File support-SDL2-2.0.16.patch of Package python2-pygame

From 6b7a8c14f1c20d521d0e15873e1fa7f3679b86f4 Mon Sep 17 00:00:00 2001
From: Starbuck5 <charlie.c.hayden@gmail.com>
Date: Fri, 13 Aug 2021 21:49:39 -0700
Subject: [PATCH 1/3] Move to SDL 2.0.16 for Windows

---
 buildconfig/download_win_prebuilt.py |    8 ++++----
 test/mixer_test.py                   |    5 +++--
 test/video_test.py                   |   10 ++++++----
 3 files changed, 13 insertions(+), 10 deletions(-)

--- a/buildconfig/download_win_prebuilt.py
+++ b/buildconfig/download_win_prebuilt.py
@@ -64,8 +64,8 @@ def get_urls(x86=True, x64=True, sdl2=Tr
     if sdl2:
         url_sha1.extend([
             [
-            'https://www.libsdl.org/release/SDL2-devel-2.0.14-VC.zip',
-            '48d5dcd4a445410301f5575219cffb6de654edb8',
+            'https://www.libsdl.org/release/SDL2-devel-2.0.16-VC.zip',
+            '13d952c333f3c2ebe9b7bc0075b4ad2f784e7584',
             ],
             [
             'https://www.libsdl.org/projects/SDL_image/release/SDL2_image-devel-2.0.5-VC.zip',
@@ -244,12 +244,12 @@ def place_downloaded_prebuilts(temp_dir,
         copy(
             os.path.join(
                 temp_dir,
-                'SDL2-devel-2.0.14-VC/SDL2-2.0.14'
+                'SDL2-devel-2.0.16-VC/SDL2-2.0.16'
             ),
             os.path.join(
                 move_to_dir,
                 prebuilt_dir,
-                'SDL2-2.0.14'
+                'SDL2-2.0.16'
             )
         )
 
--- a/test/mixer_test.py
+++ b/test/mixer_test.py
@@ -41,7 +41,8 @@ CONFIGS = [
 
 CONFIG = {"frequency": 22050, "size": -16, "channels": 2}  # base config
 if pygame.get_sdl_version()[0] >= 2:
-    CONFIG = {"frequency": 44100, "size": 32, "channels": 2}  # base config
+    # base config
+    CONFIG = {"frequency": 44100, "size": 32, "channels": 2, "allowedchanges": 0}
 
 
 class InvalidBool(object):
@@ -86,7 +87,7 @@ class MixerModuleTest(unittest.TestCase)
         # default values. No way to check buffer size though.
         mixer.pre_init(22050, -8, 1)  # Non default values
         mixer.pre_init(0, 0, 0)  # Should reset to default values
-        mixer.init()
+        mixer.init(allowedchanges=0)
         self.assertEqual(mixer.get_init()[0], 44100)
         self.assertEqual(mixer.get_init()[1], -16)
         self.assertGreaterEqual(mixer.get_init()[2], 2)
--- a/test/video_test.py
+++ b/test/video_test.py
@@ -1,4 +1,6 @@
 import unittest
+import platform
+import sys
 import pygame
 
 SDL2 = pygame.get_sdl_version()[0] >= 2
@@ -6,13 +8,14 @@ SDL2 = pygame.get_sdl_version()[0] >= 2
 if SDL2:
     from pygame._sdl2 import video
 
-
     class VideoModuleTest(unittest.TestCase):
         default_caption = "pygame window"
 
+        @unittest.skipIf((not (sys.maxsize > 2 ** 32)),
+            "32 bit SDL 2.0.16 has an issue.",
+        )
         def test_renderer_set_viewport(self):
-            """ works.
-            """
+            """works."""
             window = video.Window(title=self.default_caption, size=(800, 600))
             renderer = video.Renderer(window=window)
             renderer.logical_size = (1920, 1080)
@@ -20,6 +23,5 @@ if SDL2:
             renderer.set_viewport(rect)
             self.assertEqual(renderer.get_viewport(), (0, 0, 1920, 1080))
 
-
     if __name__ == "__main__":
         unittest.main()
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