
if r.status_code != 200:
if logger:
logger.info("invalid secure link response")
time.sleep(0.2)
return get_secure_link(api_handler, path, gameId, generation, logger)
js = r.json()
return js['urls']
def get_dependency_link(api_handler):
data = get_json(
api_handler,
f"{constants.GOG_CONTENT_SYSTEM}/open_link?generation=2&_version=2&path=/dependencies/store/",
)
if not data:
return None
return data["urls"]
def merge_url_with_params(url, parameters):
for key in parameters.keys():
url = url.replace("{" + key + "}", str(parameters[key]))
if not url:
print(f"Error ocurred getting a secure link: {url}")
return url
def parent_dir(path: str):
return os.path.split(path)[0]
def calculate_sum(path, function, read_speed_function=None):
with open(path, "rb") as f:
calculate = function()
while True:
chunk = f.read(16 * 1024)
if not chunk:
break
if read_speed_function:
read_speed_function(len(chunk))
calculate.update(chunk)
return calculate.hexdigest()
def get_readable_size(size):
power = 2 ** 10
n = 0
power_labels = {0: "", 1: "K", 2: "M", 3: "G"}
while size > power:
size /= power
n += 1
return size, power_labels[n] + "B"
def check_free_space(size: int, path: str):
if not os.path.exists(path):
os.makedirs(path, exist_ok=True)
_, _, available_space = shutil.disk_usage(path)
return size < available_space
def get_range_header(offset, size):
from_value = offset
to_value = (int(offset) + int(size)) - 1
return f"bytes={from_value}-{to_value}"
# Creates appropriate Manifest class based on provided meta from json
def create_manifest_class(meta: dict, api_handler):
version = meta.get("version")
if version == 1:
return v1.Manifest.from_json(meta, api_handler)
else:
return v2.Manifest.from_json(meta, api_handler)
def get_case_insensitive_name(path):
if platform == "win32" or os.path.exists(path):
return path
root = path
# Find existing directory
while not os.path.exists(root):
root = os.path.split(root)[0]
if not root[len(root) - 1] in ["/", "\\"]:
root = root + os.sep
# Separate unknown path from existing one
s_working_dir = path.replace(root, "").split(os.sep)
paths_to_find = len(s_working_dir)
paths_found = 0
for directory in s_working_dir:
if not os.path.exists(root):
break
dir_list = os.listdir(root)
found = False
for existing_dir in dir_list:
if existing_dir.lower() == directory.lower():
root = os.path.join(root, existing_dir)
paths_found += 1
found = True
if not found:
root = os.path.join(root, directory)
paths_found += 1
if paths_to_find != paths_found:
root = os.path.join(root, os.sep.join(s_working_dir[paths_found:]))
return root
07070100000012000041ED00000000000000000000000266E0651E00000000000000000000000000000000000000000000002500000000heroic-gogdl-1.1.2/gogdl/dl/managers07070100000013000081A400000000000000000000000166E0651E000018F3000000000000000000000000000000000000003500000000heroic-gogdl-1.1.2/gogdl/dl/managers/dependencies.pyfrom sys import exit
import logging
import os
import json
from typing import Optional
from gogdl.dl import dl_utils
import gogdl.constants as constants
from gogdl.dl.managers.task_executor import ExecutingManager
from gogdl.dl.objects import v2
from gogdl.dl.objects.generic import BaseDiff
def get_depot_list(manifest, product_id=None):
download_list = list()
for item in manifest["depot"]["items"]:
if item["type"] == "DepotFile":
download_list.append(v2.DepotFile(item, product_id))
return download_list
# Looks like we can use V2 dependencies for V1 games too WOAH
# We are doing that obviously
class DependenciesManager:
def __init__(
self, ids, path, workers_count, api_handler, print_manifest=False, download_game_deps_only=False
):
self.api = api_handler
self.logger = logging.getLogger("REDIST")
self.path = path
self.installed_manifest = os.path.join(self.path, '.gogdl-redist-manifest')
self.workers_count = int(workers_count)
self.build = self.api.get_dependencies_repo()
self.repository = dl_utils.get_zlib_encoded(self.api, self.build['repository_manifest'])[0] or {}
# Put version for easier serialization
self.repository['build_id'] = self.build['build_id']
self.ids = ids
self.download_game_deps_only = download_game_deps_only # Basically skip all redist with path starting with __redist
if self.repository and print_manifest:
print(json.dumps(self.repository))
def get_files_for_depot_manifest(self, manifest):
url = f'{constants.GOG_CDN}/content-system/v2/dependencies/meta/{dl_utils.galaxy_path(manifest)}'
manifest = dl_utils.get_zlib_encoded(self.api, url)[0]
return get_depot_list(manifest, 'redist')
def get(self, return_files=False):
old_depots = []
new_depots = []
if not self.ids:
return []
installed = set()
# This will be always None for redist writen in game dir
existing_manifest = None
if os.path.exists(self.installed_manifest):
try:
with open(self.installed_manifest, 'r') as f:
existing_manifest = json.load(f)
except Exception:
existing_manifest = None
pass
else:
if 'depots' in existing_manifest and 'build_id' in existing_manifest:
already_installed = existing_manifest.get('HGLInstalled') or []
for depot in existing_manifest["depots"]:
if depot["dependencyId"] in already_installed:
old_depots.append(depot)
for depot in self.repository["depots"]:
if depot["dependencyId"] in self.ids:
# By default we want to download all redist beginning
# with redist (game installation runs installation of the game's ones)
should_download = depot["executable"]["path"].startswith("__redist")
# If we want to download redist located in game dir we flip the boolean
if self.download_game_deps_only:
should_download = not should_download
if should_download:
installed.add(depot['dependencyId'])
new_depots.append(depot)
new_files = []
old_files = []
# Collect files for each redistributable
for depot in new_depots:
new_files += self.get_files_for_depot_manifest(depot["manifest"])
for depot in old_depots:
old_files += self.get_files_for_depot_manifest(depot["manifest"])
if return_files:
return new_files
diff = DependenciesDiff.compare(new_files, old_files)
if not len(diff.changed) and not len(diff.deleted) and not len(diff.new):
self.logger.info("Nothing to do")
self._write_manifest(installed)
return
secure_link = dl_utils.get_dependency_link(self.api) # This should never expire
executor = ExecutingManager(self.api, self.workers_count, self.path, os.path.join(self.path, 'gog-support'), diff, {'redist': secure_link})
success = executor.setup()
if not success:
print('Unable to proceed, Not enough disk space')
exit(2)
cancelled = executor.run()
if cancelled:
return
self._write_manifest(installed)
def _write_manifest(self, installed: set):
repository = self.repository
repository['HGLInstalled'] = list(installed)
with open(self.installed_manifest, 'w') as f:
json.dump(repository, f)
class DependenciesDiff(BaseDiff):
def __init__(self):
super().__init__()
@classmethod
def compare(cls, new_files: list, old_files: Optional[list]):
comparison = cls()
if not old_files:
comparison.new = new_files
return comparison
new_files_paths = dict()
for file in new_files:
new_files_paths.update({file.path.lower(): file})
old_files_paths = dict()
for file in old_files:
old_files_paths.update({file.path.lower(): file})
for old_file in old_files_paths.values():
if not new_files_paths.get(old_file.path.lower()):
comparison.deleted.append(old_file)
for new_file in new_files_paths.values():
old_file = old_files_paths.get(new_file.path.lower())
if not old_file:
comparison.new.append(new_file)
else:
if len(new_file.chunks) == 1 and len(old_file.chunks) == 1:
if new_file.chunks[0]["md5"] != old_file.chunks[0]["md5"]:
comparison.changed.append(new_file)
else:
if (new_file.md5 and old_file.md5 and new_file.md5 != old_file.md5) or (new_file.sha256 and old_file.sha256 != new_file.sha256):
comparison.changed.append(v2.FileDiff.compare(new_file, old_file))
elif len(new_file.chunks) != len(old_file.chunks):
comparison.changed.append(v2.FileDiff.compare(new_file, old_file))
return comparison
07070100000014000081A400000000000000000000000166E0651E00002D02000000000000000000000000000000000000002E00000000heroic-gogdl-1.1.2/gogdl/dl/managers/linux.py# Manage downloading of linux native games using new zip method based on Range headers
import json
import logging
import hashlib
import os.path
import stat
from concurrent.futures import ThreadPoolExecutor, as_completed
from zlib import crc32
from gogdl.dl import dl_utils
from gogdl.dl.managers.task_executor import ExecutingManager
from gogdl.dl.objects.generic import BaseDiff
from gogdl.dl.objects.v2 import DepotLink
from gogdl.dl.workers import linux as linux_worker
from gogdl.dl.objects import linux
from gogdl import constants
def get_folder_name_from_windows_manifest(api_handler, id):
builds = dl_utils.get_json(
api_handler,
f"{constants.GOG_CONTENT_SYSTEM}/products/{id}/os/windows/builds?generation=2",
)
url = builds["items"][0]["link"]
meta, headers = dl_utils.get_zlib_encoded(api_handler, url)
install_dir = (
meta["installDirectory"]
if builds["items"][0]["generation"] == 2
else meta["product"]["installDirectory"]
)
return install_dir
class Manager:
def __init__(self, generic_manager):
self.game_id = generic_manager.game_id
self.arguments = generic_manager.arguments
self.unknown_arguments = generic_manager.unknown_arguments
self.is_verifying = generic_manager.is_verifying
self.api_handler = generic_manager.api_handler
self.allowed_threads = generic_manager.allowed_threads
self.folder_name = get_folder_name_from_windows_manifest(self.api_handler, self.game_id)
if "path" in self.arguments:
self.path = self.arguments.path
if generic_manager.should_append_folder_name:
self.path = os.path.join(self.path, self.folder_name)
else:
self.path = ""
self.lang = self.arguments.lang
self.dlcs_should_be_downloaded = self.arguments.dlcs
if self.arguments.dlcs_list:
self.dlcs_list = self.arguments.dlcs_list.split(",")
else:
self.dlcs_list = []
self.dlc_only = self.arguments.dlc_only
self.logger = logging.getLogger("LINUX")
self.logger.info("Initialized Linux Download Manager")
self.game_data = None
self.languages_codes = list()
self.downlink = None
self.game_files = list()
self.installer_handlers = list()
@staticmethod
def filter_linux_installers(installers):
return [installer for installer in installers if installer["os"] == "linux"]
def find_matching_installer(self, installers):
if len(installers) == 1:
return installers[0]
for installer in installers:
if installer["language"] == self.lang:
return installer
# English installers should be multilanguage ready
for installer in installers:
if installer["language"] == "en":
return installer
return None
def setup(self):
self.game_data = self.api_handler.get_item_data(self.game_id, expanded=['downloads', 'expanded_dlcs'])
# Filter linux installers
game_installers = self.filter_linux_installers(self.game_data["downloads"]["installers"])
self.languages_codes = [installer["language"] for installer in game_installers]
self.game_installer = self.find_matching_installer(game_installers)
if not self.dlc_only:
installer_data = dl_utils.get_json(self.api_handler, self.game_installer["files"][0]["downlink"])
game_install_handler = linux.InstallerHandler(installer_data["downlink"],self.game_id,self.api_handler.session)
self.installer_handlers.append(game_install_handler)
# Create dlc installer handlers
if self.dlcs_should_be_downloaded:
for dlc in self.game_data["expanded_dlcs"]:
if self.dlcs_should_be_downloaded and self.api_handler.does_user_own(dlc["id"]):
if self.dlcs_list and str(dlc["id"]) not in self.dlcs_list:
continue
linux_installers = self.filter_linux_installers(dlc["downloads"]["installers"])
installer = self.find_matching_installer(linux_installers)
if installer is None:
self.logger.error(
dlc["title"] + " - Does not have a linux installer"
)
continue
installer_data = dl_utils.get_json(self.api_handler, installer["files"][0]["downlink"])
install_handler = linux.InstallerHandler(installer_data["downlink"],
str(dlc["id"]),
self.api_handler.session)
self.installer_handlers.append(install_handler)
pool = ThreadPoolExecutor(self.allowed_threads)
futures = []
for handler in self.installer_handlers:
futures.append(pool.submit(handler.setup))
for future in as_completed(futures):
if future.cancelled():
break
def calculate_download_sizes(self):
download_size = 0
size = 0
for handler in self.installer_handlers:
for file in handler.central_directory.files:
if not file.file_name.startswith("data/noarch") or file.file_name.endswith("/"):
continue
size += file.uncompressed_size
download_size += file.compressed_size
return download_size, size
def get_owned_dlcs(self):
dlcs = list()
for dlc in self.game_data["expanded_dlcs"]:
if self.api_handler.does_user_own(dlc["id"]):
if not dlc["downloads"]["installers"]:
continue
dlc_languages = [installer["language"] for installer in
self.filter_linux_installers(dlc["downloads"]["installers"])]
dlcs.append({"title": dlc["title"], "id": dlc["id"], "languages": [dlc_languages]})
return dlcs
def get_download_size(self):
self.setup()
dlcs = self.get_owned_dlcs()
download_size, disk_size = self.calculate_download_sizes()
response = {
"download_size": download_size,
"disk_size": disk_size,
"dlcs": dlcs,
"languages": self.languages_codes,
"folder_name": self.folder_name,
"dependencies": [],
"versionName": self.game_installer["version"],
}
return response
def download(self):
self.setup()
manifest_path = os.path.join(self.path, '.gogdl-linux-manifest')
cd_files = dict()
for handler in self.installer_handlers:
for file in handler.central_directory.files:
if not file.file_name.startswith("data/noarch") or file.file_name.endswith("/"):
continue
cd_files.update({file.file_name: file})
manifest_data = None
if os.path.exists(manifest_path):
with open(manifest_path, 'r') as f:
manifest_data = json.load(f)
new: list[linux.CentralDirectoryFile] = list()
deleted: list[str] = list()
if manifest_data and not self.is_verifying:
manifest_files = dict()
for file in manifest_data['files']:
manifest_files.update({file['file_name']: file['crc32']})
for file_name in manifest_files:
if file_name in cd_files:
if cd_files[file_name].crc32 != manifest_files[file_name]:
new.append(cd_files[file_name])
else:
deleted.append(file_name)
for file_name in cd_files:
if file_name not in manifest_files:
new.append(cd_files[file_name])
else:
new = list(cd_files.values())
sources = dict()
for handler in self.installer_handlers:
sources.update({handler.product: handler.url})
print("New/changed files", len(new))
print("Deleted", len(deleted))
print("Total files", len(cd_files))
if self.is_verifying:
self.logger.info("Verifying files")
invalid = list()
for file in new:
path = file.file_name.replace("data/noarch", self.path)
if not os.path.exists(path):
invalid.append(file)
else:
if file.is_symlink():
continue
with open(path, 'rb') as fh:
sum = 0
while data := fh.read(1024*1024):
sum = crc32(data, sum)
if sum != file.crc32:
invalid.append(file)
if not len(invalid):
self.logger.info("All files look good")
return
new = invalid
diff = BaseDiff()
final_files = list()
for i, file in enumerate(new):
# Prepare file for download
# Calculate data offsets
handler = None
for ins in self.installer_handlers:
if ins.product == file.product:
handler = ins
break
if not handler:
print("Orphan file found")
continue
data_start = handler.start_of_archive_index + file.file_data_offset
c_size = file.compressed_size
size = file.uncompressed_size
method = file.compression_method
checksum = file.crc32
path = file.file_name.replace("data/noarch", self.path)
if file.is_symlink():
data = handler.get_bytes_from_file(from_b=data_start, size=c_size, add_archive_index=False)
diff.links.append(DepotLink({"path": path, "target": os.path.normpath(os.path.join(dl_utils.parent_dir(path), data.decode()))}))
continue
file_permissions = int(bin(int.from_bytes(file.ext_file_attrs, "little"))[3:][:9])
executable = (file_permissions & (stat.S_IXUSR | stat.S_IXGRP | stat.S_IXOTH)) != 0
final_files.append(linux.LinuxFile(file.product, path, method, data_start, c_size, size, checksum, executable))
diff.new = final_files
manager = ExecutingManager(self.api_handler, self.allowed_threads, self.path, None, diff, sources)
manager.setup()
for file in deleted:
path = file.replace('data/noarch', self.path)
if os.path.exists(path):
os.remove(path)
cancelled = manager.run()
if cancelled:
return
new_manifest = dict()
gameinfo_file = os.path.join(self.path, 'gameinfo')
if os.path.exists(gameinfo_file):
checksum = hashlib.md5()
with open(gameinfo_file, 'rb') as f:
checksum.update(f.read())
new_manifest['info_checksum'] = checksum.hexdigest()
new_manifest['files'] = [f.as_dict() for f in cd_files.values()]
os.makedirs(self.path, exist_ok=True)
with open(manifest_path, 'w') as f:
manifest_data = json.dump(new_manifest,f)
07070100000015000081A400000000000000000000000166E0651E00001372000000000000000000000000000000000000003000000000heroic-gogdl-1.1.2/gogdl/dl/managers/manager.pyfrom dataclasses import dataclass
from multiprocessing import cpu_count
from sys import exit
import os
import logging
import json
from gogdl import constants
from gogdl.dl.managers import linux, v1, v2
@dataclass
class UnsupportedPlatform(Exception):
pass
class Manager:
def __init__(self, arguments, unknown_arguments, api_handler):
self.arguments = arguments
self.unknown_arguments = unknown_arguments
self.api_handler = api_handler
self.platform = arguments.platform
self.should_append_folder_name = self.arguments.command == "download"
self.is_verifying = self.arguments.command == "repair"
self.game_id = arguments.id
self.branch = arguments.branch or None
if "workers_count" in arguments:
self.allowed_threads = int(arguments.workers_count)
else:
self.allowed_threads = cpu_count()
self.logger = logging.getLogger("GENERIC DOWNLOAD_MANAGER")
self.galaxy_api_data = None
self.download_manager = None
self.builds = None
self.target_build = None
def get_builds(self, build_platform):
password = '' if not self.arguments.password else '&password=' + self.arguments.password
generation = self.arguments.force_generation or "2"
response = self.api_handler.session.get(
f"{constants.GOG_CONTENT_SYSTEM}/products/{self.game_id}/os/{build_platform}/builds?&generation={generation}{password}"
)
if not response.ok:
raise UnsupportedPlatform()
data = response.json()
if data['total_count'] == 0:
raise UnsupportedPlatform()
return data
def calculate_download_size(self, arguments, unknown_arguments):
self.setup_download_manager()
download_size_response = self.download_manager.get_download_size()
download_size_response['builds'] = self.builds
print(json.dumps(download_size_response))
def download(self, arguments, unknown_arguments):
self.setup_download_manager()
self.download_manager.download()
def setup_download_manager(self):
# TODO: If content system for linux ever appears remove this if statement
# But keep the one below so we have some sort of fallback
# in case not all games were available in content system
if self.platform == "linux":
self.logger.info(
"Platform is Linux, redirecting download to Linux Native installer manager"
)
self.download_manager = linux.Manager(self)
