File decaf-emu.spec of Package decaf-emu

#
# spec file for package decaf-emu
#
# Copyright (c) 2024 SUSE LINUX GmbH, Nuernberg, Germany.
#
# All modifications and additions to the file contributed by third parties
# remain the property of their copyright owners, unless otherwise agreed
# upon. The license for this file, and modifications and additions to the
# file, is the same license as for the pristine package itself (unless the
# license for the pristine package is not an Open Source License, in which
# case the license is the MIT License). An "Open Source License" is a
# license that conforms to the Open Source Definition (Version 1.9)
# published by the Open Source Initiative.

# Please submit bugfixes or comments via http://bugs.opensuse.org/
#


%global use_clang 1
%global use_lld 1
%global use_lto 1
%define __builder ninja
Name:           decaf-emu
Version:        20231109T074136
Release:        0
Summary:        Wii U Emulator
License:        GPL-3.0+
Group:          System/Emulators/Other
Url:            https://github.com/decaf-emu/decaf-emu
Source:         %{name}-%{version}.tar.xz
Source1:        FindFFmpeg.cmake
#Patch0:         decaf-emu_avoid-own-deps.patch
#Patch1:         decaf-remove_git_dep.patch
ExclusiveArch:  x86_64
%if "%{__builder}" == "ninja"
BuildRequires:  ninja
%endif
%if 0%{?use_clang}
BuildRequires:  clang-devel
#BuildRequires:     npth-devel
%if 0%{?use_lld}
BuildRequires:  lld
%else
BuildRequires:  binutils-gold
BuildRequires:  llvm-gold
%endif
%else
BuildRequires:  binutils-gold
BuildRequires:  gcc-c++
%endif
BuildRequires:  cmake
BuildRequires:  extra-cmake-modules
BuildRequires:  fdupes
BuildRequires:  cereal-devel
BuildRequires:  glslang-devel
BuildRequires:  spirv-tools-devel
BuildRequires:  vulkan-headers
BuildRequires:  vulkan-tools
BuildRequires:  pkgconfig(catch2)
BuildRequires:  pkgconfig(fmt)
BuildRequires:  pkgconfig(sdl2)
BuildRequires:  pkgconfig(zlib)
BuildRequires:  pkgconfig(glfw3)
#BuildRequires:  pkgconfig(gsl)
BuildRequires:  pkgconfig(gl)
BuildRequires:  pkgconfig(libglvnd)
BuildRequires:  pkgconfig(libcares)
BuildRequires:  pkgconfig(libcrypto)
BuildRequires:  pkgconfig(libcurl)
BuildRequires:  pkgconfig(libuv)
BuildRequires:  pkgconfig(vulkan)
BuildRequires:  pkgconfig(libopenssl)
BuildRequires:  pkgconfig(libuv)
BuildRequires:  pkgconfig(libcares)
BuildRequires:  glslang-devel

#Qt deps:
BuildRequires:  pkgconfig(Qt6Concurrent)
BuildRequires:  pkgconfig(Qt6Core)
BuildRequires:  pkgconfig(Qt6Gui)
BuildRequires:  pkgconfig(Qt6OpenGL)
BuildRequires:  pkgconfig(Qt6Svg)
BuildRequires:  pkgconfig(Qt6SvgWidgets)
BuildRequires:  pkgconfig(Qt6Xml)
BuildRequires:  pkgconfig(Qt6Widgets)
BuildRequires:  qt6-gui-private-devel

#FFMPEG deps_
BuildRequires:  pkgconfig(libavcodec)
BuildRequires:  pkgconfig(libavdevice)
BuildRequires:  pkgconfig(libavfilter)
BuildRequires:  pkgconfig(libavformat)
BuildRequires:  pkgconfig(libavutil)
BuildRequires:  pkgconfig(libswresample)
BuildRequires:  pkgconfig(libswscale)

#Wayland deps:
BuildRequires:  pkgconfig(wayland-client)
#BuildRequires:  pkgconfig(wayland-client++)
BuildRequires:  pkgconfig(wayland-egl) 
BuildRequires:  pkgconfig(wayland-protocols)
BuildRequires:  pkgconfig(wayland-server)

%description
Researching Wii U emulation. Licensed under the terms of the GNU General Public License, version 3 or later (GPLv3+).

%prep
%autosetup -p1
rm -rf libraries/catch
rm -rf libraries/cereal
#rm -rf libraries/fmt
#rm -rf libraries/glslang
#rm -rf libraries/gsl
#Adapt FindFFMPEG from ppsspp
#mv %{SOURCE1} CMakeModules/FindFFMPEG.cmake

#Fix wayland include dir
sed -i 's/if(DECAF_PLATFORM_WAYLAND)/if(DECAF_PLATFORM_WAYLAND)\ninclude_directories(${WAYLAND_INCLUDE_DIR})/' src/libgpu/CMakeLists.txt

