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File pcsx2.spec of Package pcsx2
# # spec file for package pcsx2 # # Copyright (c) 2015 SUSE LINUX Products GmbH, Nuernberg, Germany. # # All modifications and additions to the file contributed by third parties # remain the property of their copyright owners, unless otherwise agreed # upon. The license for this file, and modifications and additions to the # file, is the same license as for the pristine package itself (unless the # license for the pristine package is not an Open Source License, in which # case the license is the MIT License). An "Open Source License" is a # license that conforms to the Open Source Definition (Version 1.9) # published by the Open Source Initiative. # Please submit bugfixes or comments via http://bugs.opensuse.org/ # %define dumbname PCSX2 Name: pcsx2 License: GPL-3.0 Group: System/Emulators/Other Version: 1.6.0.20200505T220805 Release: 0 URL: http://pcsx2.net/ Summary: Sony PlayStation 2 Emulator Source: %{name}-%{version}.tar.xz BuildRequires: gcc-c++ BuildRequires: boost-devel BuildRequires: cmake BuildRequires: fdupes BuildRequires: libaio-devel # non-free library #BuildRequires: libCg-devel BuildRequires: libjpeg-devel BuildRequires: Mesa-devel #BuildRequires: Mesa-libGL-devel #BuildRequires: Mesa-libGLESv3-devel BuildRequires: openSUSE-release BuildRequires: opencl-headers BuildRequires: opencl-cpp-headers BuildRequires: pkgconfig(OpenCL) BuildRequires: pkgconfig(alsa) BuildRequires: pkgconfig(bzip2) BuildRequires: pkgconfig(egl) BuildRequires: pkgconfig(glesv2) BuildRequires: pkgconfig(glew) BuildRequires: pkgconfig(gtk+-2.0) BuildRequires: pkgconfig(liblzma) BuildRequires: pkgconfig(libpcap) BuildRequires: pkgconfig(libsparsehash) BuildRequires: pkgconfig(libxml-2.0) BuildRequires: pkgconfig(libudev) BuildRequires: pkgconfig(sdl) BuildRequires: pkgconfig(sdl2) BuildRequires: pkgconfig(x11) BuildRequires: pkgconfig(soundtouch) BuildRequires: png++-devel BuildRequires: portaudio-devel #BuildRequires: wxGTK3-devel BuildRequires: wxWidgets-devel #BuildRequires: wxWidgets-3_0-devel #BuildRequires: wxWidgets-3_2-devel # mix of SDL 1 and 2 libraries can crash wxWidgets #Conflicts: plugin-sound_sdlu-3_0 Recommends: %{name}-lang = %{version} Obsoletes: %{name}-32bit BuildRoot: %{_tmppath}/%{name}-%{version}-build %description Sony PlayStation 2 emulator. Requires a BIOS image in ~/.config/%{dumbname}/bios (will be created when you first run PCSX2) or in a directory of your choosing. Check http://www.pcsx2.net/guide.php#Bios for details on which files you need and how to obtain them. %{lang_package} %prep %setup -q # oh, don't be prissy, built with GTK3 and SDL2 sed -i -e "s:FATAL_ERROR:WARNING:g" \ cmake/BuildParameters.cmake \ cmake/ApiValidation.cmake # and eat your vegetables from our system rm -rf 3rdparty # zerogs doesn't build and source dir must be removed without libCg-devel rm -rf plugins/zerogs/ %build # these options would be nice to have if they would work on openSUSE # -DGTK3_API='TRUE' \ # -DSDL2_API='TRUE' \ # and that we would want for our own optimizations... which interfere with upstream ones #export CFLAGS="%{optflags} -fno-strict-aliasing -O3" #export CXXFLAGS="${CFLAGS}" # -DUSER_CMAKE_C_FLAGS="${CFLAGS}" \ # -DUSER_CMAKE_CXX_FLAGS="${CXXLAGS}" \ %cmake \ -DCMAKE_INSTALL_PREFIX='%{_prefix}' \ -DCMAKE_BUILD_TYPE='Release' \ -DPACKAGE_MODE='TRUE' \ -DDISABLE_PCSX2_WRAPPER='TRUE' \ -DWX28_API='FALSE' \ -DXDG_STD='TRUE' \ -DREBUILD_SHADER='TRUE' \ -DPLUGIN_DIR='%{_libdir}/%{name}' \ -DGAMEINDEX_DIR='%{_datadir}/%{name}' \ -DDOC_DIR='%{_docdir}/%{name}' \ -DBIN_DIR='%{_bindir}' \ -DGLSL_API='TRUE' \ -DEGL_API='TRUE' \ -DSDL2_API='TRUE' \ -DEXTRA_PLUGINS='FALSE' \ -DUSER_CMAKE_C_FLAGS="${CFLAGS}" \ -DUSER_CMAKE_CXX_FLAGS="${CXXLAGS}" \ -DUSER_CMAKE_LD_FLAGS="${LDLAGS}" \ -DDISABLE_BUILD_DATE='TRUE' \ -DPACKAGE_MODE='TRUE' \ .. make %{?jobs:-j%{jobs}} %install %cmake_install #mkdir -p %{_docdir} #mv %{buildroot}%{_datadir}/doc/pcsx2 %{_docdir}/ # move translations to main language dir if there isn't a sublang or delete # translations not supported by distro at all for i in $(ls %{buildroot}%{_datadir}/locale | grep _); do new=$(echo $i | sed "s:_.*::g") if [ ! -d %{_datadir}/locale/$i ]; then if [ -d %{_datadir}/locale/$new ]; then mv %{buildroot}%{_datadir}/locale/$i %{buildroot}%{_datadir}/locale/$new else rm -rf %{buildroot}%{_datadir}/locale/$i fi fi done #install -D -m 644 %{SOURCE1} -t %{buildroot}%{_sysconfdir}/udev/rules.d/ %fdupes -s %{buildroot} %find_lang pcsx2_Main %find_lang pcsx2_Iconized %files lang -f pcsx2_Main.lang -f pcsx2_Iconized.lang %files %defattr(-,root,root) #%{_sysconfdir}/udev/rules.d/99-direct-access-to-sixaxis-gamepad.rules %{_bindir}/%{dumbname}* %{_libdir}/%{name} %{_docdir}/%{name} %{_datadir}/%{name} %{_mandir}/man?/%{dumbname}.* #%{_datadir}/locale/*/LC_MESSAGES/*.mo %{_datadir}/applications/%{dumbname}.desktop %{_datadir}/pixmaps/%{dumbname}.xpm %changelog
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