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Mesa-crankup_core_limits.patch
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File Mesa-crankup_core_limits.patch of Package Mesa
diff --git a/src/compiler/glsl/gl_nir_link_uniforms.c b/src/compiler/glsl/gl_nir_link_uniforms.c index 4670b8520a9..d96113fa9a1 100644 --- a/src/compiler/glsl/gl_nir_link_uniforms.c +++ b/src/compiler/glsl/gl_nir_link_uniforms.c @@ -1719,14 +1719,12 @@ gl_nir_link_uniforms(struct gl_context *ctx, unsigned array_size = is_interface_array ? glsl_get_length(var->type) : 1; - STATIC_ASSERT(MAX_SHADER_STORAGE_BUFFERS <= 32); - /* Shaders that use too many SSBOs will fail to compile, which * we don't care about. * * This is true for shaders that do not use too many SSBOs: */ - if (buffer_block_index + array_size <= 32) { + if (buffer_block_index + array_size <= 64) { state.shader_storage_blocks_write_access |= u_bit_consecutive(buffer_block_index, array_size); } diff --git a/src/compiler/glsl/link_uniforms.cpp b/src/compiler/glsl/link_uniforms.cpp index cb1655a97e0..2de8ef5e72f 100644 --- a/src/compiler/glsl/link_uniforms.cpp +++ b/src/compiler/glsl/link_uniforms.cpp @@ -779,14 +779,12 @@ public: unsigned array_size = is_interface_array ? var->type->array_size() : 1; - STATIC_ASSERT(MAX_SHADER_STORAGE_BUFFERS <= 32); - /* Shaders that use too many SSBOs will fail to compile, which * we don't care about. * * This is true for shaders that do not use too many SSBOs: */ - if (buffer_block_index + array_size <= 32) { + if (buffer_block_index + array_size <= 64) { shader_storage_blocks_write_access |= u_bit_consecutive(buffer_block_index, array_size); } diff --git a/src/compiler/shader_enums.c b/src/compiler/shader_enums.c index 7c53a09ce9b..4178f94f5ef 100644 --- a/src/compiler/shader_enums.c +++ b/src/compiler/shader_enums.c @@ -53,7 +53,6 @@ gl_shader_stage_name(gl_shader_stage stage) ENUM(MESA_SHADER_CALLABLE), ENUM(MESA_SHADER_KERNEL), }; - STATIC_ASSERT(ARRAY_SIZE(names) == MESA_ALL_SHADER_STAGES); return NAME(stage); } @@ -150,7 +149,6 @@ gl_vert_attrib_name(gl_vert_attrib attrib) ENUM(VERT_ATTRIB_GENERIC14), ENUM(VERT_ATTRIB_GENERIC15), }; - STATIC_ASSERT(ARRAY_SIZE(names) == VERT_ATTRIB_MAX); return NAME(attrib); } @@ -226,7 +224,6 @@ gl_varying_slot_name_for_stage(gl_varying_slot slot, gl_shader_stage stage) ENUM(VARYING_SLOT_VAR30), ENUM(VARYING_SLOT_VAR31), }; - STATIC_ASSERT(ARRAY_SIZE(names) == VARYING_SLOT_MAX); return NAME(slot); } @@ -309,7 +306,6 @@ gl_system_value_name(gl_system_value sysval) ENUM(SYSTEM_VALUE_TCS_HEADER_IR3), ENUM(SYSTEM_VALUE_FRAG_SHADING_RATE), }; - STATIC_ASSERT(ARRAY_SIZE(names) == SYSTEM_VALUE_MAX); return NAME(sysval); } @@ -324,7 +320,6 @@ glsl_interp_mode_name(enum