%build
# this macro needs 'BuildRequires: memory-constraints'
#limit_build -m 3072
ulimit -Sn 4000
UCFLAGS="%{optflags} -pthread -fopenmp -fPIC -O3"
%ifarch x86_64
export UCFLAGS="${UCFLAGS} -march=x86-64 -mtune=generic -mssse3 -msse4 -msse4.1 -msse4.2 -mavx -maes -mpclmul"
%endif
export ULDFLAGS="-pthread -fopenmp -lgomp -fPIC -Wl,--gc-sections -Wl,-O1 -Wl,--icf=safe"
%if 0%{?use_lld}
export ULDFLAGS="${ULDFLAGS} -fuse-ld=lld"
%ifarch %ix86 %arm
export ULDFLAGS="${ULDFLAGS} -Wl,-z,notext"
%endif
export LD="lld"
alias ld=ld.lld
%else
export ULDFLAGS="${ULDFLAGS} -fuse-ld=gold -Wl,--sort-common -Wl,-O1"
export LD=ld.gold
alias ld=gold
%endif
%if 0%{?use_clang}
export CC=clang
export CXX=clang++
export UCFLAGS="${UCFLAGS} -v"
#export UCFLAGS="${UCFLAGS} -fbracket-depth=1024 -fconstexpr-depth=1024"
%ifarch x86_64
#export UCFLAGS="${UCFLAGS} -fglobal-isel"
%endif
#export UCFLAGS="${UCFLAGS} -D_GNU_SOURCE -fexceptions"
export UCXXFLAGS="${UCFLAGS}"
#export UCXXFLAGS="${UCXXFLAGS} -fpermissive -fcxx-exceptions"
export HOST="$(${CC} -print-target-triple)"
%if 0%{?use_lto}
%if 0%{?use_lld}
%global _lto_cflags -flto=thin
%global _lto_ldlags -flto=thin -Wl,--plugin-opt=O3 %{?jobs:-Wl,--threads=%{jobs}}
%else
%global _lto_cflags -flto=thin
%global _lto_ldlags -flto=thin
%endif
%else
%global _lto_cflags %nil
%global _lto_ldlags %nil
%endif
%else
export CC=gcc
export CXX=g++
export UCFLAGS="${UCFLAGS} -ftree-parallelize-loops=16 -ftree-vectorize -fvect-cost-model=very-cheap -fpredictive-commoning"
export UCXXFLAGS="${UCFLAGS} -fpermissive"
export HOST="%{_target_platform}"
%if 0%{?use_lto}
%global _lto_cflags -fuse-linker-plugin %_lto_cflags -ffat-lto-objects -flto-odr-type-merging
%global _lto_ldlags -fuse-linker-plugin -flto
%else
%global _lto_cflags %nil
%global _lto_ldlags %nil
%endif
%endif
export TARGET="${HOST}"
export UCFLAGS="${UCFLAGS} %_lto_cflags"
export UCXXFLAGS="${UCXXFLAGS} %_lto_cflags"
export ULDFLAGS="${ULDFLAGS} %_lto_cflags %_lto_ldlags"
# override OBS defaults ?
export CFLAGS="${UCFLAGS}"
export CXXFLAGS="${UCXXFLAGS}"
export LDFLAGS="${ULDFLAGS}"

%cmake \
%if "%{__builder}" == "ninja"
        -DCMAKE_MAKE_PROGRAM="ninja" \
%endif
        -DOpenGL_GL_PREFERENCE=GLVND \
        -DUSE_PCH=OFF -DENABLE_PCH=OFF \
        -DENABLE_PRECOMPILED_HEADERS=OFF \
        -DSKIP_PRECOMPILE_HEADERS=ON \
        -DUSE_PRECOMPILED_HEADERS=OFF \
        -DCMAKE_SKIP_RPATH=OFF \
        -DCMAKE_INSTALL_RPATH="" \
        -DCMAKE_BUILD_WITH_INSTALL_RPATH=OFF \
        -DCMAKE_SKIP_INSTALL_RPATH=ON \
        -DCMAKE_BUILD_TYPE=Release \
        -DCMAKE_INSTALL_DOCDIR="%{_docdir}" \
        -DCMAKE_C_COMPILER="${CC}" \
        -DCMAKE_CXX_COMPILER="${CXX}" \
        -DCMAKE_LINKER="${LD}" \
        -DCMAKE_C_FLAGS="${CFLAGS}" \
        -DCMAKE_CXX_FLAGS="${CXXFLAGS}" \
        -DCMAKE_EXE_LINKER_FLAGS="${LDFLAGS}" \
%if !0%{?use_lto}
        -DCMAKE_INTERPROCEDURAL_OPTIMIZATION=OFF \
        -DCMAKE_INTERPROCEDURAL_OPTIMIZATION_RELEASE=OFF \
        -DCMAKE_INTERPROCEDURAL_OPTIMIZATION_RELWITHDEBINFO=OFF \
%endif
        -DBUILD_EXAMPLES=OFF \
        -DDECAF_VULKAN=OFF \
        -DDECAF_FFMPEG=ON
%cmake_build

%install
%cmake_install
# point that stupid thing where it should crap out doc-files
mkdir -p %{buildroot}/%{_docdir}
mv -v %{buildroot}%{_datadir}/doc/%{name} %{buildroot}/%{_docdir}/
%fdupes %{buildroot}

%files
%defattr(-,root,root)
%license LICENSE.md
%{_bindir}/decaf*
%{_datadir}/%{name}
%{_docdir}/%{name}

%changelog

openSUSE Build Service is sponsored by