File nvidia-vaapi-driver.changes of Package nvidia-vaapi-driver

-------------------------------------------------------------------
Sat Dec 31 08:28:04 UTC 2022 - Carsten Ziepke <kieltux@gmail.com>

- Update to version 0.0.8:
  * The direct backend is a new selectable backend (via the
    NVD_BACKEND env. var) that that uses the NVIDIA kernel driver
    directly to allocate and export buffers, rather than using EGL.
  * Improved error checking. Previously we'd just exit when detecting
    a CUDA error, now we'll attempt to return an appropriate error
    code. This resolves the issue that unrelated applications that
    happen to init this library where crashing at start-up due to the
    aforementioned EGL backend breaking.
  * Support 10/12 bit formats
  * Use NVD_GPU to control which DRM node to open in direct backend mode
  * Update documentation
- Changes in version 0.0.7:
  * Fix for test.sh
  * meson: Make gst-codecparser optional
  * Added missing initialisation calls for mutexattr to fix random crash
  * Check if surface has been used in a different context before use

-------------------------------------------------------------------
Wed May 25 20:57:43 UTC 2022 - Enrico Belleri <idesmi@protonmail.com>

- Update to version 0.0.6:
  * Multi-threaded decode
  * Reworked GPU selection, now use the the passed-in DRM fd to attempt to select the correct GPU to use
  * Added option to limit the maximum instances per process using the NVD_MAX_INSTANCES environment variable
  * Set EGL_SUPPORT_REUSE_NV to false when creating the EGLStream
  * vabackend: fix alignment of codecs
  * vabackend: retain section from linker garbage collection

-------------------------------------------------------------------
Sun Feb 13 13:34:08 UTC 2022 - Enrico Belleri <idesmi@protonmail.com>

- Minor spec edits

-------------------------------------------------------------------
Sun Feb 13 10:21:24 UTC 2022 - Carsten Ziepke <kieltux@gmail.com>

- Initial package version

openSUSE Build Service is sponsored by