return
try:
self.builds = self.get_builds(self.platform)
except UnsupportedPlatform:
if self.platform == "linux":
self.logger.info(
"Platform is Linux, redirecting download to Linux Native installer manager"
)
self.download_manager = linux.Manager(self)
return
self.logger.error(f"Game doesn't support content system api, unable to proceed using platform {self.platform}")
exit(1)
# If Linux download ever progresses to this point, then it's time for some good party
if len(self.builds["items"]) == 0:
self.logger.error("No builds found")
exit(1)
self.target_build = self.builds["items"][0]
for build in self.builds["items"]:
if build["branch"] == None:
self.target_build = build
break
for build in self.builds["items"]:
if build["branch"] == self.branch:
self.target_build = build
break
if self.arguments.build:
# Find build
for build in self.builds["items"]:
if build["build_id"] == self.arguments.build:
self.target_build = build
break
self.logger.debug(f'Found build {self.target_build}')
generation = self.target_build["generation"]
if self.is_verifying:
manifest_path = os.path.join(constants.MANIFESTS_DIR, self.game_id)
if os.path.exists(manifest_path):
with open(manifest_path, 'r') as f:
manifest_data = json.load(f)
generation = int(manifest_data['version'])
# This code shouldn't run at all but it's here just in case GOG decides they will return different generation than requested one
# Of course assuming they will ever change their content system generation (I highly doubt they will)
if generation not in [1, 2]:
raise Exception("Unsupported depot version please report this")
self.logger.info(f"Depot version: {generation}")
if generation == 1:
self.download_manager = v1.Manager(self)
elif generation == 2:
self.download_manager = v2.Manager(self)
07070100000016000081A400000000000000000000000166E0651E000099B4000000000000000000000000000000000000003600000000heroic-gogdl-1.1.2/gogdl/dl/managers/task_executor.pyimport logging
import os
import signal
import time
from sys import exit
from threading import Thread
from collections import deque, Counter
from multiprocessing import Queue, Manager as ProcessingManager
from threading import Condition
from multiprocessing.shared_memory import SharedMemory
from queue import Empty
from typing import Union
from gogdl.dl import dl_utils
from gogdl.dl.dl_utils import get_readable_size
from gogdl.dl.progressbar import ProgressBar
from gogdl.dl.workers import task_executor
from gogdl.dl.objects import generic, v2, v1, linux
class ExecutingManager:
def __init__(self, api_handler, allowed_threads, path, support, diff, secure_links) -> None:
self.api_handler = api_handler
self.allowed_threads = allowed_threads
self.path = path
self.resume_file = os.path.join(path, '.gogdl-resume')
self.support = support or os.path.join(path, 'gog-support')
self.cache = os.path.join(path, '.gogdl-download-cache')
self.diff: generic.BaseDiff = diff
self.secure_links = secure_links
self.logger = logging.getLogger("TASK_EXEC")
self.download_size = 0
self.disk_size = 0
self.shared_memory = None
self.shm_segments = deque()
self.hash_map = dict()
self.v2_chunks_to_download = deque()
self.v1_chunks_to_download = deque()
self.linux_chunks_to_download = deque()
self.tasks = deque()
self.active_tasks = 0
self.processed_items = 0
self.items_to_complete = 0
self.download_workers = list()
self.writer_worker = None
self.threads = list()
self.shm_cond = Condition()
self.task_cond = Condition()
self.running = True
def setup(self):
self.logger.debug("Beginning executor manager setup")
self.logger.debug("Initializing queues")
# Queues
self.download_queue = Queue()
self.download_res_queue = Queue()
self.writer_queue = Queue()
self.writer_res_queue = Queue()
self.download_speed_updates = Queue()
self.writer_speed_updates = Queue()
self.manager = ProcessingManager()
self.shared_secure_links = self.manager.dict()
self.shared_secure_links.update(self.secure_links)
# Required space for download to succeed
required_disk_size_delta = 0
# This can be either v1 File or v2 DepotFile
for f in self.diff.deleted + self.diff.removed_redist:
support_flag = generic.TaskFlag.SUPPORT if 'support' in f.flags else generic.TaskFlag.NONE
self.tasks.append(generic.FileTask(f.path, flags=generic.TaskFlag.DELETE_FILE | support_flag))
if isinstance(f, v1.File):
required_disk_size_delta -= f.size
elif isinstance(f, v2.DepotFile):
required_disk_size_delta -= sum([ch['size'] for ch in f.chunks])
current_tmp_size = required_disk_size_delta
shared_chunks_counter = Counter()
completed_files = set()
missing_files = set()
mismatched_files = set()
downloaded_v1 = dict()
downloaded_linux = dict()
cached = set()
# Re-use caches
if os.path.exists(self.cache):
for cache_file in os.listdir(self.cache):
cached.add(cache_file)
self.biggest_chunk = 0
# Find biggest chunk to optimize how much memory is 'wasted' per chunk
# Also create hashmap for those files
for f in self.diff.new + self.diff.changed + self.diff.redist:
if isinstance(f, v1.File):
self.hash_map.update({f.path.lower(): f.hash})
elif isinstance(f, linux.LinuxFile):
self.hash_map.update({f.path.lower(): f.hash})
elif isinstance(f, v2.DepotFile):
first_chunk_checksum = f.chunks[0]['md5'] if len(f.chunks) else None
checksum = f.md5 or f.sha256 or first_chunk_checksum
self.hash_map.update({f.path.lower(): checksum})
for i, chunk in enumerate(f.chunks):
shared_chunks_counter[chunk["compressedMd5"]] += 1
if self.biggest_chunk < chunk["size"]:
self.biggest_chunk = chunk["size"]
elif isinstance(f, v2.FileDiff):
first_chunk_checksum = f.file.chunks[0]['md5'] if len(f.file.chunks) else None
checksum = f.file.md5 or f.file.sha256 or first_chunk_checksum
self.hash_map.update({f.file.path.lower(): checksum})
for i, chunk in enumerate(f.file.chunks):
if chunk.get("old_offset") is None:
shared_chunks_counter[chunk["compressedMd5"]] += 1
if self.biggest_chunk < chunk["size"]:
self.biggest_chunk = chunk["size"]
elif isinstance(f, v2.FilePatchDiff):
first_chunk_checksum = f.new_file.chunks[0]['md5'] if len(f.new_file.chunks) else None
checksum = f.new_file.md5 or f.new_file.sha256 or first_chunk_checksum
self.hash_map.update({f.new_file.path.lower(): checksum})
for chunk in f.chunks:
shared_chunks_counter[chunk["compressedMd5"]] += 1
if self.biggest_chunk < chunk["size"]:
self.biggest_chunk = chunk["size"]
if not self.biggest_chunk:
self.biggest_chunk = 20 * 1024 * 1024
else:
# Have at least 10 MiB chunk size for V1 downloads
self.biggest_chunk = max(self.biggest_chunk, 10 * 1024 * 1024)
if os.path.exists(self.resume_file):
self.logger.info("Attempting to continue the download")
try:
missing = 0
mismatch = 0
with open(self.resume_file, 'r') as f:
for line in f.readlines():
hash, support, file_path = line.strip().split(':')
if support == 'support':
abs_path = os.path.join(self.support, file_path)
else:
abs_path = os.path.join(self.path, file_path)
if not os.path.exists(dl_utils.get_case_insensitive_name(abs_path)):
missing_files.add(file_path.lower())
missing += 1
continue
current_hash = self.hash_map.get(file_path.lower())
if current_hash != hash:
mismatched_files.add(file_path.lower())
mismatch += 1
continue
completed_files.add(file_path.lower())
if missing:
self.logger.warning(f'There are {missing} missing files, and will be re-downloaded')
if mismatch:
self.logger.warning(f'There are {mismatch} changed files since last download, and will be re-downloaded')
except Exception as e:
self.logger.error(f"Unable to resume download, continuing as normal {e}")
# Create tasks for each chunk
for f in self.diff.new + self.diff.changed + self.diff.redist:
if isinstance(f, v1.File):
support_flag = generic.TaskFlag.SUPPORT if 'support' in f.flags else generic.TaskFlag.NONE
if f.size == 0:
self.tasks.append(generic.FileTask(f.path, flags=generic.TaskFlag.CREATE_FILE | support_flag))
continue
if f.path.lower() in completed_files:
downloaded_v1[f.hash] = f
continue
required_disk_size_delta += f.size
# In case of same file we can copy it over
if f.hash in downloaded_v1:
self.tasks.append(generic.FileTask(f.path, flags=generic.TaskFlag.COPY_FILE | support_flag, old_flags=generic.TaskFlag.SUPPORT if 'support' in downloaded_v1[f.hash].flags else generic.TaskFlag.NONE, old_file=downloaded_v1[f.hash].path))
if 'executable' in f.flags:
self.tasks.append(generic.FileTask(f.path, flags=generic.TaskFlag.MAKE_EXE | support_flag))
continue
self.tasks.append(generic.FileTask(f.path, flags=generic.TaskFlag.OPEN_FILE | support_flag))
self.download_size += f.size
self.disk_size += f.size
size_left = f.size
chunk_offset = 0
i = 0
# Split V1 file by chunks, so we can store it in shared memory
# This makes checksum useless during the download, but well...
while size_left:
chunk_size = min(self.biggest_chunk, size_left)
offset = f.offset + chunk_offset
task = generic.V1Task(f.product_id, i, offset, chunk_size, f.hash)
self.tasks.append(task)
self.v1_chunks_to_download.append((f.product_id, task.compressed_md5, offset, chunk_size))
chunk_offset += chunk_size
size_left -= chunk_size
i += 1
self.tasks.append(generic.FileTask(f.path, flags=generic.TaskFlag.CLOSE_FILE | support_flag))
if 'executable' in f.flags:
self.tasks.append(generic.FileTask(f.path, flags=generic.TaskFlag.MAKE_EXE | support_flag))
downloaded_v1[f.hash] = f
elif isinstance(f, linux.LinuxFile):
if f.size == 0:
self.tasks.append(generic.FileTask(f.path, flags=generic.TaskFlag.CREATE_FILE))
continue
if f.path.lower() in completed_files:
downloaded_linux[f.hash] = f
continue
required_disk_size_delta += f.size
if f.hash in downloaded_linux:
self.tasks.append(generic.FileTask(f.path, flags=generic.TaskFlag.COPY_FILE, old_flags=generic.TaskFlag.NONE, old_file=downloaded_linux[f.hash].path))
if 'executable' in f.flags:
self.tasks.append(generic.FileTask(f.path, flags=generic.TaskFlag.MAKE_EXE))
continue
self.tasks.append(generic.FileTask(f.path+'.tmp', flags=generic.TaskFlag.OPEN_FILE))
self.download_size += f.compressed_size
self.disk_size += f.size
size_left = f.compressed_size
chunk_offset = 0
i = 0
# Split V1 file by chunks, so we can store it in shared memory
# This makes checksum useless during the download, but well...
while size_left:
chunk_size = min(self.biggest_chunk, size_left)
offset = f.offset + chunk_offset
task = generic.V1Task(f.product, i, offset, chunk_size, f.hash)
self.tasks.append(task)
self.linux_chunks_to_download.append((f.product, task.compressed_md5, offset, chunk_size))
chunk_offset += chunk_size
size_left -= chunk_size
i += 1
self.tasks.append(generic.FileTask(f.path + '.tmp', flags=generic.TaskFlag.CLOSE_FILE))
if f.compression:
self.tasks.append(generic.FileTask(f.path, flags=generic.TaskFlag.OPEN_FILE))
self.tasks.append(generic.ChunkTask(f.product, 0, f.hash+"_dec", f.hash+"_dec", f.compressed_size, f.compressed_size, True, False, 0, old_flags=generic.TaskFlag.ZIP_DEC, old_file=f.path+'.tmp'))
self.tasks.append(generic.FileTask(f.path, flags=generic.TaskFlag.CLOSE_FILE))
self.tasks.append(generic.FileTask(f.path + '.tmp', flags=generic.TaskFlag.DELETE_FILE))
else:
self.tasks.append(generic.FileTask(f.path, flags=generic.TaskFlag.DELETE_FILE | generic.TaskFlag.RENAME_FILE, old_file=f.path+'.tmp'))
if 'executable' in f.flags:
self.tasks.append(generic.FileTask(f.path, flags=generic.TaskFlag.MAKE_EXE))
downloaded_linux[f.hash] = f
elif isinstance(f, v2.DepotFile):
support_flag = generic.TaskFlag.SUPPORT if 'support' in f.flags else generic.TaskFlag.NONE
if not len(f.chunks):
self.tasks.append(generic.FileTask(f.path, flags=generic.TaskFlag.CREATE_FILE | support_flag))
continue
if f.path.lower() in completed_files:
continue
self.tasks.append(generic.FileTask(f.path, flags=generic.TaskFlag.OPEN_FILE | support_flag))
for i, chunk in enumerate(f.chunks):
new_task = generic.ChunkTask(f.product_id, i, chunk["compressedMd5"], chunk["md5"], chunk["size"], chunk["compressedSize"])
is_cached = chunk["md5"] in cached
if shared_chunks_counter[chunk["compressedMd5"]] > 1 and not is_cached:
self.v2_chunks_to_download.append((f.product_id, chunk["compressedMd5"]))
self.download_size += chunk['compressedSize']
new_task.offload_to_cache = True
new_task.cleanup = True
cached.add(chunk["md5"])
current_tmp_size += chunk['size']
elif is_cached:
new_task.old_offset = 0
# This can safely be absolute path, due to
# how os.path.join works in Writer
new_task.old_file = os.path.join(self.cache, chunk["md5"])
else:
self.v2_chunks_to_download.append((f.product_id, chunk["compressedMd5"]))
self.download_size += chunk['compressedSize']
self.disk_size += chunk['size']
current_tmp_size += chunk['size']
shared_chunks_counter[chunk["compressedMd5"]] -= 1
new_task.cleanup = True
self.tasks.append(new_task)
if is_cached and shared_chunks_counter[chunk["compressedMd5"]] == 0:
cached.remove(chunk["md5"])
self.tasks.append(generic.FileTask(os.path.join(self.cache, chunk["md5"]), flags=generic.TaskFlag.DELETE_FILE))
current_tmp_size -= chunk['size']
self.tasks.append(generic.FileTask(f.path, flags=generic.TaskFlag.CLOSE_FILE | support_flag))
if 'executable' in f.flags:
self.tasks.append(generic.FileTask(f.path, flags=generic.TaskFlag.MAKE_EXE | support_flag))
elif isinstance(f, v2.FileDiff):
chunk_tasks = []
reused = 0
file_size = 0
support_flag = generic.TaskFlag.SUPPORT if 'support' in f.file.flags else generic.TaskFlag.NONE
old_support_flag = generic.TaskFlag.SUPPORT if 'support' in f.old_file_flags else generic.TaskFlag.NONE
if f.file.path.lower() in completed_files:
continue
for i, chunk in enumerate(f.file.chunks):
chunk_task = generic.ChunkTask(f.file.product_id, i, chunk["compressedMd5"], chunk["md5"], chunk["size"], chunk["compressedSize"])
file_size += chunk['size']
if chunk.get("old_offset") is not None and f.file.path.lower() not in mismatched_files and f.file.path.lower() not in missing_files:
chunk_task.old_offset = chunk["old_offset"]
chunk_task.old_flags = old_support_flag
chunk_task.old_file = f.file.path
reused += 1
chunk_tasks.append(chunk_task)
else:
is_cached = chunk["md5"] in cached
if shared_chunks_counter[chunk["compressedMd5"]] > 1 and not is_cached:
self.v2_chunks_to_download.append((f.file.product_id, chunk["compressedMd5"]))
self.download_size += chunk['compressedSize']
chunk_task.offload_to_cache = True
cached.add(chunk["md5"])
current_tmp_size += chunk['size']
elif is_cached:
chunk_task.old_offset = 0
chunk_task.old_file = os.path.join(self.cache, chunk["md5"])
else:
self.v2_chunks_to_download.append((f.file.product_id, chunk["compressedMd5"]))
self.download_size += chunk['compressedSize']
shared_chunks_counter[chunk["compressedMd5"]] -= 1
chunk_task.cleanup = True
chunk_tasks.append(chunk_task)
if is_cached and shared_chunks_counter[chunk["compressedMd5"]] == 0:
cached.remove(chunk["md5"])
self.tasks.append(generic.FileTask(os.path.join(self.cache, chunk["md5"]), flags=generic.TaskFlag.DELETE_FILE))
current_tmp_size -= chunk['size']
current_tmp_size += file_size
required_disk_size_delta = max(current_tmp_size, required_disk_size_delta)
if reused:
self.tasks.append(generic.FileTask(f.file.path + ".tmp", flags=generic.TaskFlag.OPEN_FILE | support_flag))
self.tasks.extend(chunk_tasks)
self.tasks.append(generic.FileTask(f.file.path + ".tmp", flags=generic.TaskFlag.CLOSE_FILE | support_flag))
self.tasks.append(generic.FileTask(f.file.path, flags=generic.TaskFlag.RENAME_FILE | generic.TaskFlag.DELETE_FILE | support_flag, old_file=f.file.path + ".tmp"))
current_tmp_size -= file_size
else:
self.tasks.append(generic.FileTask(f.file.path, flags=generic.TaskFlag.OPEN_FILE | support_flag))
self.tasks.extend(chunk_tasks)
self.tasks.append(generic.FileTask(f.file.path, flags=generic.TaskFlag.CLOSE_FILE | support_flag))
if 'executable' in f.file.flags:
self.tasks.append(generic.FileTask(f.file.path, flags=generic.TaskFlag.MAKE_EXE | support_flag))
self.disk_size += file_size
elif isinstance(f, v2.FilePatchDiff):
chunk_tasks = []
patch_size = 0
old_file_size = 0
out_file_size = 0
if f.target.lower() in completed_files:
continue
# Calculate output size
for chunk in f.new_file.chunks:
out_file_size += chunk['size']
# Calculate old size
for chunk in f.old_file.chunks:
old_file_size += chunk['size']
# Make chunk tasks
for i, chunk in enumerate(f.chunks):
chunk_task = generic.ChunkTask(f'{f.new_file.product_id}_patch', i, chunk['compressedMd5'], chunk['md5'], chunk['size'], chunk['compressedSize'])
chunk_task.cleanup = True
patch_size += chunk['size']
is_cached = chunk["md5"] in cached
if shared_chunks_counter[chunk["compressedMd5"]] > 1 and not is_cached:
self.v2_chunks_to_download.append((f'{f.new_file.product_id}_patch', chunk["compressedMd5"]))
chunk_task.offload_to_cache = True
cached.add(chunk["md5"])
self.download_size += chunk['compressedSize']
current_tmp_size += chunk['size']
required_disk_size_delta = max(current_tmp_size, required_disk_size_delta)
elif is_cached:
chunk_task.old_offset = 0
chunk_task.old_file = os.path.join(self.cache, chunk["md5"])
else:
self.v2_chunks_to_download.append((f'{f.new_file.product_id}_patch', chunk["compressedMd5"]))
self.download_size += chunk['compressedSize']
shared_chunks_counter[chunk['compressedMd5']] -= 1
chunk_tasks.append(chunk_task)
if is_cached and shared_chunks_counter[chunk["compressedMd5"]] == 0:
cached.remove(chunk["md5"])
self.tasks.append(generic.FileTask(os.path.join(self.cache, chunk["md5"]), flags=generic.TaskFlag.DELETE_FILE))
current_tmp_size -= chunk['size']
self.disk_size += patch_size
current_tmp_size += patch_size
required_disk_size_delta = max(current_tmp_size, required_disk_size_delta)
# Download patch
self.tasks.append(generic.FileTask(f.target + ".delta", flags=generic.TaskFlag.OPEN_FILE))
self.tasks.extend(chunk_tasks)
self.tasks.append(generic.FileTask(f.target + ".delta", flags=generic.TaskFlag.CLOSE_FILE))
current_tmp_size += out_file_size
required_disk_size_delta = max(current_tmp_size, required_disk_size_delta)
# Apply patch to .tmp file
self.tasks.append(generic.FileTask(f.target + ".tmp", flags=generic.TaskFlag.PATCH, patch_file=(f.target + '.delta'), old_file=f.source))
current_tmp_size -= patch_size
required_disk_size_delta = max(current_tmp_size, required_disk_size_delta)
# Remove patch file
self.tasks.append(generic.FileTask(f.target + ".delta", flags=generic.TaskFlag.DELETE_FILE))
current_tmp_size -= old_file_size
required_disk_size_delta = max(current_tmp_size, required_disk_size_delta)
# Move new file to old one's location
self.tasks.append(generic.FileTask(f.target, flags=generic.TaskFlag.RENAME_FILE | generic.TaskFlag.DELETE_FILE, old_file=f.target + ".tmp"))
self.disk_size += out_file_size
required_disk_size_delta = max(current_tmp_size, required_disk_size_delta)
for f in self.diff.links:
self.tasks.append(generic.FileTask(f.path, flags=generic.TaskFlag.CREATE_SYMLINK, old_file=f.target))
self.items_to_complete = len(self.tasks)
print(get_readable_size(self.download_size), self.download_size)
print(get_readable_size(required_disk_size_delta), required_disk_size_delta)
return dl_utils.check_free_space(required_disk_size_delta, self.path)
def run(self):