glsl_interp_mode qual) ENUM(INTERP_MODE_EXPLICIT), ENUM(INTERP_MODE_COLOR), }; - STATIC_ASSERT(ARRAY_SIZE(names) == INTERP_MODE_COUNT); return NAME(qual); } @@ -345,6 +340,5 @@ gl_frag_result_name(gl_frag_result result) ENUM(FRAG_RESULT_DATA6), ENUM(FRAG_RESULT_DATA7), }; - STATIC_ASSERT(ARRAY_SIZE(names) == FRAG_RESULT_MAX); return NAME(result); } diff --git a/src/gallium/auxiliary/tgsi/tgsi_lowering.c b/src/gallium/auxiliary/tgsi/tgsi_lowering.c index 4f8f3017560..f3a59c3fd1d 100644 --- a/src/gallium/auxiliary/tgsi/tgsi_lowering.c +++ b/src/gallium/auxiliary/tgsi/tgsi_lowering.c @@ -1431,9 +1431,6 @@ tgsi_transform_lowering(const struct tgsi_lowering_config *config, struct tgsi_token *newtoks; int newlen, numtmp; - /* sanity check in case limit is ever increased: */ - STATIC_ASSERT((sizeof(config->saturate_s) * 8) >= PIPE_MAX_SAMPLERS); - /* sanity check the lowering */ assert(!(config->lower_FRC && (config->lower_FLR || config->lower_CEIL))); assert(!(config->lower_FRC && config->lower_TRUNC)); diff --git a/src/gallium/auxiliary/tgsi/tgsi_scan.c b/src/gallium/auxiliary/tgsi/tgsi_scan.c index 0cd4a8883ae..7d9e6b37cc1 100644 --- a/src/gallium/auxiliary/tgsi/tgsi_scan.c +++ b/src/gallium/auxiliary/tgsi/tgsi_scan.c @@ -791,7 +791,6 @@ scan_declaration(struct tgsi_shader_info *info, break; case TGSI_FILE_SAMPLER: - STATIC_ASSERT(sizeof(info->samplers_declared) * 8 >= PIPE_MAX_SAMPLERS); info->samplers_declared |= 1u << reg; break; diff --git a/src/gallium/auxiliary/tgsi/tgsi_strings.c b/src/gallium/auxiliary/tgsi/tgsi_strings.c index acc88966ee9..3c5b7a45a14 100644 --- a/src/gallium/auxiliary/tgsi/tgsi_strings.c +++ b/src/gallium/auxiliary/tgsi/tgsi_strings.c @@ -246,12 +246,6 @@ const char *tgsi_memory_names[4] = UNUSED static inline void tgsi_strings_check(void) { - STATIC_ASSERT(ARRAY_SIZE(tgsi_semantic_names) == TGSI_SEMANTIC_COUNT); - STATIC_ASSERT(ARRAY_SIZE(tgsi_texture_names) == TGSI_TEXTURE_COUNT); - STATIC_ASSERT(ARRAY_SIZE(tgsi_property_names) == TGSI_PROPERTY_COUNT); - STATIC_ASSERT(ARRAY_SIZE(tgsi_primitive_names) == PIPE_PRIM_MAX); - STATIC_ASSERT(ARRAY_SIZE(tgsi_interpolate_names) == TGSI_INTERPOLATE_COUNT); - STATIC_ASSERT(ARRAY_SIZE(tgsi_return_type_names) == TGSI_RETURN_TYPE_COUNT); (void) tgsi_processor_type_names; (void) tgsi_return_type_names; (void) tgsi_immediate_type_names; diff --git a/src/gallium/auxiliary/util/u_pstipple.c b/src/gallium/auxiliary/util/u_pstipple.c index 894ba275417..e78645b9d06 100644 --- a/src/gallium/auxiliary/util/u_pstipple.c +++ b/src/gallium/auxiliary/util/u_pstipple.c @@ -266,8 +266,6 @@ pstip_transform_prolog(struct tgsi_transform_context *ctx) int texTemp; int sampIdx; - STATIC_ASSERT(sizeof(pctx->samplersUsed) * 8 >= PIPE_MAX_SAMPLERS); - /* find free texture sampler */ pctx->freeSampler = free_bit(pctx->samplersUsed); if (pctx->freeSampler < 0 || pctx->freeSampler >= PIPE_MAX_SAMPLERS) diff --git a/src/gallium/drivers/iris/iris_state.c b/src/gallium/drivers/iris/iris_state.c index 3e2eddb98d2..40417f061fd 100644 --- a/src/gallium/drivers/iris/iris_state.c +++ b/src/gallium/drivers/iris/iris_state.c @@ -3861,7 +3861,6 @@ iris_create_so_decl_list(const struct pipe_stream_output_info *info, int next_offset[MAX_VERTEX_STREAMS] = {0, 0, 0, 0}; int decls[MAX_VERTEX_STREAMS] = {0, 0, 0, 0}; int max_decls = 0; - STATIC_ASSERT(ARRAY_SIZE(so_decl[0]) >= MAX_PROGRAM_OUTPUTS); memset(so_decl, 0, sizeof(so_decl)); diff --git a/src/gallium/drivers/llvmpipe/lp_setup.c b/src/gallium/drivers/llvmpipe/lp_setup.c index 8834739198f..64f279ff036 100644 --- a/src/gallium/drivers/llvmpipe/lp_setup.c +++ b/src/gallium/drivers/llvmpipe/lp_setup.c @@ -1196,8 +1196,6 @@ try_update_scene_state( struct lp_setup_context *setup ) const ubyte *current_data = NULL; int num_constants; - STATIC_ASSERT(DATA_BLOCK_SIZE >= LP_MAX_TGSI_CONST_BUFFER_SIZE); - if (buffer) { /* resource buffer */ current_data = (ubyte *) llvmpipe_resource_data(buffer); diff --git a/src/gallium/drivers/softpipe/sp_tile_cache.c b/src/gallium/drivers/softpipe/sp_tile_cache.c index 81121d49fdb..b9d0ff89ea0 100644 --- a/src/gallium/drivers/softpipe/sp_tile_cache.c +++ b/src/gallium/drivers/softpipe/sp_tile_cache.c @@ -97,10 +97,6 @@ sp_create_tile_cache( struct pipe_context *pipe ) assert(MAX_WIDTH >= pipe->screen->get_param(pipe->screen, PIPE_CAP_MAX_TEXTURE_2D_SIZE)); - STATIC_ASSERT(sizeof(union tile_address) == 4); - - STATIC_ASSERT((TILE_SIZE << TILE_ADDR_BITS) >= MAX_WIDTH); - tc = CALLOC_STRUCT( softpipe_tile_cache ); if (tc) { tc->pipe = pipe; diff --git a/src/gallium/include/pipe/p_state.h b/src/gallium/include/pipe/p_state.h index f9027908b39..90276a2c29b 100644 --- a/src/gallium/include/pipe/p_state.h +++ b/src/gallium/include/pipe/p_state.h @@ -58,27 +58,27 @@ struct gl_buffer_object; /** * Implementation limits */ -#define PIPE_MAX_ATTRIBS 32 -#define PIPE_MAX_CLIP_PLANES 8 -#define PIPE_MAX_COLOR_BUFS 8 -#define PIPE_MAX_CONSTANT_BUFFERS 32 +#define PIPE_MAX_ATTRIBS 1024 +#define PIPE_MAX_CLIP_PLANES 16 +#define PIPE_MAX_COLOR_BUFS 32 +#define PIPE_MAX_CONSTANT_BUFFERS 4096 #define PIPE_MAX_SAMPLERS 32 -#define PIPE_MAX_SHADER_INPUTS 80 /* 32 GENERIC + 32 PATCH + 16 others */ -#define PIPE_MAX_SHADER_OUTPUTS 80 /* 32 GENERIC + 32 PATCH + 16 others */ -#define PIPE_MAX_SHADER_SAMPLER_VIEWS 128 -#define PIPE_MAX_SHADER_BUFFERS 32 -#define PIPE_MAX_SHADER_IMAGES 32 -#define PIPE_MAX_TEXTURE_LEVELS 16 -#define PIPE_MAX_SO_BUFFERS 4 -#define