File mesen2.changes of Package mesen2
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Thu Jul 04 20:35:36 UTC 2024 - virtuousfox@gmail.com
- Update to version 20240703.523b1733:
* UI: Fixed "pause when movie finishes" option not working
* PCE: Fixed 6-button controller emulation SF2 was detecting a single 6-button controller with no turbo tap as two 6-button controllers with a turbo tap
* PCE: Added missing controller data to save states
* PCE: Fixed issue with turbo tap implementation SF2 did not work properly when two 6-button controllers were connected
* Debugger: Tilemap viewer - Fixed crash caused by the new separators in tooltips
* Input: Improve responsiveness for mouse/light gun input devices
* UI: Revert addition of snes mouse option This doesn't appear to be particularly useful and doesn't appear to be related to the original issue that was reported regarding mouse movement
* GBA: Added option to enable a log API that should be compatible with mGBA's
* UI: NES - Fixed missing "Hardware buttons" list in the input settings
* UI: Input - Added option to enable old SNES mouse movement
* Debugger: Added option to copy profiler data to clipboard
* UI: Fixed escape key not working as expected to close some windows
* Linux: Fixed behavior when pressing escape on a message box
* UI: Change textbox selection fg/bg colors to avoid Avalonia crash
* Debugger: Event Viewer - Tweak x,y display to make it less confusing vs scanline/cycle
* Debugger: Use cpu-specific cycle counts for profiler data Fixed SNES co-processors (including the SPC) reporting their profiling data based on SNES master clocks, which wasn't accurate/reliable
* UI: Fixed crash in AOT build when creating desktop shortcut in Windows
* Debugger: Fixed breakpoints containing a whitespace-only condition never being triggered
* Debugger: Lua - Fixed typo in documentation
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Thu Jun 20 01:00:16 UTC 2024 - virtuousfox@gmail.com
- Update to version 20240618.b3e4bc80:
* Debugger: Fixed elapsed cycle counter sometimes giving an incorrect value when "refresh while running" is enabled
* GB: Fixed game shark support
* Debugger: Added up-to-date Lua reference page (generated based on the JSON doc)
* Debugger: Add separators in some tooltips to group related values
* UI: Fixed broken color pickers in debugger settings
* UI: Only set renderer cursor on non-MacOS (#63)
* PCE: Fixed sound mixing issue causing pops in ADPCM and CD audio
* UI: Support for NativeAOT Added Windows & Linux builds using AOT compilation
* NES: HD Packs - Fixed regression in some HD packs due to validations added when adding new features to some tags Also improved error logging, forced the number of errors to display when the pack is loaded starting, and added stricter checks when using hd pack version 109+
* Debugger: SGB - Hide step back button in SGB mode Step back on the GB core while running inside the SNES core is not supported
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Mon Jun 3 01:15:59 UTC 2024 - Sergey Kondakov <virtuousfox@gmail.com>
- Initial release