self.shared_memory = SharedMemory(create=True, size=1024*1024*1024)
self.logger.debug(f"Created shared memory {self.shared_memory.size / 1024 / 1024:.02f} MiB")
chunk_size = self.biggest_chunk
for i in range(int(self.shared_memory.size / chunk_size)):
segment = generic.MemorySegment(offset=i*chunk_size, end=i*chunk_size+chunk_size)
self.shm_segments.append(segment)
self.logger.debug(f"Created shm segments {len(self.shm_segments)}, chunk size = {self.biggest_chunk / 1024 / 1024:.02f} MiB")
interrupted = False
self.fatal_error = False
def handle_sig(num, frame):
nonlocal interrupted
self.interrupt_shutdown()
interrupted = True
exit(-num)
try:
self.threads.append(Thread(target=self.download_manager, args=(self.task_cond, self.shm_cond)))
self.threads.append(Thread(target=self.process_task_results, args=(self.task_cond,)))
self.threads.append(Thread(target=self.process_writer_task_results, args=(self.shm_cond,)))
self.progress = ProgressBar(self.disk_size, self.download_speed_updates, self.writer_speed_updates)
# Spawn workers
for _ in range(self.allowed_threads):
worker = task_executor.Download(self.shared_memory.name, self.download_queue, self.download_res_queue, self.download_speed_updates, self.shared_secure_links)
worker.start()
self.download_workers.append(worker)
self.writer_worker = task_executor.Writer(self.shared_memory.name, self.writer_queue, self.writer_res_queue, self.writer_speed_updates, self.cache)
self.writer_worker.start()
[th.start() for th in self.threads]
signal.signal(signal.SIGTERM, handle_sig)
signal.signal(signal.SIGINT, handle_sig)
if self.disk_size:
self.progress.start()
while self.processed_items < self.items_to_complete and not interrupted and not self.fatal_error:
time.sleep(1)
if interrupted:
return True
except KeyboardInterrupt:
return True
self.shutdown()
return self.fatal_error
def interrupt_shutdown(self):
self.progress.completed = True
self.running = False
with self.task_cond:
self.task_cond.notify()
with self.shm_cond:
self.shm_cond.notify()
for t in self.threads:
t.join(timeout=5.0)
if t.is_alive():
self.logger.warning(f'Thread did not terminate! {repr(t)}')
for child in self.download_workers:
child.join(timeout=5.0)
if child.exitcode is None:
child.terminate()
# Clean queues
for queue in [self.writer_res_queue, self.writer_queue, self.download_queue, self.download_res_queue, self.download_speed_updates, self.writer_speed_updates]:
try:
while True:
_ = queue.get_nowait()
except Empty:
queue.close()
queue.join_thread()
self.shared_memory.close()
self.shared_memory.unlink()
self.shared_memory = None
self.manager.shutdown()
def shutdown(self):
self.logger.debug("Stopping progressbar")
self.progress.completed = True
# Clear speed queues
for q in [self.download_speed_updates, self.writer_speed_updates]:
while True:
try:
_ = q.get_nowait()
except Empty:
break
self.logger.debug("Sending terminate instruction to workers")
for _ in range(self.allowed_threads):
self.download_queue.put(generic.TerminateWorker())
self.writer_queue.put(generic.TerminateWorker())
for worker in self.download_workers:
worker.join(timeout=2)
if worker.is_alive():
self.logger.warning("Forcefully terminating download workers")
worker.terminate()
self.writer_worker.join(timeout=10)
self.writer_queue.close()
self.writer_res_queue.close()
self.download_queue.close()
self.download_res_queue.close()
self.download_speed_updates.close()
self.writer_speed_updates.close()
self.logger.debug("Unlinking shared memory")
if self.shared_memory:
self.shared_memory.close()
self.shared_memory.unlink()
self.shared_memory = None
self.running = False
with self.task_cond:
self.task_cond.notify()
with self.shm_cond:
self.shm_cond.notify()
self.manager.shutdown()
try:
if os.path.exists(self.resume_file):
os.remove(self.resume_file)
except:
self.logger.error("Failed to remove resume file")
def download_manager(self, task_cond: Condition, shm_cond: Condition):
self.logger.debug("Starting download scheduler")
no_shm = False
while self.running:
while self.active_tasks <= self.allowed_threads * 2 and (self.v2_chunks_to_download or self.v1_chunks_to_download or self.linux_chunks_to_download):
try:
memory_segment = self.shm_segments.popleft()
no_shm = False
except IndexError:
no_shm = True
break
if self.v1_chunks_to_download:
product_id, chunk_id, offset, chunk_size = self.v1_chunks_to_download.popleft()
try:
self.download_queue.put(task_executor.DownloadTask1(product_id, offset, chunk_size, chunk_id, memory_segment))
self.logger.debug(f"Pushed v1 download to queue {chunk_id} {product_id} {offset} {chunk_size}")
self.active_tasks += 1
continue
except Exception as e:
self.logger.warning(f"Failed to push v1 task to download {e}")
self.v1_chunks_to_download.appendleft((product_id, chunk_id, offset, chunk_size))
self.shm_segments.appendleft(memory_segment)
break
elif self.linux_chunks_to_download:
product_id, chunk_id, offset, chunk_size = self.linux_chunks_to_download.popleft()
try:
self.download_queue.put(task_executor.DownloadTask1(product_id, offset, chunk_size, chunk_id, memory_segment))
self.logger.debug(f"Pushed linux download to queue {chunk_id} {product_id} {offset} {chunk_size}")
self.active_tasks += 1
continue
except Exception as e:
self.logger.warning(f"Failed to push v1 task to download {e}")
self.v1_chunks_to_download.appendleft((product_id, chunk_id, offset, chunk_size))
self.shm_segments.appendleft(memory_segment)
break
elif self.v2_chunks_to_download:
product_id, chunk_hash = self.v2_chunks_to_download.popleft()
try:
self.download_queue.put(task_executor.DownloadTask2(product_id, chunk_hash, memory_segment), timeout=1)
self.logger.debug(f"Pushed DownloadTask2 for {chunk_hash}")
self.active_tasks += 1
except Exception as e:
self.logger.warning(f"Failed to push task to download {e}")
self.v2_chunks_to_download.appendleft((product_id, chunk_hash))
self.shm_segments.appendleft(memory_segment)
break
else:
with task_cond:
self.logger.debug("Waiting for more tasks")
task_cond.wait(timeout=1.0)
continue
if no_shm:
with shm_cond:
self.logger.debug(f"Waiting for more memory")
shm_cond.wait(timeout=1.0)
self.logger.debug("Download scheduler out..")
def process_task_results(self, task_cond: Condition):
self.logger.debug("Download results collector starting")
ready_chunks = dict()
try:
task = self.tasks.popleft()
except IndexError:
task = None
current_dest = self.path
current_file = ''
while task and self.running:
if isinstance(task, generic.FileTask):
try:
task_dest = self.path
old_destination = None
if task.flags & generic.TaskFlag.SUPPORT:
task_dest = self.support
if task.old_flags & generic.TaskFlag.SUPPORT:
old_destination = self.support
writer_task = task_executor.WriterTask(task_dest, task.path, task.flags, old_destination=old_destination, old_file=task.old_file, patch_file=task.patch_file)
self.writer_queue.put(writer_task, timeout=1)
if task.flags & generic.TaskFlag.OPEN_FILE:
current_file = task.path
current_dest = task_dest
except Exception as e:
self.tasks.appendleft(task)
self.logger.warning(f"Failed to add queue element {e}")
continue
try:
task: Union[generic.ChunkTask, generic.V1Task] = self.tasks.popleft()
except IndexError:
break
continue
while ((task.compressed_md5 in ready_chunks) or task.old_file):
shm = None
if not task.old_file:
shm = ready_chunks[task.compressed_md5].task.memory_segment
try:
self.logger.debug(f"Adding {task.compressed_md5} to writer")
flags = generic.TaskFlag.NONE
old_destination = None
if task.cleanup:
flags |= generic.TaskFlag.RELEASE_MEM
if task.offload_to_cache:
flags |= generic.TaskFlag.OFFLOAD_TO_CACHE
if task.old_flags & generic.TaskFlag.ZIP_DEC:
flags |= generic.TaskFlag.ZIP_DEC
if task.old_flags & generic.TaskFlag.SUPPORT:
old_destination = self.support
self.writer_queue.put(task_executor.WriterTask(current_dest, current_file, flags=flags, shared_memory=shm, old_destination=old_destination, old_file=task.old_file, old_offset=task.old_offset, size=task.size, hash=task.md5), timeout=1)
except Exception as e:
self.logger.error(f"Adding to writer queue failed {e}")
break
if task.cleanup and not task.old_file:
del ready_chunks[task.compressed_md5]
try:
task = self.tasks.popleft()
if isinstance(task, generic.FileTask):
break
except IndexError:
task = None
break
else:
try:
res: task_executor.DownloadTaskResult = self.download_res_queue.get(timeout=1)
if res.success:
self.logger.debug(f"Chunk {res.task.compressed_sum} ready")
ready_chunks[res.task.compressed_sum] = res
self.progress.update_downloaded_size(res.download_size)
self.progress.update_decompressed_size(res.decompressed_size)
self.active_tasks -= 1
else:
self.logger.warning(f"Chunk download failed, reason {res.fail_reason}")
try:
self.download_queue.put(res.task, timeout=1)
except Exception as e:
self.logger.warning("Failed to resubmit download task, pushing to chunks queue")
with task_cond:
task_cond.notify()
except Empty:
pass
except Exception as e:
self.logger.warning(f"Unhandled exception {e}")
self.logger.debug("Download results collector exiting...")
def process_writer_task_results(self, shm_cond: Condition):
self.logger.debug("Starting writer results collector")
while self.running:
try:
res: task_executor.WriterTaskResult = self.writer_res_queue.get(timeout=1)
if isinstance(res.task, generic.TerminateWorker):
break
if res.success and res.task.flags & generic.TaskFlag.CLOSE_FILE and not res.task.file_path.endswith('.delta'):
if res.task.file_path.endswith('.tmp'):
res.task.file_path = res.task.file_path[:-4]
checksum = self.hash_map.get(res.task.file_path.lower())
if not checksum:
self.logger.warning(f"No checksum for closed file, unable to push to resume file {res.task.file_path}")
else:
if res.task.flags & generic.TaskFlag.SUPPORT:
support = "support"
else:
support = ""
with open(self.resume_file, 'a') as f:
f.write(f"{checksum}:{support}:{res.task.file_path}\n")
if res.success and res.task.flags & generic.TaskFlag.PATCH:
if res.task.file_path.endswith('.tmp'):
res.task.file_path = res.task.file_path[:-4]
checksum = self.hash_map.get(res.task.file_path.lower())
if not checksum:
self.logger.warning(f"No checksum for patched file, unable to push to resume file {res.task.file_path}")
else:
if res.task.flags & generic.TaskFlag.SUPPORT:
support = "support"
else:
support = ""
with open(self.resume_file, 'a') as f:
f.write(f"{checksum}:{support}:{res.task.file_path}\n")
if not res.success:
self.logger.fatal("Task writer failed")
self.fatal_error = True
return
self.progress.update_bytes_written(res.written)
if res.task.flags & generic.TaskFlag.RELEASE_MEM and res.task.shared_memory:
self.logger.debug(f"Releasing memory {res.task.shared_memory}")
self.shm_segments.appendleft(res.task.shared_memory)
with shm_cond:
shm_cond.notify()
self.processed_items += 1
except Empty:
continue
self.logger.debug("Writer results collector exiting...")
07070100000017000081A400000000000000000000000166E0651E00002D72000000000000000000000000000000000000002B00000000heroic-gogdl-1.1.2/gogdl/dl/managers/v1.py# Handle old games downloading via V1 depot system
# V1 is there since GOG 1.0 days, it has no compression and relies on downloading chunks from big main.bin file
import hashlib
from sys import exit
import os
import logging
import json
from typing import Union
from gogdl import constants
from gogdl.dl import dl_utils
from gogdl.dl.managers.dependencies import DependenciesManager
from gogdl.dl.managers.task_executor import ExecutingManager
from gogdl.dl.workers.task_executor import DownloadTask1, DownloadTask2, WriterTask
from gogdl.dl.objects import v1
class Manager:
def __init__(self, generic_manager):
self.game_id = generic_manager.game_id
self.arguments = generic_manager.arguments
self.unknown_arguments = generic_manager.unknown_arguments
if "path" in self.arguments:
self.path = self.arguments.path
else:
self.path = ""
if "support_path" in self.arguments:
self.support = self.arguments.support_path
else:
self.support = ""
self.api_handler = generic_manager.api_handler
self.should_append_folder_name = generic_manager.should_append_folder_name
self.is_verifying = generic_manager.is_verifying
self.allowed_threads = generic_manager.allowed_threads
self.platform = generic_manager.platform
self.builds = generic_manager.builds
self.build = generic_manager.target_build
self.version_name = self.build["version_name"]
self.lang = self.arguments.lang or "English"
self.dlcs_should_be_downloaded = self.arguments.dlcs
if self.arguments.dlcs_list:
self.dlcs_list = self.arguments.dlcs_list.split(",")
else:
self.dlcs_list = list()
self.dlc_only = self.arguments.dlc_only
self.manifest = None
self.meta = None
self.logger = logging.getLogger("V1")
self.logger.info("Initialized V1 Download Manager")
# Get manifest of selected build
def get_meta(self):
meta_url = self.build["link"]
self.meta, headers = dl_utils.get_zlib_encoded(self.api_handler, meta_url)
if not self.meta:
raise Exception("There was an error obtaining meta")
if headers:
self.version_etag = headers.get("Etag")
# Append folder name when downloading
if self.should_append_folder_name:
self.path = os.path.join(self.path, self.meta["product"]["installDirectory"])
def get_download_size(self):
self.get_meta()
dlcs = self.get_dlcs_user_owns(True)
self.manifest = v1.Manifest(self.platform, self.meta, self.lang, dlcs, self.api_handler, False)
build = self.api_handler.get_dependencies_repo()
repository = dl_utils.get_zlib_encoded(self.api_handler, build['repository_manifest'])[0] or {}
size_data = self.manifest.calculate_download_size()
for depot in repository["depots"]:
if depot["dependencyId"] in self.manifest.dependencies_ids:
if not depot["executable"]["path"].startswith("__redist"):
size_data[self.game_id]['*']["download_size"] += depot["compressedSize"]
size_data[self.game_id]['*']["disk_size"] += depot["size"]
available_branches = set([build["branch"] for build in self.builds["items"] if build["branch"]])
available_branches_list = [None] + list(available_branches)
for dlc in dlcs:
dlc.update({"size": size_data[dlc["id"]]})
response = {
"size": size_data[self.game_id],
"dlcs": dlcs,
"buildId": self.build["legacy_build_id"],
"languages": self.manifest.list_languages(),
"folder_name": self.meta["product"]["installDirectory"],
"dependencies": [dep.id for dep in self.manifest.dependencies],
"versionEtag": self.version_etag,
"versionName": self.version_name,
"available_branches": available_branches_list
}
return response
def get_dlcs_user_owns(self, info_command=False, requested_dlcs=None):
if requested_dlcs is None:
requested_dlcs = list()
if not self.dlcs_should_be_downloaded and not info_command:
return []
self.logger.debug("Getting dlcs user owns")
dlcs = []
if len(requested_dlcs) > 0:
for product in self.meta["product"]["gameIDs"]:
if (
product["gameID"] != self.game_id # Check if not base game
and product["gameID"] in requested_dlcs # Check if requested by user
and self.api_handler.does_user_own(product["gameID"]) # Check if owned
):
dlcs.append({"title": product["name"]["en"], "id": product["gameID"]})
return dlcs
for product in self.meta["product"]["gameIDs"]:
# Check if not base game and if owned
if product["gameID"] != self.game_id and self.api_handler.does_user_own(
product["gameID"]
):
dlcs.append({"title": product["name"]["en"], "id": product["gameID"]})
return dlcs
def download(self):
manifest_path = os.path.join(constants.MANIFESTS_DIR, self.game_id)
old_manifest = None
# Load old manifest
if os.path.exists(manifest_path):
with open(manifest_path, "r") as f_handle:
try:
json_data = json.load(f_handle)
old_manifest = dl_utils.create_manifest_class(json_data, self.api_handler)
except json.JSONDecodeError:
old_manifest = None
pass
if self.is_verifying:
if old_manifest:
self.manifest = old_manifest
old_manifest = None
dlcs_user_owns = self.manifest.dlcs or []
else:
raise Exception("No manifest stored locally, unable to verify")
else:
self.get_meta()
dlcs_user_owns = self.get_dlcs_user_owns(requested_dlcs=self.dlcs_list)
if self.arguments.dlcs_list:
self.logger.info(f"Requested dlcs {self.arguments.dlcs_list}")
self.logger.info(f"Owned dlcs {dlcs_user_owns}")
self.logger.debug("Parsing manifest")
self.manifest = v1.Manifest(self.platform, self.meta, self.lang, dlcs_user_owns, self.api_handler, self.dlc_only)
if self.manifest:
self.manifest.get_files()
if old_manifest:
old_manifest.get_files()
diff = v1.ManifestDiff.compare(self.manifest, old_manifest)
self.logger.info(f"{diff}")
has_dependencies = len(self.manifest.dependencies) > 0
secure_link_endpoints_ids = [product["id"] for product in dlcs_user_owns]
if not self.dlc_only:
secure_link_endpoints_ids.append(self.game_id)
secure_links = dict()
for product_id in secure_link_endpoints_ids:
secure_links.update(
{
product_id: dl_utils.get_secure_link(
self.api_handler, f"/{self.platform}/{self.manifest.data['product']['timestamp']}/", product_id, generation=1
)
}
)
dependency_manager = DependenciesManager([dep.id for dep in self.manifest.dependencies], self.path, self.allowed_threads, self.api_handler, download_game_deps_only=True)
# Find dependencies that are no longer used
if old_manifest:
removed_dependencies = [id for id in old_manifest.dependencies_ids if id not in self.manifest.dependencies_ids]
for depot in dependency_manager.repository["depots"]:
if depot["dependencyId"] in removed_dependencies and not depot["executable"]["path"].startswith("__redist"):
diff.removed_redist += dependency_manager.get_files_for_depot_manifest(depot['manifest'])
if has_dependencies:
secure_links.update({'redist': dl_utils.get_dependency_link(self.api_handler)})
diff.redist = dependency_manager.get(return_files=True) or []
if not len(diff.changed) and not len(diff.deleted) and not len(diff.new) and not len(diff.redist) and not len(diff.removed_redist):
self.logger.info("Nothing to do")
return
if self.is_verifying:
new_diff = v1.ManifestDiff()
invalid = 0
for file in diff.new:
# V1 only files
if not file.size:
continue
if 'support' in file.flags:
file_path = os.path.join(self.support, file.path)
else:
file_path = os.path.join(self.path, file.path)
file_path = dl_utils.get_case_insensitive_name(file_path)
if not os.path.exists(file_path):
invalid += 1
new_diff.new.append(file)
continue
with open(file_path, 'rb') as fh:
file_sum = hashlib.md5()
while chunk := fh.read(8 * 1024 * 1024):
file_sum.update(chunk)
if file_sum.hexdigest() != file.hash:
invalid += 1
new_diff.new.append(file)
continue
for file in diff.redist:
if len(file.chunks) == 0:
continue
file_path = dl_utils.get_case_insensitive_name(os.path.join(self.path, file.path))
if not os.path.exists(file_path):
invalid += 1
new_diff.redist.append(file)
continue
valid = True
with open(file_path, 'rb') as fh:
for chunk in file.chunks:
chunk_sum = hashlib.md5()
chunk_data = fh.read(chunk['size'])
chunk_sum.update(chunk_data)
if chunk_sum.hexdigest() != chunk['md5']:
valid = False
break
if not valid:
invalid += 1
new_diff.redist.append(file)
continue
if not invalid:
self.logger.info("All files look good")
return
self.logger.info(f"Found {invalid} broken files, repairing...")