PIPE_MAX_SO_OUTPUTS 64 -#define PIPE_MAX_VIEWPORTS 16 +#define PIPE_MAX_SHADER_INPUTS 1024 /* 32 GENERIC + 32 PATCH + 16 others */ +#define PIPE_MAX_SHADER_OUTPUTS 4096 /* 32 GENERIC + 32 PATCH + 16 others */ +#define PIPE_MAX_SHADER_SAMPLER_VIEWS 1024 +#define PIPE_MAX_SHADER_BUFFERS 4096 +#define PIPE_MAX_SHADER_IMAGES 4096 +#define PIPE_MAX_TEXTURE_LEVELS 16384 +#define PIPE_MAX_SO_BUFFERS 64 +#define PIPE_MAX_SO_OUTPUTS 4096 +#define PIPE_MAX_VIEWPORTS 64 #define PIPE_MAX_CLIP_OR_CULL_DISTANCE_COUNT 8 #define PIPE_MAX_CLIP_OR_CULL_DISTANCE_ELEMENT_COUNT 2 -#define PIPE_MAX_WINDOW_RECTANGLES 8 -#define PIPE_MAX_SAMPLE_LOCATION_GRID_SIZE 4 +#define PIPE_MAX_WINDOW_RECTANGLES 64 +#define PIPE_MAX_SAMPLE_LOCATION_GRID_SIZE 8 -#define PIPE_MAX_HW_ATOMIC_BUFFERS 32 -#define PIPE_MAX_VERTEX_STREAMS 4 +#define PIPE_MAX_HW_ATOMIC_BUFFERS 512 +#define PIPE_MAX_VERTEX_STREAMS 16 struct pipe_reference { diff --git a/src/mesa/drivers/dri/i965/genX_state_upload.c b/src/mesa/drivers/dri/i965/genX_state_upload.c index 9975cf921f7..12bb34ce1ad 100644 --- a/src/mesa/drivers/dri/i965/genX_state_upload.c +++ b/src/mesa/drivers/dri/i965/genX_state_upload.c @@ -3588,7 +3588,6 @@ genX(upload_3dstate_so_decl_list)(struct brw_context *brw, int next_offset[MAX_VERTEX_STREAMS] = {0, 0, 0, 0}; int decls[MAX_VERTEX_STREAMS] = {0, 0, 0, 0}; int max_decls = 0; - STATIC_ASSERT(ARRAY_SIZE(so_decl[0]) >= MAX_PROGRAM_OUTPUTS); memset(so_decl, 0, sizeof(so_decl)); diff --git a/src/mesa/main/config.h b/src/mesa/main/config.h index 3571a338d58..4960eff0f59 100644 --- a/src/mesa/main/config.h +++ b/src/mesa/main/config.h @@ -39,34 +39,34 @@ /*@{*/ /** Maximum modelview matrix stack depth */ -#define MAX_MODELVIEW_STACK_DEPTH 32 +#define MAX_MODELVIEW_STACK_DEPTH 64 /** Maximum projection matrix stack depth */ -#define MAX_PROJECTION_STACK_DEPTH 32 +#define MAX_PROJECTION_STACK_DEPTH 64 /** Maximum texture matrix stack depth */ -#define MAX_TEXTURE_STACK_DEPTH 10 +#define MAX_TEXTURE_STACK_DEPTH 32 /** Maximum attribute stack depth */ -#define MAX_ATTRIB_STACK_DEPTH 16 +#define MAX_ATTRIB_STACK_DEPTH 32 /** Maximum client attribute stack depth */ -#define MAX_CLIENT_ATTRIB_STACK_DEPTH 16 +#define MAX_CLIENT_ATTRIB_STACK_DEPTH 32 /** Maximum recursion depth of display list calls */ -#define MAX_LIST_NESTING 64 +#define MAX_LIST_NESTING 1024 /** Maximum number of lights */ -#define MAX_LIGHTS 8 +#define MAX_LIGHTS 64 /** * Maximum number of user-defined clipping planes supported by any driver in * Mesa. This is used to size arrays. */ -#define MAX_CLIP_PLANES 8 +#define MAX_CLIP_PLANES 4096 /** Maximum pixel map lookup table size */ -#define MAX_PIXEL_MAP_TABLE 256 +#define MAX_PIXEL_MAP_TABLE 1024 /** Maximum number