File cglm.changes of Package cglm

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Fri Dec 23 20:48:13 UTC 2022 - Dirk Müller <dmueller@suse.com>

- update to v0.8.8:
  New features:
  * new abs functions for vec2, ivec2, ivec3, ivec4
  Bugfixes and Improvements:
  * fix assertion in test_clamp on x86
  * fix missing abs declaration on Emscripten
  * switch CMAKE_BINARY_DIR to CMAKE_CURRENT_BINARY_DIR for cmake.pc
  * see previous releases for more

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Sun Nov 20 02:32:15 UTC 2022 - Mia Herkt <mia@0x0.st>

- Update to version 0.8.7
  * fix build: add missing struct affine functions and headers
- Changes in 0.8.6:
New features:
  * new affine transform and project functions
    gh#recp/cglm#260
  * add basic ivec functions
    gh#recp/cglm#251
Bugfixes and improvements:
  * added missing include in io.h which adds GLM_MAX macro
    gh#recp/cglm#257
  * update README to show that integer types are supported
    gh#recp/cglm#254
  * fix grammatical errors in docs index
    gh#recp/cglm#247
  * some improvements including build files
- Changes in 0.8.5:
  * update GLM_FLT_EPSILON to use 1e-5 instead of 1e-
  * implement a few complex routines
  * header containing sse3 intrinsics is pmmintrin.h
  * add missing ivec types
  * extend unions for struct api
  * fix glm_pickmatrix()'s param type
  * fix a bug in glm_lookat_lh
  * fix bug in view_lh.h
  * some improvements including build files


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Tue May 17 08:46:24 UTC 2022 - Ferdinand Thiessen <rpm@fthiessen.de>

- Update to version 0.8.5
  * update GLM_FLT_EPSILON to use 1e-5 instead of 1e-
  * implement a few complex routines
  * set PACKAGE_VERSION so it gets substituted in cglm.pc.in by cmake
  * header containing sse3 intrinsics is pmmintrin.h
  * add missing ivec types
  * fix a bug in glm_lookat_lh and view_lh.h
- Update to version 0.8.4
  * Now there are _no and _zo vesions of project / unproject functions.
  * If CGLM_CLIPSPACE_INCLUDE_ALL is defined then all clipspace
    headers are icluded in project.h or related main headers
  * add ZERO_TO_ONE support to glm_unprojecti
  * add ZERO_TO_ONE support to glm_project
  * new function: glm_pickmatrix() aka gluPickMatrix()
  * fix vec3_ortho
  * fix cross product when an operand is also dest
  * compute quaternion rotating a vector into another

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Fri Jun  4 22:53:12 UTC 2021 - Ferdinand Thiessen <rpm@fthiessen.de>

- Update to version 0.8.3
  * cglm now supports different clipspace configurations.
  * new: nlerp for quaternions
  * simd, and sse optimizations
  * arm, and neon: improvements
  * style: rename nearVal, farVal to nearZ and farZ
  * many other improvements
- Drop cglm-set-soversion.patch, upstream fixed

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Tue May 11 22:49:11 UTC 2021 - Ferdinand Thiessen <rpm@fthiessen.de>

- Exclude ix86, as it will fail

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Tue May  4 05:47:09 UTC 2021 - Jan Engelhardt <jengelh@inai.de>

- Trim boasting from description.
- Run fdupes.

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Tue May  4 00:08:08 UTC 2021 - Ferdinand Thiessen <rpm@fthiessen.de>

- Update to version 0.8.2
  * rename glmm_shuff1x() to glmm_splat()
  * mark glmm_shuff1x() as DEPRECATED
  * optimize translate functions with FMA and NEON
  * use unified glmm api for vec4
- Update to version 0.8.1
  * Implement FMA: SIMD operations are optimized with FMA
    instructions to reduce operations and increasee accuracy.
    The gennerated CPU instructions are reduced.
  * optimize mat4 SSE operations with FMA
  * optimize mat3 SSE operations with FMA
  * optimize mat2 SSE operations with FMA
  * optimize affine mat SSE operations with FMA
  * optimize vec4 muladd and muladds operations with FMA
  * New glmm functions (SSE + NEON + AVX)

-------------------------------------------------------------------
Mon Apr 19 22:28:26 UTC 2021 - Mia Herkt <mia@0x0.st>

- Disable -Werror

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Sun Apr 18 23:03:13 UTC 2021 - Mia Herkt <mia@0x0.st>

- init, 0.8.0
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