diff = new_diff
executor = ExecutingManager(self.api_handler, self.allowed_threads, self.path, self.support, diff, secure_links)
success = executor.setup()
if not success:
print('Unable to proceed, Not enough disk space')
exit(2)
dl_utils.prepare_location(self.path)
for dir in self.manifest.dirs:
manifest_dir_path = os.path.join(self.path, dir.path)
dl_utils.prepare_location(dl_utils.get_case_insensitive_name(manifest_dir_path))
cancelled = executor.run()
if cancelled:
return
dl_utils.prepare_location(constants.MANIFESTS_DIR)
if self.manifest:
with open(manifest_path, 'w') as f_handle:
data = self.manifest.serialize_to_json()
f_handle.write(data)
07070100000018000081A400000000000000000000000166E0651E000030F4000000000000000000000000000000000000002B00000000heroic-gogdl-1.1.2/gogdl/dl/managers/v2.py# Handle newer depots download
# This was introduced in GOG Galaxy 2.0, it features compression and files split by chunks
import json
from sys import exit
from gogdl.dl import dl_utils
import gogdl.dl.objects.v2 as v2
import hashlib
from gogdl.dl.managers import dependencies
from gogdl.dl.managers.task_executor import ExecutingManager
from gogdl.dl.workers import task_executor
from gogdl import constants
import os
import logging
class Manager:
def __init__(self, generic_manager):
self.game_id = generic_manager.game_id
self.arguments = generic_manager.arguments
self.unknown_arguments = generic_manager.unknown_arguments
if "path" in self.arguments:
self.path = self.arguments.path
else:
self.path = ""
if "support_path" in self.arguments:
self.support = self.arguments.support_path
else:
self.support = ""
self.allowed_threads = generic_manager.allowed_threads
self.api_handler = generic_manager.api_handler
self.should_append_folder_name = generic_manager.should_append_folder_name
self.is_verifying = generic_manager.is_verifying
self.builds = generic_manager.builds
self.build = generic_manager.target_build
self.version_name = self.build["version_name"]
self.lang = self.arguments.lang or "en-US"
self.dlcs_should_be_downloaded = self.arguments.dlcs
if self.arguments.dlcs_list:
self.dlcs_list = self.arguments.dlcs_list.split(",")
else:
self.dlcs_list = list()
self.dlc_only = self.arguments.dlc_only
self.manifest = None
self.stop_all_threads = False
self.logger = logging.getLogger("V2")
self.logger.info("Initialized V2 Download Manager")
def get_download_size(self):
self.get_meta()
dlcs = self.get_dlcs_user_owns(info_command=True)
self.manifest = v2.Manifest(self.meta, self.lang, dlcs, self.api_handler, False)
build = self.api_handler.get_dependencies_repo()
repository = dl_utils.get_zlib_encoded(self.api_handler, build['repository_manifest'])[0] or {}
size_data = self.manifest.calculate_download_size()
for depot in repository["depots"]:
if depot["dependencyId"] in self.manifest.dependencies_ids:
if not depot["executable"]["path"].startswith("__redist"):
size_data[self.game_id]['*']["download_size"] += depot["compressedSize"]
size_data[self.game_id]['*']["disk_size"] += depot["size"]
available_branches = set([build["branch"] for build in self.builds["items"] if build["branch"]])
available_branches_list = [None] + list(available_branches)
for dlc in dlcs:
dlc.update({"size": size_data[dlc["id"]]})
response = {
"size": size_data[self.game_id],
"dlcs": dlcs,
"buildId": self.build["build_id"],
"languages": self.manifest.list_languages(),
"folder_name": self.meta["installDirectory"],
"dependencies": self.manifest.dependencies_ids,
"versionEtag": self.version_etag,
"versionName": self.version_name,
"available_branches": available_branches_list
}
return response
def download(self):
manifest_path = os.path.join(constants.MANIFESTS_DIR, self.game_id)
old_manifest = None
# Load old manifest
if os.path.exists(manifest_path):
self.logger.debug(f"Loading existing manifest for game {self.game_id}")
with open(manifest_path, 'r') as f_handle:
try:
json_data = json.load(f_handle)
self.logger.info("Creating Manifest instance from existing manifest")
old_manifest = dl_utils.create_manifest_class(json_data, self.api_handler)
except json.JSONDecodeError:
old_manifest = None
pass
if self.is_verifying:
if old_manifest:
self.logger.warning("Verifying - ignoring obtained manifest in favor of existing one")
self.manifest = old_manifest
dlcs_user_owns = self.manifest.dlcs or []
old_manifest = None
else:
raise Exception("No manifest stored locally, unable to verify")
else:
self.get_meta()
dlcs_user_owns = self.get_dlcs_user_owns(
requested_dlcs=self.dlcs_list
)
if self.arguments.dlcs_list:
self.logger.info(f"Requested dlcs {self.arguments.dlcs_list}")
self.logger.info(f"Owned dlcs {dlcs_user_owns}")
self.logger.debug("Parsing manifest")
self.manifest = v2.Manifest(
self.meta, self.lang, dlcs_user_owns, self.api_handler, self.dlc_only
)
patch = None
if self.manifest:
self.logger.debug("Requesting files of primary manifest")
self.manifest.get_files()
if old_manifest:
self.logger.debug("Requesting files of previous manifest")
old_manifest.get_files()
patch = v2.Patch.get(self.manifest, old_manifest, self.lang, dlcs_user_owns, self.api_handler)
if not patch:
self.logger.info("No patch found, falling back to chunk based updates")
diff = v2.ManifestDiff.compare(self.manifest, old_manifest, patch)
self.logger.info(diff)
dependencies_manager = dependencies.DependenciesManager(self.manifest.dependencies_ids, self.path,
self.arguments.workers_count, self.api_handler, download_game_deps_only=True)
# Find dependencies that are no longer used
if old_manifest:
removed_dependencies = [id for id in old_manifest.dependencies_ids if id not in self.manifest.dependencies_ids]
for depot in dependencies_manager.repository["depots"]:
if depot["dependencyId"] in removed_dependencies and not depot["executable"]["path"].startswith("__redist"):
diff.removed_redist += dependencies_manager.get_files_for_depot_manifest(depot['manifest'])
diff.redist = dependencies_manager.get(True) or []
if not len(diff.changed) and not len(diff.deleted) and not len(diff.new) and not len(diff.redist) and not len(diff.removed_redist):
self.logger.info("Nothing to do")
return
secure_link_endpoints_ids = [product["id"] for product in dlcs_user_owns]
if not self.dlc_only:
secure_link_endpoints_ids.append(self.game_id)
secure_links = dict()
for product_id in secure_link_endpoints_ids:
secure_links.update(
{
product_id: dl_utils.get_secure_link(
self.api_handler, "/", product_id
)
}
)
if patch:
secure_links.update(
{
f"{product_id}_patch": dl_utils.get_secure_link(
self.api_handler, "/", product_id, root="/patches/store"
)
}
)
if len(diff.redist) > 0:
secure_links.update(
{
'redist': dl_utils.get_dependency_link(self.api_handler)
}
)
if self.is_verifying:
new_diff = v2.ManifestDiff()
invalid = 0
for file in diff.new:
if len(file.chunks) == 0:
continue
if 'support' in file.flags:
file_path = os.path.join(self.support, file.path)
else:
file_path = os.path.join(self.path, file.path)
file_path = dl_utils.get_case_insensitive_name(file_path)
if not os.path.exists(file_path):
invalid += 1
new_diff.new.append(file)
continue
valid = True
with open(file_path, 'rb') as fh:
for chunk in file.chunks:
chunk_sum = hashlib.md5()
chunk_data = fh.read(chunk['size'])
chunk_sum.update(chunk_data)
if chunk_sum.hexdigest() != chunk['md5']:
valid = False
break
if not valid:
invalid += 1
new_diff.new.append(file)
continue
for file in diff.redist:
if len(file.chunks) == 0:
continue
file_path = dl_utils.get_case_insensitive_name(os.path.join(self.path, file.path))
if not os.path.exists(file_path):
invalid += 1
new_diff.redist.append(file)
continue
valid = True
with open(file_path, 'rb') as fh:
for chunk in file.chunks:
chunk_sum = hashlib.md5()
chunk_data = fh.read(chunk['size'])
chunk_sum.update(chunk_data)
if chunk_sum.hexdigest() != chunk['md5']:
valid = False
break
if not valid:
invalid += 1
new_diff.redist.append(file)
continue
for file in diff.links:
file_path = os.path.join(self.path, file.path)
file_path = dl_utils.get_case_insensitive_name(file_path)
if not os.path.exists(file_path):
new_diff.links.append(file)
if not invalid:
self.logger.info("All files look good")
return
self.logger.info(f"Found {invalid} broken files, repairing...")
diff = new_diff
executor = ExecutingManager(self.api_handler, self.allowed_threads, self.path, self.support, diff, secure_links)
success = executor.setup()
if not success:
print('Unable to proceed, Not enough disk space')
exit(2)
dl_utils.prepare_location(self.path)
for dir in self.manifest.dirs:
manifest_dir_path = os.path.join(self.path, dir.path)
dl_utils.prepare_location(dl_utils.get_case_insensitive_name(manifest_dir_path))
cancelled = executor.run()
if cancelled:
return
dl_utils.prepare_location(constants.MANIFESTS_DIR)
if self.manifest:
with open(manifest_path, 'w') as f_handle:
data = self.manifest.serialize_to_json()
f_handle.write(data)
def get_meta(self):
meta_url = self.build["link"]
self.meta, headers = dl_utils.get_zlib_encoded(self.api_handler, meta_url)
self.version_etag = headers.get("Etag")
# Append folder name when downloading
if self.should_append_folder_name:
self.path = os.path.join(self.path, self.meta["installDirectory"])
def get_dlcs_user_owns(self, info_command=False, requested_dlcs=None):
if requested_dlcs is None:
requested_dlcs = list()
if not self.dlcs_should_be_downloaded and not info_command:
return []
self.logger.debug("Getting dlcs user owns")
dlcs = []
if len(requested_dlcs) > 0:
for product in self.meta["products"]:
if (
product["productId"] != self.game_id
and product["productId"] in requested_dlcs
and self.api_handler.does_user_own(product["productId"])
):
dlcs.append({"title": product["name"], "id": product["productId"]})
return dlcs
for product in self.meta["products"]:
if product["productId"] != self.game_id and self.api_handler.does_user_own(
product["productId"]
):
dlcs.append({"title": product["name"], "id": product["productId"]})
return dlcs
07070100000019000041ED00000000000000000000000266E0651E00000000000000000000000000000000000000000000002400000000heroic-gogdl-1.1.2/gogdl/dl/objects0707010000001A000081A400000000000000000000000166E0651E00000790000000000000000000000000000000000000002F00000000heroic-gogdl-1.1.2/gogdl/dl/objects/generic.pyfrom dataclasses import dataclass
from enum import Flag, auto
from typing import Optional
class BaseDiff:
def __init__(self):
self.deleted = []
self.new = []
self.changed = []
self.redist = []
self.removed_redist = []
self.links = [] # Unix only
def __str__(self):
return f"Deleted: {len(self.deleted)} New: {len(self.new)} Changed: {len(self.changed)}"
class TaskFlag(Flag):
NONE = 0
SUPPORT = auto()
OPEN_FILE = auto()
CLOSE_FILE = auto()
CREATE_FILE = auto()
CREATE_SYMLINK = auto()
RENAME_FILE = auto()
COPY_FILE = auto()
DELETE_FILE = auto()
OFFLOAD_TO_CACHE = auto()
MAKE_EXE = auto()
PATCH = auto()
RELEASE_MEM = auto()
ZIP_DEC = auto()
@dataclass
class MemorySegment:
offset: int
end: int
@property
def size(self):
return self.end - self.offset
@dataclass
class ChunkTask:
product: str
index: int
compressed_md5: str
md5: str
size: int
download_size: int
cleanup: bool = False
offload_to_cache: bool = False
old_offset: Optional[int] = None
old_flags: TaskFlag = TaskFlag.NONE
old_file: Optional[str] = None
@dataclass
class V1Task:
product: str
index: int
offset: int
size: int
md5: str
cleanup: Optional[bool] = True
old_offset: Optional[int] = None
offload_to_cache: Optional[bool] = False
old_flags: TaskFlag = TaskFlag.NONE
old_file: Optional[str] = None
# This isn't actual sum, but unique id of chunk we use to decide
# if we should push it to writer
@property
def compressed_md5(self):
return self.md5 + "_" + str(self.index)
@dataclass
class FileTask:
path: str
flags: TaskFlag
old_flags: TaskFlag = TaskFlag.NONE
old_file: Optional[str] = None
patch_file: Optional[str] = None
@dataclass
class TerminateWorker:
pass
0707010000001B000081A400000000000000000000000166E0651E00003D5C000000000000000000000000000000000000002D00000000heroic-gogdl-1.1.2/gogdl/dl/objects/linux.pyfrom io import BytesIO
import stat
END_OF_CENTRAL_DIRECTORY = b"\x50\x4b\x05\x06"
CENTRAL_DIRECTORY = b"\x50\x4b\x01\x02"
LOCAL_FILE_HEADER = b"\x50\x4b\x03\x04"
# ZIP64
ZIP_64_END_OF_CD_LOCATOR = b"\x50\x4b\x06\x07"
ZIP_64_END_OF_CD = b"\x50\x4b\x06\x06"
class LocalFile:
def __init__(self) -> None:
self.relative_local_file_offset: int
self.version_needed: bytes
self.general_purpose_bit_flag: bytes
self.compression_method: int
self.last_modification_time: bytes
self.last_modification_date: bytes
self.crc32: bytes
self.compressed_size: int
self.uncompressed_size: int
self.file_name_length: int
self.extra_field_length: int
self.file_name: str
self.extra_field: bytes
self.last_byte: int
def load_data(self, handler):
return handler.get_bytes_from_file(
from_b=self.last_byte + self.relative_local_file_offset,
size=self.compressed_size,
raw_response=True
)
@classmethod
def from_bytes(cls, data, offset, handler):
local_file = cls()
local_file.relative_local_file_offset = 0
local_file.version_needed = data[4:6]
local_file.general_purpose_bit_flag = data[6:8]
local_file.compression_method = int.from_bytes(data[8:10], "little")
local_file.last_modification_time = data[10:12]
local_file.last_modification_date = data[12:14]
local_file.crc32 = data[14:18]
local_file.compressed_size = int.from_bytes(data[18:22], "little")
local_file.uncompressed_size = int.from_bytes(data[22:26], "little")
local_file.file_name_length = int.from_bytes(data[26:28], "little")
local_file.extra_field_length = int.from_bytes(data[28:30], "little")
extra_data = handler.get_bytes_from_file(
from_b=30 + offset,
size=local_file.file_name_length + local_file.extra_field_length,
)
local_file.file_name = bytes(
extra_data[0: local_file.file_name_length]
).decode()
local_file.extra_field = data[
local_file.file_name_length: local_file.file_name_length
+ local_file.extra_field_length
]
local_file.last_byte = (
local_file.file_name_length + local_file.extra_field_length + 30
)
return local_file
def __str__(self):
return f"\nCompressionMethod: {self.compression_method} \nFileNameLen: {self.file_name_length} \nFileName: {self.file_name} \nCompressedSize: {self.compressed_size} \nUncompressedSize: {self.uncompressed_size}"
class CentralDirectoryFile:
def __init__(self, product):
self.product = product
self.version_made_by: bytes
self.version_needed_to_extract: bytes
self.general_purpose_bit_flag: bytes
self.compression_method: int
self.last_modification_time: bytes
self.last_modification_date: bytes
self.crc32: int
self.compressed_size: int
self.uncompressed_size: int
self.file_name_length: int
self.extra_field_length: int
self.file_comment_length: int
self.disk_number_start: bytes
self.int_file_attrs: bytes
self.ext_file_attrs: bytes
self.relative_local_file_offset: int
self.file_name: str
self.extra_field: BytesIO
self.comment: bytes
self.last_byte: int
self.file_data_offset: int
@classmethod
def from_bytes(cls, data, product):
cd_file = cls(product)
cd_file.version_made_by = data[4:6]
cd_file.version_needed_to_extract = data[6:8]
cd_file.general_purpose_bit_flag = data[8:10]
cd_file.compression_method = int.from_bytes(data[10:12], "little")
cd_file.last_modification_time = data[12:14]
cd_file.last_modification_date = data[14:16]
cd_file.crc32 = int.from_bytes(data[16:20], "little")
cd_file.compressed_size = int.from_bytes(data[20:24], "little")
cd_file.uncompressed_size = int.from_bytes(data[24:28], "little")
cd_file.file_name_length = int.from_bytes(data[28:30], "little")
cd_file.extra_field_length = int.from_bytes(data[30:32], "little")
cd_file.file_comment_length = int.from_bytes(data[32:34], "little")
cd_file.disk_number_start = data[34:36]
cd_file.int_file_attrs = data[36:38]
cd_file.ext_file_attrs = data[38:42]
cd_file.relative_local_file_offset = int.from_bytes(data[42:46], "little")
cd_file.file_data_offset = 0
extra_field_start = 46 + cd_file.file_name_length
cd_file.file_name = bytes(data[46:extra_field_start]).decode()
cd_file.extra_field = BytesIO(data[
extra_field_start: extra_field_start + cd_file.extra_field_length
])
field = None
while True:
id = int.from_bytes(cd_file.extra_field.read(2), "little")
size = int.from_bytes(cd_file.extra_field.read(2), "little")
if id == 0x01:
if cd_file.extra_field_length - cd_file.extra_field.tell() >= size:
field = BytesIO(cd_file.extra_field.read(size))
break
cd_file.extra_field.seek(size, 1)
if cd_file.extra_field_length - cd_file.extra_field.tell() == 0:
break
if field:
if cd_file.uncompressed_size == 0xFFFFFFFF:
cd_file.uncompressed_size = int.from_bytes(field.read(8), "little")
if cd_file.compressed_size == 0xFFFFFFFF:
cd_file.compressed_size = int.from_bytes(field.read(8), "little")
if cd_file.relative_local_file_offset == 0xFFFFFFFF:
cd_file.relative_local_file_offset = int.from_bytes(field.read(8), "little")
comment_start = extra_field_start + cd_file.extra_field_length
cd_file.comment = data[
comment_start: comment_start + cd_file.file_comment_length
]
cd_file.last_byte = comment_start + cd_file.file_comment_length
return cd_file, comment_start + cd_file.file_comment_length
def is_symlink(self):
return stat.S_ISLNK(int.from_bytes(self.ext_file_attrs, "little") >> 16)
def as_dict(self):
return {'file_name': self.file_name, 'crc32': self.crc32, 'compressed_size': self.compressed_size, 'size': self.uncompressed_size, 'is_symlink': self.is_symlink()}
def __str__(self):
return f"\nCompressionMethod: {self.compression_method} \nFileNameLen: {self.file_name_length} \nFileName: {self.file_name} \nStartDisk: {self.disk_number_start} \nCompressedSize: {self.compressed_size} \nUncompressedSize: {self.uncompressed_size}"
def __repr__(self):
return self.file_name
class CentralDirectory:
def __init__(self, product):
self.files = []
self.product = product
@staticmethod
def create_central_dir_file(data, product):
return CentralDirectoryFile.from_bytes(data, product)
@classmethod
def from_bytes(cls, data, n, product):
central_dir = cls(product)
for record in range(n):
cd_file, next_offset = central_dir.create_central_dir_file(data, product)
central_dir.files.append(cd_file)
data = data[next_offset:]
if record == 0:
continue
prev_i = record - 1
if not (prev_i >= 0 and prev_i < len(central_dir.files)):
continue
prev = central_dir.files[prev_i]
prev.file_data_offset = cd_file.relative_local_file_offset - prev.compressed_size
return central_dir
class Zip64EndOfCentralDirLocator:
def __init__(self):
self.number_of_disk: int
self.zip64_end_of_cd_offset: int
self.total_number_of_disks: int
@classmethod
def from_bytes(cls, data):
zip64_end_of_cd = cls()
zip64_end_of_cd.number_of_disk = int.from_bytes(data[4:8], "little")
zip64_end_of_cd.zip64_end_of_cd_offset = int.from_bytes(data[8:16], "little")