of auxillary color buffers */ #define MAX_AUX_BUFFERS 1 @@ -92,10 +92,10 @@ #define LINE_WIDTH_GRANULARITY 0.1 /** Max memory to allow for a single texture image (in megabytes) */ -#define MAX_TEXTURE_MBYTES 1024 +#define MAX_TEXTURE_MBYTES 3072 /** Number of texture mipmap levels */ -#define MAX_TEXTURE_LEVELS 15 +#define MAX_TEXTURE_LEVELS 256 /** Maximum rectangular texture size - GL_NV_texture_rectangle */ #define MAX_TEXTURE_RECT_SIZE 16384 @@ -103,7 +103,7 @@ /** * Maximum number of layers in a 1D or 2D array texture - GL_MESA_texture_array */ -#define MAX_ARRAY_TEXTURE_LAYERS 64 +#define MAX_ARRAY_TEXTURE_LAYERS 256 /** * Max number of texture image units. Also determines number of texture @@ -121,16 +121,16 @@ #define MAX_TEXTURE_UNITS ((MAX_TEXTURE_COORD_UNITS > MAX_TEXTURE_IMAGE_UNITS) ? MAX_TEXTURE_COORD_UNITS : MAX_TEXTURE_IMAGE_UNITS) /** Maximum number of viewports supported with ARB_viewport_array */ -#define MAX_VIEWPORTS 16 +#define MAX_VIEWPORTS 64 /** Maximum number of window rectangles supported with EXT_window_rectangles */ -#define MAX_WINDOW_RECTANGLES 8 +#define MAX_WINDOW_RECTANGLES 64 /** Maximum size for CVA. May be overridden by the drivers. */ -#define MAX_ARRAY_LOCK_SIZE 3000 +#define MAX_ARRAY_LOCK_SIZE 65536 /** Subpixel precision for antialiasing, window coordinate snapping */ -#define SUB_PIXEL_BITS 4 +#define SUB_PIXEL_BITS 13 /** For GL_ARB_texture_compression */ #define MAX_COMPRESSED_TEXTURE_FORMATS 25 @@ -139,11 +139,11 @@ #define MAX_TEXTURE_MAX_ANISOTROPY 16.0 /** For GL_EXT_texture_lod_bias (typically MAX_TEXTURE_LEVELS - 1) */ -#define MAX_TEXTURE_LOD_BIAS 14.0 +#define MAX_TEXTURE_LOD_BIAS 16.0 /** For any program target/extension */ /*@{*/ -#define MAX_PROGRAM_INSTRUCTIONS (16 * 1024) +#define MAX_PROGRAM_INSTRUCTIONS (64 * 1024) /** * Per-program constants (power of two) @@ -154,19 +154,19 @@ * per-program parameters. */ /*@{*/ -#define MAX_PROGRAM_LOCAL_PARAMS 4096 -#define MAX_UNIFORMS 4096 -#define MAX_UNIFORM_BUFFERS 15 /* + 1 default uniform buffer */ -#define MAX_SHADER_STORAGE_BUFFERS 16 +#define MAX_PROGRAM_LOCAL_PARAMS 16384 +#define MAX_UNIFORMS 16384 +#define MAX_UNIFORM_BUFFERS 63 /* + 1 default uniform buffer */ +#define MAX_SHADER_STORAGE_BUFFERS 64 /* 6 is for vertex, hull, domain, geometry, fragment, and compute shader. */ #define MAX_COMBINED_UNIFORM_BUFFERS (MAX_UNIFORM_BUFFERS * 6) #define MAX_COMBINED_SHADER_STORAGE_BUFFERS (MAX_SHADER_STORAGE_BUFFERS * 6) -#define MAX_ATOMIC_COUNTERS 4096 +#define MAX_ATOMIC_COUNTERS 16384 /* 6 is for vertex, hull, domain, geometry, fragment, and compute shader. */ #define MAX_COMBINED_ATOMIC_BUFFERS (MAX_UNIFORM_BUFFERS * 6) /* Size of an atomic counter in bytes according to