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File makehuman.spec of Package makehuman
# # spec file for package makehuman # # Copyright (c) 2014 SUSE LINUX Products GmbH, Nuernberg, Germany. # # All modifications and additions to the file contributed by third parties # remain the property of their copyright owners, unless otherwise agreed # upon. The license for this file, and modifications and additions to the # file, is the same license as for the pristine package itself (unless the # license for the pristine package is not an Open Source License, in which # case the license is the MIT License). An "Open Source License" is a # license that conforms to the Open Source Definition (Version 1.9) # published by the Open Source Initiative. # Please submit bugfixes or comments via http://bugs.opensuse.org/ # Name: makehuman Version: 1.1.1 Release: 0 Url: http://www.makehumancommunity.org Source: https://github.com/makehumancommunity/makehuman/archive/%{version}.tar.gz Source101: makehuman.1 Patch0: makehuman-startscript.patch BuildArch: noarch Summary: Free, open source tool for creating realistic 3D human characters License: AGPL-3.0 Group: Applications/Graphics BuildRoot: %{_tmppath}/%{name}-%{version}-build BuildRequires: coreutils BuildRequires: fdupes BuildRequires: mercurial BuildRequires: python %if 0%{?suse_version} BuildRequires: update-desktop-files %endif %if %{defined fedora} BuildRequires: desktop-file-utils BuildRequires: python-devel %endif %if %{defined fedora} Requires: %{name}-data = %version Requires: PyOpenGL Requires: PyQt4 Requires: numpy Requires: python %endif %if 0%{?suse_version} Requires: %{name}-data = %version Requires: python Requires: python-numpy Requires: python-opengl Requires: python-qt4 %endif %description MakeHuman is a free, open source software which allows the creation of realistic 3D human characters fast and in a simplified manner, through the manipulation of controls for different human attributes. Users are able to model human characters by manipulating the controls to modify various human characteristics such as gender, age, height, weight and ethnicity as well as low level details of things such as the eye's shape, mouth's shape or finger's length. Via a 'point and click' approach, users can preview and load poses, animation cycles, facial expressions, hair, shoes and clothes onto characters from the MakeHuman™ Library. The human characters created can be saved in the custom MakeHuman format (.mhm), rendered and exported in various formats such as Collada (.dae), Filmbox (.fbx), MD5, Blender exchange (.mhx), Wavefront .obj, Stereolithography (.stl). The output characters are licensed under the CC0 license, one of the most liberal license for output content. This means that artists are given the freedom to use their creations for both commercial and non-commercial purposes. The copyright © 2001-2014 is retained by the MakeHuman™ Team (makehuman.org) which grants you permission to use released code under the GNU Affero General Public License 3.0 (AGPL). %package data Summary: Makehuman data files Group: Applications/Graphics Requires: %{name} = %version %description data Various assets and other data to be used along with MakeHuman such as clothing, textures, shaders and translations. %prep %setup -q -n %name-%version #copy source 101 (manpage) cp %{S:101} ./makehuman %patch0 -p 1 %build ls -lrt #gzip man page gzip ./makehuman/makehuman.1 %install cd ./makehuman %__mkdir -p %{buildroot}%{_datadir}/makehuman %__mkdir -p %{buildroot}%{_datadir}/applications %__mkdir -p %{buildroot}%{_bindir} #remove blendertools - should be installed by user separately (typically in user space as #blender is normally untarred not installed from repos also blender script dir's keep changing) rm -rf blendertools #remove docs they should not be included in the package as they are not part of the package but part of the sources. #(server documentation) rm -rf docs #put the path to shell wrapper for executable cp makehuman %{buildroot}%{_bindir} #move makehuman data files and code cp -r apps %{buildroot}%{_datadir}/makehuman/ cp -r core %{buildroot}%{_datadir}/makehuman/ cp -r data %{buildroot}%{_datadir}/makehuman/ cp -r shared %{buildroot}%{_datadir}/makehuman/ cp -r icons %{buildroot}%{_datadir}/makehuman/ cp -r lib %{buildroot}%{_datadir}/makehuman/ cp -r license.txt %{buildroot}%{_datadir}/makehuman/ cp -r licenses %{buildroot}%{_datadir}/makehuman/ cp makehuman.py %{buildroot}%{_datadir}/makehuman/ cp -r plugins %{buildroot}%{_datadir}/makehuman/ #check for duplicates, remove them and make symlinks %fdupes -s %buildroot #set permissions for python files find %buildroot -type d -exec chmod 755 {} + find %buildroot -name '*.py' -type f -exec chmod 755 {} + # remove all pre-compiled py scripts and compile all py scripts manually for Fedora and Suse #(Note: py_byte_compile macro for fedora seems to be only for python3 so using (percent)__python macro) find %buildroot -name '*.pyc' -type f -exec rm -f {} \; find %buildroot -name '*.pyo' -type f -exec rm -f {} \; %if %{defined fedora} %__python -m compileall %buildroot %endif %if 0%{?suse_version} %py_compile %buildroot %endif # Install desktop file %if %{defined fedora} desktop-file-install --dir %{buildroot}%{_datadir}/applications MakeHuman.desktop %endif %if 0%{?suse_version} %suse_update_desktop_file -i MakeHuman Graphics 3DGraphics %endif #install makehuman man page install -D -m 0644 makehuman.1.gz %{buildroot}%{_mandir}/man1/makehuman.1.gz %files %defattr(-,root,root) %{_mandir}/man1/makehuman.1.gz %{_datadir}/makehuman/apps %{_datadir}/makehuman/core %{_datadir}/makehuman/shared %{_datadir}/makehuman/icons %{_datadir}/makehuman/lib %{_datadir}/makehuman/license.txt %{_datadir}/makehuman/licenses %{_datadir}/makehuman/makehuman.py %{_datadir}/makehuman/makehuman.pyc %{_datadir}/makehuman/plugins %{_bindir}/makehuman %{_datadir}/applications/MakeHuman.desktop %if %{defined fedora} %{_datadir}/makehuman/makehuman.pyo %endif %files data %defattr(-,root,root) %dir %{_datadir}/makehuman %{_datadir}/makehuman/data #"(percent)_datadir" is /usr/share # "(percent)dir" is to only add directory and not subdirs %changelog
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