zip64_end_of_cd.total_number_of_disks = int.from_bytes(data[16:20], "little")
return zip64_end_of_cd
def __str__(self):
return f"\nZIP64EOCDLocator\nDisk Number: {self.number_of_disk}\nZ64_EOCD Offset: {self.zip64_end_of_cd_offset}\nNumber of disks: {self.total_number_of_disks}"
class Zip64EndOfCentralDir:
def __init__(self):
self.size: int
self.version_made_by: bytes
self.version_needed: bytes
self.number_of_disk: bytes
self.central_directory_start_disk: bytes
self.number_of_entries_on_this_disk: int
self.number_of_entries_total: int
self.size_of_central_directory: int
self.central_directory_offset: int
self.extensible_data = None
@classmethod
def from_bytes(cls, data):
end_of_cd = cls()
end_of_cd.size = int.from_bytes(data[4:12], "little")
end_of_cd.version_made_by = data[12:14]
end_of_cd.version_needed = data[14:16]
end_of_cd.number_of_disk = data[16:20]
end_of_cd.central_directory_start_disk = data[20:24]
end_of_cd.number_of_entries_on_this_disk = int.from_bytes(data[24:32], "little")
end_of_cd.number_of_entries_total = int.from_bytes(data[32:40], "little")
end_of_cd.size_of_central_directory = int.from_bytes(data[40:48], "little")
end_of_cd.central_directory_offset = int.from_bytes(data[48:56], "little")
return end_of_cd
def __str__(self) -> str:
return f"\nZ64 EndOfCD\nSize: {self.size}\nNumber of disk: {self.number_of_disk}\nEntries on this disk: {self.number_of_entries_on_this_disk}\nEntries total: {self.number_of_entries_total}\nCD offset: {self.central_directory_offset}"
class EndOfCentralDir:
def __init__(self):
self.number_of_disk: bytes
self.central_directory_disk: bytes
self.central_directory_records: int
self.size_of_central_directory: int
self.central_directory_offset: int
self.comment_length: bytes
self.comment: bytes
@classmethod
def from_bytes(cls, data):
central_dir = cls()
central_dir.number_of_disk = data[4:6]
central_dir.central_directory_disk = data[6:8]
central_dir.central_directory_records = int.from_bytes(data[8:10], "little")
central_dir.size_of_central_directory = int.from_bytes(data[12:16], "little")
central_dir.central_directory_offset = int.from_bytes(data[16:20], "little")
central_dir.comment_length = data[20:22]
central_dir.comment = data[
22: 22 + int.from_bytes(central_dir.comment_length, "little")
]
return central_dir
def __str__(self):
return f"\nDiskNumber: {self.number_of_disk} \nCentralDirRecords: {self.central_directory_records} \nCentralDirSize: {self.size_of_central_directory} \nCentralDirOffset: {self.central_directory_offset}"
class InstallerHandler:
def __init__(self, url, product_id, session):
self.url = url
self.product = product_id
self.session = session
self.file_size = 0
beginning_of_file = self.get_bytes_from_file(
from_b=1024*512, size=1024*1024, add_archive_index=False
)
self.start_of_archive_index = beginning_of_file.find(LOCAL_FILE_HEADER) + 1024*512
# ZIP contents
self.central_directory_offset: int
self.central_directory_records: int
self.size_of_central_directory: int
self.central_directory: CentralDirectory
def get_bytes_from_file(self, from_b=-1, size=None, add_archive_index=True, raw_response=False):
if add_archive_index:
from_b += self.start_of_archive_index
from_b_repr = str(from_b) if from_b > -1 else ""
if size:
end_b = from_b + size - 1
else:
end_b = ""
range_header = self.get_range_header(from_b_repr, end_b)
response = self.session.get(self.url, headers={'Range': range_header},
allow_redirects=False, stream=raw_response)
if response.status_code == 302:
# Skip content-system API
self.url = response.headers.get('Location') or self.url
return self.get_bytes_from_file(from_b, size, add_archive_index, raw_response)
if not self.file_size:
self.file_size = int(response.headers.get("Content-Range").split("/")[-1])
if raw_response:
return response
else:
data = response.content
return data
@staticmethod
def get_range_header(from_b="", to_b=""):
return f"bytes={from_b}-{to_b}"
def setup(self):
self.__find_end_of_cd()
self.__find_central_directory()
def __find_end_of_cd(self):
end_of_cd_data = self.get_bytes_from_file(
from_b=self.file_size - 100, add_archive_index=False
)
end_of_cd_header_data_index = end_of_cd_data.find(END_OF_CENTRAL_DIRECTORY)
zip64_end_of_cd_locator_index = end_of_cd_data.find(ZIP_64_END_OF_CD_LOCATOR)
assert end_of_cd_header_data_index != -1
end_of_cd = EndOfCentralDir.from_bytes(end_of_cd_data[end_of_cd_header_data_index:])
if end_of_cd.central_directory_offset == 0xFFFFFFFF:
assert zip64_end_of_cd_locator_index != -1
# We need to find zip64 headers
zip64_end_of_cd_locator = Zip64EndOfCentralDirLocator.from_bytes(end_of_cd_data[zip64_end_of_cd_locator_index:])
zip64_end_of_cd_data = self.get_bytes_from_file(from_b=zip64_end_of_cd_locator.zip64_end_of_cd_offset, size=200)
zip64_end_of_cd = Zip64EndOfCentralDir.from_bytes(zip64_end_of_cd_data)
self.central_directory_offset = zip64_end_of_cd.central_directory_offset
self.size_of_central_directory = zip64_end_of_cd.size_of_central_directory
self.central_directory_records = zip64_end_of_cd.number_of_entries_total
else:
self.central_directory_offset = end_of_cd.central_directory_offset
self.size_of_central_directory = end_of_cd.size_of_central_directory
self.central_directory_records = end_of_cd.central_directory_records
def __find_central_directory(self):
central_directory_data = self.get_bytes_from_file(
from_b=self.central_directory_offset,
size=self.size_of_central_directory,
)
assert central_directory_data[:4] == CENTRAL_DIRECTORY
self.central_directory = CentralDirectory.from_bytes(
central_directory_data, self.central_directory_records, self.product
)
last_entry = self.central_directory.files[-1]
last_entry.file_data_offset = self.central_directory_offset - last_entry.compressed_size
class LinuxFile:
def __init__(self, product, path, compression, start, compressed_size, size, checksum, executable):
self.product = product
self.path = path
self.compression = compression == 8
self.offset = start
self.compressed_size = compressed_size
self.size = size
self.hash = str(checksum)
self.flags = []
if executable:
self.flags.append("executable")
0707010000001C000081A400000000000000000000000166E0651E0000169B000000000000000000000000000000000000002A00000000heroic-gogdl-1.1.2/gogdl/dl/objects/v1.pyimport json
import os
from gogdl.dl import dl_utils
from gogdl.dl.objects import generic, v2
from gogdl import constants
class Depot:
def __init__(self, target_lang, depot_data):
self.target_lang = target_lang
self.languages = depot_data["languages"]
self.game_ids = depot_data["gameIDs"]
self.size = int(depot_data["size"])
self.manifest = depot_data["manifest"]
def check_language(self):
status = True
for lang in self.languages:
status = lang == "Neutral" or lang == self.target_lang
if status:
break
return status
class Directory:
def __init__(self, item_data):
self.path = item_data["path"].replace(constants.NON_NATIVE_SEP, os.sep).lstrip(os.sep)
class Dependency:
def __init__(self, data):
self.id = data["redist"]
self.size = data.get("size")
self.target_dir = data.get("targetDir")
class File:
def __init__(self, data, product_id):
self.offset = data.get("offset")
self.hash = data.get("hash")
self.url = data.get("url")
self.path = data["path"].lstrip("/")
self.size = data["size"]
self.flags = []
if data.get("support"):
self.flags.append("support")
if data.get("executable"):
self.flags.append("executble")
self.product_id = product_id
class Manifest:
def __init__(self, platform, meta, language, dlcs, api_handler, dlc_only):
self.platform = platform
self.data = meta
self.data['HGLPlatform'] = platform
self.data["HGLInstallLanguage"] = language
self.data["HGLdlcs"] = dlcs
self.product_id = meta["product"]["rootGameID"]
self.dlcs = dlcs
self.dlc_only = dlc_only
self.all_depots = []
self.depots = self.parse_depots(language, meta["product"]["depots"])
self.dependencies = [Dependency(depot) for depot in meta["product"]["depots"] if depot.get('redist')]
self.dependencies_ids = [depot['redist'] for depot in meta["product"]["depots"] if depot.get('redist')]
self.api_handler = api_handler
self.files = []
self.dirs = []
@classmethod
def from_json(cls, meta, api_handler):
manifest = cls(meta['HGLPlatform'], meta, meta['HGLInstallLanguage'], meta["HGLdlcs"], api_handler, False)
return manifest
def serialize_to_json(self):
return json.dumps(self.data)
def parse_depots(self, language, depots):
parsed = []
dlc_ids = [dlc["id"] for dlc in self.dlcs]
for depot in depots:
if depot.get("redist"):
continue
for g_id in depot["gameIDs"]:
if g_id in dlc_ids or (not self.dlc_only and self.product_id == g_id):
new_depot = Depot(language, depot)
parsed.append(new_depot)
self.all_depots.append(new_depot)
break
return list(filter(lambda x: x.check_language(), parsed))
def list_languages(self):
languages_dict = set()
for depot in self.all_depots:
for language in depot.languages:
if language != "Neutral":
languages_dict.add(language)
return list(languages_dict)
def calculate_download_size(self):
data = dict()
for depot in self.all_depots:
for product_id in depot.game_ids:
if not product_id in data:
data[product_id] = dict()
product_data = data[product_id]
for lang in depot.languages:
if lang == "Neutral":
lang = "*"
if not lang in product_data:
product_data[lang] = {"download_size": 0, "disk_size": 0}
product_data[lang]["download_size"] += depot.size
product_data[lang]["disk_size"] += depot.size
return data
def get_files(self):
for depot in self.depots:
manifest = dl_utils.get_json(self.api_handler, f"{constants.GOG_CDN}/content-system/v1/manifests/{depot.game_ids[0]}/{self.platform}/{self.data['product']['timestamp']}/{depot.manifest}")
for record in manifest["depot"]["files"]:
if "directory" in record:
self.dirs.append(Directory(record))
else:
self.files.append(File(record, depot.game_ids[0]))
class ManifestDiff(generic.BaseDiff):
def __init__(self):
super().__init__()
@classmethod
def compare(cls, new_manifest, old_manifest=None):
comparison = cls()
if not old_manifest:
comparison.new = new_manifest.files
return comparison
new_files = dict()
for file in new_manifest.files:
new_files.update({file.path.lower(): file})
old_files = dict()
for file in old_manifest.files:
old_files.update({file.path.lower(): file})
for old_file in old_files.values():
if not new_files.get(old_file.path.lower()):
comparison.deleted.append(old_file)
if type(old_manifest) == v2.Manifest:
comparison.new = new_manifest.files
return comparison
for new_file in new_files.values():
old_file = old_files.get(new_file.path.lower())
if not old_file:
comparison.new.append(new_file)
else:
if new_file.hash != old_file.hash:
comparison.changed.append(new_file)
return comparison
0707010000001D000081A400000000000000000000000166E0651E00002A8D000000000000000000000000000000000000002A00000000heroic-gogdl-1.1.2/gogdl/dl/objects/v2.pyimport json
import os
from gogdl.dl import dl_utils
from gogdl.dl.objects import generic, v1
from gogdl import constants
class DepotFile:
def __init__(self, item_data, product_id):
self.flags = item_data.get("flags") or list()
self.path = item_data["path"].replace(constants.NON_NATIVE_SEP, os.sep).lstrip(os.sep)
if "support" in self.flags:
self.path = os.path.join(product_id, self.path)
self.chunks = item_data["chunks"]
self.md5 = item_data.get("md5")
self.sha256 = item_data.get("sha256")
self.product_id = product_id
# That exists in some depots, indicates directory to be created, it has only path in it
# Yes that's the thing
class DepotDirectory:
def __init__(self, item_data):
self.path = item_data["path"].replace(constants.NON_NATIVE_SEP, os.sep).rstrip(os.sep)
class DepotLink:
def __init__(self, item_data):
self.path = item_data["path"]
self.target = item_data["target"]
class Depot:
def __init__(self, target_lang, depot_data):
self.target_lang = target_lang
self.languages = depot_data["languages"]
self.bitness = depot_data.get("osBitness")
self.product_id = depot_data["productId"]
self.compressed_size = depot_data.get("compressedSize")
self.size = depot_data["size"]
self.manifest = depot_data["manifest"]
def check_language(self):
status = False
for lang in self.languages:
status = (
lang == "*"
or self.target_lang == lang
or self.target_lang.split("-")[0] == lang
)
if status:
break
return status
class Manifest:
def __init__(self, meta, language, dlcs, api_handler, dlc_only):
self.data = meta
self.data["HGLInstallLanguage"] = language
self.data["HGLdlcs"] = dlcs
self.product_id = meta["baseProductId"]
self.dlcs = dlcs
self.dlc_only = dlc_only
self.all_depots = []
self.depots = self.parse_depots(language, meta["depots"])
self.dependencies_ids = meta.get("dependencies")
if not self.dependencies_ids:
self.dependencies_ids = list()
self.install_directory = meta["installDirectory"]
self.api_handler = api_handler
self.files = []
self.dirs = []
@classmethod
def from_json(cls, meta, api_handler):
manifest = cls(meta, meta["HGLInstallLanguage"], meta["HGLdlcs"], api_handler, False)
return manifest
def serialize_to_json(self):
return json.dumps(self.data)
def parse_depots(self, language, depots):
parsed = []
dlc_ids = [dlc["id"] for dlc in self.dlcs]
for depot in depots:
if depot["productId"] in dlc_ids or (
not self.dlc_only and self.product_id == depot["productId"]
):
new_depot = Depot(language, depot)
parsed.append(new_depot)
self.all_depots.append(new_depot)
return list(filter(lambda x: x.check_language(), parsed))
def list_languages(self):
languages_dict = set()
for depot in self.all_depots:
for language in depot.languages:
if language != "*":
languages_dict.add(language)
return list(languages_dict)
def calculate_download_size(self):
data = dict()
for depot in self.all_depots:
if not depot.product_id in data:
data[depot.product_id] = dict()
data[depot.product_id]['*'] = {"download_size": 0, "disk_size": 0}
product_data = data[depot.product_id]
for lang in depot.languages:
if not lang in product_data:
product_data[lang] = {"download_size":0, "disk_size":0}
product_data[lang]["download_size"] += depot.compressed_size
product_data[lang]["disk_size"] += depot.size
return data
def get_files(self):
for depot in self.depots:
manifest = dl_utils.get_zlib_encoded(
self.api_handler,
f"{constants.GOG_CDN}/content-system/v2/meta/{dl_utils.galaxy_path(depot.manifest)}",
)[0]
for item in manifest["depot"]["items"]:
if item["type"] == "DepotFile":
self.files.append(DepotFile(item, depot.product_id))
elif item["type"] == "DepotLink":
self.files.append(DepotLink(item))
else:
self.dirs.append(DepotDirectory(item))
class FileDiff:
def __init__(self):
self.file: DepotFile
self.old_file_flags: list[str]
self.disk_size_diff: int = 0
@classmethod
def compare(cls, new: DepotFile, old: DepotFile):
diff = cls()
diff.disk_size_diff = sum([ch['size'] for ch in new.chunks])
diff.disk_size_diff -= sum([ch['size'] for ch in old.chunks])
diff.old_file_flags = old.flags
for new_chunk in new.chunks:
old_offset = 0
for old_chunk in old.chunks:
if old_chunk["md5"] == new_chunk["md5"]:
new_chunk["old_offset"] = old_offset
old_offset += old_chunk["size"]
diff.file = new
return diff
# Using xdelta patching
class FilePatchDiff:
def __init__(self, data):
self.md5_source = data['md5_source']
self.md5_target = data['md5_target']
self.source = data['path_source'].replace('\\', '/')
self.target = data['path_target'].replace('\\', '/')
self.md5 = data['md5']
self.chunks = data['chunks']
self.old_file: DepotFile
self.new_file: DepotFile
class ManifestDiff(generic.BaseDiff):
def __init__(self):
super().__init__()
@classmethod
def compare(cls, manifest, old_manifest=None, patch=None):
comparison = cls()
is_manifest_upgrade = isinstance(old_manifest, v1.Manifest)
if not old_manifest:
comparison.new = manifest.files
return comparison
new_files = dict()
for file in manifest.files:
new_files.update({file.path.lower(): file})
old_files = dict()
for file in old_manifest.files:
old_files.update({file.path.lower(): file})
for old_file in old_files.values():
if not new_files.get(old_file.path.lower()):
comparison.deleted.append(old_file)
for new_file in new_files.values():
old_file = old_files.get(new_file.path.lower())
if isinstance(new_file, DepotLink):
comparison.links.append(new_file)
continue
if not old_file:
comparison.new.append(new_file)
else:
if is_manifest_upgrade:
if len(new_file.chunks) == 0:
continue
new_final_sum = new_file.md5 or new_file.chunks[0]["md5"]
if new_final_sum:
if old_file.hash != new_final_sum:
comparison.changed.append(new_file)
continue
patch_file = None
if patch and len(old_file.chunks):
for p_file in patch.files:
old_final_sum = old_file.md5 or old_file.chunks[0]["md5"]
if p_file.md5_source == old_final_sum:
patch_file = p_file
patch_file.old_file = old_file
patch_file.new_file = new_file
if patch_file:
comparison.changed.append(patch_file)
continue
if len(new_file.chunks) == 1 and len(old_file.chunks) == 1:
if new_file.chunks[0]["md5"] != old_file.chunks[0]["md5"]:
comparison.changed.append(new_file)
else:
if (new_file.md5 and old_file.md5 and new_file.md5 != old_file.md5) or (new_file.sha256 and old_file.sha256 and old_file.sha256 != new_file.sha256):
comparison.changed.append(FileDiff.compare(new_file, old_file))
elif len(new_file.chunks) != len(old_file.chunks):
comparison.changed.append(FileDiff.compare(new_file, old_file))
return comparison
class Patch:
def __init__(self):
self.patch_data = {}
self.files = []
@classmethod
def get(cls, manifest, old_manifest, lang: str, dlcs: list, api_handler):
if isinstance(manifest, v1.Manifest) or isinstance(old_manifest, v1.Manifest):
return None
from_build = old_manifest.data.get('buildId')
to_build = manifest.data.get('buildId')
if not from_build or not to_build:
return None
dlc_ids = [dlc["id"] for dlc in dlcs]
patch_meta = dl_utils.get_zlib_encoded(api_handler, f'{constants.GOG_CONTENT_SYSTEM}/products/{manifest.product_id}/patches?_version=4&from_build_id={from_build}&to_build_id={to_build}')[0]
if not patch_meta or patch_meta.get('error'):
return None
patch_data = dl_utils.get_zlib_encoded(api_handler, patch_meta['link'])[0]
if not patch_data:
return None
if patch_data['algorithm'] != 'xdelta3':
print("Unsupported patch algorithm")
return None
depots = []
# Get depots we need
for depot in patch_data['depots']:
if depot['productId'] == patch_data['baseProductId'] or depot['productId'] in dlc_ids:
if lang in depot['languages']:
depots.append(depot)
if not depots:
return None
files = []
fail = False
for depot in depots:
depotdiffs = dl_utils.get_zlib_encoded(api_handler, f'{constants.GOG_CDN}/content-system/v2/patches/meta/{dl_utils.galaxy_path(depot["manifest"])}')[0]
if not depotdiffs:
fail = True
break
for diff in depotdiffs['depot']['items']:
if diff['type'] == 'DepotDiff':
files.append(FilePatchDiff(diff))
else:
print('Unknown type in patcher', diff['type'])
return None
if fail:
# TODO: Handle this beter
# Maybe exception?
print("Failed to get patch manifests")
return None
patch = cls()
patch.patch_data = patch_data
patch.files = files
return patch
0707010000001E000081ED00000000000000000000000166E0651E00001002000000000000000000000000000000000000002B00000000heroic-gogdl-1.1.2/gogdl/dl/progressbar.pyimport queue
from multiprocessing import Queue
import threading
import logging
from time import sleep, time
class ProgressBar(threading.Thread):
def __init__(self, max_val: int, speed_queue: Queue, write_queue: Queue):
self.logger = logging.getLogger("PROGRESS")
self.downloaded = 0
self.total = max_val
self.speed_queue = speed_queue
self.write_queue = write_queue
self.started_at = time()
self.last_update = time()
self.completed = False
self.decompressed = 0
self.downloaded_since_last_update = 0
self.decompressed_since_last_update = 0
self.written_since_last_update = 0
self.read_since_last_update = 0
self.written_total = 0
super().__init__(target=self.loop)
def loop(self):
while not self.completed:
self.print_progressbar()
self.downloaded_since_last_update = self.decompressed_since_last_update = 0
self.written_since_last_update = self.read_since_last_update = 0
timestamp = time()
while not self.completed and (time() - timestamp) < 1:
try:
dl, dec = self.speed_queue.get(timeout=1)
self.downloaded_since_last_update += dl
self.decompressed_since_last_update += dec
except queue.Empty:
pass
try:
wr, r = self.write_queue.get(timeout=1)
self.written_since_last_update += wr
self.read_since_last_update += r
except queue.Empty:
pass
self.print_progressbar()
def print_progressbar(self):
percentage = (self.written_total / self.total) * 100
running_time = time() - self.started_at
runtime_h = int(running_time // 3600)
runtime_m = int((running_time % 3600) // 60)
runtime_s = int((running_time % 3600) % 60)
print_time_delta = time() - self.last_update
current_dl_speed = 0
current_decompress = 0
if print_time_delta:
current_dl_speed = self.downloaded_since_last_update / print_time_delta
current_decompress = self.decompressed_since_last_update / print_time_delta
current_w_speed = self.written_since_last_update / print_time_delta
current_r_speed = self.read_since_last_update / print_time_delta
else:
current_w_speed = 0
current_r_speed = 0
if percentage > 0:
estimated_time = (100 * running_time) / percentage - running_time
else:
estimated_time = 0
estimated_time = max(estimated_time, 0) # Cap to 0
estimated_h = int(estimated_time // 3600)
estimated_time = estimated_time % 3600
estimated_m = int(estimated_time // 60)
estimated_s = int(estimated_time % 60)
self.logger.info(
f"= Progress: {percentage:.02f} {self.written_total}/{self.total}, "
+ f"Running for: {runtime_h:02d}:{runtime_m:02d}:{runtime_s:02d}, "
+ f"ETA: {estimated_h:02d}:{estimated_m:02d}:{estimated_s:02d}"
)
self.logger.info(
f"= Downloaded: {self.downloaded / 1024 / 1024:.02f} MiB, "
f"Written: {self.written_total / 1024 / 1024:.02f} MiB"
)
self.logger.info(
f" + Download\t- {current_dl_speed / 1024 / 1024:.02f} MiB/s (raw) "
f"/ {current_decompress / 1024 / 1024:.02f} MiB/s (decompressed)"
)
self.logger.info(
f" + Disk\t- {current_w_speed / 1024 / 1024:.02f} MiB/s (write) / "
f"{current_r_speed / 1024 / 1024:.02f} MiB/s (read)"
)
self.last_update = time()
def update_downloaded_size(self, addition):
self.downloaded += addition
def update_decompressed_size(self, addition):
self.decompressed += addition
def update_bytes_written(self, addition):
self.written_total += addition
0707010000001F000041ED00000000000000000000000266E0651E00000000000000000000000000000000000000000000002400000000heroic-gogdl-1.1.2/gogdl/dl/workers07070100000020000081A400000000000000000000000166E0651E00000B6B000000000000000000000000000000000000002D00000000heroic-gogdl-1.1.2/gogdl/dl/workers/linux.pyimport os
import zlib
from gogdl.dl.objects.linux import LocalFile
class DLWorker:
def __init__(self, file_data, path):
self.data = file_data
self.install_path = path
self.file_path = self.data.file_name.replace("data/noarch", self.install_path)
self.retries = 0
def verify(self):
file_handle = open(self.file_path, 'rb')
crc = 0
while data := file_handle.read(1024 * 1024):
crc = zlib.crc32(data, crc)
return crc == self.data.crc32
def work(self, installer_handler):
if os.path.exists(self.file_path):
if self.verify():
return
file_permissions = bin(int.from_bytes(self.data.ext_file_attrs, "little"))[9:][:9]
# Load local file header
file_data = installer_handler.get_bytes_from_file(
from_b=self.data.relative_local_file_offset,
size=30,
)
local_file = LocalFile.from_bytes(
file_data,
self.data.relative_local_file_offset,
installer_handler, # Passsing in handler to be able to pull more data
)
local_file.relative_local_file_offset = self.data.relative_local_file_offset
directory, name = os.path.split(self.file_path)
os.makedirs(directory, exist_ok=True)
response = local_file.load_data(installer_handler)
total = response.headers.get("Content-Length")
with open(self.file_path + ".tmp", "wb") as f:
if total is None:
f.write(response.content)
else:
total = int(total)
for data in response.iter_content(
chunk_size=max(int(total / 1000), 1024 * 1024)
):
f.write(data)
f.close()
with open(self.file_path, "wb") as f:
tmp_handle = open(self.file_path + ".tmp", 'rb')
decompressor = zlib.decompressobj(-15)
if local_file.compression_method == 8:
while stream := tmp_handle.read(1024 * 1024):
decompressed = decompressor.decompress(stream)
f.write(decompressed)
f.flush()
f.close()
elif local_file.compression_method == 0:
tmp_handle.close()
f.close()
os.rename(self.file_path + ".tmp", self.file_path)
else:
print("Unsupported compression method", local_file.compression_method)
if os.path.exists(self.file_path + ".tmp"):
os.remove(self.file_path + ".tmp")
if not self.verify():
if self.retries < 3:
self.retries += 1
os.remove(self.file_path)
self.work(installer_handler)
return
os.chmod(self.file_path, int(f"0b{file_permissions}", base=0))
07070100000021000081A400000000000000000000000166E0651E00004591000000000000000000000000000000000000003500000000heroic-gogdl-1.1.2/gogdl/dl/workers/task_executor.pyfrom multiprocessing.shared_memory import SharedMemory
import os
from queue import Empty
import shutil
import sys
import stat
import traceback
import time
import requests
import zlib
import hashlib
from io import BytesIO
from typing import Optional, Union
from copy import copy
from gogdl.dl import dl_utils
from dataclasses import dataclass
from enum import Enum, auto
from multiprocessing import Process, Queue
from gogdl.dl.objects.generic import MemorySegment, TaskFlag, TerminateWorker
from gogdl.xdelta import patcher
class FailReason(Enum):
UNKNOWN = 0
CHECKSUM = auto()
CONNECTION = auto()
UNAUTHORIZED = auto()
MISSING_CHUNK = auto()
@dataclass
class DownloadTask:
product_id: str
@dataclass
class DownloadTask1(DownloadTask):
offset: int
size: int
# This sum is not valid MD5 as it contains chunk id too
# V1 doesn't support chunks, this is sort of forceful way to use them
# in this algorithm
compressed_sum: str
memory_segment: MemorySegment
@dataclass
class DownloadTask2(DownloadTask):
compressed_sum: str
memory_segment: MemorySegment
@dataclass
class WriterTask:
# Root directory of game files
destination: str
# File path from manifest
file_path: str
flags: TaskFlag
hash: Optional[str] = None
size: Optional[int] = None
shared_memory: Optional[MemorySegment] = None
old_destination: Optional[str] = None
old_file: Optional[str] = None
old_offset: Optional[int] = None
patch_file: Optional[str] = None
@dataclass
class DownloadTaskResult:
success: bool
fail_reason: Optional[FailReason]
task: Union[DownloadTask2, DownloadTask1]
download_size: Optional[int] = None
decompressed_size: Optional[int] = None
@dataclass
class WriterTaskResult:
success: bool
task: Union[WriterTask, TerminateWorker]
written: int = 0
class Download(Process):
def __init__(self, shared_memory, download_queue, results_queue, speed_queue, shared_secure_links):
self.shared_memory = SharedMemory(name=shared_memory)
self.download_queue: Queue = download_queue
self.results_queue: Queue = results_queue
self.speed_queue: Queue = speed_queue
self.secure_links: dict = shared_secure_links
self.session = requests.session()
self.early_exit = False
super().__init__()
def run(self):
while not self.early_exit:
try:
task: Union[DownloadTask1, DownloadTask2, TerminateWorker] = self.download_queue.get(timeout=1)
except Empty:
continue
if isinstance(task, TerminateWorker):
break
if type(task) == DownloadTask2:
self.v2(task)
elif type(task) == DownloadTask1:
self.v1(task)
self.session.close()
self.shared_memory.close()
def v2(self, task: DownloadTask2):
retries = 5
urls = self.secure_links[task.product_id]
compressed_md5 = task.compressed_sum
endpoint = copy(urls[0])
if task.product_id != 'redist':
endpoint["parameters"]["path"] += f"/{dl_utils.galaxy_path(compressed_md5)}"
url = dl_utils.merge_url_with_params(
endpoint["url_format"], endpoint["parameters"]
)
else:
endpoint["url"] += "/" + dl_utils.galaxy_path(compressed_md5)
url = endpoint["url"]
buffer = bytes()
compressed_sum = hashlib.md5()
download_size = 0
response = None
while retries > 0:
buffer = bytes()
compressed_sum = hashlib.md5()
download_size = 0
decompressor = zlib.decompressobj()
try:
response = self.session.get(url, stream=True, timeout=10)
response.raise_for_status()
for chunk in response.iter_content(1024 * 512):
download_size += len(chunk)
compressed_sum.update(chunk)
decompressed = decompressor.decompress(chunk)
buffer += decompressed
self.speed_queue.put((len(chunk), len(decompressed)))
except Exception as e:
print("Connection failed", e)
if response and response.status_code == 401:
self.results_queue.put(DownloadTaskResult(False, FailReason.UNAUTHORIZED, task))
print("Connection failed, unauthorized")
return
retries -= 1
time.sleep(2)
continue
break
else:
self.results_queue.put(DownloadTaskResult(False, FailReason.CHECKSUM, task))
return
decompressed_size = 0
try:
decompressed_size = len(buffer)
self.shared_memory.buf[task.memory_segment.offset:decompressed_size+task.memory_segment.offset] = buffer
except Exception as e:
print("ERROR", e)
self.results_queue.put(DownloadTaskResult(False, FailReason.UNKNOWN, task))
return
if compressed_sum.hexdigest() != compressed_md5:
self.results_queue.put(DownloadTaskResult(False, FailReason.CHECKSUM, task))
return
self.results_queue.put(DownloadTaskResult(True, None, task, download_size=download_size, decompressed_size=decompressed_size))
def v1(self, task: DownloadTask1):
retries = 5
urls = self.secure_links[task.product_id]
response = None
if type(urls) == str:
url = urls
else:
endpoint = copy(urls[0])
endpoint["parameters"]["path"] += "/main.bin"
url = dl_utils.merge_url_with_params(
endpoint["url_format"], endpoint["parameters"]
)
range_header = dl_utils.get_range_header(task.offset, task.size)
buffer = bytes()
while retries > 0:
buffer = bytes()
try:
response = self.session.get(url, stream=True, timeout=10, headers={'Range': range_header})
response.raise_for_status()
for chunk in response.iter_content(1024 * 512):
buffer += chunk
self.speed_queue.put((len(chunk), len(chunk)))
except Exception as e:
print("Connection failed", e)
#Handle exception
if response and response.status_code == 401:
self.results_queue.put(DownloadTaskResult(False, FailReason.UNAUTHORIZED, task))
return
retries -= 1
time.sleep(2)
continue
break
else:
self.results_queue.put(DownloadTaskResult(False, FailReason.CHECKSUM, task))
return
download_size = 0
try:
download_size = len(buffer)
self.shared_memory.buf[task.memory_segment.offset:download_size + task.memory_segment.offset] = buffer
except Exception as e:
print("ERROR", e)
self.results_queue.put(DownloadTaskResult(False, FailReason.UNKNOWN, task))
return
if len(buffer) != task.size:
self.results_queue.put(DownloadTaskResult(False, FailReason.CHECKSUM, task))
return
self.results_queue.put(DownloadTaskResult(True, None, task, download_size=download_size, decompressed_size=download_size))
class Writer(Process):
def __init__(self, shared_memory, writer_queue, results_queue, speed_queue, cache):
self.shared_memory = SharedMemory(name=shared_memory)
self.cache = cache
self.writer_queue: Queue = writer_queue
self.results_queue: Queue = results_queue
self.speed_queue: Queue = speed_queue
self.early_exit = False
super().__init__()
def run(self):
file_handle = None
current_file = ''
while not self.early_exit:
try:
task: Union[WriterTask, TerminateWorker] = self.writer_queue.get(timeout=2)
except Empty:
continue
if isinstance(task, TerminateWorker):
self.results_queue.put(WriterTaskResult(True, task))
break
written = 0
task_path = dl_utils.get_case_insensitive_name(os.path.join(task.destination, task.file_path))
split_path = os.path.split(task_path)
if split_path[0] and not os.path.exists(split_path[0]):
dl_utils.prepare_location(split_path[0])
if task.flags & TaskFlag.CREATE_FILE:
open(task_path, 'a').close()
self.results_queue.put(WriterTaskResult(True, task))
continue
elif task.flags & TaskFlag.CREATE_SYMLINK:
dest = task.old_destination or task.destination
# Windows will likely not have this ran ever
if os.path.exists(task_path):
os.unlink(task_path)
os.symlink(dl_utils.get_case_insensitive_name(os.path.join(dest, task.old_file)), task_path)
self.results_queue.put(WriterTaskResult(True, task))
continue
elif task.flags & TaskFlag.OPEN_FILE:
if file_handle:
print("Opening on unclosed file")
file_handle.close()
file_handle = open(task_path, 'wb')
current_file = task_path
self.results_queue.put(WriterTaskResult(True, task))
continue
elif task.flags & TaskFlag.CLOSE_FILE:
if file_handle:
file_handle.close()
file_handle = None
self.results_queue.put(WriterTaskResult(True, task))
continue
elif task.flags & TaskFlag.COPY_FILE:
if file_handle and task.file_path == current_file:
print("Copy on unclosed file")
file_handle.close()
file_handle = None
if not task.old_file:
# if this ever happens....
self.results_queue.put(WriterTaskResult(False, task))
continue
dest = task.old_destination or task.destination
try:
shutil.copy(dl_utils.get_case_insensitive_name(os.path.join(dest, task.old_file)), task_path)
except shutil.SameFileError:
pass
except Exception:
self.results_queue.put(WriterTaskResult(False, task))
continue
self.results_queue.put(WriterTaskResult(True, task))
continue
elif task.flags & TaskFlag.RENAME_FILE:
if file_handle and task.file_path == current_file:
print("Renaming on unclosed file")
file_handle.close()
file_handle = None
if not task.old_file:
# if this ever happens....
self.results_queue.put(WriterTaskResult(False, task))
continue
if task.flags & TaskFlag.DELETE_FILE and os.path.exists(task_path):
try:
os.remove(task_path)
except OSError as e:
self.results_queue.put(WriterTaskResult(False, task))
continue
dest = task.old_destination or task.destination
try:
os.rename(dl_utils.get_case_insensitive_name(os.path.join(dest, task.old_file)), task_path)
except OSError as e:
self.results_queue.put(WriterTaskResult(False, task))
continue
self.results_queue.put(WriterTaskResult(True, task))
continue
elif task.flags & TaskFlag.PATCH:
if file_handle and task.file_path == current_file:
print("Patching on unclosed file")
file_handle.close()
file_handle = None
if not task.old_file or not task.patch_file:
# if this ever happens....
self.results_queue.put(WriterTaskResult(False, task))
continue
try:
dest = task.old_destination or task.destination
source = os.path.join(dest, task.old_file)
source = dl_utils.get_case_insensitive_name(source)
patch = os.path.join(task.destination, task.patch_file)
patch = dl_utils.get_case_insensitive_name(patch)
target = task_path
patcher.patch(source, patch, target, self.speed_queue)
except Exception as e:
print("Patch failed", e)
print(traceback.format_exc())
self.results_queue.put(WriterTaskResult(False, task))
continue
written = 0
if os.path.exists(target):
written = os.path.getsize(target)
self.results_queue.put(WriterTaskResult(True, task, written=written))
continue
elif task.flags & TaskFlag.DELETE_FILE:
if file_handle and task.file_path == current_file:
print("Deleting on unclosed file")
file_handle.close()
file_handle = None
try:
if os.path.exists(task_path):
os.remove(task_path)
except OSError as e:
self.results_queue.put(WriterTaskResult(False, task))
continue
elif task.flags & TaskFlag.MAKE_EXE:
if file_handle and task.file_path == current_file:
print("Making exe on unclosed file")
file_handle.close()
file_handle = None
if sys.platform != 'win32':
try:
st = os.stat(task_path)
os.chmod(task_path, st.st_mode | stat.S_IXUSR | stat.S_IXGRP | stat.S_IXOTH)
except Exception as e:
self.results_queue.put(WriterTaskResult(False, task))
continue
self.results_queue.put(WriterTaskResult(True, task))
continue
try:
if task.shared_memory:
if not task.size:
print("No size")
self.results_queue.put(WriterTaskResult(False, task))
continue
offset = task.shared_memory.offset
end = offset + task.size
left = task.size
buffer = BytesIO(self.shared_memory.buf[offset:end].tobytes())
while left > 0:
chunk = buffer.read(min(1024 * 1024, left))
written += file_handle.write(chunk)
self.speed_queue.put((len(chunk), 0))
left -= len(chunk)
if task.flags & TaskFlag.OFFLOAD_TO_CACHE and task.hash:
cache_file_path = os.path.join(self.cache, task.hash)
dl_utils.prepare_location(self.cache)
cache_file = open(cache_file_path, 'wb')
cache_file.write(self.shared_memory.buf[offset:end].tobytes())
self.speed_queue.put((task.size, 0))
cache_file.close()
elif task.old_file:
if not task.size:
print("No size")
self.results_queue.put(WriterTaskResult(False, task))
continue
dest = task.old_destination or task.destination
old_file_path = dl_utils.get_case_insensitive_name(os.path.join(dest, task.old_file))
old_file_handle = open(old_file_path, "rb")
if task.old_offset:
old_file_handle.seek(task.old_offset)
left = task.size
if task.flags & TaskFlag.ZIP_DEC:
decompressor = zlib.decompressobj(-15)
else:
decompressor = None
while left > 0:
chunk = old_file_handle.read(min(1024*1024, left))
if decompressor:
data = decompressor.decompress(chunk)
else:
data = chunk
written += file_handle.write(data)
self.speed_queue.put((len(data), len(chunk)))
left -= len(chunk)
old_file_handle.close()
if task.flags & TaskFlag.ZIP_DEC:
written = written - task.size
except Exception as e:
print("Writer exception", e)
self.results_queue.put(WriterTaskResult(False, task))
else:
self.results_queue.put(WriterTaskResult(True, task, written=written))
self.shared_memory.close()
shutil.rmtree(self.cache, ignore_errors=True)
07070100000022000081ED00000000000000000000000166E0651E000010FA000000000000000000000000000000000000002400000000heroic-gogdl-1.1.2/gogdl/imports.pyimport os
import glob
import json
import logging
from sys import exit
from gogdl import constants
import requests
def get_info(args, unknown_args):
logger = logging.getLogger("IMPORT")
path = args.path
if not os.path.exists(path):
logger.error("Provided path is invalid!")