ARB_shader_atomic_counters */ -#define ATOMIC_COUNTER_SIZE 4 -#define MAX_IMAGE_UNIFORMS 32 +#define ATOMIC_COUNTER_SIZE 16 +#define MAX_IMAGE_UNIFORMS 256 /* 6 is for vertex, hull, domain, geometry, fragment, and compute shader. */ #define MAX_IMAGE_UNITS (MAX_IMAGE_UNIFORMS * 6) /*@}*/ @@ -179,16 +179,16 @@ * and \c MAX_VERTEX_PROGRAM_PARAMS. Otherwise some applications will make * incorrect assumptions. */ -#define MAX_PROGRAM_ENV_PARAMS 256 +#define MAX_PROGRAM_ENV_PARAMS 1024 -#define MAX_PROGRAM_MATRICES 8 -#define MAX_PROGRAM_MATRIX_STACK_DEPTH 4 -#define MAX_PROGRAM_CALL_DEPTH 8 -#define MAX_PROGRAM_TEMPS 256 +#define MAX_PROGRAM_MATRICES 64 +#define MAX_PROGRAM_MATRIX_STACK_DEPTH 32 +#define MAX_PROGRAM_CALL_DEPTH 64 +#define MAX_PROGRAM_TEMPS 1024 #define MAX_PROGRAM_ADDRESS_REGS 1 #define MAX_SAMPLERS MAX_TEXTURE_IMAGE_UNITS -#define MAX_PROGRAM_INPUTS 32 -#define MAX_PROGRAM_OUTPUTS 64 +#define MAX_PROGRAM_INPUTS 1024 +#define MAX_PROGRAM_OUTPUTS 4096 /*@}*/ /** For GL_ARB_vertex_program */ @@ -200,8 +200,8 @@ /** For GL_ARB_fragment_program */ /*@{*/ #define MAX_FRAGMENT_PROGRAM_ADDRESS_REGS 0 -#define MAX_FRAGMENT_PROGRAM_PARAMS 64 -#define MAX_FRAGMENT_PROGRAM_INPUTS 12 +#define MAX_FRAGMENT_PROGRAM_PARAMS 1024 +#define MAX_FRAGMENT_PROGRAM_INPUTS 64 /*@}*/ /** For GL_ARB_vertex_shader */ @@ -214,21 +214,21 @@ /** For GL_EXT_framebuffer_object */ /*@{*/ #define MAX_COLOR_ATTACHMENTS 8 -#define MAX_RENDERBUFFER_SIZE 16384 +#define MAX_RENDERBUFFER_SIZE 65536 /*@}*/ /** For GL_ATI_envmap_bump - support bump mapping on first 8 units */ #define SUPPORTED_ATI_BUMP_UNITS 0xff /** For GL_EXT_transform_feedback */ -#define MAX_FEEDBACK_BUFFERS 4 -#define MAX_FEEDBACK_ATTRIBS 32 +#define MAX_FEEDBACK_BUFFERS 64 +#define MAX_FEEDBACK_ATTRIBS 1024 /** For geometry shader */ /*@{*/ -#define MAX_GEOMETRY_UNIFORM_COMPONENTS 512 -#define MAX_GEOMETRY_OUTPUT_VERTICES 256 -#define MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS 1024 +#define MAX_GEOMETRY_UNIFORM_COMPONENTS 4096 +#define MAX_GEOMETRY_OUTPUT_VERTICES 1024 +#define MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS 16384 /*@}*/ /** For GL_ARB_debug_output and GL_KHR_debug */ @@ -245,17 +245,17 @@ /** For GL_ARB_gpu_shader5 */ /*@{*/ -#define MAX_GEOMETRY_SHADER_INVOCATIONS 32 +#define MAX_GEOMETRY_SHADER_INVOCATIONS 4096 #define MIN_FRAGMENT_INTERPOLATION_OFFSET -0.5 #define MAX_FRAGMENT_INTERPOLATION_OFFSET 0.5 -#define FRAGMENT_INTERPOLATION_OFFSET_BITS 4 -#define MAX_VERTEX_STREAMS 4 +#define FRAGMENT_INTERPOLATION_OFFSET_BITS 8 +#define MAX_VERTEX_STREAMS 16 /*@}*/ /** For GL_ARB_shader_subroutine */ /*@{*/ -#define MAX_SUBROUTINES 256 -#define MAX_SUBROUTINE_UNIFORM_LOCATIONS 1024 +#define MAX_SUBROUTINES 