File swiftshader-Half-Wstrict-aliasing.patch of Package nodejs-electron.v3
--- src/third_party/swiftshader/src/System/Half.hpp.orig 2022-10-12 18:07:57.859149000 +0200
+++ src/third_party/swiftshader/src/System/Half.hpp 2022-10-19 21:30:33.133940800 +0200
@@ -19,6 +19,7 @@
#include <algorithm>
#include <cmath>
+#include <cstring>
namespace sw {
@@ -194,7 +195,8 @@
const unsigned int float32MinNormfloat11 = 0x38800000;
const unsigned int float32MinDenormfloat11 = 0x35000080;
- const unsigned int float32Bits = *reinterpret_cast<unsigned int *>(&fp32);
+ unsigned int float32Bits;
+ std::memcpy(&float32Bits, &fp32, 4);
const bool float32Sign = (float32Bits & float32SignMask) == float32SignMask;
unsigned int float32Val = float32Bits & float32ValueMask;
@@ -273,7 +275,8 @@
const unsigned int float32MinNormfloat10 = 0x38800000;
const unsigned int float32MinDenormfloat10 = 0x35800040;
- const unsigned int float32Bits = *reinterpret_cast<unsigned int *>(&fp32);
+ unsigned int float32Bits;
+ std::memcpy(&float32Bits, &fp32, 4);
const bool float32Sign = (float32Bits & float32SignMask) == float32SignMask;
unsigned int float32Val = float32Bits & float32ValueMask;
--- src/third_party/swiftshader/src/System/Half.cpp.orig 2022-10-12 18:07:57.859149000 +0200
+++ src/third_party/swiftshader/src/System/Half.cpp 2022-10-19 22:47:18.573634800 +0200
@@ -14,11 +14,14 @@
#include "Half.hpp"
+#include <cstring>
+
namespace sw {
half::half(float fp32)
{
- unsigned int fp32i = *(unsigned int *)&fp32;
+ unsigned int fp32i;
+ std::memcpy(&fp32i, &fp32, 4);
unsigned int sign = (fp32i & 0x80000000) >> 16;
unsigned int abs = fp32i & 0x7FFFFFFF;
@@ -51,7 +54,7 @@
half::operator float() const
{
unsigned int fp32i;
-
+ float ret;
int s = (fp16i >> 15) & 0x00000001;
int e = (fp16i >> 10) & 0x0000001F;
int m = fp16i & 0x000003FF;
@@ -61,8 +64,8 @@
if(m == 0)
{
fp32i = s << 31;
-
- return (float &)fp32i;
+ std::memcpy(&ret, &fp32i, 4);
+ return ret;
}
else
{
@@ -82,7 +85,8 @@
fp32i = (s << 31) | (e << 23) | m;
- return (float &)fp32i;
+ std::memcpy(&ret, &fp32i, 4);
+ return ret;
}
half &half::operator=(float f)