exit(1)
game_details = load_game_details(path)
info_file = game_details[0]
build_id_file = game_details[1]
platform = game_details[2]
with_dlcs = game_details[3]
build_id = ""
installed_language = None
info = {}
if platform != "linux":
if not info_file:
print("Error importing, no info file")
return
f = open(info_file, "r")
info = json.loads(f.read())
f.close()
title = info["name"]
game_id = info["rootGameId"]
build_id = info.get("buildId")
if "languages" in info:
installed_language = info["languages"][0]
elif "language" in info:
installed_language = info["language"]
else:
installed_language = "en-US"
if build_id_file:
f = open(build_id_file, "r")
build = json.loads(f.read())
f.close()
build_id = build.get("buildId")
version_name = build_id
if build_id and platform != "linux":
# Get version name
builds_res = requests.get(
f"{constants.GOG_CONTENT_SYSTEM}/products/{game_id}/os/{platform}/builds?generation=2",
headers={
"User-Agent": "GOGGalaxyCommunicationService/2.0.4.164 (Windows_32bit)"
},
)
builds = builds_res.json()
target_build = builds["items"][0]
for build in builds["items"]:
if build["build_id"] == build_id:
target_build = build
break
version_name = target_build["version_name"]
if platform == "linux" and os.path.exists(os.path.join(path, "gameinfo")):
# Linux version installed using installer
gameinfo_file = open(os.path.join(path, "gameinfo"), "r")
data = gameinfo_file.read()
lines = data.split("\n")
title = lines[0]
version_name = lines[1]
if not installed_language:
installed_language = lines[3]
if len(lines) > 4:
game_id = lines[4]
build_id = lines[6]
else:
game_id = None
build_id = None
print(
json.dumps(
{
"appName": game_id,
"buildId": build_id,
"title": title,
"tasks": info["playTasks"] if info and info.get("playTasks") else None,
"installedLanguage": installed_language,
"dlcs": with_dlcs,
"platform": platform,
"versionName": version_name,
}
)
)
def load_game_details(path):
base_path = path
found = glob.glob(os.path.join(path, "goggame-*.info"))
build_id = glob.glob(os.path.join(path, "goggame-*.id"))
platform = "windows"
if not found:
base_path = os.path.join(path, "Contents", "Resources")
found = glob.glob(os.path.join(path, "Contents", "Resources", "goggame-*.info"))
build_id = glob.glob(
os.path.join(path, "Contents", "Resources", "goggame-*.id")
)
platform = "osx"
if not found:
base_path = os.path.join(path, "game")
found = glob.glob(os.path.join(path, "game", "goggame-*.info"))
build_id = glob.glob(os.path.join(path, "game", "goggame-*.id"))
platform = "linux"
if not found:
if os.path.exists(os.path.join(path, "gameinfo")):
return (None, None, "linux", [])
root_id = None
# Array of DLC game ids
dlcs = []
for info in found:
with open(info) as info_file:
data = json.load(info_file)
if not root_id:
root_id = data.get("rootGameId")
if data["gameId"] == root_id:
continue
dlcs.append(data["gameId"])
return (os.path.join(base_path, f"goggame-{root_id}.info"), os.path.join(base_path, f"goggame-{root_id}.id") if build_id else None, platform, dlcs)
07070100000023000081A400000000000000000000000166E0651E00002587000000000000000000000000000000000000002300000000heroic-gogdl-1.1.2/gogdl/launch.pyimport os
import json
import sys
import subprocess
import time
from gogdl.dl.dl_utils import get_case_insensitive_name
from ctypes import *
from gogdl.process import Process
import signal
import shutil
import shlex
class NoMoreChildren(Exception):
pass
def get_flatpak_command(id: str) -> list[str]:
if sys.platform != "linux":
return []
new_process_command = []
process_command = ["flatpak", "info", id]
if os.path.exists("/.flatpak-info"):
try:
spawn_test = subprocess.run(["flatpak-spawn", "--host", "ls"], stdout=subprocess.PIPE, stderr=subprocess.PIPE)
except FileNotFoundError:
return []
if spawn_test.returncode != 0:
return []
new_process_command = ["flatpak-spawn", "--host"]
process_command = new_process_command + process_command
try:
output = subprocess.run(process_command, stdout=subprocess.PIPE, stderr=subprocess.PIPE)
if output.returncode == 0:
return new_process_command + ["flatpak", "run", id]
except FileNotFoundError:
pass
return []
# Supports launching linux builds
def launch(arguments, unknown_args):
# print(arguments)
info = load_game_info(arguments.path, arguments.id, arguments.platform)
wrapper = []
if arguments.wrapper:
wrapper = shlex.split(arguments.wrapper)
envvars = {}
unified_platform = {"win32": "windows", "darwin": "osx", "linux": "linux"}
command = list()
working_dir = arguments.path
# If type is a string we know it's a path to start.sh on linux
if type(info) != str:
if sys.platform != "win32":
if not arguments.dont_use_wine and arguments.platform != unified_platform[sys.platform]:
if arguments.wine_prefix:
envvars["WINEPREFIX"] = arguments.wine_prefix
wrapper.append(arguments.wine)
primary_task = get_preferred_task(info, arguments.preferred_task)
launch_arguments = primary_task.get("arguments")
compatibility_flags = primary_task.get("compatibilityFlags")
executable = os.path.join(arguments.path, primary_task["path"])
if arguments.platform == "linux":
executable = os.path.join(arguments.path, "game", primary_task["path"])
if launch_arguments is None:
launch_arguments = []
if type(launch_arguments) == str:
launch_arguments = launch_arguments.replace('\\', '/')
launch_arguments = shlex.split(launch_arguments)
if compatibility_flags is None:
compatibility_flags = []
relative_working_dir = (
primary_task["workingDir"] if primary_task.get("workingDir") else ""
)
if sys.platform != "win32":
relative_working_dir = relative_working_dir.replace("\\", os.sep)
executable = executable.replace("\\", os.sep)
working_dir = os.path.join(arguments.path, relative_working_dir)
if not os.path.exists(executable):
executable = get_case_insensitive_name(executable)
# Handle case sensitive file systems
if not os.path.exists(working_dir):
working_dir = get_case_insensitive_name(working_dir)
os.chdir(working_dir)
if sys.platform != "win32" and arguments.platform == 'windows' and not arguments.override_exe:
if "scummvm.exe" in executable.lower():
flatpak_scummvm = get_flatpak_command("org.scummvm.ScummVM")
native_scummvm = shutil.which("scummvm")
if native_scummvm:
native_scummvm = [native_scummvm]
native_runner = flatpak_scummvm or native_scummvm
if native_runner:
wrapper = native_runner
executable = None
elif "dosbox.exe" in executable.lower():
flatpak_dosbox = get_flatpak_command("io.github.dosbox-staging")
native_dosbox= shutil.which("dosbox")
if native_dosbox:
native_dosbox = [native_dosbox]
native_runner = flatpak_dosbox or native_dosbox
if native_runner:
wrapper = native_runner
executable = None
if len(wrapper) > 0 and wrapper[0] is not None:
command.extend(wrapper)
if arguments.override_exe:
command.append(arguments.override_exe)
working_dir = os.path.split(arguments.override_exe)[0]
if not os.path.exists(working_dir):
working_dir = get_case_insensitive_name(working_dir)
elif executable:
command.append(executable)
command.extend(launch_arguments)
else:
if len(wrapper) > 0 and wrapper[0] is not None:
command.extend(wrapper)
if arguments.override_exe:
command.append(arguments.override_exe)
working_dir = os.path.split(arguments.override_exe)[0]
# Handle case sensitive file systems
if not os.path.exists(working_dir):
working_dir = get_case_insensitive_name(working_dir)
else:
command.append(info)
os.chdir(working_dir)
command.extend(unknown_args)
environment = os.environ.copy()
environment.update(envvars)
if getattr(sys, 'frozen', False) and hasattr(sys, '_MEIPASS'):
bundle_dir = sys._MEIPASS
ld_library = environment.get("LD_LIBRARY_PATH")
if ld_library:
splitted = ld_library.split(":")
try:
splitted.remove(bundle_dir)
except ValueError:
pass
environment.update({"LD_LIBRARY_PATH": ":".join(splitted)})
print("Launch command:", command)
status = None
if sys.platform == 'linux':
libc = cdll.LoadLibrary("libc.so.6")
prctl = libc.prctl
result = prctl(36 ,1, 0, 0, 0, 0) # PR_SET_CHILD_SUBREAPER = 36
if result == -1:
print("PR_SET_CHILD_SUBREAPER is not supported by your kernel (Linux 3.4 and above)")
process = subprocess.Popen(command, env=environment)
process_pid = process.pid
def iterate_processes():
for child in Process(os.getpid()).iter_children():
if child.state == 'Z':
continue
if child.name:
yield child
def hard_sig_handler(signum, _frame):
for _ in range(3): # just in case we race a new process.
for child in Process(os.getpid()).iter_children():
try:
os.kill(child.pid, signal.SIGKILL)
except ProcessLookupError:
pass
def sig_handler(signum, _frame):
signal.signal(signal.SIGTERM, hard_sig_handler)
signal.signal(signal.SIGINT, hard_sig_handler)
for _ in range(3): # just in case we race a new process.
for child in Process(os.getpid()).iter_children():
try:
os.kill(child.pid, signal.SIGTERM)
except ProcessLookupError:
pass
def is_alive():
return next(iterate_processes(), None) is not None
signal.signal(signal.SIGTERM, sig_handler)
signal.signal(signal.SIGINT, sig_handler)
def reap_children():
nonlocal status
while True:
try:
child_pid, child_returncode, _resource_usage = os.wait3(os.WNOHANG)
except ChildProcessError:
raise NoMoreChildren from None # No processes remain.
if child_pid == process_pid:
status = child_returncode
if child_pid == 0:
break
try:
# The initial wait loop:
# the initial process may have been excluded. Wait for the game
# to be considered "started".
if not is_alive():
while not is_alive():
reap_children()
time.sleep(0.1)
while is_alive():
reap_children()
time.sleep(0.1)
reap_children()
except NoMoreChildren:
print("All processes exited")
else:
process = subprocess.Popen(command, env=environment,
shell=sys.platform=="win32")
status = process.wait()
sys.exit(status)
def get_preferred_task(info, index):
primaryTask = None
for task in info["playTasks"]:
if task.get("isPrimary") == True:
primaryTask = task
break
if index is None:
return primaryTask
indexI = int(index)
if len(info["playTasks"]) > indexI:
return info["playTasks"][indexI]
return primaryTask
def load_game_info(path, id, platform):
filename = f"goggame-{id}.info"
abs_path = (
(
os.path.join(path, filename)
if platform == "windows"
else os.path.join(path, "start.sh")
)
if platform != "osx"
else os.path.join(path, "Contents", "Resources", filename)
)
if not os.path.isfile(abs_path):
sys.exit(1)
if platform == "linux":
return abs_path
with open(abs_path) as f:
data = f.read()
f.close()
return json.loads(data)
07070100000024000081A400000000000000000000000166E0651E000011D7000000000000000000000000000000000000002400000000heroic-gogdl-1.1.2/gogdl/process.pyimport os
class InvalidPid(Exception):
"""Exception raised when an operation on a non-existent PID is called"""
class Process:
"""Python abstraction a Linux process"""
def __init__(self, pid):
try:
self.pid = int(pid)
self.error_cache = []
except ValueError as err:
raise InvalidPid("'%s' is not a valid pid" % pid) from err
def __repr__(self):
return "Process {}".format(self.pid)
def __str__(self):
return "{} ({}:{})".format(self.name, self.pid, self.state)
def _read_content(self, file_path):
"""Return the contents from a file in /proc"""
try:
with open(file_path, encoding='utf-8') as proc_file:
content = proc_file.read()
except (ProcessLookupError, FileNotFoundError, PermissionError):
return ""
return content
def get_stat(self, parsed=True):
stat_filename = "/proc/{}/stat".format(self.pid)
try:
with open(stat_filename, encoding='utf-8') as stat_file:
_stat = stat_file.readline()
except (ProcessLookupError, FileNotFoundError):
return None
if parsed:
return _stat[_stat.rfind(")") + 1:].split()
return _stat
def get_thread_ids(self):
"""Return a list of thread ids opened by process."""
basedir = "/proc/{}/task/".format(self.pid)
if os.path.isdir(basedir):
try:
return os.listdir(basedir)
except FileNotFoundError:
return []
else:
return []
def get_children_pids_of_thread(self, tid):
"""Return pids of child processes opened by thread `tid` of process."""
children_path = "/proc/{}/task/{}/children".format(self.pid, tid)
try:
with open(children_path, encoding='utf-8') as children_file:
children_content = children_file.read()
except (FileNotFoundError, ProcessLookupError):
children_content = ""
return children_content.strip().split()
@property
def name(self):
"""Filename of the executable."""
_stat = self.get_stat(parsed=False)
if _stat:
return _stat[_stat.find("(") + 1:_stat.rfind(")")]
return None
@property
def state(self):
"""One character from the string "RSDZTW" where R is running, S is
sleeping in an interruptible wait, D is waiting in uninterruptible disk
sleep, Z is zombie, T is traced or stopped (on a signal), and W is
paging.
"""
_stat = self.get_stat()
if _stat:
return _stat[0]
return None
@property
def cmdline(self):
"""Return command line used to run the process `pid`."""