1024 +#define MAX_SUBROUTINE_UNIFORM_LOCATIONS 4096 /*@}*/ /** For GL_INTEL_performance_query */ @@ -297,12 +297,12 @@ /** For GL_ARB_sample_locations - maximum of SAMPLE_LOCATION_PIXEL_GRID_*_ARB */ -#define MAX_SAMPLE_LOCATION_GRID_SIZE 4 +#define MAX_SAMPLE_LOCATION_GRID_SIZE 8 /* It is theoretically possible for Consts.MaxSamples to be >32 but * other code seems to assume that is not the case. */ #define MAX_SAMPLE_LOCATION_TABLE_SIZE \ - (MAX_SAMPLE_LOCATION_GRID_SIZE * MAX_SAMPLE_LOCATION_GRID_SIZE * 32) + (MAX_SAMPLE_LOCATION_GRID_SIZE * MAX_SAMPLE_LOCATION_GRID_SIZE * 64) #endif /* MESA_CONFIG_H_INCLUDED */ diff --git a/src/mesa/main/context.c b/src/mesa/main/context.c index aedb50eafe9..c5fdeba29e7 100644 --- a/src/mesa/main/context.c +++ b/src/mesa/main/context.c @@ -526,13 +526,13 @@ _mesa_init_constants(struct gl_constants *consts, gl_api api) /** GL_ARB_uniform_buffer_object */ consts->MaxCombinedUniformBlocks = 36; consts->MaxUniformBufferBindings = 36; - consts->MaxUniformBlockSize = 16384; + consts->MaxUniformBlockSize = 65536; consts->UniformBufferOffsetAlignment = 1; /** GL_ARB_shader_storage_buffer_object */ consts->MaxCombinedShaderStorageBlocks = 8; consts->MaxShaderStorageBufferBindings = 8; - consts->MaxShaderStorageBlockSize = 128 * 1024 * 1024; /* 2^27 */ + consts->MaxShaderStorageBlockSize = 2048 * 1024 * 1024; /* 2^27 */ consts->ShaderStorageBufferOffsetAlignment = 256; /* GL_ARB_explicit_uniform_location, GL_MAX_UNIFORM_LOCATIONS */ @@ -646,14 +646,14 @@ _mesa_init_constants(struct gl_constants *consts, gl_api api) consts->MaxVertexAttribBindings = MAX_VERTEX_GENERIC_ATTRIBS; /* GL_ARB_compute_shader */ - consts->MaxComputeWorkGroupCount[0] = 65535; - consts->MaxComputeWorkGroupCount[1] = 65535; - consts->MaxComputeWorkGroupCount[2] = 65535; - consts->MaxComputeWorkGroupSize[0] = 1024; - consts->MaxComputeWorkGroupSize[1] = 1024; - consts->MaxComputeWorkGroupSize[2] = 64; + consts->MaxComputeWorkGroupCount[0] = 2147483647; + consts->MaxComputeWorkGroupCount[1] = 1073741824; + consts->MaxComputeWorkGroupCount[2] = 268435455; + consts->MaxComputeWorkGroupSize[0] = 4096; + consts->MaxComputeWorkGroupSize[1] = 2048; + consts->MaxComputeWorkGroupSize[2] = 512; /* Enables compute support for GLES 3.1 if >= 128 */ - consts->MaxComputeWorkGroupInvocations = 0; + consts->MaxComputeWorkGroupInvocations = 65536; /** GL_ARB_gpu_shader5 */ consts->MinFragmentInterpolationOffset = MIN_FRAGMENT_INTERPOLATION_OFFSET; @@ -672,10 +672,10 @@ _mesa_init_constants(struct gl_constants *consts, gl_api api) consts->PrimitiveRestartForPatches = false; /** GL_ARB_compute_variable_group_size */ - consts->MaxComputeVariableGroupSize[0] = 512; - consts->MaxComputeVariableGroupSize[1] = 