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battleship-rs
battleship-rs.spec
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File battleship-rs.spec of Package battleship-rs
Name: battleship-rs # This will be set by osc services, that will run after this. Version: 0.1.1~0 Release: 0 Summary: Battleship game implemented in Rust. License: MIT Url: https://github.com/orhun/battleship-rs Source0: %{name}-%{version}.tar.zst Source1: vendor.tar.zst Source2: cargo_config BuildRequires: cargo-packaging # Disable this line if you wish to support all platforms. # In most situations, you will likely only target tier1 arches for user facing components. ExclusiveArch: %{rust_tier1_arches} # the name of the actual binary program when differs from the project %define bin_name battleship %description A Battleship game implemented in Rust. Mainly for package practice %prep # The number passed to -a (a stands for "after") should be equivalent to the Source tag number # of the vendor tarball, 1 in this case (from Source1). %autosetup -p1 -a1 install -D -m 644 %{SOURCE2} .cargo/config # Remove exec bits to prevent an issue in fedora shebang checking. Uncomment only if required. # find vendor -type f -name \*.rs -exec chmod -x '{}' \; %build %{cargo_build} %install # using cargo_install (only supports bindir) #%{cargo_install} # manual process install -D -d -m 0755 %{buildroot}%{_bindir} install -m 0755 %{_builddir}/%{name}-%{version}/target/release/%{bin_name} %{buildroot}%{_bindir}/%{bin_name} %check %{cargo_test} %files %{_bindir}/%{bin_name} %license LICENSE %doc README.md %changelog
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