cmdline_path = "/proc/{}/cmdline".format(self.pid)
_cmdline_content = self._read_content(cmdline_path)
if _cmdline_content:
return _cmdline_content.replace("\x00", " ").replace("\\", "/")
@property
def cwd(self):
"""Return current working dir of process"""
cwd_path = "/proc/%d/cwd" % int(self.pid)
return os.readlink(cwd_path)
@property
def environ(self):
"""Return the process' environment variables"""
environ_path = "/proc/{}/environ".format(self.pid)
_environ_text = self._read_content(environ_path)
if not _environ_text:
return {}
try:
return dict([line.split("=", 1) for line in _environ_text.split("\x00") if line])
except ValueError:
if environ_path not in self.error_cache:
self.error_cache.append(environ_path)
return {}
@property
def children(self):
"""Return the child processes of this process"""
_children = []
for tid in self.get_thread_ids():
for child_pid in self.get_children_pids_of_thread(tid):
_children.append(Process(child_pid))
return _children
def iter_children(self):
"""Iterator that yields all the children of a process"""
for child in self.children:
yield child
yield from child.iter_children()
def wait_for_finish(self):
"""Waits until the process finishes
This only works if self.pid is a child process of Lutris
"""
try:
pid, ret_status = os.waitpid(int(self.pid) * -1, 0)
except OSError as ex:
return -1
return ret_status
07070100000025000081A400000000000000000000000166E0651E000034F4000000000000000000000000000000000000002200000000heroic-gogdl-1.1.2/gogdl/saves.pyimport os
import sys
import logging
import requests
import hashlib
import datetime
import gzip
from enum import Enum
import gogdl.dl.dl_utils as dl_utils
import gogdl.constants as constants
LOCAL_TIMEZONE = datetime.datetime.utcnow().astimezone().tzinfo
class SyncAction(Enum):
DOWNLOAD = 0
UPLOAD = 1
CONFLICT = 2
NONE = 3
class SyncFile:
def __init__(self, path, abs_path, md5=None, update_time=None):
self.relative_path = path.replace('\\', '/') # cloud file identifier
self.absolute_path = abs_path
self.md5 = md5
self.update_time = update_time
self.update_ts = (
datetime.datetime.fromisoformat(update_time).astimezone().timestamp()
if update_time
else None
)
def get_file_metadata(self):
ts = os.stat(self.absolute_path).st_mtime
date_time_obj = datetime.datetime.fromtimestamp(
ts, tz=LOCAL_TIMEZONE
).astimezone(datetime.timezone.utc)
self.md5 = hashlib.md5(
gzip.compress(open(self.absolute_path, "rb").read(), 6, mtime=0)
).hexdigest()
self.update_time = date_time_obj.isoformat(timespec="seconds")
self.update_ts = date_time_obj.timestamp()
def __repr__(self):
return f"{self.md5} {self.relative_path}"
class CloudStorageManager:
def __init__(self, api_handler, authorization_manager):
self.api = api_handler
self.auth_manager = authorization_manager
self.session = requests.Session()
self.logger = logging.getLogger("SAVES")
self.session.headers.update(
{"User-Agent": "GOGGalaxyCommunicationService/2.0.13.27 (Windows_32bit) dont_sync_marker/true installation_source/gog",
"X-Object-Meta-User-Agent": "GOGGalaxyCommunicationService/2.0.13.27 (Windows_32bit) dont_sync_marker/true installation_source/gog"}
)
self.credentials = dict()
self.client_id = str()
self.client_secret = str()
def create_directory_map(self, path: str) -> list:
"""
Creates list of every file in directory to be synced
"""
files = list()
directory_contents = os.listdir(path)
for content in directory_contents:
abs_path = os.path.join(path, content)
if os.path.isdir(abs_path):
files.extend(self.create_directory_map(abs_path))
else:
files.append(abs_path)
return files
@staticmethod
def get_relative_path(root: str, path: str) -> str:
if not root.endswith("/") and not root.endswith("\\"):
root = root + os.sep
return path.replace(root, "")
def sync(self, arguments, unknown_args):
prefered_action = arguments.prefered_action
self.sync_path = os.path.normpath(arguments.path.strip('"'))
self.sync_path = self.sync_path.replace("\\", os.sep)
self.cloud_save_dir_name = arguments.dirname
self.arguments = arguments
self.unknown_args = unknown_args
if not os.path.exists(self.sync_path):
self.logger.warning("Provided path doesn't exist, creating")
os.makedirs(self.sync_path, exist_ok=True)
dir_list = self.create_directory_map(self.sync_path)
if len(dir_list) == 0:
self.logger.info("No files in directory")
local_files = [
SyncFile(self.get_relative_path(self.sync_path, f), f) for f in dir_list
]
for f in local_files:
f.get_file_metadata()
self.logger.info(f"Local files: {len(dir_list)}")
self.client_id, self.client_secret = self.get_auth_ids()
self.get_auth_token()
cloud_files = self.get_cloud_files_list()
downloadable_cloud = [f for f in cloud_files if f.md5 != "aadd86936a80ee8a369579c3926f1b3c"]
if len(local_files) > 0 and len(cloud_files) == 0:
action = SyncAction.UPLOAD
self.logger.info("No files in cloud, uploading")
for f in local_files:
self.upload_file(f)
self.logger.info("Done")
sys.stdout.write(str(datetime.datetime.now().timestamp()))
sys.stdout.flush()
return
elif len(local_files) == 0 and len(cloud_files) > 0:
self.logger.info("No files locally, downloading")
action = SyncAction.DOWNLOAD
for f in downloadable_cloud:
self.download_file(f)
self.logger.info("Done")
sys.stdout.write(str(datetime.datetime.now().timestamp()))
sys.stdout.flush()
return
timestamp = float(arguments.timestamp)
classifier = SyncClassifier.classify(local_files, cloud_files, timestamp)
action = classifier.get_action()
if prefered_action:
if prefered_action == "forceupload":
self.logger.warning("Forcing upload")
classifier.updated_local = local_files
action = SyncAction.UPLOAD
elif prefered_action == "forcedownload":
self.logger.warning("Forcing download")
classifier.updated_cloud = downloadable_cloud
action = SyncAction.DOWNLOAD
if prefered_action == "upload" and action == SyncAction.DOWNLOAD:
self.logger.warning("Refused to upload files, newer files in the cloud")
print(self.arguments.timestamp)
return
elif prefered_action == "download" and action == SyncAction.UPLOAD:
self.logger.warning("Refused to download files, newer files locally")
print(self.arguments.timestamp)
return
if action == SyncAction.UPLOAD:
self.logger.info("Uploading files")
for f in classifier.updated_local:
self.upload_file(f)
for f in classifier.not_existing_locally:
self.logger.info(f"DELETING IN CLOUD {f}")
self.delete_file(f)
elif action == SyncAction.DOWNLOAD:
self.logger.info("Downloading files")
for f in classifier.updated_cloud:
self.download_file(f)
for f in classifier.not_existing_remotely:
self.logger.info(f"DELETING LOCALLY {f.absolute_path}")
os.remove(f.absolute_path)
elif action == SyncAction.CONFLICT:
self.logger.warning(
"Files in conflict force downloading or uploading of files"
)
elif action == SyncAction.NONE:
self.logger.info("Nothing to do")
sys.stdout.write(str(datetime.datetime.now().timestamp()))
sys.stdout.flush()
self.logger.info("Done")
def clear(self, arguments, unknown_args):
self.sync_path = os.path.normpath(arguments.path.strip('"'))
self.sync_path = self.sync_path.replace("\\", os.sep)
self.cloud_save_dir_name = arguments.dirname
self.arguments = arguments
self.unknown_args = unknown_args
self.client_id, self.client_secret = self.get_auth_ids()
self.get_auth_token()
cloud_files = self.get_cloud_files_list()
for f in cloud_files:
self.delete_file(f)
self.logger.info("Done")
def get_auth_token(self):
self.credentials = self.auth_manager.get_credentials(self.client_id, self.client_secret)
self.session.headers.update(
{"Authorization": f"Bearer {self.credentials['access_token']}"}
)
def is_in_our_dir(self, value):
return value["name"].startswith(self.cloud_save_dir_name)
def get_cloud_files_list(self):
response = self.session.get(
f"{constants.GOG_CLOUDSTORAGE}/v1/{self.credentials['user_id']}/{self.client_id}",
headers={"Accept": "application/json"},
)
if response.status_code == 404:
return []
else:
response.raise_for_status()
json_res = response.json()
# print(json_res)
self.logger.info(f"Files in cloud: {len(json_res)}")
filtered = filter(self.is_in_our_dir, json_res)
files = [
SyncFile(
sync_f["name"].replace(f"{self.cloud_save_dir_name}/", "", 1),
os.path.join(
self.sync_path,
sync_f["name"].replace(f"{self.cloud_save_dir_name}/", "", 1),
),
md5=sync_f["hash"],
update_time=sync_f["last_modified"],
)
for sync_f in filtered
]
return files
def get_auth_ids(self):
builds = dl_utils.get_json(
self.api,
f"{constants.GOG_CONTENT_SYSTEM}/products/{self.arguments.id}/os/{self.arguments.platform}/builds?generation=2",
)
meta_url = builds["items"][0]["link"]
meta, headers = dl_utils.get_zlib_encoded(self.api, meta_url)
return meta["clientId"], meta["clientSecret"]
def delete_file(self, file: SyncFile):
self.logger.info(f"Deleting {file.relative_path}")
response = self.session.delete(
f"{constants.GOG_CLOUDSTORAGE}/v1/{self.credentials['user_id']}/{self.client_id}/{self.cloud_save_dir_name}/{file.relative_path}",
)
def upload_file(self, file: SyncFile):
compressed_data = gzip.compress(
open(file.absolute_path, "rb").read(), 6, mtime=0
)
headers = {
"X-Object-Meta-LocalLastModified": f"{file.update_time}",
"Etag": hashlib.md5(compressed_data).hexdigest(),
"Content-Encoding": "gzip",
}
response = self.session.put(
f"{constants.GOG_CLOUDSTORAGE}/v1/{self.credentials['user_id']}/{self.client_id}/{self.cloud_save_dir_name}/{file.relative_path}",
data=compressed_data,
headers=headers,
)
if not response.ok:
self.logger.error(
f"There was an error uploading a file \n{response.status_code}\n{response.content}"
)
return
def download_file(self, file: SyncFile, retries=3):
try:
response = self.session.get(
f"{constants.GOG_CLOUDSTORAGE}/v1/{self.credentials['user_id']}/{self.client_id}/{self.cloud_save_dir_name}/{file.relative_path}",
stream=True,
)
except:
if (retries > 1):
self.logger.debug(f"Failed sync of {file}, retrying (retries left {retries - 1})")
self.download_file(file, retries - 1)
return
else:
response = {}
if not response.ok:
self.logger.error("Downloading file failed")
total = response.headers.get("Content-Length")
os.makedirs(os.path.split(file.absolute_path)[0], exist_ok=True)
with open(file.absolute_path, "wb") as f:
# if not total:
# f.write(response.content)
total = int(total)
for data in response.iter_content(
chunk_size=max(int(total / 1000), 1024 * 1024)
):
f.write(data)
try:
f_timestamp = (
datetime.datetime.fromisoformat(
response.headers.get("X-Object-Meta-LocalLastModified")
)
.astimezone()
.timestamp()
)
os.utime(file.absolute_path, (f_timestamp, f_timestamp))
except (ValueError, TypeError):
self.logger.warning(f"Incorrect LastModified header for file {file.relative_path} {response.headers.get('X-Object-Meta-LocalLastModified')} ; Ignoring...")
pass
def commit_changes(self):
response = self.session.post(f"{constants.GOG_CLOUDSTORAGE}/v1/{self.credentials['user_id']}/{self.client_id}")
if not response.ok:
self.logger.error("Failed to commit")
class SyncClassifier:
def __init__(self):
self.action = None
self.updated_local = list()
self.updated_cloud = list()
self.not_existing_locally = list()
self.not_existing_remotely = list()
def get_action(self):
if len(self.updated_local) == 0 and len(self.updated_cloud) > 0:
self.action = SyncAction.DOWNLOAD
elif len(self.updated_local) > 0 and len(self.updated_cloud) == 0:
self.action = SyncAction.UPLOAD
elif len(self.updated_local) == 0 and len(self.updated_cloud) == 0:
self.action = SyncAction.NONE
else:
self.action = SyncAction.CONFLICT
return self.action
@classmethod
def classify(cls, local, cloud, timestamp):
classifier = cls()
local_paths = [f.relative_path for f in local]
cloud_paths = [f.relative_path for f in cloud]
for f in local:
if f.relative_path not in cloud_paths:
classifier.not_existing_remotely.append(f)
if f.update_ts > timestamp:
classifier.updated_local.append(f)
for f in cloud:
if f.md5 == "aadd86936a80ee8a369579c3926f1b3c":
continue
if f.relative_path not in local_paths:
classifier.not_existing_locally.append(f)
if f.update_ts > timestamp:
classifier.updated_cloud.append(f)
return classifier
07070100000026000041ED00000000000000000000000266E0651E00000000000000000000000000000000000000000000002000000000heroic-gogdl-1.1.2/gogdl/xdelta07070100000027000081A400000000000000000000000166E0651E00000031000000000000000000000000000000000000002C00000000heroic-gogdl-1.1.2/gogdl/xdelta/__init__.py# Python implementation of xdelta3 decoding only
07070100000028000081A400000000000000000000000166E0651E00000D2A000000000000000000000000000000000000002B00000000heroic-gogdl-1.1.2/gogdl/xdelta/objects.pyfrom dataclasses import dataclass
from io import IOBase, BytesIO
from typing import Optional
@dataclass
class CodeTable:
add_sizes = 17
near_modes = 4
same_modes = 3
cpy_sizes = 15
addcopy_add_max = 4
addcopy_near_cpy_max = 6
addcopy_same_cpy_max = 4
copyadd_add_max = 1
copyadd_near_cpy_max = 4
copyadd_same_cpy_max = 4
addcopy_max_sizes = [ [6,163,3],[6,175,3],[6,187,3],[6,199,3],[6,211,3],[6,223,3],
[4,235,1],[4,239,1],[4,243,1]]
copyadd_max_sizes = [[4,247,1],[4,248,1],[4,249,1],[4,250,1],[4,251,1],[4,252,1],
[4,253,1],[4,254,1],[4,255,1]]
XD3_NOOP = 0
XD3_ADD = 1
XD3_RUN = 2
XD3_CPY = 3
@dataclass
class Instruction:
type1:int = 0
size1:int = 0
type2:int = 0
size2:int = 0
@dataclass
class HalfInstruction:
type: int = 0
size: int = 0
addr: int = 0
@dataclass
class AddressCache:
s_near = CodeTable.near_modes
s_same = CodeTable.same_modes
next_slot = 0
near_array = [0 for _ in range(s_near)]
same_array = [0 for _ in range(s_same * 256)]
def update(self, addr):
self.near_array[self.next_slot] = addr
self.next_slot = (self.next_slot + 1) % self.s_near
self.same_array[addr % (self.s_same*256)] = addr
@dataclass
class Context:
source: IOBase
target: IOBase
data_sec: BytesIO
inst_sec: BytesIO
addr_sec: BytesIO
acache: AddressCache
dec_pos: int = 0
cpy_len: int = 0
cpy_off: int = 0
dec_winoff: int = 0
target_buffer: Optional[bytearray] = None
def build_code_table():
table: list[Instruction] = []
for _ in range(256):
table.append(Instruction())
cpy_modes = 2 + CodeTable.near_modes + CodeTable.same_modes
i = 0
table[i].type1 = XD3_RUN
i+=1
table[i].type1 = XD3_ADD
i+=1
size1 = 1
for size1 in range(1, CodeTable.add_sizes + 1):
table[i].type1 = XD3_ADD
table[i].size1 = size1
i+=1
for mode in range(0, cpy_modes):
table[i].type1 = XD3_CPY + mode
i += 1
for size1 in range(4, 4 + CodeTable.cpy_sizes):
table[i].type1 = XD3_CPY + mode
table[i].size1 = size1
i+=1
for mode in range(cpy_modes):
for size1 in range(1, CodeTable.addcopy_add_max + 1):
is_near = mode < (2 + CodeTable.near_modes)
if is_near:
max = CodeTable.addcopy_near_cpy_max
else:
max = CodeTable.addcopy_same_cpy_max
for size2 in range(4, max + 1):
table[i].type1 = XD3_ADD
table[i].size1 = size1
table[i].type2 = XD3_CPY + mode
table[i].size2 = size2
i+=1
for mode in range(cpy_modes):
is_near = mode < (2 + CodeTable.near_modes)
if is_near:
max = CodeTable.copyadd_near_cpy_max
else:
max = CodeTable.copyadd_same_cpy_max
for size1 in range(4, max + 1):
for size2 in range(1, CodeTable.copyadd_add_max + 1):
table[i].type1 = XD3_CPY + mode
table[i].size1 = size1
table[i].type2 = XD3_ADD
table[i].size2 = size2
i+=1
return table
CODE_TABLE = build_code_table()
class ChecksumMissmatch(AssertionError):
pass
07070100000029000081A400000000000000000000000166E0651E00001B4F000000000000000000000000000000000000002B00000000heroic-gogdl-1.1.2/gogdl/xdelta/patcher.pyfrom io import BytesIO
import math
from multiprocessing import Queue
from zlib import adler32
from gogdl.xdelta import objects
# Convert stfio integer
def read_integer_stream(stream):
res = 0
while True:
res <<= 7
integer = stream.read(1)[0]
res |= (integer & 0b1111111)
if not (integer & 0b10000000):
break
return res
def parse_halfinst(context: objects.Context, halfinst: objects.HalfInstruction):
if halfinst.size == 0:
halfinst.size = read_integer_stream(context.inst_sec)
if halfinst.type >= objects.XD3_CPY:
# Decode address
mode = halfinst.type - objects.XD3_CPY
same_start = 2 + context.acache.s_near
if mode < same_start:
halfinst.addr = read_integer_stream(context.addr_sec)
if mode == 0:
pass
elif mode == 1:
halfinst.addr = context.dec_pos - halfinst.addr
if halfinst.addr < 0:
halfinst.addr = context.cpy_len + halfinst.addr
else:
halfinst.addr += context.acache.near_array[mode - 2]
else:
mode -= same_start
addr = context.addr_sec.read(1)[0]
halfinst.addr = context.acache.same_array[(mode * 256) + addr]
context.acache.update(halfinst.addr)
context.dec_pos += halfinst.size
def decode_halfinst(context:objects.Context, halfinst: objects.HalfInstruction, speed_queue: Queue):
take = halfinst.size
if halfinst.type == objects.XD3_RUN:
byte = context.data_sec.read(1)
for _ in range(take):
context.target_buffer.extend(byte)
halfinst.type = objects.XD3_NOOP
elif halfinst.type == objects.XD3_ADD:
buffer = context.data_sec.read(take)
assert len(buffer) == take
context.target_buffer.extend(buffer)
halfinst.type = objects.XD3_NOOP
else: # XD3_CPY and higher
if halfinst.addr < (context.cpy_len or 0):
context.source.seek(context.cpy_off + halfinst.addr)
left = take
while left > 0:
buffer = context.source.read(min(1024 * 1024, left))
size = len(buffer)
speed_queue.put((0, size))
context.target_buffer.extend(buffer)
left -= size
else:
print("OVERLAP NOT IMPLEMENTED")
raise Exception("OVERLAP")
halfinst.type = objects.XD3_NOOP
def patch(source: str, patch: str, out: str, speed_queue: Queue):
src_handle = open(source, 'rb')
patch_handle = open(patch, 'rb')
dst_handle = open(out, 'wb')
# Verify if patch is actually xdelta patch
headers = patch_handle.read(5)
try:
assert headers[0] == 0xD6
assert headers[1] == 0xC3
assert headers[2] == 0xC4
except AssertionError:
print("Specified patch file is unlikely to be xdelta patch")
return
HDR_INDICATOR = headers[4]
COMPRESSOR_ID = HDR_INDICATOR & (1 << 0) != 0
CODE_TABLE = HDR_INDICATOR & (1 << 1) != 0
APP_HEADER = HDR_INDICATOR & (1 << 2) != 0
app_header_data = bytes()
if COMPRESSOR_ID or CODE_TABLE:
print("Compressor ID and codetable are yet not supported")
return
if APP_HEADER:
app_header_size = read_integer_stream(patch_handle)
app_header_data = patch_handle.read(app_header_size)
context = objects.Context(src_handle, dst_handle, BytesIO(), BytesIO(), BytesIO(), objects.AddressCache())
win_number = 0
win_indicator = patch_handle.read(1)[0]
while win_indicator is not None:
context.acache = objects.AddressCache()
source_used = win_indicator & (1 << 0) != 0
target_used = win_indicator & (1 << 1) != 0
adler32_sum = win_indicator & (1 << 2) != 0
if source_used:
source_segment_length = read_integer_stream(patch_handle)
source_segment_position = read_integer_stream(patch_handle)
else:
source_segment_length = 0
source_segment_position = 0
context.cpy_len = source_segment_length
context.cpy_off = source_segment_position
context.source.seek(context.cpy_off or 0)
context.dec_pos = 0
# Parse delta
delta_encoding_length = read_integer_stream(patch_handle)
window_length = read_integer_stream(patch_handle)
context.target_buffer = bytearray()
delta_indicator = patch_handle.read(1)[0]
add_run_data_length = read_integer_stream(patch_handle)
instructions_length = read_integer_stream(patch_handle)
addresses_length = read_integer_stream(patch_handle)
parsed_sum = 0
if adler32_sum:
checksum = patch_handle.read(4)
parsed_sum = int.from_bytes(checksum, 'big')
context.data_sec = BytesIO(patch_handle.read(add_run_data_length))
context.inst_sec = BytesIO(patch_handle.read(instructions_length))
context.addr_sec = BytesIO(patch_handle.read(addresses_length))
current1 = objects.HalfInstruction()
current2 = objects.HalfInstruction()
while context.inst_sec.tell() < instructions_length or current1.type != objects.XD3_NOOP or current2.type != objects.XD3_NOOP:
if current1.type == objects.XD3_NOOP and current2.type == objects.XD3_NOOP:
ins = objects.CODE_TABLE[context.inst_sec.read(1)[0]]
current1.type = ins.type1
current2.type = ins.type2
current1.size = ins.size1
current2.size = ins.size2
if current1.type != objects.XD3_NOOP:
parse_halfinst(context, current1)
if current2.type != objects.XD3_NOOP:
parse_halfinst(context, current2)
while current1.type != objects.XD3_NOOP:
decode_halfinst(context, current1, speed_queue)
while current2.type != objects.XD3_NOOP:
decode_halfinst(context, current2, speed_queue)
if adler32_sum:
calculated_sum = adler32(context.target_buffer)
if parsed_sum != calculated_sum:
raise objects.ChecksumMissmatch
total_size = len(context.target_buffer)
chunk_size = 1024 * 1024
for i in range(math.ceil(total_size / chunk_size)):
chunk = context.target_buffer[i * chunk_size : min((i + 1) * chunk_size, total_size)]
context.target.write(chunk)
speed_queue.put((len(chunk), 0))
context.target.flush()
indicator = patch_handle.read(1)
if not len(indicator):
win_indicator = None
continue
win_indicator = indicator[0]
win_number += 1
dst_handle.flush()
src_handle.close()
patch_handle.close()
dst_handle.close()
0707010000002A000081A400000000000000000000000166E0651E000005A6000000000000000000000000000000000000002200000000heroic-gogdl-1.1.2/pyproject.toml[build-system]
requires = ["setuptools"]
build-backend = "setuptools.build_meta"
[project]
name = "gogdl"
description = "GOG Downloading module for Heroic Games Launcher"
readme = "README.md"
requires-python = ">=3.8"
keywords = ["GOG", "HGL", "Heroic Games Launcher", "Games"]
license = { text = "GPL-3" }
authors = [
{ name = "imLinguin", email = "lidwinpawel@gmail.com" }
]
classifiers = [
"Development Status :: 5 - Production/Stable",
"Intended Audience :: Developers",
"Environment :: Console",
"License :: OSI Approved :: GNU General Public License v3 (GPLv3)",
"Topic :: Games/Entertainment",
"Operating System :: OS Independent",
"Operating System :: POSIX",
"Operating System :: POSIX :: BSD",
"Operating System :: POSIX :: Linux",
"Operating System :: MacOS :: MacOS X",
"Operating System :: Microsoft :: Windows",
"Programming Language :: Python :: 3",
"Programming Language :: Python :: 3.8",
"Programming Language :: Python :: 3.9",
"Programming Language :: Python :: 3.10",
"Programming Language :: Python :: 3 :: Only",
"Programming Language :: Python :: Implementation :: CPython"
]
dependencies = [
"setuptools",
"requests"
]
dynamic = ["version"]
[project.scripts]
gogdl = "gogdl.cli:main"
[project.urls]
Issues = "https://github.com/Heroic-Games-Launcher/heroic-gogdl/issues"
[tool.setuptools.dynamic]
version = {attr = "gogdl.version"}07070100000000000000000000000000000000000000010000000000000000000000000000000000000000000000000000000B00000000TRAILER!!!508 blocks