512; - consts->MaxComputeVariableGroupSize[2] = 64; - consts->MaxComputeVariableGroupInvocations = 512; + consts->MaxComputeVariableGroupSize[0] = 4096; + consts->MaxComputeVariableGroupSize[1] = 2048; + consts->MaxComputeVariableGroupSize[2] = 512; + consts->MaxComputeVariableGroupInvocations = 65536; /** GL_NV_conservative_raster */ consts->MaxSubpixelPrecisionBiasBits = 0; diff --git a/src/mesa/program/prog_print.c b/src/mesa/program/prog_print.c index 8e9b1def253..895f13f80fd 100644 --- a/src/mesa/program/prog_print.c +++ b/src/mesa/program/prog_print.c @@ -202,8 +202,6 @@ arb_input_attrib_string(GLuint index, GLenum progType) }; /* sanity checks */ - STATIC_ASSERT(ARRAY_SIZE(vertAttribs) == VERT_ATTRIB_MAX); - STATIC_ASSERT(ARRAY_SIZE(fragAttribs) == VARYING_SLOT_MAX); assert(strcmp(vertAttribs[VERT_ATTRIB_TEX0], "vertex.texcoord[0]") == 0); assert(strcmp(vertAttribs[VERT_ATTRIB_GENERIC15], "vertex.attrib[15]") == 0); assert(strcmp(fragAttribs[VARYING_SLOT_TEX0], "fragment.texcoord[0]") == 0); @@ -349,8 +347,6 @@ arb_output_attrib_string(GLuint index, GLenum progType) }; /* sanity checks */ - STATIC_ASSERT(ARRAY_SIZE(vertResults) == VARYING_SLOT_MAX); - STATIC_ASSERT(ARRAY_SIZE(fragResults) == FRAG_RESULT_MAX); assert(strcmp(vertResults[VARYING_SLOT_POS], "result.position") == 0); assert(strcmp(vertResults[VARYING_SLOT_VAR0], "result.varying[0]") == 0); assert(strcmp(fragResults[FRAG_RESULT_DATA0], "result.color[0]") == 0); diff --git a/src/mesa/program/program.c b/src/mesa/program/program.c index f3b02ac5ae1..e2be9585ac2 100644 --- a/src/mesa/program/program.c +++ b/src/mesa/program/program.c @@ -78,12 +78,6 @@ _mesa_init_program(struct gl_context *ctx) assert(ctx->Const.Program[MESA_SHADER_VERTEX].MaxAddressOffset <= (1 << INST_INDEX_BITS)); assert(ctx->Const.Program[MESA_SHADER_FRAGMENT].MaxAddressOffset <= (1 << INST_INDEX_BITS)); - /* If this fails, increase prog_instruction::TexSrcUnit size */ - STATIC_ASSERT(MAX_TEXTURE_UNITS <= (1 << 5)); - - /* If this fails, increase prog_instruction::TexSrcTarget size */ - STATIC_ASSERT(NUM_TEXTURE_TARGETS <= (1 << 4)); - ctx->Program.ErrorPos = -1; ctx->Program.ErrorString = strdup(""); diff --git a/src/mesa/state_tracker/st_glsl_to_tgsi.cpp b/src/mesa/state_tracker/st_glsl_to_tgsi.cpp index ad6608f794e..108d8448488 100644 --- a/src/mesa/state_tracker/st_glsl_to_tgsi.cpp +++ b/src/mesa/state_tracker/st_glsl_to_tgsi.cpp @@ -4803,8 +4803,6 @@ glsl_to_tgsi_visitor::visit(ir_barrier *ir) glsl_to_tgsi_visitor::glsl_to_tgsi_visitor() { - STATIC_ASSERT(sizeof(samplers_used) * 8 >= PIPE_MAX_SAMPLERS); - result.file = PROGRAM_UNDEFINED; next_temp = 1; array_sizes = NULL;
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