File sopwith.changes of Package sopwith
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Mon Dec 5 14:59:47 UTC 2022 - Dirk Müller <dmueller@suse.com>
- update to 2.1.1:
* An embarrassing bug was fixed where you could win by bombing your own
buildings.
* The ox "splat" screen now shows correctly if you are shot down and crash
into an ox.
* Bug fixes and changes in this version:
* libm is included as a dependency when needed (thanks slicer69).
* No error is printed if the config file doesn't exist (thanks Kenneth
Pronovici).
* The screen is now redrawn properly when in menus and the window is
uncovered
or resized (thanks Kenneth Pronovici).
* Some potential crashes were fixed when near the edges of the map.
* Some of the code has been refactored to centralize how levels are
defined. In
the future this will help to support custom levels.
* Documentation changes:
* Build instructions were clarified (thanks Kenneth Pronovici).
* Better documentation of novice mode was added to the manpage (thanks
Kenneth
Pronovici).
* References to the -p argument were removed from the manpage and the help
text
(thanks Kenneth Pronovici).
* Changes in this version:
* Sound has been reenabled. Sound output is now passed through a bandpass
filter intended to make it sound like a real PC speaker, and also plays
back at a much quieter volume, to be less startling to new players.
* Medals are now awarded to reward players (thanks creichen). The Unix
manpage includes some details about the medals and how to attain them.
* There is now a configuration screen for setting key bindings, which are
stored in the same configuration file as other settings.
* Thanks to SDL2's renderer API, the game now scales up to arbitrary
window
sizes and resolutions, and isn't limited to just 320x200 or 640x400.
* Network performance has been improved significantly.
* The Unix manpage has been significantly improved and expanded. A
separate
manpage was added for the configuration file.
* Sopwith now runs on macOS, and Mac .dmg packages are generated.
* Also now builds and runs cleanly on Haiku.
* The Windows .exe now has metadata and an icon.
* The missiles feature was changed to a hidden setting since it's not very
fun and doesn't really fit the game's theme.
* The networking option to use a "TCP loop" has now been merged with the
normal "connect" option, for simplicity. The target server may be a real
server or a TCP loop server, and the clients will autodiscover.
* Movement precision within the game was made significantly more precise.
This fixes a long-standing issue where fractional movement values were
just being discarded, instead of being included in calculations as they
should have been.
* Fix computer planes not shooting when tailing the player's plane
(creichen).
* Fix planes crashing into their own bullets (creichen).
* Fix players able to turn quickly when wounded and using the autopilot.
* Damaged ground no longer remains on the title screen after the game
ends.
* Network games no longer desync when only one player uses harry keys
mode.
* Big oil tank explosions now match the magnitude of the old explosions
from
Sopwith 1 and Sopwith 2. The command line option to disable them has been
replaced with a configuration variable.
* A bug was fixed where it was possible to stop the plane in midair when
playing the game in novice mode (thanks Alaux).
* Code has been ported to SDL2.
* Rewritten graphics code
* Major internal restructuring: removal of obsolete code, removal of
some global variables
* Sopwith configuration file is no longer ~/.sopwithrc on \*nix systems,
but
can now be found at ~/.local/share/SDL\ Sopwith/sopwith.cfg
- drop sopwith-fix-string-include.patch, sopwith-gpl.diff: obsolete
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Wed Mar 25 16:08:38 UTC 2015 - p.drouand@gmail.com
- Update to version 1.8.4
* Updated man page (doc/sopwith.6) to match Debian's manual page.
* Bring Sopwith up to date with bug fixes provided by Fedora.
This should avoid crash on start-up problems and makes
compiling more robust.
- Changes from version 1.8.3
* The function asynclos() in swasynio.c includes a parameter
which is never used. Calling functions do not bother passing
a parameter. To avoid undefined behaviour the definition of
aynclos() has been fixed. (bdo#748172)
* Updated manual page to provide current default keys and
mention the location of the custom keys file (~/.sopwith/keys)
* Removed stray object files from tarball.
* Added rule to makefile "tarball" which performs more
complete clean-up and makes tarball in parent directory.
- Changes from version 1.8.2
* Added SDL_CFLAGS flag to src/Makefile to bring us
in line with FreeBSD patches.
* Updated copyright notice on help screen.
* Removed compiler optimiations to avoid crashes when game is
built using versions of GCC newer than 4.6.
- Changes from version 1.8.1
* Corrected initialization error would would prevent sound
from playing at start-up.
* Updated documentation to include command line flags for
playing music (-p) and starting Sopwith in quiet mode (-q).
- Changes from version 1.8.0
* Most distributions are moving to GTK-3, sopwith's legacy code uses
GTK-2. Dropping GTK support in favour of SDL.
* Modified configure script.
* Patched crash caused by failure to find a suitable video device.
* Modified src/sdl/video.c to add new check.
* Fixed configure warings related to datarootdir variable.
- Changes from version 1.7.5
* Cleaned up code to avoid compile warnings. Sopwith now
builds cleanly using Clang 3.0 and GCC 4.6.
* Added custom keys option. Controls can be altered by
adjusting the values in the ~/.sopwith/keys file. On
Windows this file should be located in the user's profile
under "AppData/Local/.sopwith/keys".
- Changes from version 1.7.4
* Added man page patch to update documentation.
* Added include statements in vid_vga.c and sdl/video.c to bring
us in line with Debian's patches.
* Applied patch to swasynio.c to correct spelling errors.
* Oil tank explosions should be a little more intense now. These
larger/faster explosions can be turned off at the command line
by using the "-e" flag. (bdo#188298.)
- Changes from version 1.7.3
* Added range check patch to avoid crashes when plan or missile
is close to the edge of the map. (bdo#224518 and bdo#258751)
* Mouse pointer no longer appears over Sopwith window.
(bdo#187930)
* Depreciated gtk branch, updated configure/makefile scripts.
* Sound is now turned off by default. Sound can be turned on using
the -p flag from the command line.
* Fixed socket check in tcpcomm.c (error returns -1, not less than -2).
* When AI plane is chasing the player's plane, the AI plane will
now shoot if it is in position. (swauto.c)
* When the player's plane is damaged, the auto-pilot is less
manouverable, just like the player's controls. (swauto.c)
* Holding down the X or Z keys now causes the player's plane to
constantly speed up or slow down. Previously, the key had
to be rapidly tapped to change speed. (bdo#188301)
* Updated title screen to show exit message.
* Fixed compiler warning in swconf.c
- Changes from version 1.7.2
* Cleaned up some compile errors from gcc 4.4.1 on Ubuntu.
(bdo#582399)
* Added -g command line option. -g and a number, such as -g2
will start the game on difficulty level 2. Normally the
game starts at zero. (bdo#582398)
- Correct source Url
- Remove fixed on upstream patches
* sopwith-gcc4.patch
* sopwith.6.patch
* sopwith-gtk-video.patch
* sopwith-sdl-video.patch
* sopwith-vid_vga.patch
- Update sopwith-gpl.diff
- Add sopwith-fix-string-include.patch
- Remove gtk2-devel of require list; upstream has dropped gtk support
- Remove redundant %clean section
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Fri Aug 3 13:53:52 UTC 2012 - lnussel@suse.de
- use font header file from SDL_gfx (bnc#774330)
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Mon Jul 23 11:35:50 UTC 2012 - lnussel@suse.de
- initial package version 1.7.1 based on Fedora's